meancoot
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23a3fe63bf
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ios: Apply a small patch to gfx/gl.c to allow HAVE_FBO to work.
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2013-02-08 15:50:55 -05:00 |
|
meancoot
|
ec51c819a3
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ios: Change ioseagl_ctx to a C file that uses external functions to interact with obj-c.
|
2013-02-07 08:58:36 -05:00 |
|
meancoot
|
7b9490db48
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ios: Fix size on retina screens; 'improve' life cycle management.
|
2013-02-06 20:48:32 -05:00 |
|
meancoot
|
a37a19e40d
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First revision of iOS port. Only tested on simulator thus far.
|
2013-02-06 10:14:05 -05:00 |
|
ToadKing
|
bf474b9f63
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(Android) fix new FPS measurement
|
2013-02-04 18:02:10 -05:00 |
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twinaphex
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a88f1c3dce
|
(RMenu/PS3) Saves 'menu_path_texture' now to config
|
2013-02-01 09:13:29 +01:00 |
|
twinaphex
|
dfe7e760d7
|
(PS3) Add ability to set menu skin
|
2013-02-01 07:42:36 +01:00 |
|
twinaphex
|
914e39c55a
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(RMenu) Refactor RMenu images
|
2013-02-01 06:53:41 +01:00 |
|
Themaister
|
9372e26cf3
|
No need anymore to explicitly set window icon.
|
2013-01-27 12:12:43 +01:00 |
|
Themaister
|
1a4b094abf
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Use /usr/share/pixmaps instead of icons.
|
2013-01-26 17:52:04 +01:00 |
|
twinaphex
|
8efc01b321
|
(RARCH_CONSOLE) Use new unzip code and remove console-centric
stuff
|
2013-01-22 00:14:24 +01:00 |
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twinaphex
|
f677c974fa
|
(XDK) Cleanup xdk_ctx_driver_destroy
|
2013-01-19 11:53:48 +01:00 |
|
twinaphex
|
ca9edec941
|
(PS3) Add PAL60 mode
|
2013-01-17 12:17:02 +01:00 |
|
twinaphex
|
a1dfe4f741
|
(Xbox 1) Fix build
|
2013-01-12 03:36:05 +01:00 |
|
twinaphex
|
04cacb5e30
|
Upgrade lifecycle_menu_state to 64bit variable lifecycle_mode_state
|
2013-01-12 03:13:03 +01:00 |
|
twinaphex
|
c7adeb9ed0
|
(RMenu) Rmenu now uses g_settings.video.font_size
|
2013-01-11 21:05:15 +01:00 |
|
twinaphex
|
cc43b84ff2
|
(RARCH_CONSOLE) Refactor more state variables
|
2013-01-11 19:44:34 +01:00 |
|
twinaphex
|
b67fd69c26
|
(RARCH_CONSOLE) Refactored out rmenu_hd/rmenu_widescreen
|
2013-01-11 18:14:54 +01:00 |
|
twinaphex
|
9bc24151f2
|
(XDK D3D) Go through local pointer to render device
|
2013-01-11 00:58:08 +01:00 |
|
twinaphex
|
6d755ae193
|
(Android) Rename android_glue.h into frontend_android.h and move it
|
2013-01-09 05:12:56 +01:00 |
|
twinaphex
|
dfc2d7ed3f
|
(PS3) Fix build
|
2013-01-08 22:24:39 +01:00 |
|
twinaphex
|
10fd5ea617
|
(360) Add more error checking in D3D code
|
2013-01-08 17:48:55 +01:00 |
|
twinaphex
|
a6f89670c9
|
(PS3) No longer needlessly loads RMenu background image three
times in a row
|
2013-01-06 07:03:17 +01:00 |
|
twinaphex
|
f8160fb2bd
|
(Android) Cleanups
|
2013-01-06 06:10:24 +01:00 |
|
twinaphex
|
cd46fc96a6
|
(Android) Refactor g_android
|
2013-01-05 07:38:59 +01:00 |
|
twinaphex
|
fc55e48221
|
(Android) Cut down on g_android usage
|
2013-01-05 07:20:02 +01:00 |
|
twinaphex
|
d6dca4c3d0
|
(PS3) Should fix resolution switching issues
|
2013-01-03 04:47:12 +01:00 |
|
Themaister
|
0b4cf2d053
|
Update license headers to 2013.
|
2013-01-01 01:41:15 +01:00 |
|
Themaister
|
8a58858d84
|
Refactor out save stating and reentrancy.
It's not really needed.
|
2012-12-30 18:25:49 +01:00 |
|
Themaister
|
35e17e5017
|
Fix CPU hogging issue on Android when paused.
|
2012-12-30 16:54:16 +01:00 |
|
Themaister
|
9fbd888566
|
Handle orientation without explict calls.
Appears to fix some kind of "race condition" in EGL.
|
2012-12-28 00:12:18 +01:00 |
|
Themaister
|
71505ccb87
|
Improve resize handling on Android.
|
2012-12-27 23:30:27 +01:00 |
|
twinaphex
|
7a9293b8c9
|
(Android) Remove gfx_ctx_get_aspect_ratio as well
|
2012-12-26 07:56:29 +01:00 |
|
twinaphex
|
0c3f9a854a
|
(Android) Remove HAVE_RMENU code from Android EGL context file -
we aren't going to use RMenu after all
|
2012-12-26 07:20:31 +01:00 |
|
notaz
|
b1e8c84f55
|
(Android) Enable and fix warnings.
|
2012-12-26 03:11:33 +02:00 |
|
notaz
|
fff846d579
|
(Android) Remove unused variables.
width/height is read by gfx_ctx_get_video_size() later.
|
2012-12-26 03:11:33 +02:00 |
|
notaz
|
df2466c5ed
|
(Android) Fix crash on orientation update.
|
2012-12-26 03:11:32 +02:00 |
|
notaz
|
bbc898400d
|
(Android) Remove unneeded include.
Also fixes build on older NDK (r6b).
|
2012-12-26 03:11:32 +02:00 |
|
twinaphex
|
2ee5efc4a1
|
(Android) Orientation change now done in a stable way without freeing/
reiniting the video driver again
|
2012-12-24 20:17:16 +01:00 |
|
twinaphex
|
ae8c7b8d7f
|
(Android) Orientation change works again - crashes after a finite
number of times changing orientation though
|
2012-12-24 19:06:28 +01:00 |
|
Themaister
|
5eb7432fff
|
Add overlay rendering to GL.
This allows e.g. Android to render a keypad overlay for touch.
|
2012-12-19 13:26:11 +01:00 |
|
twinaphex
|
2e988a61d9
|
(Android) Same for Android - remove gfx_ctx_clear
|
2012-12-18 09:18:22 +01:00 |
|
twinaphex
|
ddc94054cb
|
Get rid of RMenu context clear function
|
2012-12-18 09:17:40 +01:00 |
|
twinaphex
|
74ae6ecf57
|
(Android) Better deinit - will now deinit RetroArch and save game
RAM if you forcibly stop RetroArch
|
2012-12-17 18:45:26 +01:00 |
|
twinaphex
|
cd1ddbb9c7
|
(Android) Better restore state functionality
|
2012-12-17 17:58:08 +01:00 |
|
twinaphex
|
dca1175854
|
(Android) Add performance counters for input poll
|
2012-12-16 17:13:49 +01:00 |
|
twinaphex
|
3c5b7ba08e
|
(Android) Call ALooper_pollOnce for command event queue once per frame -
seems to be enough
|
2012-12-16 05:52:39 +01:00 |
|
twinaphex
|
cf539edf91
|
(Android) android_input_poll now only reads and processes input
events - check_window polls for system messages once
|
2012-12-16 02:04:13 +01:00 |
|
twinaphex
|
dacab094f0
|
(RMenu) menu_loop renamed into rmenu_iterate - iterates menu code for one frame
|
2012-12-15 16:40:02 +01:00 |
|
Themaister
|
30fc796061
|
Grab Key events in X/EGL as well.
|
2012-12-15 12:00:57 +01:00 |
|