Commit Graph

274 Commits

Author SHA1 Message Date
H. Verbeet
78a43b3dbc wined3d: Fix a few FIXME's. 2006-03-07 10:56:52 +01:00
H. Verbeet
ae21e30118 wined3d: Implement GetCreationParameters (from a patch by Al Tobey). 2006-03-07 10:53:43 +01:00
Stefan Dösinger
270afeb5e8 wined3d: Define D3D usage flags in wined3d_types.h. 2006-03-07 10:53:02 +01:00
Stefan Dösinger
2f0c781988 wined3d: Add device caps to wined3d_types.h. 2006-03-07 10:51:34 +01:00
H. Verbeet
07004966a8 wined3d: Fix the relation between volumes and their container. 2006-03-06 20:08:36 +01:00
H. Verbeet
f7356a34c3 wined3d: Fix the relation between surfaces and their container. 2006-03-06 20:08:22 +01:00
H. Verbeet
fd2739b023 wined3d: Don't call glCompressedTexImage2DARB without allocatedMemory.
Don't call glCompressedTexImage2DARB if we haven't got allocatedMemory (yet).
Fix a small typo.
2006-03-06 20:01:05 +01:00
Vitaliy Margolen
46ecb15c5c wined3d: Fix retrieval of driver adapter versions. 2006-03-06 11:43:00 +01:00
Stefan Dösinger
033769f94d wined3d: Add d3d7 and d3d8/9 cap flags to wined3d_types.h. 2006-03-06 11:36:28 +01:00
Jason Green
6d30800db6 wined3d: Add a few more WINED3DFMT formats to be recognized. 2006-03-06 11:36:07 +01:00
Vitaly Budovski
3832eb7de4 wined3d: Added OpenGL 2.0 function definitions. 2006-03-06 11:12:14 +01:00
Vitaly Budovski
e5bad779d6 wined3d: Implemented WINED3DRS_DEPTHBIAS. 2006-03-04 16:20:22 +01:00
Vitaly Budovski
196eaa674c wined3d: Added two sided stencil support to WINED3DRS_STENCILFUNC. 2006-03-04 16:18:39 +01:00
Vitaly Budovski
f2f59cae61 wined3d: Added two sided stencil support to WINED3DRS_STENCILFAIL,
WINED3DRS_STENCILZFAIL and WINED3DRS_STENCILPASS.
2006-03-04 16:18:18 +01:00
Vitaly Budovski
6bf561b7ba wined3d: Implemented fallback for separate stencil function in WINED3DRS_CCW_STENCILFUNC. 2006-03-04 16:17:32 +01:00
Vitaly Budovski
7b55a0cff1 wined3d: Implemented fallback for separate stencil operation in WINED3DRS_CCW_STENCIL*. 2006-03-04 16:15:47 +01:00
Detlef Riekenberg
858be437c5 wined3d: Fix cut&paste typo. 2006-03-04 16:13:39 +01:00
Roderick Colenbrander
f8ed06ea3d wined3d: Opengl 2.x compile fix. 2006-03-02 15:50:16 +01:00
Aric Cyr
252c4adb96 wined3d: Reverse GL_BGR to GL_RGB for the D3D RGB formats.
This fixes texture colours in many D3D games (verified with Age Of Mythology).
2006-03-01 20:05:11 +01:00
Vitaly Budovski
63585380a9 wined3d: Implemented WINED3DRS_CCW_STENCIL* render states. 2006-02-28 12:22:16 +01:00
Vitaly Budovski
5c8c0059ab wined3d: Implemented WINED3DRS_SCISSORTESTENABLE. 2006-02-28 12:21:00 +01:00
Vitaly Budovski
4b10288b5b wined3d: Implemented WINED3DRS_SLOPESCALEDEPTHBIAS. 2006-02-28 12:20:01 +01:00
Vitaly Budovski
c9a1134ce3 wined3d: Implemented WINED3DRS_ANTIALIASEDLINEENABLE. 2006-02-28 12:19:11 +01:00
Vitaly Budovski
64ccecfbab wined3d: Added D3D9 render states. 2006-02-28 12:14:25 +01:00
Vitaly Budovski
c8480e25e7 wined3d: Fixed some typos and prevented divide by 0. 2006-02-28 12:13:59 +01:00
H. Verbeet
7d97f29c24 wined3d: Don't use GetDevice in IWineD3DSurfaceImpl_GetContainer, as
it adds a reference to the device that shouldn't be there.
2006-02-27 12:20:09 +01:00
Roderick Colenbrander
d13469c1d8 d3d8: Moved the remaining code over to WineD3D (based on patches by
Oliver Stieber).
2006-02-27 12:20:03 +01:00
Roderick Colenbrander
b24e69dc38 d3d8: Move the capability detection code over to WineD3D.
Let the few existing parts which need the capabiliteis use the WineD3D
capability structure (gl_info). This info structure contains next to
'flags' inidicating certain features also all GL/GLX functions
pointers. Because D3D8 moves over to the wined3d gl_info structure all
the gl prototypes in d3dcore_gl.h were unneeded and removed.
2006-02-21 11:28:58 +01:00
Roderick Colenbrander
e64a2fdf9e wined3d: Set the texture size for d3d8. 2006-02-16 12:10:21 +01:00
Stefan Dösinger
46e8d67787 wined3d: Update the glOrtho between 2 rhw draws if the viewport was changed. 2006-02-13 13:25:21 +01:00
H. Verbeet
7a4b59b0c2 wined3d: Don't keep a reference to the container, as it creates a
circular reference.
2006-02-13 13:23:58 +01:00
Francois Gouget
0ff18f58fa wined3d: Protect float.h inclusion. 2006-02-13 13:23:42 +01:00
Jan Zerebecki
da2d1f883b wined3d: Make the returned driver version similar to windows. 2006-02-11 12:16:29 +01:00
Jan Zerebecki
41e5478cdd wined3d: Extend debug_d3drenderstate with missing states. 2006-02-11 12:15:31 +01:00
Louis Lenders
25c885e269 wined3d: Prevent crash in setup_light. 2006-02-11 12:14:19 +01:00
H. Verbeet
c2fe85e658 wined3d: Release the vertex declaration during stateblock cleanup. 2006-02-10 14:52:27 +01:00
H. Verbeet
bac34c35aa wined3d: Release the container during surface / volume cleanup. 2006-02-10 14:52:20 +01:00
Christoph Frick
c99cab705e wined3d: Support for WINED3DFMT_A8B8G8R8. 2006-02-09 12:07:40 +01:00
Christoph Frick
61f8ef7936 wined3d: Better warn/fixme for query handling. 2006-02-09 12:07:30 +01:00
Roderick Colenbrander
c7b58749a1 wined3d: Added CopyRects method (based on a patch by Oliver Stieber). 2006-02-07 16:51:39 +01:00
H. Verbeet
ff08986d01 wined3d: Always return the number of elements in the vertex
declaration in IWineD3DVertexDeclarationImpl_GetDeclaration9.
2006-02-07 12:26:34 +01:00
H. Verbeet
1c4a94b0ba wined3d: Don't set the container to the device for standalone surfaces. 2006-02-07 12:26:26 +01:00
H. Verbeet
b994d057ac wined3d/d3d9: Cleanup GetContainer for volumes. 2006-02-07 12:26:10 +01:00
H. Verbeet
2200f3e2ca wined3d/d3d9: Cleanup GetContainer for surfaces. 2006-02-07 12:25:59 +01:00
Roderick Colenbrander
694efd7c6f wined3d: Texture fixes.
Set video memory capabilities, add some checks to SetTexture and
update some comments.
2006-02-06 20:57:42 +01:00
H. Verbeet
bd8db45e44 wined3d: Update the QueryInterface functions of IWineD3DBase subclasses. 2006-02-06 11:32:41 +01:00
H. Verbeet
c6515ab307 wined3d: Update refcounts when storing references in IWineD3DStateBlockImpl_Capture.
Move TRACEs to the top of their code blocks.
2006-02-06 11:32:13 +01:00
H. Verbeet
b9193cc93f wined3d: Release the correct vertexdeclaration in
IWineD3DDeviceImpl_SetVertexDeclaration.
2006-02-06 11:31:57 +01:00
H. Verbeet
fe7f2bad15 wined3d: Also update reference counts when we're recording a stateblock. 2006-02-06 11:31:17 +01:00
H. Verbeet
e43cfb1a68 wined3d: Fix SetContainer.
Add/Release references to the container.
Change the type of the container from IUnknown to IWineD3DBase.
2006-02-06 11:30:48 +01:00