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agi
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Implements 2 arguments version of the adj.ego.move.to.x.y-command. Should fix bug #1733297 (GR: Actor stuck (Amiga version)). Savegames when using adj.ego.move.to.x.y-command may be broken at the moment.
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2008-01-21 21:09:42 +00:00 |
agos
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Add Spanish Amiga version of Elvira 2.
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2008-01-20 23:06:09 +00:00 |
cine
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Slightly modified patch #1848173: "ScriptVars class implementation for CinE"
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2008-01-01 16:57:03 +00:00 |
cruise
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Muting the compiler (Sorry again, yaz0r :P)
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2007-12-27 17:47:31 +00:00 |
drascula
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one byte more for array :)
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2008-01-19 20:50:58 +00:00 |
gob
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Removed unnecessary semi-colons.
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2008-01-13 22:12:35 +00:00 |
igor
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sync'ing with local tree for now
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2007-11-30 19:05:53 +00:00 |
kyra
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Fixed some warnings
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2008-01-16 22:41:48 +00:00 |
lure
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Fixed shadowing warning that I missed
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2008-01-20 03:42:42 +00:00 |
parallaction
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Merged low level blitting functions into one single routine.
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2008-01-21 20:03:37 +00:00 |
queen
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Possible fix for bug #1874516 (QUEEN: Lockup on quit)
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2008-01-18 17:23:10 +00:00 |
saga
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Fixed a crash in the rat maze (reported on the forum) that made the game
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2008-01-19 11:20:15 +00:00 |
scumm
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final fix for bug #1757010
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2008-01-21 22:06:14 +00:00 |
sky
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Fix to remove a tab character from the GPL header
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2008-01-05 12:45:14 +00:00 |
sword1
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Removed unnecessary semi-colons.
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2008-01-13 22:12:35 +00:00 |
sword2
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The dummy ("narration only") cutscene player misbehaved a bit if the cutscene
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2008-01-12 20:18:41 +00:00 |
touche
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add virtual keyboard show/hide calls
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2008-01-10 22:04:00 +00:00 |
engine.cpp
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
engine.h
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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2007-09-19 08:40:12 +00:00 |
engines.mk
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Revert temporary change.
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2008-01-07 22:47:54 +00:00 |
module.mk
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Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files
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2006-09-23 00:42:35 +00:00 |