Unknown W. Brackets
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a0f8e788f3
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Global: Move string number parse to text/parsers.
It's not used as much as the other string utils.
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2020-08-10 07:05:23 -07:00 |
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Unknown W. Brackets
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3d9c4733ab
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Global: Reduce ini_file header complexity.
We're not using the old std::map support anymore. Avoid pulling in
headers if possible.
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2020-08-10 07:05:22 -07:00 |
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Unknown W. Brackets
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e59951382a
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Global: Make stringutil includes more explicit.
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2020-08-10 07:05:22 -07:00 |
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Henrik Rydgård
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5ec2da0f2d
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Move Section out of IniFile so it can be forward declared. Unlocked further improvements to build speed.
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2020-08-10 15:53:52 +02:00 |
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Henrik Rydgård
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72d5b29434
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Can't avoid sstream in ini_file.h, it seems.
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2020-08-10 15:46:21 +02:00 |
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Henrik Rydgård
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d70dcaf53a
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Buildfix
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2020-08-10 15:29:10 +02:00 |
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Henrik Rydgård
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62a8329c33
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Remove sstream from stringutil.h. See #13267
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2020-08-10 14:33:00 +02:00 |
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Henrik Rydgård
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6b6ecf4427
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Merge pull request #13267 from unknownbrackets/headers
Reorganize DoState headers and cut back on common header includes
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2020-08-10 13:45:57 +02:00 |
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Unknown W. Brackets
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1bcafafdbb
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UI: Fix an override warning.
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2020-08-10 08:03:44 +00:00 |
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Unknown W. Brackets
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667a8522cc
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Global: Cut down on file/string includes.
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2020-08-10 08:03:44 +00:00 |
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Unknown W. Brackets
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d90630c263
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Merge pull request #13262 from hrydgard/depth-texturing
Implement texturing from depth buffers (Vulkan only so far)
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2020-08-10 03:42:17 -04:00 |
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Henrik Rydgård
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0aa2ceb372
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Address feedback
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2020-08-10 09:16:28 +02:00 |
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Henrik Rydgård
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dd79d33f14
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Minor: Initialize a struct. Decrease logging in sceMt19937.
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2020-08-09 21:45:42 +02:00 |
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Henrik Rydgård
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86355779d7
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Remove partial comment
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2020-08-09 20:49:08 +02:00 |
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Henrik Rydgård
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ba0d04a142
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Vulkan: Implement depth texturing through depal.
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2020-08-09 20:31:04 +02:00 |
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Henrik Rydgård
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375da0a2fe
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Some fixes
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2020-08-09 19:47:22 +02:00 |
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Henrik Rydgård
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cf122e9333
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Vulkan/generic: Initial prep for depth texturing
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2020-08-09 19:47:15 +02:00 |
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Henrik Rydgård
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fd41c9cd57
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These convenience overloads don't work in 32-bit builds, remove them.
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2020-08-09 10:28:37 +02:00 |
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Henrik Rydgård
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fbf6008a03
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Set debug names for more framebuffers and textures
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2020-08-09 09:36:54 +02:00 |
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Henrik Rydgård
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2f5de1987e
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Allow passing in an object name tag when creating framebuffers
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2020-08-09 09:36:45 +02:00 |
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Henrik Rydgård
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11f9df33ba
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Vulkan: Start adding object names for easier validation debugging
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2020-08-08 21:29:29 +02:00 |
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Henrik Rydgård
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3fd8f3d86d
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Add a setting. Various tweaks to sound triggering.
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2020-08-03 12:08:11 +02:00 |
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Henrik Rydgård
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434b717ba0
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Add a couple of more sounds. Rename some vars.
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2020-08-03 12:08:11 +02:00 |
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Henrik Rydgård
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55eb2844fd
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Hook up a couple more sounds. Unfortunately clickable back buttons now play both back and confirm sounds...
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2020-08-03 12:08:11 +02:00 |
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Henrik Rydgård
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5423f76e25
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Hook up the first UI sound, make it play.
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2020-08-03 12:08:11 +02:00 |
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Henrik Rydgård
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b30be913c0
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Read in WAV files for UI sounds
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2020-08-03 12:08:11 +02:00 |
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Henrik Rydgård
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6aa3681f7c
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Minor logging improvements
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2020-08-02 15:41:00 +02:00 |
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Henrik Rydgård
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4766e4fcb9
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Merge pull request #13233 from hrydgard/kirk-cleanup
Add some comments and const-correctness, and a pointer type fix, to the "semaphore" crypto stuff.
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2020-08-02 01:11:06 +02:00 |
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Henrik Rydgård
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ce31d3e375
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Update Vulkan headers to the latest, just to keep up.
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2020-08-01 23:37:15 +02:00 |
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Henrik Rydgård
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0586338d5e
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Add some comments and const-correctness, and a pointer type fix, to the "semaphore" crypto stuff.
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2020-08-01 23:11:48 +02:00 |
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Unknown W. Brackets
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5c1bb52ce6
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Merge pull request #13221 from hrydgard/android-minor-cleanup
Android: Various minor cleanup
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2020-07-29 02:51:50 -04:00 |
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Henrik Rydgård
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73166def93
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Android: Reduce asserts during startup.
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2020-07-28 19:06:29 +02:00 |
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Henrik Rydgård
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06d57b1656
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GL: Add some paranoid checks. Remove a useless option.
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2020-07-28 14:24:36 +02:00 |
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Henrik Rydgård
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51f080dfd0
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Remove unnecessary vector from thin3d_gl texture handling.
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2020-07-27 18:22:23 +02:00 |
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ANR2ME
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596fad3f42
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Provides quick IP fill on Adhoc Server IP address setting to makes player's life easier :)
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2020-07-23 12:41:13 +02:00 |
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Henrik Rydgård
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31e861132b
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Implement ANR2ME's solution for miniupnpcstring.h
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2020-07-22 10:26:21 +02:00 |
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Henrik Rydgård
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e1069da10a
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Oops
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2020-07-22 01:40:54 +02:00 |
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Henrik Rydgård
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597647a2eb
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Create an Android.mk for miniupnp
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2020-07-22 01:19:40 +02:00 |
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Henrik Rydgård
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5f2156fa27
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Windows: Run the upnp string gen script regardless of architecture, and in UWP.
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2020-07-22 00:31:34 +02:00 |
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Henrik Rydgård
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eb7b6b38f6
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Switch to my miniupnpc fork with a UWP fix
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2020-07-21 23:43:32 +02:00 |
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Henrik Rydgård
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e2035bf241
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MiniUPNPC: Windows: Try to fix build on VS 2017, add more platforms.
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2020-07-21 23:07:36 +02:00 |
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ANR2ME
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33d3ac28de
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Added UPnP Support
Fix i18n type
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2020-07-21 23:02:58 +02:00 |
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Henrik Rydgård
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0829543987
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Third part of getting rid of PanicAlert
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2020-07-19 20:34:02 +02:00 |
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Henrik Rydgård
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c5e0b799d9
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Remove category from _assert_msg_ functions. We don't filter these by category anyway.
Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
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2020-07-19 20:33:25 +02:00 |
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Henrik Rydgård
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6560192d8e
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Support full VSync control in SDL OpenGL.
(Not yet Qt).
Forgot about iOS
SDL headless buildfix
Additional iOS buildfix
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2020-07-19 12:07:16 +02:00 |
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Henrik Rydgård
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f5afb2dbbd
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Improve some logging, and print the line number from PanicAlerts.
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2020-07-19 11:10:51 +02:00 |
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Henrik Rydgård
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82bc6f6cc5
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Windows ARM fix, cleanup
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2020-07-14 13:47:25 +02:00 |
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Henrik Rydgård
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fe91f62f92
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Merge pull request #11795 from hrydgard/exception-handler
Exception handler - catch bad memory accesses by the JIT
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2020-07-14 13:35:16 +02:00 |
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Henrik Rydgård
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6f97c3d422
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Various platform buildfixes
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2020-07-14 09:25:59 +02:00 |
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Henrik Rydgard
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c988d42b04
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ARM/ARM64 instruction analysis, hook up to handler
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2020-07-14 09:25:45 +02:00 |
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