Alexandre Bouvier
9814a1b788
cmake: unbundle half library ( #1393 )
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2024-10-18 07:52:57 +03:00
Quang Ngô
ddc35639a8
core/fs: fix file path when using separated update folder for *nix ( #1403 )
2024-10-18 07:51:51 +03:00
Yury
181b005636
New translations and fixes for ru_RU ( #1402 )
2024-10-18 07:51:22 +03:00
psucien
ac6b4a625d
hot-fix: address check in mips overlap heuristic
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2024-10-17 23:06:58 +02:00
ElBread3
88c37048ac
Load Eboot/Modules from Separate Update Folder ( #1397 )
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* load eboot from separate update folder
* clarify
---------
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-17 11:49:29 +03:00
squidbus
aa958c4d19
build: Make sure pkg-config is configured correctly for macOS cross compile. ( #1399 )
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2024-10-17 07:24:10 +03:00
psucien
b4ced58acc
hot-fix: a fallback when overlap resolve fails
2024-10-16 23:46:20 +02:00
georgemoralis
f79b7f10ab
Revert "Update CMakeLists.txt ( #1396 )"
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This reverts commit 0f0d9740c2
.
2024-10-16 19:51:16 +03:00
¥IGA
0f0d9740c2
Update CMakeLists.txt ( #1396 )
2024-10-16 19:34:17 +03:00
georgemoralis
70430313e3
hot fix: fixed sceNpGetOnlineId function
2024-10-16 19:19:10 +03:00
DanielSvoboda
b62d2f839d
missing translations ( #1395 )
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* missing translations
* clang
2024-10-16 19:05:35 +03:00
Vinicius Rangel
25de4d6b65
Devtools improvements I ( #1392 )
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* devtools: fix showing entire depth instead of bits
* devtools: show button for stage instead of menu bar
- fix batch view dockspace not rendering when window collapsed
* devtools: removed useless "Batch" collapse & don't collapse last batch
* devtools: refactor DrawRow to templating
* devtools: reg popup size adjusted to the content
* devtools: better window names
* devtools: regview layout compacted
* devtools: option to show collapsed frame dump
keep most popups open when selection changes
best popup windows positioning
* devtools: show compute shader regs
* devtools: tips popup
2024-10-16 13:12:46 +03:00
Lander Gallastegi
877cda9b9a
video_core: Rework clear values ( #1381 )
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* Clear color convertion
* Add missing formats
* Add swap handling
* Format bits and offsets
* clang-format
* Make num_components const
* Initialize alpha to 1
* Handle SnormNz as Snorm
* Don0t leave accidental nonzero values
* parallel3 for linux-qt
* Move number_utils to common
2024-10-16 12:55:45 +03:00
Stephen Miller
170db22d9c
Improve sceSystemServiceReceiveEvent stub ( #992 )
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2024-10-15 21:55:03 +02:00
Vladislav Mikhalin
437ebc1e02
AvPlayer: Do not align w/h to 16 with vdec2 ( #1388 )
2024-10-15 22:31:11 +03:00
ElBread3
6fc7b3993d
Minor Fixes for Separate Update Folder ( #1387 )
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* description + string fixes
* fix use condition
* clang format
* updates now fully extract to game update folder
* don't guarantee the overwrite game condition
2024-10-15 22:29:27 +03:00
georgemoralis
08343faf01
hot fix : put linux-qt in parallel3
2024-10-15 20:10:49 +03:00
ElBread3
a588bc5da8
Separate Updates from Game Folder ( #1026 )
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* separate updates implementation
* clang format
clang format
clang format
clang format
clang hates me
work please
* hotfix: check for sfo file instead of the folder
* tiny change
* refactor
* forgot to change this over
* add review changes
* use operator
2024-10-15 18:49:42 +03:00
DanielSvoboda
29ad2eca62
Fix translation InstallDirSelect ( #1386 )
2024-10-15 17:40:37 +03:00
RDN000
168ba8dbcd
Fix sq.ts ( #1383 )
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2024-10-15 14:35:19 +03:00
DanielSvoboda
7e27afb37d
fix tr sq.ts ( #1380 )
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* Update sq.ts
* InstallDirSelect
2024-10-15 09:30:10 +03:00
psucien
09725bd921
hot-fix: unexpected pass break on indirect args buffer obtaining
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2024-10-14 22:33:06 +02:00
georgemoralis
a3df2448ec
Small Np + trophy fixes ( #1363 )
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* sceNpGetOnlineId returns sign out code
* return -1 if trophy xml not found . Fixes undertale
2024-10-14 15:11:21 +03:00
georgemoralis
9b54e82314
revert qt-issue
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fixed linux-qt build
2024-10-14 15:00:55 +03:00
Quang Ngô
b965b094b7
test ( #1371 )
2024-10-14 14:34:52 +03:00
DanielSvoboda
bd9f82df94
fix descriptionText size | missing translations ( #1319 )
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* fix descriptionText size
* +
avoid 'blinking'
* Update ru_RU.ts
* TR
* Update pt_BR.ts
* emulatorLanguage alphabetical order
---------
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-13 15:49:39 +03:00
¥IGA
f0ee3919e0
improved documentation + better toolbar icons ( #1364 )
2024-10-13 15:03:19 +03:00
Vinicius Rangel
cf2e617f08
Devtools - Inspect regs/User data/Shader disassembly ( #1358 )
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* devtools: pm4 - show markers
* SaveDataDialogLib: fix compile with mingw
* devtools: pm4 - show program state
* devtools: pm4 - show program disassembly
* devtools: pm4 - show frame regs
* devtools: pm4 - show color buffer info as popup
add ux improvements for open new windows with shift+click
better window titles
* imgui: skip all textures to avoid hanging with crash diagnostic enabled
not sure why this happens :c
* devtools: pm4 - show reg depth buffer
2024-10-13 15:02:22 +03:00
Vladislav Mikhalin
8776eba8c8
Added adaptive mutex initializer handling ( #1353 )
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2024-10-13 12:22:14 +03:00
RDN000
1cc4ab7e88
Update sq translation ( #1351 )
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* Update sq translation
* Update sq translation
2024-10-13 11:36:52 +03:00
Lander Gallastegi
d3491bfced
hotfix: correctly check for valid priority ( #1359 )
2024-10-13 11:35:05 +03:00
Pavel
1e16fe5349
clarification of PC Requirements ( #1357 )
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2024-10-12 21:33:45 +03:00
ElBread3
97b5289f15
use addGameInstallDir here ( #1354 )
2024-10-12 17:53:47 +03:00
Daniel R.
7c00ac637a
core: Fix mmap being unable to map GPU memory
2024-10-12 16:35:12 +02:00
Lander Gallastegi
b412cb4cca
Linux unlink implementation ( #1347 )
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2024-10-11 21:45:26 +03:00
Vladislav Mikhalin
87a76af86f
AvPlayer: Patch all guest calls ( #1346 )
2024-10-11 21:44:29 +03:00
adjonesey
cd085ea2de
Use GetSystemTimePreciseAsFileTime to fix fps timing issues ( #1344 )
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-ws
2024-10-11 17:52:48 +03:00
Daniel R.
169b641bd1
hotfix: map rasterizer memory on pool commit
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2024-10-11 10:48:32 +02:00
georgemoralis
dbdbb40c0b
Network libs fixes , stubs and more ( #1324 )
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* some rework on netctl calls
* added libs stubs using from RE6
* added ORBIS_NET_CTL_INFO_IP_ADDRESS case in sceNetCtlGetInfo
* added sceNetInetPton
* some dummy functions and change some functions to debug level
* clang format fix
* fix for sceNetInetPton
* posix OS fix?
* linux + macOS fixes?
* fix?
* sceSharePlayGetCurrentConnectionInfo
2024-10-11 10:37:36 +03:00
KrisCris
dc99d3ebfc
Slightly refactor the game install dirs code ( #1329 )
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* fix: game dir dupes on each launch
* fix copy around settings_addon_install_dir vector
* do not show the path if it is not added
* remove installDir from config file
* format
* moved migration code to save, and added notice
* move ui->removeFolderButton->setEnabled to LoadValuesFromConfig
* avoid checking duplicates for gameDirs loaded from config
* use else condition to switch to the installDirs
2024-10-11 09:27:28 +03:00
Alexandre Bouvier
04ad430115
cmake: add install rules ( #1341 )
2024-10-11 09:26:30 +03:00
Lander Gallastegi
66f1bb937f
ime_dialog: Initial implementation ( #1267 )
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* Add C string types
* Prepare existing enums
* Added missing enums
* Types update
* State base
* Compile Ime Dialog UI
* UI implementation
* Scoped lock
* Functional implementation
* Link against iconv on macOS
* Fix building on windows
* Better UI
* clang-format
* Some fixes and cleanup
* Enable reserved checks
* clang-format
* Fix default text encoding max size
* clang-format (again)
* Some review changes
* Use std::vector for dynamic strings
* Use CString
* Accept dialog on enter press
* clang-format
* Use ImGUI for encoding/decoding
2024-10-11 04:53:32 +03:00
squidbus
0f91661660
resource_tracking_pass: Make sure immediate offset is accessed as correct type. ( #1339 )
2024-10-10 23:58:01 +03:00
squidbus
2f80d7565d
resource_tracking_pass: Fix type handling of sample offsets. ( #1337 )
2024-10-10 23:30:09 +03:00
squidbus
21eb175aa1
shader_recompiler: Add asserts for get/set register bounds. ( #1336 )
2024-10-10 23:14:50 +03:00
squidbus
dcc4057dd8
shader_recompiler: Set correct operand field for VOP3b sdst. ( #1335 )
2024-10-10 23:04:51 +03:00
squidbus
0df0d0cb66
shader_recompiler: Fix last image sample address parameter. ( #1334 )
2024-10-10 22:51:11 +03:00
squidbus
0a5f46942e
shader_recompiler: Make sure RuntimeInfo is zero initialized. ( #1332 )
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2024-10-10 20:32:13 +03:00
squidbus
09cbccb40b
shader_recompiler: Implement V_SUBB_U32 and V_SUBBREV_U32. ( #1331 )
2024-10-10 19:40:19 +03:00
squidbus
d91ad6174e
shader_recompiler: Move sampling parameter resolution to tracking pass and support more derivative types. ( #1290 )
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* shader_recompiler: Move sampling parameter resolution to tracking pass and support more derivative types.
* shader_recompiler: Only track sampler sharp on sample instructions.
* shader_recompiler: Fix Inst args size.
2024-10-10 19:27:34 +03:00