scummvm/engines/saga
Gregory Montoir 7e5a0b05b5 warnings
svn-id: r25284
2007-01-30 20:20:05 +00:00
..
actor.cpp Got rid of an 'unused variable' warning 2006-11-27 00:49:59 +00:00
actor.h Changed SAGA_ACTOR_H__ to SAGA_ACTOR_H etc for consistency. 2006-07-23 15:16:50 +00:00
animation.cpp More whitespace changes. 2006-07-14 13:33:58 +00:00
animation.h
console.cpp Overhaul of the debugger code 2006-09-16 16:58:27 +00:00
console.h Overhaul of the debugger code 2006-09-16 16:58:27 +00:00
events.cpp More whitespace changes. 2006-07-14 13:33:58 +00:00
events.h
font_map.cpp
font.cpp
font.h Changed SAGA_ACTOR_H__ to SAGA_ACTOR_H etc for consistency. 2006-07-23 15:16:50 +00:00
game.cpp Now AdvancedDetector could use single ID per engine. Also it can suggest 2007-01-29 23:25:51 +00:00
gfx.cpp More whitespace changes. 2006-07-14 13:33:58 +00:00
gfx.h Use #include "..." instead of #include <...> for pack-start.h and pack-end.h 2006-07-23 16:13:26 +00:00
ihnm_introproc.cpp
image.cpp
input.cpp
interface.cpp cleanup 2006-10-21 12:44:10 +00:00
interface.h Changed SAGA_ACTOR_H__ to SAGA_ACTOR_H etc for consistency. 2006-07-23 15:16:50 +00:00
isomap.cpp
isomap.h
ite_introproc.cpp
itedata.cpp
itedata.h
list.h Changed SAGA_ACTOR_H__ to SAGA_ACTOR_H etc for consistency. 2006-07-23 15:16:50 +00:00
module.mk
music.cpp cleanup 2006-10-21 12:44:10 +00:00
music.h
objectmap.cpp Workaround for bug #1259608: "ITE: Riff ignores command in Ferret merchant 2006-11-09 13:19:23 +00:00
objectmap.h Workaround for bug #1259608: "ITE: Riff ignores command in Ferret merchant 2006-11-09 13:19:23 +00:00
palanim.cpp
palanim.h
puzzle.cpp cleanup 2006-10-21 12:44:10 +00:00
puzzle.h
render.cpp Backend modularization: Create timer manager, savefile manager and audio mixer in the backends for increased flexibility 2006-10-22 15:42:29 +00:00
render.h
rscfile.cpp Reduce dependency from common/advancedDetector.h 2007-01-21 20:24:38 +00:00
rscfile.h More const madness. 2006-10-08 07:48:19 +00:00
saga.cpp Reduce code duplication 2006-09-16 15:01:14 +00:00
saga.h Reduce dependency from common/advancedDetector.h 2007-01-21 20:24:38 +00:00
sagagame.cpp warnings 2007-01-30 20:20:05 +00:00
sagagame.h Use file sizes in detection too. 2007-01-25 00:37:12 +00:00
sagaresnames.h
saveload.cpp
scene.cpp
scene.h
script.cpp
script.h
sfuncs.cpp
sndres.cpp
sndres.h
sound.cpp
sound.h
sprite.cpp
sprite.h Changed SAGA_ACTOR_H__ to SAGA_ACTOR_H etc for consistency. 2006-07-23 15:16:50 +00:00
sthread.cpp
stream.h Changed SAGA_ACTOR_H__ to SAGA_ACTOR_H etc for consistency. 2006-07-23 15:16:50 +00:00
xref.txt