Kingcom
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aae0b98cfe
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Display list tab
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2013-09-29 01:02:05 +02:00 |
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Unknown W. Brackets
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f5ee058fbc
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Oops, fix debug build.
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2013-09-28 12:21:20 -07:00 |
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Henrik Rydgård
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98f0f2692b
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Merge pull request #3948 from thedax/win32DeadlocksTake2
Win32 Deadlocks Part 2: Stop should do the same things Reset does.
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2013-09-28 12:18:03 -07:00 |
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Henrik Rydgård
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b0189b9557
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Merge pull request #3942 from Kingcom/GEDebugger
Add tab control to GEDebugger (and more)
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2013-09-28 12:08:27 -07:00 |
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Kingcom
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72faf8c8ab
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Move tab control into separate class
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2013-09-28 20:57:02 +02:00 |
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Henrik Rydgard
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04b911a03b
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Change a bunch of "MayHavePrefix" to "HasUnknownPrefix".
Should be safe, I think none of these have any sane use of prefixes anyway.
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2013-09-28 20:07:58 +02:00 |
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Henrik Rydgard
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8d1fce2935
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Update lang
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2013-09-28 20:07:57 +02:00 |
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Henrik Rydgard
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41a988774f
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ARM: implement vhdp
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2013-09-28 20:07:57 +02:00 |
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Kingcom
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c4dbe37444
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Add function to add a Dialog tab
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2013-09-28 17:23:14 +02:00 |
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Henrik Rydgård
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db27cdd138
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Merge pull request #3947 from raven02/patch-14
Fix missing minimap and title effect in Hexyz Force
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2013-09-28 07:52:09 -07:00 |
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Kingcom
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478962ae2c
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Resize GEDebugger and save position
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2013-09-28 16:04:56 +02:00 |
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Kingcom
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513223ea4f
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-Step through display list with F10/F11
-accelerator changes
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2013-09-28 14:34:08 +02:00 |
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Henrik Rydgård
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8dac5726f4
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Merge pull request #3956 from unknownbrackets/debugger
Add methods to grab the depth/stencil buffers too
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2013-09-28 03:19:19 -07:00 |
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Henrik Rydgård
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79ce1e1f03
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Merge pull request #3955 from DanyalZia/patch-9
Show GL Shading Language Version in System Information
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2013-09-28 03:06:11 -07:00 |
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Unknown W. Brackets
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da1d700904
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Attempt to support rendering depth/stencil.
But no interface yet. I can't tell if it works, I just get black...
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2013-09-28 02:38:05 -07:00 |
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danyalzia
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4a034f4a4d
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Show GL Shading Language Version
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2013-09-28 14:34:04 +05:00 |
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Unknown W. Brackets
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14efcbcc9b
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Add an interface to grab the depth/stencil buffers.
Not sure yet how to show in UI, not well tested...
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2013-09-28 02:23:07 -07:00 |
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Henrik Rydgård
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d14411bfe5
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Merge pull request #3951 from bhavin192/patch-1
Update CwCheat.cpp
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2013-09-28 02:14:58 -07:00 |
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Kingcom
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4a786ebef8
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... and add line breaks
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2013-09-28 10:44:17 +02:00 |
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Kingcom
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606c4bf8a2
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Remove unwanted changes
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2013-09-28 10:42:56 +02:00 |
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Kingcom
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b6d49f09bc
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Merge branch 'master' of https://github.com/hrydgard/ppsspp into GEDebugger
Conflicts:
Windows/GEDebugger/GEDebugger.cpp
Windows/GEDebugger/GEDebugger.h
Windows/ppsspp.rc
Windows/resource.h
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2013-09-28 10:39:28 +02:00 |
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Henrik Rydgård
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9ace2be7bb
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Merge pull request #3952 from unknownbrackets/debugger
Show a texture preview in addition to the framebuffer preview
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2013-09-28 01:16:15 -07:00 |
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Unknown W. Brackets
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086294b495
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Listen for shutdown in thread loops.
This way we don't need to use wait_for(), much better.
Also because there are slightly more correct cond vars on win32.
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2013-09-28 00:45:54 -07:00 |
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Unknown W. Brackets
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4b9056fa02
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Shutdown cleanly even when GE debugger is paused.
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2013-09-28 00:32:45 -07:00 |
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Unknown W. Brackets
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2a75ad2ebf
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Ignore framebuffer alpha in preview, often 0.
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2013-09-27 23:52:06 -07:00 |
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Unknown W. Brackets
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6f6013a6f8
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Add a separate button to step by op/cmd.
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2013-09-27 23:46:04 -07:00 |
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Unknown W. Brackets
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ba289c1e73
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Show alpha in textures in the GE debugger.
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2013-09-27 23:36:23 -07:00 |
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bhavin192
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9e38ad4916
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Update CwCheat.cpp
added symbian support correct defined if it is wrong
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2013-09-28 11:24:03 +05:30 |
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Unknown W. Brackets
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d734b59904
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Add a preview for the current texture as well.
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2013-09-27 22:46:09 -07:00 |
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Unknown W. Brackets
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81e71dd8d7
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Add a way to get to the current texture as well.
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2013-09-27 22:46:08 -07:00 |
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Unknown W. Brackets
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75f2995f25
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Move some texture deindexing to GPU/Common/.
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2013-09-27 22:46:07 -07:00 |
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Unknown W. Brackets
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b4b0b33f57
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Move DXT decoding to GPU/Common/.
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2013-09-27 22:46:06 -07:00 |
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Unknown W. Brackets
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ab189749eb
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Fix older savestates no longer loading.
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2013-09-27 22:46:06 -07:00 |
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Henrik Rydgård
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05fda6e8c7
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Merge pull request #3936 from thedax/win32ReduceOSMSpam
Win32: Only show the resolution information at certain times.
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2013-09-27 15:29:08 -07:00 |
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Henrik Rydgård
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eda5f7644d
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Merge pull request #3945 from shenweip/patch-8
Implemented sceUtilityGamedataInstallUpdate.
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2013-09-27 15:28:30 -07:00 |
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Henrik Rydgård
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e9b6763b52
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Merge pull request #3946 from raven02/patch-13
Rename roundTo255th() to roundTo255thf()
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2013-09-27 15:27:54 -07:00 |
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The Dax
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1427aefccb
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Make fullscreen info conditional. Don't show it if the Resolution Mode isn't Auto.
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2013-09-27 15:34:13 -04:00 |
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The Dax
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ab71517fd0
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Rename StopEmulation to WaitForCore.
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2013-09-27 13:34:22 -04:00 |
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The Dax
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586ca3e838
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Stop should do the same things reset does(in terms of core stepping and stopping), so let's re-factor that code into a function.
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2013-09-27 12:32:15 -04:00 |
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raven02
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748ae6a3e7
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Workaround fix issue #3912
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2013-09-28 00:28:53 +08:00 |
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raven02
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8564d146c8
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Rename roundTo255th to roundTo255thf
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2013-09-28 00:06:18 +08:00 |
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Kingcom
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c86d3b81d9
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Some more changes
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2013-09-27 18:03:08 +02:00 |
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shenweip
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3da79bdeae
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Fix savedata to support old savedata.
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2013-09-27 23:57:08 +08:00 |
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shenweip
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dbb16517d2
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Forget DoState.
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2013-09-27 23:10:31 +08:00 |
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shenweip
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a883fbd155
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Add some comments.
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2013-09-27 23:01:27 +08:00 |
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shenweip
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7bb798edb6
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Implemented sceUtilityGamedataInstallUpdate.
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2013-09-27 22:52:25 +08:00 |
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Kingcom
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7945f5cb7f
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Make GEDebugger the parent, not the tab control
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2013-09-27 15:38:20 +02:00 |
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Kingcom
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68edc4ffcf
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Add tab control to GEDebugger
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2013-09-27 13:11:11 +02:00 |
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Henrik Rydgård
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89c562d327
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Merge pull request #3934 from mgaver/patch-8
Update korean.txt
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2013-09-27 02:48:10 -07:00 |
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Henrik Rydgård
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a757457ec2
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Merge pull request #3933 from mgaver/patch-7
Update PSPOskDialog.cpp
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2013-09-27 02:47:38 -07:00 |
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