Henrik Rydgård
9c546b5d36
Merge pull request #4340 from bollu/analogStickTiltControl
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full tilt based analog controls
2013-10-28 05:20:46 -07:00
Siddharth
5daaaa3aad
made deadzones configurable
2013-10-28 16:43:42 +05:30
Siddharth
ec0e0d7047
implemented full tilt based D-pad controls
2013-10-27 23:28:47 +05:30
Unknown W. Brackets
ad8c4af936
Respect the bgm vol setting for at3, mp3, video.
2013-10-26 19:33:25 -07:00
Henrik Rydgard
bf59f3db73
Add ugly hack setting for PowerVR to disable alpha test
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Causes glitches but the speedup is truly massive in some games so I relent :/
Please do not report graphics bugs when this is enabled...
Future: Maybe remove this setting except on PowerVR?
2013-10-22 13:00:19 +02:00
Siddharth
55a664bd13
made buttons invisible in the layout screen if they are disabled
2013-10-20 17:17:32 +05:30
The Dax
a88a30fb1d
Add a touch control visibility screen. All touch controls can now be toggled on or off, except for the Pause button on platforms that have it, as a safety precaution.
2013-10-19 23:24:09 -04:00
Henrik Rydgard
f15e21c5f8
Remove the Enable Atrac3+ checkbox
2013-10-20 01:07:18 +02:00
Siddharth
38442c090e
allow loading and unloading of onScreen control coordinates. Also, use sane (bottom left origin)coordinate system for all onScreen elements
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can now reposition on screen controls
removed unnessecary files
fixed indenting issues
renamed RepositionOnScreenControlScree to TouchControlLayoutScreen
2013-10-20 00:39:38 +02:00
Siddharth
06c13926ee
made atomic lock optional
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fixed an incorrect merge to nativeApp.cpp
made atomic locks init correctly
reintroduced atomic locks in audio as an optional setting
converted global pointers to global objects on stack
moved all mixing code into PSPMixer
internaized all code into __sceAudio.cpp
cleaned up rebase
cleaned up rebase
2013-10-16 23:42:47 +05:30
Unknown W. Brackets
af2ccbb9da
Rename flashDirectory to flash0Directory.
2013-10-12 16:08:39 -07:00
Unknown W. Brackets
79143b56d2
Allow config files to be placed under the memstick.
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This way, they can be configured more easily on Android, etc.
2013-10-12 16:02:03 -07:00
Henrik Rydgard
e0b19decca
Add generic "PostShader" functionality, replacing FXAA (it's one of them).
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Replaces #4018 , sorry DanyalZia :)
2013-10-12 02:05:55 +02:00
szdarkhack
b98a073b26
Merge remote-tracking branch 'ppssppUpstream/master' into focus_pause
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Conflicts:
Windows/resource.h
2013-10-11 17:47:43 +03:00
szdarkhack
1116b59910
Implemented a "Pause When Not Focused" menu option (default false). Pause toggle overrides this.
2013-10-11 14:53:25 +03:00
Henrik Rydgård
5721836d44
Add basic haptic feedback to on-screen touch buttons.
2013-10-10 16:44:57 +02:00
Henrik Rydgård
e94a67860d
Merge pull request #4005 from Kingcom/Debugger
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More debug UI tweaks
2013-10-01 01:10:19 -07:00
Kingcom
2dfa63bb1c
Add config setting
2013-09-30 21:42:05 +02:00
adrian17
7e3f35dfe3
Removed redundant includes
2013-09-30 19:05:04 +02:00
Kingcom
478962ae2c
Resize GEDebugger and save position
2013-09-28 16:04:56 +02:00
Henrik Rydgard
b10e2bce3c
Add FXAA antialiasing on non-mobile. Works best when render resolution = window size.
2013-09-26 12:41:59 +02:00
Henrik Rydgard
2b66a850be
More spline/bezier optimization. Enable real splines. Add option "Low quality spline/bezier curves".
2013-09-24 11:14:49 +02:00
Henrik Rydgård
db92f26e56
Merge pull request #3806 from thedax/win32UITranslation
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Win32 UI: Rewrite most of the menu translation code to be cleaner and simpler.
2013-09-17 06:43:24 -07:00
danyalzia
8f55e145c0
Update variables
2013-09-17 11:33:32 +05:00
The Dax
e6d85cfb39
Rename Config::languageIni to Config::sLanguageIni for consistency.
2013-09-16 19:47:25 -04:00
The Dax
426e6630d9
Rewrite most of the translation stuff to be cleaner.
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Also fix a bug where in-game only menu items become enabled after selecting a language when we're in various NewUI menus.
Rename Config::ilanguage to Config::iLanguage for consistency with other Config variables.
2013-09-16 18:45:09 -04:00
The Dax
9dbf2b9d90
Add proper fullscreen and windowed launch arguments. Remove bFullScreenOnLaunch.
2013-09-12 16:56:18 -04:00
Henrik Rydgard
2745744d99
Split the resolution setting into Window Size and Rendering Resolution (internal resolution).
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Gets rid of our "antialiasing" (simply crank up internal resolution to 2x your window size).
Proper MSAA is coming later.
2013-09-11 00:19:34 +02:00
Henrik Rydgard
b24ea4014a
Simple tilt sensitivity setting
2013-09-09 23:48:11 +02:00
Henrik Rydgård
74418c13bf
Merge pull request #3646 from raven02/patch-17
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Toggle option "Disable Stencil Test" & "Always Depth Write"
2013-09-09 00:06:00 -07:00
Henrik Rydgard
c31ae0645f
Add optional "DevMenu" in-game button for quick access to things like log settings
2013-09-07 20:54:51 +02:00
raven02
a1aac79224
Toggle option "Disable Stencil Test" & "Always Depth Write"
2013-09-05 21:49:26 +08:00
The Dax
3426c9cb2c
Allow user to specify what system font to use in their respective language's ini file. Fallback on Trebuchet MS if nothing is defined.
2013-08-30 13:33:12 -04:00
The Dax
d113254774
Add an option to restore PPSSPP's settings to default. Does not restore controller bindings to default.
2013-08-28 16:25:58 -04:00
The Dax
d583732e0e
Remove some unused options, and move one out of the "These are broken" section.
2013-08-27 17:36:04 -04:00
Henrik Rydgard
507050e966
Add an option for the lower latency audio mode we had in an #ifdef before
2013-08-24 11:56:39 +02:00
Henrik Rydgard
28e58c3d35
Save grid/list status, fix some drawing glitches
2013-08-18 22:30:49 +02:00
Henrik Rydgard
db575d559f
Delete the NewUI setting, effectively forcing it on
2013-08-18 20:14:33 +02:00
Henrik Rydgård
d83a6e74a6
Merge pull request #3202 from hrydgard/better-controlmap
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Better control mapping
2013-08-17 03:11:52 -07:00
Tony Wasserka
6cd1091e19
Add an option for enabling software rendering.
2013-08-16 23:48:52 +02:00
Henrik Rydgard
f1bc751eb9
Step 1: Go back to a single control map.
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Break save/load for now, it will be redone.
2013-08-16 19:34:44 +02:00
Henrik Rydgard
73990bcc32
UI updates
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Touch&hold now goes to game menu and single click goes directly to the game, so I removed bDirectLoad.
There's now a linear game list view for the game browser.
Assorted fixes.
2013-08-16 12:53:35 +02:00
Unknown W. Brackets
85ad4a80dd
Start and stop a separate thread for IO.
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Not actually running anything on it yet.
2013-08-11 11:51:36 -07:00
Unknown W. Brackets
b0e6967697
Rename UseCPUThread to SeparateCPUThread.
2013-08-09 22:41:33 -07:00
Unknown W. Brackets
a56cac1eb3
Bail when CPU thread disabled to ensure good perf.
2013-08-09 22:41:32 -07:00
Unknown W. Brackets
e7c7c5b3db
Add a setting to launch a separate CPU thread.
2013-08-09 22:41:30 -07:00
The Dax
8b6790187d
Fix some translation issues and change a variable name(it was supposed to be iSFXVolume, but for some reason it never got changed over).
2013-08-09 08:04:13 -04:00
The Dax
01e9111ac5
Remove Stream VBO option.
2013-08-09 05:18:24 -04:00
The Dax
80953ac56d
Win32: Enable user to change emulated PSP nickname from the menu screens by popping a dialog box.
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Win32: Enable user to bypass the in-game OSK by using the same dialog box. It doesn't support non-Roman characters yet.
2013-08-05 21:39:06 -04:00
raven02
e0d68e4768
Add game direct load support for new UI
2013-08-04 15:49:51 +08:00