twinaphex
87c82797fd
Start cutting down on macro usage
2017-11-13 10:26:56 +01:00
twinaphex
da15f9d730
Cleanups
2017-11-13 09:19:33 +01:00
twinaphex
6493b79324
Some buildfixes for CXX_BUILD
2017-11-13 09:11:09 +01:00
twinaphex
d861d2b0ae
Updates
2017-11-13 09:02:22 +01:00
twinaphex
e5ed1acc0a
(gl1_renderchain.c) Cleanups
2017-11-13 08:58:49 +01:00
twinaphex
67fea30406
Remove remaining references to HAVE_FBO
2017-11-13 08:55:41 +01:00
twinaphex
ec123ef6ca
Get rid of most of the HAVE_FBO usage
2017-11-13 06:20:30 +01:00
twinaphex
6fa5fcfa1f
Add has_fbo member variable - fixes GL issues
2017-11-13 05:23:44 +01:00
twinaphex
9c791e7fb5
CLeanups
2017-11-12 17:45:23 +01:00
twinaphex
60d96b60b5
Start adding gl1_renderchain.c
2017-11-12 17:32:18 +01:00
twinaphex
3ab26b6738
Prevent warning
2017-11-12 17:17:40 +01:00
twinaphex
5eadf021cf
early return
2017-11-12 17:16:14 +01:00
twinaphex
c5292025c3
Cut down on HAVE_FBO usage and make sure gl->fbo_inited is set to
...
false if HAVE_FBO is not defined
2017-11-12 17:15:29 +01:00
Brad Parker
23527a82ca
free VAO before the renderchain is destroyed
2017-11-11 13:55:05 -05:00
Brad Parker
69f69849be
fix circular dependency of renderchain and core context init
2017-11-11 13:51:33 -05:00
twinaphex
c1c9e1897c
Expand conditional
2017-11-11 19:12:32 +01:00
twinaphex
40cfde0eba
(MSVC 2010) Buildfix
2017-11-10 04:53:08 +01:00
twinaphex
063fc96736
Use gl_bind_texture
2017-11-10 04:28:22 +01:00
twinaphex
faab2526c8
Create gl_bind_texture
2017-11-10 03:55:10 +01:00
twinaphex
b3d8146009
Try to fix PS3 build
2017-11-10 02:19:25 +01:00
twinaphex
0ff54e7bd7
Define GLsync
2017-11-09 01:26:11 +01:00
twinaphex
77ac13b2e9
Buildfix
2017-11-09 01:16:35 +01:00
twinaphex
a4c9c738b8
Add init_textures_reference
2017-11-08 22:06:10 +01:00
twinaphex
4f016b2c2c
Update
2017-11-08 19:31:00 +01:00
twinaphex
3e1f4defb8
Buildfix
2017-11-08 18:54:15 +01:00
twinaphex
3e0b4552d6
Cleanups
2017-11-08 18:49:45 +01:00
twinaphex
9ab13b719b
Get rid of another ifdef
2017-11-08 18:48:01 +01:00
twinaphex
5f7527df08
Move readback function to renderchain
2017-11-08 18:45:28 +01:00
twinaphex
c825f849f5
CLeanups
2017-11-08 18:31:17 +01:00
twinaphex
d6cc447aa0
Add PBO callback functions
2017-11-08 18:22:05 +01:00
twinaphex
7c6377a7fa
Cleanups
2017-11-08 17:45:39 +01:00
twinaphex
9f987dd97b
Get rid of NO_GL_READ_PIXELS
2017-11-08 17:42:02 +01:00
twinaphex
3428e3d80a
Cleanup
2017-11-08 17:10:41 +01:00
twinaphex
e91cc7aced
Get rid of one extraneous HAVE_GLSL ifdef
2017-11-08 17:08:03 +01:00
twinaphex
9f79b99c94
Init renderchain prior to calling renderchain_driver
2017-11-08 16:58:23 +01:00
twinaphex
f28d6009ec
Update
2017-11-08 16:53:43 +01:00
twinaphex
6fefc71aa2
Cleanups
2017-11-08 16:49:42 +01:00
twinaphex
c1d5622255
Get rid of another ifdef
2017-11-08 16:41:37 +01:00
twinaphex
4b0932ffb3
Move copy_frame to renderchain
2017-11-08 16:38:56 +01:00
twinaphex
64ac26b7d1
Get rid of ifdefs
2017-11-08 16:28:58 +01:00
twinaphex
bc45ba38bf
Cleanups
2017-11-08 16:25:57 +01:00
twinaphex
a295169a3b
Add restore_default_state callback - remove more ifdefs
2017-11-08 16:20:55 +01:00
twinaphex
308818afd1
Add VAO callback functions
2017-11-08 16:16:17 +01:00
twinaphex
5b268b79d2
Cleanups
2017-11-08 16:00:37 +01:00
twinaphex
9dd253adea
Cleanup
2017-11-08 15:52:23 +01:00
twinaphex
5252d3216a
Fix heap use after free error
2017-11-08 15:49:02 +01:00
twinaphex
4a7e8b03b2
Cache core context setting
2017-11-08 05:59:08 +01:00
twinaphex
24434db9d9
(GL) Cleanups
2017-11-08 05:47:37 +01:00
twinaphex
a72461c16b
Create disable_client_arrays function pointer
2017-11-08 05:44:12 +01:00
twinaphex
bd1f04554e
Implement ff_matrix/ff_vertex
2017-11-08 05:06:19 +01:00
twinaphex
96876c66ce
Updates
2017-11-08 02:36:38 +01:00
twinaphex
dc664ff4f2
Cleanups
2017-11-08 01:53:24 +01:00
twinaphex
c1f0fceb4f
More buildfixes
2017-11-08 00:59:16 +01:00
twinaphex
e7599e8952
More buildfixes
2017-11-08 00:55:38 +01:00
twinaphex
97e0ffde9f
Buildfix for iOS
2017-11-08 00:53:57 +01:00
twinaphex
0085b24fd5
Cut down on gl_check_capability calls
2017-11-08 00:49:01 +01:00
twinaphex
4cae577ade
Cleanups
2017-11-08 00:07:04 +01:00
twinaphex
dc700c5d8b
Get rid of more ifdefs
2017-11-08 00:05:12 +01:00
twinaphex
0f6a3c8f9d
Start cutting down on HAVE_GL_ASYNC_READBACK ifdef
2017-11-07 23:19:54 +01:00
twinaphex
5ea63f3b08
Get rid of HAVE_GL_SYNC ifdef
2017-11-07 23:13:26 +01:00
twinaphex
1bc30331a7
Cleanups
2017-11-07 22:59:36 +01:00
twinaphex
7a33bfe924
Get rid of more HAVE_FBO ifdefs
2017-11-07 22:54:38 +01:00
twinaphex
3ccf8c19f1
Start getting rid of HAVE_FBO ifdefs
2017-11-07 21:34:25 +01:00
twinaphex
0100e7b673
Update
2017-11-07 21:08:54 +01:00
twinaphex
fc43a14637
Updates
2017-11-07 21:03:29 +01:00
twinaphex
fe2bf47b98
Add more to renderchain driver
2017-11-07 20:56:08 +01:00
twinaphex
00d52a4783
Cleanups
2017-11-07 11:06:18 +01:00
twinaphex
a7cd8d94b0
Start going through renderchain driver interface for GL
2017-11-07 11:01:30 +01:00
twinaphex
9c6edaff30
Update renderchain driver for GL
2017-11-07 10:10:52 +01:00
twinaphex
f681cb455c
Prepare GL renderchains
2017-11-07 07:56:18 +01:00
twinaphex
7d2e9290e2
Convert another file to C
2017-11-06 19:49:06 +01:00
twinaphex
f5d9427d48
Convert shader_hlsl.cpp to C
2017-11-06 19:44:00 +01:00
twinaphex
40a7755fe2
Cleanups
2017-11-06 19:39:21 +01:00
Brad Parker
1771b11a39
wayland: fix heap buffer overflows
2017-11-05 19:31:34 -05:00
Twinaphex
b8df76271c
Merge pull request #5654 from QuarkTheAwesome/wiiu-warnings
...
[WiiU] Various warning fixes
2017-11-05 16:14:18 +01:00
orbea
10032affcb
Fix compile with --disable-fbo.
...
Fixes https://github.com/libretro/RetroArch/issues/5647
2017-11-04 07:47:03 -07:00
Ash
0d38612f4a
[WiiU] Various warning/format string fixes
...
All things from unsigned comparisons to missing initializers; we got it
here.
2017-11-04 20:37:30 +11:00
vanfanel
91c9da529f
VC EGL context: Fixed hard freeze when toggling the bilinear filter option
2017-11-01 12:19:08 +01:00
Brad Parker
fc856c76a8
fix race condition reading OSD message in video driver
2017-10-29 23:28:02 -04:00
Brad Parker
3098b5e3df
gdi: fix uninitialized usage warning
2017-10-24 00:37:50 -04:00
twinaphex
8072dab6fe
Clean this up
2017-10-22 05:24:57 +02:00
twinaphex
d203e4dc9c
video_shader_driver_resolve_parameters - fix crash at startup with
...
MSVC
2017-10-22 05:21:31 +02:00
twinaphex
bb051f185b
MSVC/C89 buildfixes
2017-10-22 05:13:22 +02:00
Twinaphex
ba2f79a8c3
Merge pull request #5566 from vanfanel/master
...
Moved original max_swapchain=2 implementation to proper location for future use or reference
2017-10-19 18:50:51 +02:00
vanfanel
b40d50bba4
Moved commented old implementation to proper location.
2017-10-19 14:21:47 +00:00
Twinaphex
ef5cbfed61
Merge pull request #5560 from orbea/xshm
...
Fix compilation with --enable-xshm.
2017-10-19 13:15:30 +02:00
Jean-André Santoni
628acf5296
Merge pull request #5564 from vanfanel/master
...
Add experimental way to make max_swapchain=2 work Rpi with GLES on dispmanx
2017-10-19 16:53:27 +07:00
Brad Parker
fd18c2c942
win32: use W-function for file drag&drop
2017-10-18 15:08:01 -04:00
orbea
5ec052b675
Fix compilation with --enable-xshm.
...
Fixes https://github.com/libretro/RetroArch/issues/5551 .
2017-10-18 09:33:09 -07:00
vanfanel
d9ec2267f7
Change max_swapchain=2 implementation to actually working code.
2017-10-18 12:06:58 +00:00
vanfanel
65ef37706c
Add experimental way to make max_swapchain=2 work on EGL/GLES VideoCore (Raspberry Pi)
2017-10-18 03:06:30 +00:00
twinaphex
8464ad30bd
(Xbox 360) Buildfixes
2017-10-16 01:33:17 +02:00
Brad Parker
38c30667c5
fix include paths
2017-10-14 23:08:43 -04:00
Brad Parker
ee7590868a
add option to remove frame count from FPS display
2017-10-13 20:35:55 -04:00
rz5
0a0c538e2b
(gl driver) Set flags after detecting GL core context
2017-10-13 22:48:17 +01:00
rz5
677229d541
(video driver) Style nit
2017-10-12 19:59:20 +01:00
rz5
24c1ad72ce
(video driver) If we can't set flag data, do it later
...
Currently, there is at least one instance where video_context_driver_set_flags() is called when current_video_context.set_flags is set to NULL (see #5538 ). To solve this, we create 2 new global variables - one to store flag data and the other to symbolize we deferred setting flag data.
This way, the next time we do get_flags(), we first check if we have anything stored first.
Should fix #5538
2017-10-12 17:38:07 +01:00
Twinaphex
59cabfe80f
Merge pull request #5454 from rz5/master
...
Prevent crashes caused by loading shaders in incompatible contexts
2017-10-11 17:25:25 +02:00
Brad Parker
fff3e225d2
comments
2017-10-10 15:28:29 -04:00
Brad Parker
072b347c0f
fix OSD background alignment with non-default X/Y positions
2017-10-10 15:16:58 -04:00
Brad Parker
a4bc1c9768
add menu options for OSD background color
2017-10-10 14:53:32 -04:00
Brad Parker
7aadb0ee13
allow transparency for OSD background
2017-10-10 14:00:49 -04:00
Brad Parker
f156f7cd94
initial working OSD background color (only when content not loaded)
2017-10-09 23:30:11 -04:00
Brad Parker
a153ed0b42
testing
2017-10-09 21:19:32 -04:00
twinaphex
6a5ad56bc6
Start undoing C++ comments
2017-10-07 17:19:20 +02:00
twinaphex
7dcafe4b40
(HLSL) Cleanups
2017-10-03 05:18:32 +02:00
twinaphex
a1b39b9c8b
(360) Buildfix
2017-10-03 05:15:18 +02:00
twinaphex
0a3a30c99c
(xdk360_fonts.cpp) Use some d3d_common functions
2017-10-03 05:12:21 +02:00
twinaphex
86f5cc6571
xdk360_fonts.cpp - use C comments
2017-10-03 04:46:36 +02:00
twinaphex
0695d93cee
(xdk360_fonts.cpp) Start using d3d_common functions
2017-10-03 04:43:54 +02:00
twinaphex
cf9ab18cab
(360) Buildfix
2017-10-03 04:21:25 +02:00
twinaphex
51ea984f4f
Create d3d_texture_get_level_desc
2017-10-03 04:18:27 +02:00
twinaphex
d10de20bff
Start compiling Griffin as C for 360 - C89 fixes
2017-10-03 04:11:41 +02:00
twinaphex
bd94f265fa
Cleanups
2017-10-03 03:57:28 +02:00
twinaphex
51a173fc83
Fix CXX_BUILD
2017-10-03 02:57:24 +02:00
twinaphex
6c262fe44f
Convert to C
2017-10-03 02:49:06 +02:00
twinaphex
d23d742439
Convert d3d9_cg_renderchain to C
2017-10-03 02:45:06 +02:00
Brad Parker
2bb20a0b4f
add generic vector_list for custom types, use it to remove std::vector from D3D9 Cg renderchain
2017-10-02 19:19:12 -04:00
twinaphex
71dd8f9084
Silence more warnings
2017-10-03 00:56:18 +02:00
twinaphex
702f1276d6
Silence warnings
2017-10-03 00:53:09 +02:00
Alcaro
8d274f4f43
let's not include unneeded headers.
2017-10-03 00:03:55 +02:00
Alcaro
b97853a536
Rename STRING_REP_ULONG to STRING_REP_USIZE
2017-10-02 22:51:51 +02:00
twinaphex
bb2702ef2f
(Xbox) Some buildfixes
2017-10-02 22:35:06 +02:00
twinaphex
345e1ae419
Buildfix for Xbox
2017-10-02 22:31:20 +02:00
twinaphex
721afe22d8
(MSVC 2010) Compile griffin.c as C
2017-10-02 22:06:32 +02:00
twinaphex
7ff34f8efe
Update
2017-10-02 21:58:06 +02:00
twinaphex
590cdeb130
Convert d3d_w32_font to C
2017-10-02 21:52:10 +02:00
twinaphex
8aef6dff1c
Convert d3d8_renderchain to C
2017-10-02 21:39:35 +02:00
twinaphex
fa0728d6b7
(NGC/Wii) BUildfix
2017-10-02 20:31:38 +02:00
twinaphex
9abd790353
Remove some more D3DX dependencies
2017-10-02 20:18:36 +02:00
twinaphex
bceb8000dd
Use replacement D3DXMatrix functions
2017-10-02 19:01:23 +02:00
twinaphex
6eb23efb54
Start implementing D3DXMatrix functions inside d3d_common.c
2017-10-02 18:50:54 +02:00
twinaphex
af9ec3f7a2
Start adding C codepath
2017-10-02 18:25:54 +02:00
twinaphex
bd66937112
Convert d3d_ctx.cpp to C
2017-10-02 07:57:49 +02:00
twinaphex
c3bcbaea14
Convert d3d.cpp to C
2017-10-02 07:48:57 +02:00
twinaphex
9c639ec529
Don't use std::vector
2017-10-02 06:12:33 +02:00
twinaphex
5ef6de4d4e
C codepath for D3D9 works now
2017-10-02 03:52:53 +02:00
twinaphex
22b14142b6
Update d3d_common.cpp
2017-10-02 03:27:44 +02:00
twinaphex
f6fb1fd953
Create d3d_create_device
2017-10-02 03:15:49 +02:00
twinaphex
4dd209696b
Cleanups
2017-10-02 03:02:22 +02:00
twinaphex
6b1a1272a7
Remove d3d->d3d_err
2017-10-02 01:41:23 +02:00
twinaphex
cf9147ff66
Remove <string> include
2017-10-02 01:40:20 +02:00
twinaphex
ace611798e
No longer include <string> for d3d.h
2017-10-02 01:38:48 +02:00
twinaphex
52b479fb22
Turn std::string shader_path into char *
2017-10-02 01:38:06 +02:00
twinaphex
c4c41b277e
Create d3d_begin_scene/d3d_end_scene
2017-10-02 01:15:23 +02:00
twinaphex
c1cf1af265
Update d3d_device_create_offscreen_plain_surface
2017-10-02 00:49:29 +02:00
twinaphex
86096e677c
Update
2017-10-02 00:48:31 +02:00
twinaphex
b8253284e6
Create D3D9 C codepath
2017-10-02 00:47:14 +02:00
twinaphex
95d035883c
Create d3d_surface_lock_rect
2017-10-02 00:45:33 +02:00
twinaphex
0559be4e72
Create d3d_device_create_offscreen_plain_surface
2017-10-02 00:38:05 +02:00
twinaphex
95ca5a3876
Cleanups
2017-10-02 00:30:29 +02:00
twinaphex
ebe5f65893
Create d3d_device_get_render_target_data
2017-10-02 00:21:06 +02:00
twinaphex
d960cc8c0f
(D3D) Cleanups
2017-10-01 23:22:35 +02:00
twinaphex
8b1ae9427e
Create d3d_device_set_render_target
2017-10-01 23:19:44 +02:00
twinaphex
30af756969
Create d3d_device_get_render_target
2017-10-01 22:38:30 +02:00
twinaphex
563024502f
Create d3d_surface_free
2017-10-01 22:28:48 +02:00
twinaphex
ff40cba3de
Create d3d_vertex_declaration_free - wrap more D3D functions
2017-10-01 22:23:28 +02:00
Hans-Kristian Arntzen
5c67fc3040
Vulkan: Enable VK_KHR_sampler_mirror_clamp_to_edge extension.
2017-10-01 20:20:45 +02:00
Twinaphex
59f7a59b3f
(Cocoa) Fix small leak
2017-10-01 09:33:53 +02:00
twinaphex
851af0532d
d3d_set_vertex_shader - add D3D9 C codepath
2017-09-29 17:46:57 +02:00
twinaphex
a40692f0c4
More fleshing out of d3d_common.cpp
2017-09-29 17:40:27 +02:00
twinaphex
028c04f358
Buildfixes
2017-09-29 17:34:08 +02:00
twinaphex
9ca4b9baf0
Implement more D3D C codepaths
2017-09-29 17:32:06 +02:00
twinaphex
9eba2c8e39
Fix CXX_BUILD on Windows
2017-09-28 18:53:09 +02:00
twinaphex
c7975d8e36
Take out RARCH_INTERNAL ifdef
2017-09-28 00:06:13 +02:00
twinaphex
a3ded01b64
Cleanups
2017-09-27 23:16:37 +02:00
twinaphex
e9a072c1ce
uniquely name D3D function for initing renderchain
2017-09-20 14:53:40 +02:00
twinaphex
105b98b837
Rename gl_legacy_renderchain to gl2_renderchain
2017-09-19 15:06:49 +02:00
twinaphex
2fb68c7007
(D3D9 HLSL) Cleanups
2017-09-19 15:02:51 +02:00
twinaphex
0ddc349557
(D3D9 HLSL) Cleanups
2017-09-19 14:58:56 +02:00
twinaphex
52970c773b
Cleanup
2017-09-19 14:55:18 +02:00
r5
d5321c2001
Fix missing include
2017-09-19 13:49:51 +01:00
r5
cc5adc56ac
(shaders) Change RARCH_WARN message, add missing newline
2017-09-18 18:12:00 +01:00
r5
33431b7b36
(shaders) Fix a bug when context is Vulkan. Remove smart code.
2017-09-18 10:51:38 +01:00
r5
f5988b2323
(shaders) Log a warning when using the shader fallback type
...
Only allow using Cg shaders when HAVE_CG is set
2017-09-18 04:43:08 +01:00
r5
fdccf4a6b0
(C89) Should be able to build now
...
@bparker06 to the rescue again.
2017-09-18 04:21:59 +01:00
r5
da0abc3126
Try to fix C89 build
2017-09-18 04:09:28 +01:00
r5
4a9325d01d
(shaders) Avoid certain shader types when context isn't compatible.
...
@bparker06 to the rescue.
2017-09-18 03:46:17 +01:00
twinaphex
d149d590cf
Fix some Xbox unresolved symbols
2017-09-14 22:24:04 +02:00
twinaphex
3ab07fc43f
Fix some Xbox unresolved symbol errors
2017-09-14 22:17:05 +02:00
twinaphex
557c6c1d19
(D3D) Try to treat HLSL shaders same as Cg shaders for now
2017-09-13 04:37:29 +02:00
twinaphex
88b593e4af
(360) Builds again(360) Builds again(360) Builds again(360) Builds
...
again(360) Builds again(360) Builds again(360) Builds again(360) Builds
again(360) Builds again
2017-09-13 04:33:43 +02:00
twinaphex
170b368044
(360) Some buildfixes
2017-09-13 04:21:00 +02:00
twinaphex
07148293a5
(Xbox) Some buildfixes
2017-09-13 03:18:31 +02:00
twinaphex
dbb6adb453
C89_BUILD fixes
2017-09-11 04:17:28 +02:00
twinaphex
ba77d862a3
video_shader_parse.c - reduce stack usage
2017-09-09 22:54:55 +02:00
twinaphex
06a33aada8
Cleanups
2017-09-09 04:22:38 +02:00
twinaphex
30bff1ffab
Cleanups
2017-09-09 04:11:46 +02:00
twinaphex
0a6c8122d0
Cleanups
2017-09-09 02:36:08 +02:00
twinaphex
2dee343ec7
Rearrange variables
2017-09-09 01:35:15 +02:00
twinaphex
3a92a60a8e
Cleanups
2017-09-09 01:30:47 +02:00
twinaphex
0488415329
Cleanups
2017-09-09 01:18:40 +02:00
twinaphex
36e0ff8268
Rearrange variables
2017-09-09 01:10:00 +02:00
twinaphex
c0207e9b56
Revert "Reduce size of variables"
...
This reverts commit 79f1166c6e
.
2017-09-09 00:20:39 +02:00
twinaphex
330d8dc59e
Cleanups
2017-09-09 00:02:38 +02:00
twinaphex
79f1166c6e
Reduce size of variables
2017-09-08 23:44:10 +02:00
twinaphex
02ac92b91d
Cleanups
2017-09-08 16:43:34 +02:00
twinaphex
c3bb76a05e
Try to reduce variable sizes
2017-09-08 05:58:48 +02:00
Twinaphex
1cc4239e2b
Merge pull request #5409 from Scheiker/xvideo
...
Better error handling in *xv_init()
2017-09-07 20:34:43 +02:00
Brad Parker
cacef3866a
vc6: use int instead of INT_PTR for callback to DialogBoxParam
2017-09-07 13:48:11 -04:00