2012-04-21 21:13:50 +00:00
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/* RetroArch - A frontend for libretro.
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2012-01-22 00:43:54 +00:00
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2012 - Daniel De Matteis
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2012-01-05 11:37:27 +00:00
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*
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2012-04-21 21:13:50 +00:00
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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2012-01-05 11:37:27 +00:00
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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2012-04-21 21:13:50 +00:00
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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2012-01-05 11:37:27 +00:00
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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2012-04-21 21:31:57 +00:00
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* You should have received a copy of the GNU General Public License along with RetroArch.
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2012-01-05 11:37:27 +00:00
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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2012-05-28 00:29:51 +00:00
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#ifdef _XBOX
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2012-01-05 11:37:27 +00:00
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#include <xtl.h>
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2012-05-28 00:29:51 +00:00
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#endif
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2012-04-17 03:23:54 +00:00
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2012-01-05 12:30:13 +00:00
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#include "../driver.h"
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2012-07-07 17:15:06 +00:00
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#include "xdk_d3d.h"
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2012-05-28 00:29:51 +00:00
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#ifdef HAVE_HLSL
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2012-04-14 19:45:43 +00:00
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#include "../gfx/shader_hlsl.h"
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2012-05-28 00:29:51 +00:00
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#endif
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#include "./../gfx/gfx_context.h"
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2012-06-28 15:52:51 +00:00
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#include "../console/retroarch_console.h"
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2012-01-05 12:30:13 +00:00
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#include "../general.h"
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2012-02-16 15:14:31 +00:00
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#include "../message.h"
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2012-01-05 11:37:27 +00:00
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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2012-07-07 12:06:21 +00:00
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#ifdef _XBOX360
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#include "xdk360_video_resources.h"
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#endif
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2012-03-17 23:23:11 +00:00
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2012-07-07 17:15:06 +00:00
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static void check_window(xdk_d3d_video_t *d3d)
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2012-05-28 00:29:51 +00:00
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{
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bool quit, resize;
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gfx_ctx_check_window(&quit,
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&resize, NULL, NULL,
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2012-07-07 12:41:58 +00:00
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d3d->frame_count);
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2012-05-28 00:29:51 +00:00
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if (quit)
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2012-07-07 12:41:58 +00:00
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d3d->quitting = true;
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2012-05-28 00:29:51 +00:00
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else if (resize)
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2012-07-07 12:41:58 +00:00
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d3d->should_resize = true;
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2012-05-28 00:29:51 +00:00
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}
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2012-07-07 17:15:06 +00:00
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static void xdk_d3d_free(void * data)
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2012-01-05 11:37:27 +00:00
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{
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2012-05-27 22:56:58 +00:00
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#ifdef RARCH_CONSOLE
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if (driver.video_data)
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2012-01-21 22:59:27 +00:00
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return;
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2012-05-27 22:56:58 +00:00
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#endif
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2012-01-21 22:59:27 +00:00
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2012-07-07 17:15:06 +00:00
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xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)data;
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2012-02-02 18:01:52 +00:00
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2012-07-07 12:41:58 +00:00
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if (!d3d)
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2012-01-05 11:37:27 +00:00
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return;
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2012-05-28 00:29:51 +00:00
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#ifdef HAVE_HLSL
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2012-04-17 03:12:03 +00:00
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hlsl_deinit();
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2012-05-28 00:29:51 +00:00
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#endif
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2012-07-07 12:41:58 +00:00
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d3d->d3d_render_device->Release();
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d3d->d3d_device->Release();
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2012-04-15 16:13:24 +00:00
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2012-07-07 12:41:58 +00:00
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free(d3d);
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2012-01-05 11:37:27 +00:00
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}
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2012-07-07 17:15:06 +00:00
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static void xdk_d3d_set_viewport(bool force_full)
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2012-03-08 23:09:39 +00:00
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{
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2012-07-07 17:15:06 +00:00
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xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)driver.video_data;
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2012-05-27 22:56:58 +00:00
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2012-07-07 12:41:58 +00:00
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d3d->d3d_render_device->Clear(0, NULL, D3DCLEAR_TARGET,
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2012-05-29 13:25:39 +00:00
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0xff000000, 1.0f, 0);
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2012-04-10 19:23:42 +00:00
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2012-07-07 12:41:58 +00:00
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int width = d3d->video_mode.fIsHiDef ? 1280 : 640;
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int height = d3d->video_mode.fIsHiDef ? 720 : 480;
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2012-04-10 19:23:42 +00:00
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int m_viewport_x_temp, m_viewport_y_temp, m_viewport_width_temp, m_viewport_height_temp;
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float m_zNear, m_zFar;
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m_viewport_x_temp = 0;
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m_viewport_y_temp = 0;
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m_viewport_width_temp = width;
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m_viewport_height_temp = height;
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m_zNear = 0.0f;
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m_zFar = 1.0f;
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if (!force_full)
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{
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float desired_aspect = g_settings.video.aspect_ratio;
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float device_aspect = (float)width / height;
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float delta;
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// If the aspect ratios of screen and desired aspect ratio are sufficiently equal (floating point stuff),
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2012-05-22 00:19:40 +00:00
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if(g_console.aspect_ratio_index == ASPECT_RATIO_CUSTOM)
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{
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2012-05-29 13:25:39 +00:00
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delta = (desired_aspect / device_aspect - 1.0) / 2.0 + 0.5;
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2012-05-22 00:36:31 +00:00
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m_viewport_x_temp = g_console.viewports.custom_vp.x;
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m_viewport_y_temp = g_console.viewports.custom_vp.y;
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m_viewport_width_temp = g_console.viewports.custom_vp.width;
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m_viewport_height_temp = g_console.viewports.custom_vp.height;
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2012-05-22 00:19:40 +00:00
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}
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else if (device_aspect > desired_aspect)
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2012-04-10 19:23:42 +00:00
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{
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delta = (desired_aspect / device_aspect - 1.0) / 2.0 + 0.5;
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2012-04-14 19:45:43 +00:00
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m_viewport_x_temp = (int)(width * (0.5 - delta));
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m_viewport_width_temp = (int)(2.0 * width * delta);
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width = (unsigned)(2.0 * width * delta);
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2012-04-10 19:23:42 +00:00
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}
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else
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{
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delta = (device_aspect / desired_aspect - 1.0) / 2.0 + 0.5;
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2012-04-14 19:45:43 +00:00
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m_viewport_y_temp = (int)(height * (0.5 - delta));
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m_viewport_height_temp = (int)(2.0 * height * delta);
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height = (unsigned)(2.0 * height * delta);
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2012-04-10 19:23:42 +00:00
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}
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}
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2012-07-07 13:40:14 +00:00
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D3DVIEWPORT vp = {0};
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2012-04-10 19:23:42 +00:00
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vp.Width = m_viewport_width_temp;
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vp.Height = m_viewport_height_temp;
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vp.X = m_viewport_x_temp;
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vp.Y = m_viewport_y_temp;
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vp.MinZ = m_zNear;
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vp.MaxZ = m_zFar;
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2012-07-07 12:41:58 +00:00
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d3d->d3d_render_device->SetViewport(&vp);
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2012-03-08 23:09:39 +00:00
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2012-04-10 19:23:42 +00:00
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//if(gl->overscan_enable && !force_full)
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//{
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// m_left = -gl->overscan_amount/2;
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// m_right = 1 + gl->overscan_amount/2;
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// m_bottom = -gl->overscan_amount/2;
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//}
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2012-03-08 23:09:39 +00:00
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}
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2012-07-07 17:15:06 +00:00
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static void xdk_d3d_set_rotation(void * data, unsigned orientation)
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2012-03-10 15:41:10 +00:00
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{
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2012-04-10 19:23:42 +00:00
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(void)data;
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2012-07-07 17:15:06 +00:00
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xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)data;
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2012-04-10 19:23:42 +00:00
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FLOAT angle;
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switch(orientation)
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{
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case ORIENTATION_NORMAL:
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angle = M_PI * 0 / 180;
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2012-05-29 13:25:39 +00:00
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break;
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2012-04-10 19:23:42 +00:00
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case ORIENTATION_VERTICAL:
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2012-04-14 19:45:43 +00:00
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angle = M_PI * 270 / 180;
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break;
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2012-04-10 19:23:42 +00:00
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case ORIENTATION_FLIPPED:
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2012-04-14 19:45:43 +00:00
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angle = M_PI * 180 / 180;
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break;
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2012-04-10 19:23:42 +00:00
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case ORIENTATION_FLIPPED_ROTATED:
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2012-04-14 19:45:43 +00:00
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angle = M_PI * 90 / 180;
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break;
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2012-04-10 19:23:42 +00:00
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}
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2012-04-17 03:23:54 +00:00
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/* TODO: Move to D3DXMATRIX here */
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2012-04-14 18:33:56 +00:00
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hlsl_set_proj_matrix(XMMatrixRotationZ(angle));
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2012-05-22 18:15:27 +00:00
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2012-07-07 12:41:58 +00:00
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d3d->should_resize = TRUE;
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2012-03-08 23:09:39 +00:00
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}
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2012-07-07 17:15:06 +00:00
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static void xdk_d3d_init_fbo(xdk_d3d_video_t *d3d)
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2012-05-07 03:34:41 +00:00
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{
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2012-07-07 12:41:58 +00:00
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if (d3d->lpTexture_ot)
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2012-05-23 21:46:45 +00:00
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{
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2012-07-07 12:41:58 +00:00
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d3d->lpTexture_ot->Release();
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d3d->lpTexture_ot = NULL;
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2012-05-23 21:46:45 +00:00
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}
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2012-07-07 12:41:58 +00:00
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if (d3d->lpSurface)
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2012-05-23 21:46:45 +00:00
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{
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2012-07-07 12:41:58 +00:00
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d3d->lpSurface->Release();
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d3d->lpSurface = NULL;
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2012-05-23 21:46:45 +00:00
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}
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2012-07-07 12:41:58 +00:00
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d3d->d3d_render_device->CreateTexture(512 * g_settings.video.fbo_scale_x, 512 * g_settings.video.fbo_scale_y,
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2012-05-23 21:46:45 +00:00
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1, 0, g_console.gamma_correction_enable ? ( D3DFORMAT )MAKESRGBFMT( D3DFMT_A8R8G8B8 ) : D3DFMT_A8R8G8B8,
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2012-07-07 13:40:14 +00:00
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0, &d3d->lpTexture_ot
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#ifdef _XBOX360
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, NULL
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#endif
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);
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2012-05-23 21:46:45 +00:00
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2012-07-07 12:41:58 +00:00
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d3d->d3d_render_device->CreateRenderTarget(512 * g_settings.video.fbo_scale_x, 512 * g_settings.video.fbo_scale_y,
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2012-05-23 21:46:45 +00:00
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g_console.gamma_correction_enable ? ( D3DFORMAT )MAKESRGBFMT( D3DFMT_A8R8G8B8 ) : D3DFMT_A8R8G8B8, D3DMULTISAMPLE_NONE,
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2012-07-07 12:41:58 +00:00
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0, 0, &d3d->lpSurface, NULL);
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2012-05-23 21:46:45 +00:00
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2012-07-07 13:40:14 +00:00
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#ifdef _XBOX360
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2012-07-07 12:41:58 +00:00
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d3d->lpTexture_ot_as16srgb = *d3d->lpTexture_ot;
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xdk360_convert_texture_to_as16_srgb(d3d->lpTexture);
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xdk360_convert_texture_to_as16_srgb(&d3d->lpTexture_ot_as16srgb);
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2012-07-07 13:40:14 +00:00
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#endif
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2012-05-23 21:46:45 +00:00
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}
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2012-07-07 17:15:06 +00:00
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static void *xdk_d3d_init(const video_info_t *video, const input_driver_t **input, void **input_data)
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2012-01-05 11:37:27 +00:00
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{
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2012-05-27 22:56:58 +00:00
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if (driver.video_data)
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return driver.video_data;
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2012-01-21 22:59:27 +00:00
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2012-07-07 17:15:06 +00:00
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xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)calloc(1, sizeof(xdk_d3d_video_t));
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2012-07-07 12:41:58 +00:00
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if (!d3d)
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2012-01-05 11:37:27 +00:00
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return NULL;
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2012-07-07 13:40:14 +00:00
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d3d->d3d_device = direct3d_create_ctx(D3D_SDK_VERSION);
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2012-07-07 12:41:58 +00:00
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if (!d3d->d3d_device)
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2012-01-07 13:54:55 +00:00
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{
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2012-07-07 12:41:58 +00:00
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free(d3d);
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2012-01-07 13:54:55 +00:00
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return NULL;
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}
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2012-02-10 16:31:20 +00:00
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// Get video settings
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2012-07-07 12:41:58 +00:00
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memset(&d3d->video_mode, 0, sizeof(d3d->video_mode));
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2012-01-22 00:43:54 +00:00
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2012-07-07 12:41:58 +00:00
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XGetVideoMode(&d3d->video_mode);
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2012-02-10 16:31:20 +00:00
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2012-07-07 12:41:58 +00:00
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memset(&d3d->d3dpp, 0, sizeof(d3d->d3dpp));
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2012-02-13 14:16:01 +00:00
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// no letterboxing in 4:3 mode (if widescreen is
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// unsupported
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2012-07-07 12:41:58 +00:00
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if(!d3d->video_mode.fIsWideScreen)
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|
|
d3d->d3dpp.Flags |= D3DPRESENTFLAG_NO_LETTERBOX;
|
2012-05-28 21:19:40 +00:00
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
g_console.menus_hd_enable = d3d->video_mode.fIsHiDef;
|
2012-02-10 16:31:20 +00:00
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3dpp.BackBufferWidth = d3d->video_mode.fIsHiDef ? 1280 : 640;
|
|
|
|
|
d3d->d3dpp.BackBufferHeight = d3d->video_mode.fIsHiDef ? 720 : 480;
|
2012-05-29 13:25:39 +00:00
|
|
|
|
|
2012-05-22 14:04:39 +00:00
|
|
|
|
if(g_console.gamma_correction_enable)
|
|
|
|
|
{
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3dpp.BackBufferFormat = g_console.color_format ? (D3DFORMAT)MAKESRGBFMT(D3DFMT_A8R8G8B8) : (D3DFORMAT)MAKESRGBFMT(D3DFMT_LIN_A1R5G5B5);
|
2012-07-07 13:40:14 +00:00
|
|
|
|
#ifdef _XBOX360
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3dpp.FrontBufferFormat = (D3DFORMAT)MAKESRGBFMT(D3DFMT_LE_X8R8G8B8);
|
2012-07-07 13:40:14 +00:00
|
|
|
|
#endif
|
2012-05-22 14:04:39 +00:00
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3dpp.BackBufferFormat = g_console.color_format ? D3DFMT_A8R8G8B8 : D3DFMT_LIN_A1R5G5B5;
|
2012-07-07 13:40:14 +00:00
|
|
|
|
#ifdef _XBOX360
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3dpp.FrontBufferFormat = D3DFMT_LE_X8R8G8B8;
|
2012-07-07 13:40:14 +00:00
|
|
|
|
#endif
|
2012-05-22 14:04:39 +00:00
|
|
|
|
}
|
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3dpp.MultiSampleType = D3DMULTISAMPLE_NONE;
|
2012-07-07 13:40:14 +00:00
|
|
|
|
#ifdef _XBOX360
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3dpp.MultiSampleQuality = 0;
|
2012-07-07 13:40:14 +00:00
|
|
|
|
d3d->d3dpp.PresentationInterval = video->vsync ? D3DPRESENT_INTERVAL_ONE : D3DPRESENT_INTERVAL_IMMEDIATE;
|
|
|
|
|
#else
|
|
|
|
|
d3d->d3dpp.FullScreen_PresentationInterval = video->vsync ? D3DPRESENT_INTERVAL_ONE : D3DPRESENT_INTERVAL_IMMEDIATE;
|
|
|
|
|
#endif
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3dpp.BackBufferCount = 2;
|
|
|
|
|
d3d->d3dpp.EnableAutoDepthStencil = FALSE;
|
|
|
|
|
d3d->d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
|
2012-01-22 00:43:54 +00:00
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3d_device->CreateDevice(0, D3DDEVTYPE_HAL, NULL, D3DCREATE_HARDWARE_VERTEXPROCESSING,
|
|
|
|
|
&d3d->d3dpp, &d3d->d3d_render_device);
|
2012-01-05 11:37:27 +00:00
|
|
|
|
|
2012-07-07 13:40:14 +00:00
|
|
|
|
#ifdef HAVE_HLSL
|
2012-07-07 12:41:58 +00:00
|
|
|
|
hlsl_init(g_settings.video.cg_shader_path, d3d->d3d_render_device);
|
2012-07-07 13:40:14 +00:00
|
|
|
|
#endif
|
2012-01-05 11:37:27 +00:00
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3d_render_device->CreateTexture(512, 512, 1, 0, D3DFMT_LIN_X1R5G5B5,
|
|
|
|
|
0, &d3d->lpTexture, NULL);
|
2012-01-05 11:37:27 +00:00
|
|
|
|
|
2012-07-07 17:15:06 +00:00
|
|
|
|
xdk_d3d_init_fbo(d3d);
|
2012-04-18 03:01:17 +00:00
|
|
|
|
|
2012-01-07 14:21:23 +00:00
|
|
|
|
D3DLOCKED_RECT d3dlr;
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->lpTexture->LockRect(0, &d3dlr, NULL, D3DLOCK_NOSYSLOCK);
|
2012-03-08 15:14:09 +00:00
|
|
|
|
memset(d3dlr.pBits, 0, 512 * d3dlr.Pitch);
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->lpTexture->UnlockRect(0);
|
2012-01-07 14:21:23 +00:00
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->last_width = 512;
|
|
|
|
|
d3d->last_height = 512;
|
2012-01-07 14:21:23 +00:00
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3d_render_device->CreateVertexBuffer(4 * sizeof(DrawVerticeFormats),
|
|
|
|
|
0, 0, 0, &d3d->vertex_buf, NULL);
|
2012-01-05 11:37:27 +00:00
|
|
|
|
|
2012-01-07 13:54:55 +00:00
|
|
|
|
static const DrawVerticeFormats init_verts[] = {
|
2012-01-07 14:21:23 +00:00
|
|
|
|
{ -1.0f, -1.0f, 0.0f, 1.0f },
|
|
|
|
|
{ 1.0f, -1.0f, 1.0f, 1.0f },
|
|
|
|
|
{ -1.0f, 1.0f, 0.0f, 0.0f },
|
|
|
|
|
{ 1.0f, 1.0f, 1.0f, 0.0f },
|
2012-01-07 13:54:55 +00:00
|
|
|
|
};
|
2012-03-08 15:14:09 +00:00
|
|
|
|
|
2012-04-17 03:12:03 +00:00
|
|
|
|
void *verts_ptr;
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->vertex_buf->Lock(0, 0, &verts_ptr, 0);
|
2012-01-07 13:54:55 +00:00
|
|
|
|
memcpy(verts_ptr, init_verts, sizeof(init_verts));
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->vertex_buf->Unlock();
|
2012-01-05 11:37:27 +00:00
|
|
|
|
|
2012-07-07 13:40:14 +00:00
|
|
|
|
static const D3DVERTEXELEMENT VertexElements[] =
|
2012-01-07 13:54:55 +00:00
|
|
|
|
{
|
|
|
|
|
{ 0, 0 * sizeof(float), D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0 },
|
|
|
|
|
{ 0, 2 * sizeof(float), D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 0 },
|
2012-01-05 11:37:27 +00:00
|
|
|
|
D3DDECL_END()
|
2012-01-07 13:54:55 +00:00
|
|
|
|
};
|
2012-01-05 11:37:27 +00:00
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3d_render_device->CreateVertexDeclaration(VertexElements, &d3d->v_decl);
|
2012-03-08 15:14:09 +00:00
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3d_render_device->Clear(0, NULL, D3DCLEAR_TARGET,
|
2012-04-17 03:12:03 +00:00
|
|
|
|
0xff000000, 1.0f, 0);
|
2012-01-05 11:37:27 +00:00
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3d_render_device->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE);
|
|
|
|
|
d3d->d3d_render_device->SetRenderState(D3DRS_ZENABLE, FALSE);
|
2012-01-07 14:11:57 +00:00
|
|
|
|
|
2012-07-07 13:40:14 +00:00
|
|
|
|
D3DVIEWPORT vp = {0};
|
2012-07-07 12:41:58 +00:00
|
|
|
|
vp.Width = d3d->video_mode.fIsHiDef ? 1280 : 640;
|
|
|
|
|
vp.Height = d3d->video_mode.fIsHiDef ? 720 : 480;
|
2012-01-07 14:11:57 +00:00
|
|
|
|
vp.MinZ = 0.0f;
|
|
|
|
|
vp.MaxZ = 1.0f;
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3d_render_device->SetViewport(&vp);
|
2012-01-07 14:11:57 +00:00
|
|
|
|
|
2012-05-22 00:36:31 +00:00
|
|
|
|
if(g_console.viewports.custom_vp.width == 0)
|
|
|
|
|
g_console.viewports.custom_vp.width = vp.Width;
|
2012-05-22 00:19:40 +00:00
|
|
|
|
|
2012-05-22 00:36:31 +00:00
|
|
|
|
if(g_console.viewports.custom_vp.height == 0)
|
|
|
|
|
g_console.viewports.custom_vp.height = vp.Height;
|
2012-05-22 00:19:40 +00:00
|
|
|
|
|
2012-07-07 17:15:06 +00:00
|
|
|
|
xdk_d3d_set_rotation(d3d, g_console.screen_orientation);
|
2012-03-10 14:31:54 +00:00
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->fbo_enabled = 1;
|
|
|
|
|
d3d->vsync = video->vsync;
|
2012-05-06 16:53:43 +00:00
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
return d3d;
|
2012-01-05 11:37:27 +00:00
|
|
|
|
}
|
|
|
|
|
|
2012-07-07 17:15:06 +00:00
|
|
|
|
static bool xdk_d3d_frame(void *data, const void *frame,
|
2012-01-07 13:54:55 +00:00
|
|
|
|
unsigned width, unsigned height, unsigned pitch, const char *msg)
|
2012-01-05 11:37:27 +00:00
|
|
|
|
{
|
2012-06-23 17:58:30 +00:00
|
|
|
|
if (!frame)
|
|
|
|
|
return true;
|
|
|
|
|
|
2012-07-07 17:15:06 +00:00
|
|
|
|
xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)data;
|
2012-05-06 16:53:43 +00:00
|
|
|
|
D3DSurface* pRenderTarget0;
|
2012-05-22 13:21:45 +00:00
|
|
|
|
bool menu_enabled = g_console.menu_enable;
|
2012-01-05 11:37:27 +00:00
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
if (d3d->last_width != width || d3d->last_height != height)
|
2012-01-07 14:21:23 +00:00
|
|
|
|
{
|
|
|
|
|
D3DLOCKED_RECT d3dlr;
|
2012-03-08 15:14:09 +00:00
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->lpTexture->LockRect(0, &d3dlr, NULL, D3DLOCK_NOSYSLOCK);
|
2012-04-10 19:23:42 +00:00
|
|
|
|
memset(d3dlr.pBits, 0, 512 * d3dlr.Pitch);
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->lpTexture->UnlockRect(0);
|
2012-01-07 14:21:23 +00:00
|
|
|
|
|
2012-04-19 13:59:47 +00:00
|
|
|
|
float tex_w = width / 512.0f;
|
|
|
|
|
float tex_h = height / 512.0f;
|
2012-05-06 20:02:54 +00:00
|
|
|
|
|
2012-05-06 20:11:06 +00:00
|
|
|
|
DrawVerticeFormats verts[] = {
|
2012-04-14 02:38:40 +00:00
|
|
|
|
{ -1.0f, -1.0f, 0.0f, tex_h },
|
2012-05-06 20:02:54 +00:00
|
|
|
|
{ 1.0f, -1.0f, tex_w, tex_h },
|
|
|
|
|
{ -1.0f, 1.0f, 0.0f, 0.0f },
|
|
|
|
|
{ 1.0f, 1.0f, tex_w, 0.0f },
|
2012-04-10 19:23:42 +00:00
|
|
|
|
};
|
|
|
|
|
|
2012-05-06 20:02:54 +00:00
|
|
|
|
// Align texels and vertices (D3D9 quirk).
|
|
|
|
|
for (unsigned i = 0; i < 4; i++)
|
|
|
|
|
{
|
|
|
|
|
verts[i].x -= 0.5f / 512.0f;
|
|
|
|
|
verts[i].y += 0.5f / 512.0f;
|
|
|
|
|
}
|
|
|
|
|
|
2012-04-17 03:12:03 +00:00
|
|
|
|
void *verts_ptr;
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->vertex_buf->Lock(0, 0, &verts_ptr, 0);
|
2012-04-10 19:23:42 +00:00
|
|
|
|
memcpy(verts_ptr, verts, sizeof(verts));
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->vertex_buf->Unlock();
|
2012-03-08 12:44:20 +00:00
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->last_width = width;
|
|
|
|
|
d3d->last_height = height;
|
2012-01-07 14:21:23 +00:00
|
|
|
|
}
|
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
if (d3d->fbo_enabled)
|
2012-05-06 16:53:43 +00:00
|
|
|
|
{
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3d_render_device->GetRenderTarget(0, &pRenderTarget0);
|
|
|
|
|
d3d->d3d_render_device->SetRenderTarget(0, d3d->lpSurface);
|
2012-05-06 16:53:43 +00:00
|
|
|
|
}
|
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
if (d3d->should_resize)
|
2012-07-07 17:15:06 +00:00
|
|
|
|
xdk_d3d_set_viewport(false);
|
2012-05-28 00:29:51 +00:00
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3d_render_device->Clear(0, NULL, D3DCLEAR_TARGET,
|
2012-05-06 20:02:54 +00:00
|
|
|
|
0xff000000, 1.0f, 0);
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->frame_count++;
|
2012-05-06 16:53:43 +00:00
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3d_render_device->SetTexture(0, d3d->lpTexture);
|
2012-05-06 16:53:43 +00:00
|
|
|
|
|
2012-07-07 13:40:14 +00:00
|
|
|
|
#ifdef HAVE_HLSL
|
2012-05-06 19:57:01 +00:00
|
|
|
|
hlsl_use(1);
|
2012-07-07 13:40:14 +00:00
|
|
|
|
#endif
|
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
if(d3d->fbo_enabled)
|
2012-05-06 16:53:43 +00:00
|
|
|
|
{
|
2012-07-07 13:40:14 +00:00
|
|
|
|
#ifdef HAVE_HLSL
|
2012-05-06 16:53:43 +00:00
|
|
|
|
hlsl_set_params(width, height, 512, 512, g_settings.video.fbo_scale_x * width,
|
2012-07-07 12:41:58 +00:00
|
|
|
|
g_settings.video.fbo_scale_y * height, d3d->frame_count);
|
2012-07-07 13:40:14 +00:00
|
|
|
|
#endif
|
|
|
|
|
D3DVIEWPORT vp = {0};
|
2012-05-06 16:53:43 +00:00
|
|
|
|
vp.Width = g_settings.video.fbo_scale_x * width;
|
|
|
|
|
vp.Height = g_settings.video.fbo_scale_y * height;
|
|
|
|
|
vp.X = 0;
|
|
|
|
|
vp.Y = 0;
|
|
|
|
|
vp.MinZ = 0.0f;
|
|
|
|
|
vp.MaxZ = 1.0f;
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3d_render_device->SetViewport(&vp);
|
2012-05-06 16:53:43 +00:00
|
|
|
|
}
|
2012-07-07 13:40:14 +00:00
|
|
|
|
#ifdef HAVE_HLSL
|
2012-05-06 16:53:43 +00:00
|
|
|
|
else
|
|
|
|
|
{
|
2012-07-07 12:41:58 +00:00
|
|
|
|
hlsl_set_params(width, height, 512, 512, d3d->d3dpp.BackBufferWidth,
|
|
|
|
|
d3d->d3dpp.BackBufferHeight, d3d->frame_count);
|
2012-05-06 16:53:43 +00:00
|
|
|
|
}
|
2012-07-07 13:40:14 +00:00
|
|
|
|
#endif
|
2012-04-19 13:59:07 +00:00
|
|
|
|
|
|
|
|
|
D3DLOCKED_RECT d3dlr;
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->lpTexture->LockRect(0, &d3dlr, NULL, D3DLOCK_NOSYSLOCK);
|
2012-04-19 13:59:07 +00:00
|
|
|
|
for (unsigned y = 0; y < height; y++)
|
|
|
|
|
{
|
|
|
|
|
const uint8_t *in = (const uint8_t*)frame + y * pitch;
|
|
|
|
|
uint8_t *out = (uint8_t*)d3dlr.pBits + y * d3dlr.Pitch;
|
|
|
|
|
memcpy(out, in, width * sizeof(uint16_t));
|
|
|
|
|
}
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->lpTexture->UnlockRect(0);
|
2012-04-19 13:59:07 +00:00
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3d_render_device->SetSamplerState(0, D3DSAMP_MINFILTER, g_settings.video.smooth ? D3DTEXF_LINEAR : D3DTEXF_POINT);
|
|
|
|
|
d3d->d3d_render_device->SetSamplerState(0, D3DSAMP_MAGFILTER, g_settings.video.smooth ? D3DTEXF_LINEAR : D3DTEXF_POINT);
|
|
|
|
|
d3d->d3d_render_device->SetSamplerState(0, D3DSAMP_ADDRESSU, D3DTADDRESS_BORDER);
|
|
|
|
|
d3d->d3d_render_device->SetSamplerState(0, D3DSAMP_ADDRESSV, D3DTADDRESS_BORDER);
|
2012-04-17 03:23:54 +00:00
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3d_render_device->SetVertexDeclaration(d3d->v_decl);
|
2012-07-07 13:40:14 +00:00
|
|
|
|
d3d->d3d_render_device->SetStreamSource(0, d3d->vertex_buf,
|
|
|
|
|
#ifdef _XBOX360
|
|
|
|
|
0,
|
|
|
|
|
#endif
|
|
|
|
|
sizeof(DrawVerticeFormats));
|
2012-01-05 11:37:27 +00:00
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3d_render_device->DrawPrimitive(D3DPT_TRIANGLESTRIP, 0, 2);
|
2012-01-05 11:37:27 +00:00
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
if(d3d->fbo_enabled)
|
2012-05-06 16:53:43 +00:00
|
|
|
|
{
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3d_render_device->Resolve(D3DRESOLVE_RENDERTARGET0, NULL, d3d->lpTexture_ot,
|
2012-05-29 13:25:39 +00:00
|
|
|
|
NULL, 0, 0, NULL, 0, 0, NULL);
|
2012-05-06 16:53:43 +00:00
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3d_render_device->SetRenderTarget(0, pRenderTarget0);
|
2012-05-06 16:53:43 +00:00
|
|
|
|
pRenderTarget0->Release();
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3d_render_device->SetTexture(0, &d3d->lpTexture_ot_as16srgb);
|
2012-05-06 16:53:43 +00:00
|
|
|
|
|
2012-07-07 13:40:14 +00:00
|
|
|
|
#ifdef HAVE_HLSL
|
2012-05-06 19:57:01 +00:00
|
|
|
|
hlsl_use(2);
|
2012-07-07 12:41:58 +00:00
|
|
|
|
hlsl_set_params(g_settings.video.fbo_scale_x * width, g_settings.video.fbo_scale_y * height, g_settings.video.fbo_scale_x * 512, g_settings.video.fbo_scale_y * 512, d3d->d3dpp.BackBufferWidth,
|
|
|
|
|
d3d->d3dpp.BackBufferHeight, d3d->frame_count);
|
2012-07-07 13:40:14 +00:00
|
|
|
|
#endif
|
2012-07-07 17:15:06 +00:00
|
|
|
|
xdk_d3d_set_viewport(false);
|
2012-05-28 00:29:51 +00:00
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3d_render_device->SetSamplerState(0, D3DSAMP_MINFILTER, g_settings.video.second_pass_smooth ? D3DTEXF_LINEAR : D3DTEXF_POINT);
|
|
|
|
|
d3d->d3d_render_device->SetSamplerState(0, D3DSAMP_MAGFILTER, g_settings.video.second_pass_smooth ? D3DTEXF_LINEAR : D3DTEXF_POINT);
|
|
|
|
|
d3d->d3d_render_device->SetSamplerState(0, D3DSAMP_ADDRESSU, D3DTADDRESS_BORDER);
|
|
|
|
|
d3d->d3d_render_device->SetSamplerState(0, D3DSAMP_ADDRESSV, D3DTADDRESS_BORDER);
|
|
|
|
|
d3d->d3d_render_device->SetVertexDeclaration(d3d->v_decl);
|
2012-07-07 13:40:14 +00:00
|
|
|
|
d3d->d3d_render_device->SetStreamSource(0, d3d->vertex_buf,
|
|
|
|
|
#ifdef _XBOX360
|
|
|
|
|
0,
|
|
|
|
|
#endif
|
|
|
|
|
sizeof(DrawVerticeFormats));
|
2012-07-07 12:41:58 +00:00
|
|
|
|
d3d->d3d_render_device->DrawPrimitive(D3DPT_TRIANGLESTRIP, 0, 2);
|
2012-05-06 16:53:43 +00:00
|
|
|
|
}
|
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
#ifdef _XBOX360
|
2012-04-17 03:23:54 +00:00
|
|
|
|
/* XBox 360 specific font code */
|
2012-05-22 13:21:45 +00:00
|
|
|
|
if (msg && !menu_enabled)
|
2012-02-12 14:23:35 +00:00
|
|
|
|
{
|
2012-07-07 12:41:58 +00:00
|
|
|
|
if(IS_TIMER_EXPIRED(d3d))
|
2012-04-10 19:23:42 +00:00
|
|
|
|
{
|
|
|
|
|
xdk360_console_format(msg);
|
2012-07-07 12:41:58 +00:00
|
|
|
|
SET_TIMER_EXPIRATION(d3d, 30);
|
2012-04-10 19:23:42 +00:00
|
|
|
|
}
|
2012-05-06 20:02:54 +00:00
|
|
|
|
|
2012-04-10 19:23:42 +00:00
|
|
|
|
xdk360_console_draw();
|
2012-02-12 14:23:35 +00:00
|
|
|
|
}
|
2012-07-07 12:41:58 +00:00
|
|
|
|
#endif
|
2012-02-12 14:23:35 +00:00
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
if(!d3d->block_swap)
|
2012-05-28 00:51:34 +00:00
|
|
|
|
gfx_ctx_swap_buffers();
|
2012-01-05 11:37:27 +00:00
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
2012-07-07 17:15:06 +00:00
|
|
|
|
static void xdk_d3d_set_nonblock_state(void *data, bool state)
|
2012-01-05 11:37:27 +00:00
|
|
|
|
{
|
2012-07-07 17:15:06 +00:00
|
|
|
|
xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)data;
|
2012-01-05 11:37:27 +00:00
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
if(d3d->vsync)
|
2012-05-28 13:47:27 +00:00
|
|
|
|
{
|
|
|
|
|
RARCH_LOG("D3D Vsync => %s\n", state ? "off" : "on");
|
|
|
|
|
gfx_ctx_set_swap_interval(state ? 0 : 1, TRUE);
|
|
|
|
|
}
|
2012-01-05 11:37:27 +00:00
|
|
|
|
}
|
|
|
|
|
|
2012-07-07 17:15:06 +00:00
|
|
|
|
static bool xdk_d3d_alive(void *data)
|
2012-01-05 11:37:27 +00:00
|
|
|
|
{
|
2012-07-07 17:15:06 +00:00
|
|
|
|
xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)data;
|
2012-07-07 12:41:58 +00:00
|
|
|
|
check_window(d3d);
|
|
|
|
|
return !d3d->quitting;
|
2012-01-05 11:37:27 +00:00
|
|
|
|
}
|
|
|
|
|
|
2012-07-07 17:15:06 +00:00
|
|
|
|
static bool xdk_d3d_focus(void *data)
|
2012-02-12 17:42:51 +00:00
|
|
|
|
{
|
2012-05-28 00:29:51 +00:00
|
|
|
|
(void)data;
|
|
|
|
|
return gfx_ctx_window_has_focus();
|
2012-02-12 17:42:51 +00:00
|
|
|
|
}
|
|
|
|
|
|
2012-07-07 17:15:06 +00:00
|
|
|
|
static void xdk_d3d_start(void)
|
2012-01-21 22:59:27 +00:00
|
|
|
|
{
|
2012-04-10 19:23:42 +00:00
|
|
|
|
video_info_t video_info = {0};
|
|
|
|
|
|
|
|
|
|
video_info.vsync = g_settings.video.vsync;
|
|
|
|
|
video_info.force_aspect = false;
|
2012-05-27 22:56:58 +00:00
|
|
|
|
video_info.fullscreen = true;
|
2012-04-10 19:23:42 +00:00
|
|
|
|
video_info.smooth = g_settings.video.smooth;
|
|
|
|
|
video_info.input_scale = 2;
|
|
|
|
|
|
2012-07-07 17:15:06 +00:00
|
|
|
|
driver.video_data = xdk_d3d_init(&video_info, NULL, NULL);
|
2012-04-10 19:23:42 +00:00
|
|
|
|
|
2012-07-07 17:15:06 +00:00
|
|
|
|
xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)driver.video_data;
|
2012-05-28 00:51:34 +00:00
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
gfx_ctx_set_swap_interval(d3d->vsync ? 1 : 0, false);
|
2012-05-28 00:51:34 +00:00
|
|
|
|
|
2012-07-07 12:41:58 +00:00
|
|
|
|
#ifdef _XBOX360
|
2012-07-07 12:55:44 +00:00
|
|
|
|
HRESULT hr = d3d9_init_font("game:\\media\\Arial_12.xpr");
|
2012-04-10 19:23:42 +00:00
|
|
|
|
|
2012-05-28 12:05:28 +00:00
|
|
|
|
if(hr < 0)
|
2012-04-10 19:23:42 +00:00
|
|
|
|
{
|
2012-04-21 21:25:32 +00:00
|
|
|
|
RARCH_ERR("Couldn't create debug console.\n");
|
2012-04-10 19:23:42 +00:00
|
|
|
|
}
|
2012-07-07 12:41:58 +00:00
|
|
|
|
#endif
|
2012-01-21 22:59:27 +00:00
|
|
|
|
}
|
|
|
|
|
|
2012-07-07 17:15:06 +00:00
|
|
|
|
static void xdk_d3d_restart(void)
|
2012-05-27 22:37:54 +00:00
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
2012-07-07 17:15:06 +00:00
|
|
|
|
static void xdk_d3d_stop(void)
|
2012-01-21 22:59:27 +00:00
|
|
|
|
{
|
2012-05-27 22:56:58 +00:00
|
|
|
|
void *data = driver.video_data;
|
|
|
|
|
driver.video_data = NULL;
|
2012-07-07 13:40:14 +00:00
|
|
|
|
#ifdef _XBOX360
|
2012-07-07 12:55:44 +00:00
|
|
|
|
d3d9_deinit_font();
|
2012-07-07 13:40:14 +00:00
|
|
|
|
#endif
|
2012-07-07 17:15:06 +00:00
|
|
|
|
xdk_d3d_free(data);
|
2012-01-21 22:59:27 +00:00
|
|
|
|
}
|
|
|
|
|
|
2012-07-07 17:15:06 +00:00
|
|
|
|
const video_driver_t video_xdk_d3d = {
|
|
|
|
|
xdk_d3d_init,
|
|
|
|
|
xdk_d3d_frame,
|
|
|
|
|
xdk_d3d_set_nonblock_state,
|
|
|
|
|
xdk_d3d_alive,
|
|
|
|
|
xdk_d3d_focus,
|
2012-01-05 12:30:13 +00:00
|
|
|
|
NULL,
|
2012-07-07 17:15:06 +00:00
|
|
|
|
xdk_d3d_free,
|
2012-07-07 14:53:33 +00:00
|
|
|
|
"xdk_d3d",
|
2012-07-07 17:15:06 +00:00
|
|
|
|
xdk_d3d_start,
|
|
|
|
|
xdk_d3d_stop,
|
|
|
|
|
xdk_d3d_restart,
|
|
|
|
|
xdk_d3d_set_rotation,
|
2012-04-09 14:04:24 +00:00
|
|
|
|
};
|