Unknown W. Brackets
7de0b28961
Fix an unhandled case value warning.
2013-12-01 11:21:17 -08:00
Unknown W. Brackets
5f2d5d9c55
Fix an uninitialized value warning.
2013-12-01 11:21:17 -08:00
Unknown W. Brackets
eb3011fd18
Don't even define the sse tex hash on non-sse.
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Avoids unused func warnings.
2013-12-01 11:21:16 -08:00
Unknown W. Brackets
dd2e996838
Fix some type comparison warnings.
2013-12-01 11:21:16 -08:00
Unknown W. Brackets
a69ddf840c
Fix some formatting warnings.
2013-12-01 11:21:15 -08:00
xsacha
8af036eb1f
Merge pull request #4672 from xsacha/master
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Build scripts: Use strict error checking to propogate errors to underlyi...
2013-12-01 08:40:51 -08:00
Henrik Rydgård
a0fceca73c
Update native with minor ui fix
2013-12-01 15:36:43 +01:00
Sacha
937d8fef75
Travis: Use aria2c to speed up downloads. Blackberry server can be too slow at times, so add a Google Drive mirror to the mix.
2013-12-02 00:26:13 +10:00
Henrik Rydgard
f696650437
Implement vasin (fastasin5 from unittest) in ARM jit, add a sanity check.
2013-12-01 14:14:04 +01:00
Henrik Rydgard
7edfa284d9
approx math research: found even better arcsin approximations
2013-12-01 14:13:20 +01:00
Henrik Rydgard
f7bd435375
Try another sine approx. not very good.
2013-12-01 14:13:20 +01:00
Sacha
7821c8e7d5
Build scripts: Use strict error checking to propogate errors to underlying shell (hint: travis).
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Stops builds from showing success when there was an error.
Had to workaround grep's issue of returning '1' when there is no matches. There is unfortunately no alternative.
Removed bin/bash header as it could restrict alternative shells.
Used set -e to break script whenever a non-zero return is encountered.
CMake was returning non-zero on CMAKE_TOOLCHAIN_FILE not being required. Now check for that in CMake instead of platform/abi. If the abi is missing and toolchain is not, that would have been the wrong advice anyway.
2013-12-01 22:02:09 +10:00
Henrik Rydgård
c1b43e1b2d
Merge pull request #4692 from unknownbrackets/verysleepy
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Add support for profiling jit via VerySleepy
2013-12-01 02:44:20 -08:00
Unknown W. Brackets
5ba94aa939
Correct jit block size for profiling.
2013-12-01 02:34:37 -08:00
Henrik Rydgård
d1b442a187
Merge pull request #4695 from raven02/patch-25
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Not using factor in texture coords mapping mode
2013-12-01 01:51:39 -08:00
raven02
b00495f1e5
Not using factor in texture coords mapping mode
2013-12-01 16:04:29 +08:00
Unknown W. Brackets
39de7eb930
Jit profiling: include func name from map.
2013-11-30 19:20:22 -08:00
Unknown W. Brackets
d35717f5a8
Also report the vertex decoder jit to verysleepy.
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Can use the same methods to support other platforms.
2013-11-30 19:20:22 -08:00
Unknown W. Brackets
5d2ff64252
Support for modified jit-enabled VerySleepy.
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This allows profiling the jit. Should have zero perf impact when not
in use, since it's entirely triggered by VerySleepy.
2013-11-30 19:20:21 -08:00
Henrik Rydgard
c42ee6d12e
oops
2013-11-30 19:09:27 +01:00
Henrik Rydgard
9c6e7e2958
Fix bug in vtxdec jit when hardware skinning
2013-11-30 16:26:50 +01:00
Henrik Rydgard
e3e9408b87
Resurrect the vtx decoder jit option for debugging
2013-11-30 16:11:54 +01:00
Henrik Rydgard
23e57b71e0
Revert "Shave one instruction off slti and slt on ARM."
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This reverts commit 04742e00fc
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2013-11-30 16:06:16 +01:00
Henrik Rydgard
eea8413a82
Make the texcoord speedhack a bit less aggressive at eliminating uvscaleoffset uniform updates.
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Should fix #4688 and the new problem in #2919 while keeping Frontier Gate Boost working.
2013-11-30 15:54:20 +01:00
Henrik Rydgard
04742e00fc
Shave one instruction off slti and slt on ARM.
2013-11-30 15:53:21 +01:00
Henrik Rydgard
8956fb2932
Minor optimization in ADDI2R
2013-11-30 15:52:59 +01:00
Henrik Rydgard
87f781bca4
Fix issue where the partial stretch option would only be saved on Blackberry. Fixes #4682 .
2013-11-30 12:50:55 +01:00
Henrik Rydgard
2a5c4ca420
Some math approximation research. Found a good approximate arcsin (to implement vasin in the future).
2013-11-30 12:46:23 +01:00
Henrik Rydgård
547e20ad1d
Merge pull request #4686 from thedax/i18nPointerName
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Win32 Menu: Use a consistent i18n pointer name for PostShaders.
2013-11-30 03:07:47 -08:00
The Dax
9aba6fa356
Use a consistent i18n pointer name for PostShaders.
2013-11-30 00:38:44 -05:00
Henrik Rydgård
fd4f56e760
Merge pull request #4681 from thedax/fixAndroidBlackscreens
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Android: Default to PSP-1000 for now, until we know what's causing the blackscreen issues.
2013-11-29 10:53:13 -08:00
The Dax
3587f5cefe
Fix really stupid typo caused by being in a hurry.
2013-11-29 13:49:17 -05:00
Henrik Rydgård
120cbf05e1
Merge pull request #4680 from unknownbrackets/debugger
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Improve vfpu disasm for a few instructions
2013-11-29 10:47:33 -08:00
The Dax
6597a1a6c0
Android: Default to PSP-1000 for now, until we know what's causing the issues.
2013-11-29 13:41:57 -05:00
Unknown W. Brackets
1d9e833dda
Format the tex mapping mode in the GE debugger.
2013-11-29 10:20:15 -08:00
Unknown W. Brackets
ec05146ffd
Improve vfpu disasm for a few instructions.
2013-11-29 10:07:15 -08:00
Henrik Rydgård
d87399a2fd
Merge pull request #4678 from thedax/win32ShaderTranslations
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Win32 Menubar: Allow postprocessing shader names to be translated.
2013-11-29 09:58:11 -08:00
The Dax
eff74892b0
Fix a styling issue, and allow shader names to be translated in the Win32 menubar.
2013-11-29 12:52:10 -05:00
Henrik Rydgård
345d362391
Merge pull request #4677 from unknownbrackets/perf
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Attempt to improve audio issue in #4669
2013-11-29 09:20:41 -08:00
Unknown W. Brackets
dffa35ef2f
When ins is used with a zero argument, don't OR.
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Seems it's used effectively to mask out bits with rs=zero. Makes sense...
2013-11-29 09:17:12 -08:00
Henrik Rydgård
562582320a
In LINEARFMV mode, let the presence of a video override the alpha and color test checks.
2013-11-29 18:08:29 +01:00
Unknown W. Brackets
7dedf54bc3
Always resched in thread queue rotation.
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It might be time to reschedule anyway, some games call this in a loop with
an empty queue.
May help Harukanaru Toki No Naka de Hachiyoushou (#4669.)
2013-11-29 08:59:47 -08:00
Henrik Rydgård
ebdab9f907
Merge pull request #4670 from hrydgard/fastmem-default
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Enable fast-memory by default, change the name of the setting so it resets for everyone.
2013-11-29 08:36:52 -08:00
Henrik Rydgård
1296aad6c7
Merge pull request #4675 from Kingcom/Debugger
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Small debugger fixes and enhancements
2013-11-29 08:30:08 -08:00
Kingcom
85abd37ed1
Small debugger fixes and enhancements
2013-11-29 17:21:48 +01:00
Henrik Rydgård
ece459250d
Buildfix
2013-11-29 14:32:03 +01:00
Henrik Rydgård
0d05a8f4a9
Merge pull request #4392 from hrydgard/multi-press
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If an input (axis or key) is mapped to multiple targets, trigger them all.
2013-11-29 05:26:55 -08:00
Henrik Rydgård
d254fbf24f
Merge pull request #4664 from thedax/modelSelectOption
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Add an ini option to allow the emulated PSP model to be changed.
2013-11-29 05:22:31 -08:00
Henrik Rydgård
6258c2bb9a
Make the vertex decoder JIT an ini-only setting, it is solid enough to hide.
2013-11-29 14:21:03 +01:00
Henrik Rydgård
8d928fcfc2
Enable fast-memory by default, change the name of the setting so it
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resets for everyone.
The speed boost is just too big to keep it from users who don't try all
the settings.
2013-11-29 11:50:50 +01:00