46 Commits

Author SHA1 Message Date
Themaister
ce740f8948 More fixups. 2012-04-21 23:31:57 +02:00
Themaister
aab8fb6151 ssnes_* => rarch_*. 2012-04-21 23:25:32 +02:00
Themaister
9ab51ad23a SSNES => RetroArch. 2012-04-21 23:17:43 +02:00
Twinaphex
782e8b8da9 (PS3/360) Removed duplicate keybind LUT 2012-04-13 17:03:30 +02:00
Twinaphex
2e92640d2b (PS3) Fixed analog controls 2012-04-10 21:58:58 +02:00
Twinaphex
db00f689c8 Fixed indenting in a lot of console files 2012-04-10 21:24:05 +02:00
Twinaphex
b22f122c93 (PS3 Fixed two-player controls 2012-04-10 18:07:21 +02:00
Twinaphex
5906754468 (Libretro) libretro-related to ports 2012-04-10 03:14:21 +02:00
Twinaphex
b2fcf5b281 (PS3) More libretro commits - broken right now on retro_run 2012-04-10 01:00:25 +02:00
Twinaphex
6c05eac2f5 (PS3) Preliminary PS3 conversion to libretro 2012-04-10 00:22:02 +02:00
Themaister
e3a71a8c5b Fixup headers. 2012-04-09 22:05:26 +02:00
Themaister
62c96ea937 Change license header. 2012-04-09 22:03:57 +02:00
Themaister
9698cd7dbd Change headers. 2012-04-09 22:03:57 +02:00
Twinaphex
45021bda3f (PS3) oskutil.c merged with ps3_input.c 2012-03-26 00:36:40 +02:00
Twinaphex
db6b9ba4a3 (SSNES_CONSOLE) Merged input_luts.c with console_ext.c 2012-03-25 01:56:27 +01:00
Twinaphex
e0295a726a (PS3) Merged Cellframework2 pad_input.c with ps3_input.c from SSNES 2012-03-19 02:55:13 +01:00
TwinAphex51224
fe0da105b5 (PS3) Add ssnes_ * to LUTs 2012-03-05 23:40:40 +01:00
TwinAphex51224
f453ee7954 (PS3) Input LUTs 2012-03-05 16:57:43 +01:00
TwinAphex51224
7b4d48a69f (PS3) Use MAX_PADS for input state array 2012-03-05 07:35:50 +01:00
TwinAphex51224
cd08339051 (PS3) D-pad analog stick left mapping - make this configurable later
on
2012-03-03 14:57:28 +01:00
TwinAphex51224
be3839a9df (PS3) Proper FBO scales now 2012-02-20 22:34:11 +01:00
TwinAphex51224
a41e84749a (PS3) Quit crashes fixed 2012-02-20 19:01:09 +01:00
TwinAphex51224
12cf639dfe (PS3) Initial (WIP) support for external launchers like multiMAN -
also some control flow cleanups
2012-02-20 07:50:59 +01:00
TwinAphex51224
761f5d7a5c (PS3) Refactoring of ingame menu 2012-02-13 21:37:32 +01:00
TwinAphex51224
ffc0c1d77e (PS3) Frame advance implemented 2012-02-11 19:22:51 +01:00
TwinAphex51224
2148ce9dec (PS3) Can now return to menu from game by pressing L3 + R3 2012-02-11 16:27:13 +01:00
TwinAphex51224
3eaa942e58 (PS3) Some cleanups for keybinding 2012-02-02 16:12:38 +01:00
TwinAphex51224
40ce42c87c (PS3) Initial keybind implementation 2012-02-02 15:46:27 +01:00
TwinAphex51224
bad72987d0 (PS3) V-sync can be switched on/off now 2012-01-30 09:53:16 +01:00
TwinAphex51224
8e74333ef4 (PS3) First stab at ingame menu 2012-01-21 00:30:01 +01:00
Themaister
2089521856 Menu/in-game-menu logic. 2012-01-20 19:29:26 +01:00
TwinAphex51224
048d2f65e0 (PS3) Fixed controller 2 2012-01-12 23:45:48 +01:00
Themaister
a39c37e1ee Add some hooks to video init/deinit for PS3. 2012-01-11 23:44:29 +01:00
TwinAphex51224
59aeb77744 (PS3) Some more work on menu 2012-01-11 22:27:07 +01:00
Themaister
b4248038fb Update license headers. 2012-01-08 01:12:05 +01:00
Themaister
62f5c53b72 Start on Wii input. 2011-12-14 13:20:22 +01:00
Themaister
e488c3081d Small nit. 2011-12-11 13:14:44 +01:00
Themaister
8f55b9904d Update license. 2011-12-04 18:06:50 +01:00
Themaister
67a434d563 Clean. 2011-12-04 18:06:50 +01:00
TwinAphex51224
e7324989fc (PS3) Better extra button bindings 2011-12-04 04:11:02 +01:00
TwinAphex51224
a7fc3807b9 (PS3) Cleaned up indenting in ps3_input.c 2011-12-04 04:00:17 +01:00
TwinAphex51224
077acf7894 (PS3) Savestates hooked up (R2 + R3 - save state - L2 + R3 - load state -
R2 + Right stick right - save state plus - R2 + Right stick left - save state minus)
2011-12-03 02:40:20 +01:00
TwinAphex51224
a63ccbbdab (PS3) Implemented rewind/fast forward hooks 2011-12-03 00:07:01 +01:00
Themaister
b4c4a65f2d Clear up input. 2011-12-02 02:34:06 +01:00
Themaister
2b6c252747 Minor fixes. 2011-12-02 02:22:29 +01:00
TwinAphex51224
1fa7663d3b Put in old input driver too - progresses to dynamic.c now 2011-11-30 17:24:18 +01:00