Unknown W. Brackets
c6c25af484
riscv: Add some safety to pointerifying.
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We have to clear the upper bits in case of sign extension or other things.
2023-07-23 18:01:00 -07:00
Unknown W. Brackets
bf7a6eb2cd
riscv: Add jit for some initial instructions.
2023-07-23 18:01:00 -07:00
Unknown W. Brackets
4c1cc2dfdc
riscv: Add a register cache for jit.
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Not yet actually used. Might be buggy.
2023-07-23 18:01:00 -07:00
Unknown W. Brackets
b2d3c750f1
irjit: Define a specific IRReg type.
2023-07-23 18:01:00 -07:00
Unknown W. Brackets
47b81985bd
riscv: Initial untested dispatcher.
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The minimum to actually, probably, running code. Pretty slow.
2023-07-23 18:01:00 -07:00
Unknown W. Brackets
e271e43ec5
riscv: Initial staffolding for IR based jit.
2023-07-23 18:01:00 -07:00
Unknown W. Brackets
3468423bb4
Debugger: Handle missing crash/block ptrs better.
2023-07-23 18:01:00 -07:00
Henrik Rydgård
2625570d21
Fix issue where achievements wouldn't always activate when starting from frontends
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My previous workaround was flawed - it didn't work at all since we run
http callbacks on the main thread, so no progress was made in the
background.
Now we really delay starting the game until the achievement system is
ready, if it's in the process of logging in.
2023-07-23 23:40:53 +02:00
Henrik Rydgård
942df0198a
Merge pull request #17766 from hrydgard/single-threaded-rendering
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Vulkan: Make multi-threaded rendering a developer option (previously always on)
2023-07-23 23:05:28 +02:00
Henrik Rydgård
b118e25b6a
Vulkan: Make multithreaded rendering an option.
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Multi-threaded rendering is good for smoothing out performance spikes
and increasing performance on low-power devices. However, the way we use
it it doesn't benefit latency (input lag) at all, rather the opposite.
So make it an option.
2023-07-23 22:06:01 +02:00
Henrik Rydgård
68c124d779
Merge pull request #17756 from hrydgard/alert-on-retroachievement-server-error
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Improve handling of RetroAchievements login errors
2023-07-23 12:41:06 +02:00
Henrik Rydgård
95c5550071
Merge pull request #17765 from hrydgard/rapid-fire-interval
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Make the rapid-fire interval configurable
2023-07-23 12:24:05 +02:00
Henrik Rydgård
d924b742c0
Make the rapid-fire interval configurable
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Rapid-fire works by holding down the button mapped for Rapid-Fire. Once
that's held, the PSP face buttons, L, R and Start will be repeated while
held.
With this new setting, you can change the repeat interval from the
default of 5 frames.
The interval is specified as frames rather than as milliseconds or
something because that often maps better to game logic.
2023-07-23 11:49:25 +02:00
Henrik Rydgård
eb14c87a71
Allow configuring the game language separately from the PPSSPP UI language, with a new setting.
2023-07-23 11:30:04 +02:00
Henrik Rydgård
0ab4c58343
Improve handling of server/token errors
2023-07-22 12:36:26 +02:00
Henrik Rydgård
93bb113009
Common: Rename Download to Request, and the old Request to ServerRequest.
2023-07-21 22:12:00 +02:00
Henrik Rydgård
61db21b12d
Cleanup, fix so we can run RetroAchievements with https, and start doing that
2023-07-21 10:49:01 +02:00
Henrik Rydgård
9decdd198e
Address more feedback, minor cleanup
2023-07-21 10:30:06 +02:00
Henrik Rydgård
ab6e902fea
Make naett work on Android, UWP, Mac. Exclude on Linux
2023-07-21 10:28:31 +02:00
Henrik Rydgård
fbd980bee6
Get basic Naett requests to work (the store works in https mode)
2023-07-21 10:28:17 +02:00
Henrik Rydgård
b54d5ab8e6
Cleanup the g_PortManager shutdown process
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Following up comment by @ANR2ME in #17744 , to be merged before that one.
2023-07-20 23:55:35 +02:00
Henrik Rydgård
370bb4c315
More progressbar improvements
2023-07-18 15:52:14 +02:00
Henrik Rydgård
ecea3844b0
Improved progress bar popups for downloads
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Now shows the filename, and also there's a delay mode where they'll only
be visible if the download takes more than a second, plus they can be
named.
2023-07-18 15:13:44 +02:00
Unknown W. Brackets
e4f9c72fe9
riscv: Avoid unaligned mem combine in IR.
2023-07-16 16:20:58 -07:00
Unknown W. Brackets
d4e689b096
irjit: Allow IRInterpret() on partial block.
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For later if we want to fallback from native to IR interpret.
2023-07-16 16:19:53 -07:00
Henrik Rydgård
89250bae5f
Merge pull request #17728 from hrydgard/collapsible-achievement-lists
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Make the achievement lists collapsible on the main achievements screen
2023-07-16 18:41:51 +02:00
Henrik Rydgård
f8b7346b8d
Make the achievement lists collapsible on the main achievements screen
2023-07-16 18:13:36 +02:00
Henrik Rydgård
eaa131db48
Merge pull request #17727 from hrydgard/switch-back-to-rcheevos-upstream
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Switch back to rcheevos upstream
2023-07-16 17:52:07 +02:00
Henrik Rydgård
a259ed1835
Switch back to rcheevos' upstream version
2023-07-16 17:05:08 +02:00
Henrik Rydgård
4a7ac59389
Translation fixes
2023-07-16 16:33:35 +02:00
Henrik Rydgård
8a59ed0062
Add function ApplySafeSubstitution for translation strings with parameters
2023-07-16 16:26:49 +02:00
Henrik Rydgård
df104c66a8
Add back lost ini parameter
2023-07-16 14:23:06 +02:00
Henrik Rydgård
bd4f3f8953
Start work on making sound effects customizable
2023-07-16 12:56:46 +02:00
Henrik Rydgård
5245a691ca
Move Achievements::Shutdown to PSP_Shutdown
2023-07-16 09:10:39 +02:00
Henrik Rydgård
0316868b62
RetroAchievements: Simplify read_memory_callback
2023-07-16 09:08:31 +02:00
Henrik Rydgård
437a984d7f
Quick message fix for games with no achievements but still recognized by RA
2023-07-14 15:28:02 +02:00
Henrik Rydgård
84d9b7e75d
HTTP user agent plumbing
2023-07-14 15:24:34 +02:00
Henrik Rydgård
5aeccca85b
Move Achievements::FrameUpdate call to hleEnterVblank for consistency
2023-07-13 16:47:16 +02:00
Henrik Rydgård
619fadb3ca
Try to eliminate any possible race condition on load. Should fix achievements from frontends.
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Was not able to reproduce the problem consistently, so doing two
different fixes here.
2023-07-13 12:12:15 +02:00
Henrik Rydgård
aa4264a192
RetroAchievements: Better handling of not being online when trying to log in
2023-07-13 11:26:43 +02:00
Henrik Rydgård
c6d33957af
Add a checkmark icon. Rebuild the UI icon atlas image
2023-07-13 11:02:15 +02:00
Henrik Rydgård
d5944ca68d
Merge pull request #17706 from hrydgard/fix-alternate-speed
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Unlimited alternate speed got broken in recent changes.
2023-07-12 23:20:59 +02:00
Henrik Rydgård
b133cd4f71
Merge pull request #17704 from lvonasek/feature_openxr_canvas3d
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OpenXR - Enhancements of cinema-style screen
2023-07-12 20:57:22 +02:00
Henrik Rydgård
5d3e438258
Unlimited alternate speed got broken in recent changes. Fix it.
2023-07-12 20:55:45 +02:00
Henrik Rydgård
943bfb7329
Show a warning message on login failure
2023-07-12 19:55:53 +02:00
Henrik Rydgård
af92430b18
Achievement Unlocked and Leaderboard Submitted sound effects
2023-07-12 19:55:53 +02:00
Lubos
dd00dfefab
OpenXR - Enhancements of cinema-style screen
2023-07-12 19:33:29 +02:00
Henrik Rydgård
830679503d
Update rcheevos with a crashfix (don't try different hashes if it fails)
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We deallocate the block device after the first attempt, so..
2023-07-12 15:38:41 +02:00
Henrik Rydgård
63144340f5
First-boot memstick screen: Attempt to fix some logic holes
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This handles some cases better that I don't really see how they can
happen, but who knows. Intended to help #17683
2023-07-12 11:29:24 +02:00
Henrik Rydgård
a920b6100c
Improve logging about corrupt ISOs
2023-07-12 10:22:53 +02:00