Commit Graph

1544 Commits

Author SHA1 Message Date
Themaister
d5dc910e5b Cleanups in skeleton config. 2012-01-22 19:51:37 +01:00
Themaister
b0ddf78db0 Updates for 0.9.4.1. 2012-01-22 19:43:13 +01:00
TwinAphex51224
d4d97bfae1 (360) Use game image drive instead of devkit drive partition -
should work on retail
2012-01-22 02:05:09 +01:00
TwinAphex51224
5706713905 (360) Updated vcxproj files 2012-01-22 01:46:08 +01:00
TwinAphex51224
2fd7c1bb9f (360) Add preliminary WIP XUI menu code - far from complete 2012-01-22 01:43:54 +01:00
TwinAphex51224
e46f09c3b1 (360) Video gets inited before SSNES starts in preparation for XUI 2012-01-21 23:59:27 +01:00
TwinAphex51224
a4dd8bdf30 (360) Exclude netplay.c from Release build for now (again) 2012-01-21 18:57:23 +01:00
TwinAphex51224
2be040a8a7 (360) Added small ifdef to netplay.c - next stumbling block -
both 360 and PS3 don't support sockaddr_storage and getaddrinfo
2012-01-21 18:56:07 +01:00
Themaister
e14f5e9ea5 Merge branch 'master' of github.com:Themaister/SSNES 2012-01-21 18:34:28 +01:00
Themaister
f9870dfb24 Nicknames for spectator mode as well. 2012-01-21 18:34:07 +01:00
Themaister
ec5612a12b Merge branch 'master' of github.com:Themaister/SSNES 2012-01-21 18:13:18 +01:00
TwinAphex51224
d12532aef1 Merge branch 'master' of github.com:Themaister/SSNES 2012-01-21 18:12:57 +01:00
Themaister
7082561e21 Nicknames for regular connection. 2012-01-21 18:12:42 +01:00
TwinAphex51224
763f257d92 (PS3) Show static libsnes library in menu 2012-01-21 18:12:33 +01:00
TwinAphex51224
d55c86bc41 (PS3) Use ssnes_main_clear_state() 2012-01-21 18:00:07 +01:00
TwinAphex51224
3695cf78b9 (PS3) Swap is blocked before going into ingame menu - and unblocked
after exiting ingame menu
2012-01-21 17:50:21 +01:00
TwinAphex51224
26cb567bb9 Merge branch 'master' of github.com:Themaister/SSNES 2012-01-21 17:24:48 +01:00
TwinAphex51224
fabceb0e84 (PS3) Rewind can be set now 2012-01-21 17:24:25 +01:00
Themaister
0a3dc05c27 Fix custom getopt_long for certain arguments.
getopt_long() treats this as equivalent: {"-c", "foo"}, {"-cfoo"}.
This is fixed.
2012-01-21 16:27:51 +01:00
Themaister
8f0a47e6c3 Small cleanup. 2012-01-21 16:14:10 +01:00
Themaister
20528b9d1f Fix buggy log_connection. 2012-01-21 14:58:39 +01:00
Themaister
d262049f6b Additional fixes. 2012-01-21 14:46:33 +01:00
Themaister
75408b689d Hook up binds. 2012-01-21 14:24:38 +01:00
Themaister
d551d93ce4 Start implementing player flipping. 2012-01-21 14:00:11 +01:00
Themaister
99f622de0e Just rename video_render_cached(). 2012-01-21 12:12:44 +01:00
TwinAphex51224
64cbfd0183 (PS3) Updated main-menu.jpg border picture 2012-01-21 06:42:04 +01:00
TwinAphex51224
64de1a3260 (PS3) Add rewind menu option - note - g_settings.rewind_enable gets
cleared to '0' somewhere in first-stage SSNES init for some weird
reason - can't even enable it right now beacuse of that
2012-01-21 06:06:01 +01:00
TwinAphex51224
4d95765cb5 (PS3) No longer gives framebuffer objects error 2012-01-21 05:20:44 +01:00
TwinAphex51224
e90b7e6a03 (PS3) Added ssnes_render_cached_frame - this is necessary for the
ingame menu - another problem - swap occurs at end of frame
function - this interferes with the swap done later on in the
ingame menu, leading to flickered libdbgfont text. We will somehow
need to divorce the swap from the main frame function
2012-01-21 03:56:31 +01:00
TwinAphex51224
e044275c3e (360) Fix for 360 - INVALID_FILE_ATTRIBUTES is not defined in a
360 header
(PS3) Added g_console.rom_path setting - not using g_extern.system.
fullpath anymore
2012-01-21 02:58:19 +01:00
TwinAphex51224
c5e8eb0283 (PS3) Ingame menu - can return now to SSNES 2012-01-21 02:32:55 +01:00
TwinAphex51224
8e74333ef4 (PS3) First stab at ingame menu 2012-01-21 00:30:01 +01:00
Themaister
2089521856 Menu/in-game-menu logic. 2012-01-20 19:29:26 +01:00
Themaister
057d29bea1 Check for INVALID_FILE_ATTRIBUTES. 2012-01-20 18:31:46 +01:00
Themaister
026fd10bd4 Merge branch 'master' of github.com:Themaister/SSNES 2012-01-20 18:10:29 +01:00
Themaister
c492195ab1 Empty string should not be a directory. 2012-01-20 18:09:53 +01:00
TwinAphex51224
d9a72ea076 (PS3) Implemented SSNES control flow 2012-01-20 18:00:33 +01:00
TwinAphex51224
955c0e85c8 (PS3) image.c - added header 2012-01-18 01:02:34 +01:00
TwinAphex51224
3c99021b60 (PS3) custom image.c (for PNG/JPEG decoding) 2012-01-18 00:59:35 +01:00
TwinAphex51224
5453cc0448 (PS3) Added preliminary resolution switching options 2012-01-18 00:18:23 +01:00
TwinAphex51224
c7e32cbbd2 (PS3) Some more work on PS3 menu front 2012-01-17 23:59:23 +01:00
Themaister
5edf67bba8 Fixup comment. 2012-01-17 23:49:03 +01:00
Themaister
d109c22b49 Update Windows makefile. 2012-01-16 22:10:31 +01:00
Themaister
98f2f1c23d Updates for 0.9.4. 2012-01-16 22:08:54 +01:00
TwinAphex51224
94bc6ff3a2 (PS3) Some more settings filled in 2012-01-16 17:15:16 +01:00
TwinAphex51224
62dc63542c (PS3) Clean up PS3 GL driver always assume HAVE_FBO and HAVE_CG 2012-01-16 16:46:35 +01:00
TwinAphex51224
dd8acd5872 (PS3) Added SN version number in 'print compiler' function 2012-01-16 16:38:27 +01:00
TwinAphex51224
d1113a5af0 (PS3) Added sysutil screenshot feature 2012-01-16 15:45:55 +01:00
TwinAphex51224
024e10b5a9 (PS3) Implemented some settings 2012-01-16 15:33:18 +01:00
TwinAphex51224
c4b2492872 (PS3) Some cleanups 2012-01-16 04:09:28 +01:00