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amazon
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ACCESS: Use loadSoundTable instead of push_back in several places
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2014-12-27 17:21:04 +01:00 |
martian
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access.cpp
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ACCESS: Initialize some variables
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2015-01-27 07:04:18 +01:00 |
access.h
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ACCESS: Remove unused variable
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2014-12-21 22:49:18 +01:00 |
animation.cpp
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ACCESS: Remove an unused variable in Animation manager
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2014-12-22 19:16:11 +01:00 |
animation.h
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ACCESS: Remove an unused variable in Animation manager
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2014-12-22 19:16:11 +01:00 |
asurface.cpp
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ACCESS: Fix crash in the introduction sequence
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2014-12-20 10:59:16 -05:00 |
asurface.h
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bubble_box.cpp
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ACCESS: Extra initialization for various classes
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2014-12-19 23:36:53 -05:00 |
bubble_box.h
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ACCESS: Extra initialization for various classes
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2014-12-19 23:36:53 -05:00 |
char.cpp
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char.h
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ACCESS: Remove a couple of unused variables in CharManager
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2014-12-22 19:06:56 +01:00 |
configure.engine
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data.cpp
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data.h
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debugger.cpp
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debugger.h
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decompress.cpp
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ACCESS: Fix compiler warnings
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2014-12-20 10:01:52 -05:00 |
decompress.h
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detection_tables.h
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detection.cpp
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events.cpp
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ACCESS: Rewrite sound queueing (WIP)
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2014-12-27 15:31:43 +01:00 |
events.h
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files.cpp
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ACCESS: Initialize some variables
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2015-01-27 07:04:18 +01:00 |
files.h
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ACCESS: Initialize some variables
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2015-01-27 07:04:18 +01:00 |
font.cpp
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ACCESS: Extra initialization for various classes
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2014-12-19 23:36:53 -05:00 |
font.h
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inventory.cpp
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ACCESS: Extra initialization for various classes
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2014-12-19 23:36:53 -05:00 |
inventory.h
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module.mk
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player.cpp
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JANITORIAL: Remove unnecessary semicolons
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2015-01-21 01:29:22 +01:00 |
player.h
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ACCESS: Remove useless variable
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2014-12-28 23:36:51 +01:00 |
resources.cpp
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resources.h
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room.cpp
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ACCESS: Move variable from Room manager to local function
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2014-12-22 19:41:40 +01:00 |
room.h
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ACCESS: Move variable from Room manager to local function
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2014-12-22 19:41:40 +01:00 |
screen.cpp
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ACCESS: Extra initialization for various classes
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2014-12-19 23:36:53 -05:00 |
screen.h
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scripts.cpp
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ACCESS: Remove two useless variables
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2014-12-27 16:46:33 +01:00 |
scripts.h
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sound.cpp
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ACCESS: Fix DisposeAfterUse flags in sound code (thanks to fuzzie)
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2014-12-28 11:38:10 +01:00 |
sound.h
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ACCESS: Use loadSoundTable instead of push_back in several places
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2014-12-27 17:21:04 +01:00 |
video.cpp
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ACCESS: Use enum instead of int to initialize video flag
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2014-12-21 22:55:24 +01:00 |
video.h
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