Twinaphex
debba76dc4
(PS3) Multiman fix - different version
2012-04-01 20:15:58 +02:00
Twinaphex
163a7c2e87
(PS3) Hopefully fixes Multiman issue
2012-04-01 20:15:12 +02:00
Twinaphex
0eb49deaa8
(PS3) Forgot to hook up set_rotate function pointer
2012-04-01 01:32:05 +02:00
Twinaphex
239e491382
(PS3) Implemented rotation callback function
2012-04-01 01:01:01 +02:00
Twinaphex
ed75cb8031
(PS3) Fixed 'Set default Libsnes core' option
2012-04-01 00:13:45 +02:00
Twinaphex
75661e7527
(360/PS3) Moved file_browser.c to console/ - 360/PS3 now use
...
the same file browser code
2012-03-29 16:18:23 +02:00
TwinAphex51224
765ba65188
(360/PS3) Attempt to use the same file browsing code for 360 and
...
PS3
2012-03-29 16:10:16 +02:00
Twinaphex
cf5fb8baaa
(PS3) Some more Griffin overrides
2012-03-29 15:07:48 +02:00
Twinaphex
dc1616b7ce
(PS3) No warnings when compiling griffin.c now
2012-03-29 02:07:05 +02:00
Twinaphex
24f5b2675b
(PS3) Add Griffin to mass include files into one single source unit
2012-03-28 23:22:28 +02:00
Twinaphex
29f1138ec6
(PS3) Fix indenting in ps3/file_browser.c
2012-03-26 15:14:25 +02:00
Twinaphex
e7419d2fa5
(PS3) Menu cleanups
2012-03-26 15:03:50 +02:00
Twinaphex
45021bda3f
(PS3) oskutil.c merged with ps3_input.c
2012-03-26 00:36:40 +02:00
Twinaphex
739bbe3aa6
(PS3) Update header on file_browser.c
2012-03-25 23:57:54 +02:00
Twinaphex
1ed6a622f1
(PS3) Move file_browser.c to root of PS3 dir
2012-03-25 23:57:07 +02:00
Twinaphex
db6b9ba4a3
(SSNES_CONSOLE) Merged input_luts.c with console_ext.c
2012-03-25 01:56:27 +01:00
Twinaphex
42b756480b
(PS3) Integrated local shader_cg.c into ps3_video_psgl.c
2012-03-23 01:19:44 +01:00
Twinaphex
fadd954618
(PS3) Made local PS3 copy of shader_cg.c
2012-03-19 03:28:04 +01:00
Twinaphex
e0295a726a
(PS3) Merged Cellframework2 pad_input.c with ps3_input.c from SSNES
2012-03-19 02:55:13 +01:00
Twinaphex
f442c8ab5f
(PS3) Small change
2012-03-19 01:41:55 +01:00
Twinaphex
ca25e51812
(PS3) Salamander fixes - still doesn't link with GCC though
2012-03-17 22:51:42 +01:00
Twinaphex
72efdbd916
(PS3) Fixed PS3 and Salamander PS3 builds
2012-03-17 00:58:44 +01:00
Twinaphex
2a6551a62a
Fixup includes
2012-03-16 23:31:26 +01:00
TwinAphex51224
47dcb54c1f
(PS3/Wii) Make netlogger code portable
2012-03-13 00:45:12 +01:00
TwinAphex51224
dd9f4be2aa
(Wii) Some work on Wii port - included szlib.c - moved input-related
...
function over to input_luts.c
2012-03-12 22:40:04 +01:00
TwinAphex51224
07a4619a70
(PS3) Now uses new environment extensions too
2012-03-12 17:05:37 +01:00
TwinAphex51224
a328bd578e
(360/PS3) Some changes needed for FBA on consoles in specific
2012-03-11 22:39:48 +01:00
TwinAphex51224
8d5385d1d7
(PS3) Aspect ratio fix
2012-03-09 01:21:10 +01:00
TwinAphex51224
9708536cd8
(PS3) ZIP files can now be unzipped - if you press X on a ZIP file
...
in the file browser, it will extract the contents to the /dev_hdd1
partition. You can then start the ROM from there. (problem right
now - savestates/SRAM get saved to this swap partition too -
which we flush at SSNES exit)
2012-03-06 22:20:15 +01:00
TwinAphex51224
f61348e53f
(PS3) Mount system cache partition at startup and clear it at
...
exit - we'll use this for uncompressing ROMs in ZIP archives
2012-03-06 21:03:43 +01:00
TwinAphex51224
f7c2bfe530
(PS3) Libsnes ports can now set per-system default keybind names
2012-03-06 16:06:47 +01:00
TwinAphex51224
44b873af5b
Rename rom_ext.c to console_ext.c - rename xdk360_input.cpp to
...
xdk360_input.c
2012-03-06 14:12:28 +01:00
TwinAphex51224
fe0da105b5
(PS3) Add ssnes_ * to LUTs
2012-03-05 23:40:40 +01:00
TwinAphex51224
cd9dd6511d
(PS3) Input can now be reconfigured
2012-03-05 23:01:26 +01:00
TwinAphex51224
6ef7eae423
Revert "Attempt to fix set_keybind_digital."
...
This reverts commit 379614ca1c7299c58a9214a3066e470c7f9fe688.
2012-03-05 21:30:28 +01:00
TwinAphex51224
7e1e293547
(PS3) Input changes
2012-03-05 21:30:28 +01:00
TwinAphex51224
e4506d5a3e
(PS3) Keybind name LUT
2012-03-05 17:33:41 +01:00
TwinAphex51224
f453ee7954
(PS3) Input LUTs
2012-03-05 16:57:43 +01:00
TwinAphex51224
7b4d48a69f
(PS3) Use MAX_PADS for input state array
2012-03-05 07:35:50 +01:00
Themaister
227ae4ca74
Small fix.
2012-03-04 18:24:11 +01:00
Themaister
379614ca1c
Attempt to fix set_keybind_digital.
2012-03-04 14:51:43 +01:00
Themaister
d891230800
Minor fix.
2012-03-04 01:11:49 +01:00
Themaister
1bf564955c
Cleanup.
2012-03-04 00:36:28 +01:00
TwinAphex51224
6e1d48a625
(PS3) Default emulator core setting
2012-03-03 23:26:14 +01:00
TwinAphex51224
b73d8bb569
(PS3) Blending in menu now works correctly across all shaders
2012-03-03 17:58:14 +01:00
TwinAphex51224
ed5e67425c
(PS3) Added custom BGM music hooks
2012-03-03 17:23:00 +01:00
TwinAphex51224
d76d8a7d9c
(PS3) Updated PARAM.SFO - should now support custom BGM music
2012-03-03 16:53:38 +01:00
TwinAphex51224
8ef9e99960
(PS3) Saves custom viewport settings now
2012-03-03 16:10:03 +01:00
TwinAphex51224
cd08339051
(PS3) D-pad analog stick left mapping - make this configurable later
...
on
2012-03-03 14:57:28 +01:00
TwinAphex51224
5f3453bc38
(PS3) Another commit for multiMAN compatibility
2012-03-03 12:31:51 +01:00