Files
Cobalt/README.md
2023-05-28 08:54:40 -04:00

58 lines
1.7 KiB
Markdown

# Cobalt
SSL Bypass for Fortnite.
# Changing port or ip.
Go to `settings.h` and change URL_HOST and URL_PORT to what you want.
# Enabling hybrid
Go to `settings.h` and change the variable `CobaltUsage` to `ECobaltUsage::Hybrid`.
# How to record requests on latest with XMPP.
Thanks [Lawin](https://github.com/Lawin0129) for this method.<br>
Download [LawinServerV1](https://github.com/Lawin0129/LawinServer).<br>
Go to the `CloudStorage` folder and open `DefaultEngine.ini` and change it to
```
[OnlineSubsystemMcp.Xmpp]
ServerAddr="ws://xmpp-service-prod.ol.epicgames.com"
Protocol=ws
bUseSSL=false
[OnlineSubsystemMcp.Xmpp Prod]
ServerAddr="ws://xmpp-service-prod.ol.epicgames.com"
Protocol=ws
bUseSSL=false
```
Put this into your fiddler script.
```
import Fiddler;
class Handlers
{
static function OnBeforeRequest(oSession: Session) {
if (oSession.hostname.StartsWith("xmpp-service"))
{
oSession.oRequest.headers.UriScheme = "https";
}
}
}
```
Remember to change the mode to hybrid and make sure URL_HOST is right and URL_PORT is 3551 (default LawinServerV1 port).
## Launching latest
Go to your Win64 folder of latest, replace FortniteClient-Win64-Shipping_BE.exe, FortniteClient-Win64-Shipping_EAC.exe, and FortniteClient-Win64-Shipping_EAC_EOS.exe with FortniteClient-Win64-Shipping.exe.<br>
![image](https://github.com/Milxnor/Cobalt/assets/84999745/aca1fee6-6751-48c7-b81d-70618e5a46f5)<br>
Launch fiddler, and when you get the error, inject Cobalt and then you should load in lobby a few seconds later.
# Credits
Memcury - https://github.com/kem0x/Memcury<br>
Neonite++ for the signatures and curl hook - https://github.com/PeQuLeaks/NeonitePP-Fixed/tree/1.4<br>