scummvm/engines/sword1
2009-03-30 12:11:22 +00:00
..
animation.cpp Renamed SMKPlayer -> SmackerDecoder and DXAPlayer -> DXADecoder, as well as some other tweaks 2009-03-09 03:45:23 +00:00
animation.h Renamed SMKPlayer -> SmackerDecoder and DXAPlayer -> DXADecoder, as well as some other tweaks 2009-03-09 03:45:23 +00:00
collision.h
control.cpp SWORD1: Commit of parentheses patch from salty-horse. (from -devel "Enabling -Wparentheses in the Makefile"). 2009-03-30 12:11:22 +00:00
control.h sword1: removed custom checks for thumbnails, using graphics/thumbnail.h functions instead 2009-03-04 12:44:55 +00:00
debug.cpp do not include common/debug.h from common/util.h 2009-01-30 05:25:17 +00:00
debug.h
detection.cpp Silenced some warnings about potentially uninitialized variables 2009-03-19 20:38:29 +00:00
eventman.cpp
eventman.h
logic.cpp Patch #2638336: Broken Sword PSX Support 2009-02-28 10:46:33 +00:00
logic.h Allow quitting or returning to the launcher while cutscenes are playing. 2008-09-27 17:47:22 +00:00
memman.cpp
memman.h
menu.cpp
menu.h
module.mk Moving sword1/vag.* into sound/, to be used by Broken Sword 2 PSX 2009-03-15 10:25:22 +00:00
mouse.cpp Silenced some warnings about potentially uninitialized variables 2009-03-19 20:38:29 +00:00
mouse.h
music.cpp Moving sword1/vag.* into sound/, to be used by Broken Sword 2 PSX 2009-03-15 10:25:22 +00:00
music.h Patch #2638336: Broken Sword PSX Support 2009-02-28 10:46:33 +00:00
object.h
objectman.cpp Committed patch #2606844 ("Fix crash when using BS1 without portuguese data"). 2009-02-27 05:52:22 +00:00
objectman.h Committed a slightly updated patch #2602772 ("Patches for BS1 bug ID #1977094") 2009-02-27 05:20:37 +00:00
resman.cpp Committed patch #2606844 ("Fix crash when using BS1 without portuguese data"). 2009-02-27 05:52:22 +00:00
resman.h
router.cpp do not include common/debug.h from common/util.h 2009-01-30 05:25:17 +00:00
router.h
screen.cpp SWORD1: Commit of parentheses patch from salty-horse. (from -devel "Enabling -Wparentheses in the Makefile"). 2009-03-30 12:11:22 +00:00
screen.h sword1: cache decompressed psx version backgrounds, to avoid uncompressing them at every screen update. 2009-03-16 23:10:50 +00:00
sound.cpp Moving sword1/vag.* into sound/, to be used by Broken Sword 2 PSX 2009-03-15 10:25:22 +00:00
sound.h Patch #2638336: Broken Sword PSX Support 2009-02-28 10:46:33 +00:00
staticres.cpp
sword1.cpp Added missing checkCd() execution when loading through GMM 2009-03-03 21:33:45 +00:00
sword1.h Enabled and hopefully fixed GMM saving/loading for sword1 2009-03-03 20:05:00 +00:00
sworddefs.h
swordres.h
text.cpp Patch #2638336: Broken Sword PSX Support 2009-02-28 10:46:33 +00:00
text.h Patch #2638336: Broken Sword PSX Support 2009-02-28 10:46:33 +00:00