ppsspp/Windows
Henrik Rydgård 8f4bafea9c
Merge pull request #11932 from unknownbrackets/funchash
Debugger: Prevent saving a -1 sized func
2019-03-24 21:19:43 +01:00
..
Debugger Debugger: Prevent saving a -1 sized func. 2019-03-24 13:00:05 -07:00
GEDebugger GE Debugger: Minor fix step count dialog. 2018-12-24 04:23:03 +09:00
GPU Vulkan validation: INFO level has gotten too spammy, turn it off. 2019-03-24 11:56:51 +01:00
W32Util fix most write-strings warning. 2018-03-23 04:21:46 +01:00
.gitignore Update the Vulkan validator workarounds to match the 1.0.8 validator... gah. 2016-04-07 23:45:38 +02:00
aboutbox.rc Change encoding of ppsspp.rc 2013-09-05 21:48:32 -03:00
bitmap1.bmp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
build_windows.proj Windows: Add experimental MSBuild file to build x86 and x64 builds together. 2017-03-13 14:27:09 +01:00
build-x64.cmd Update build-x64.cmd 2019-01-16 11:41:01 -05:00
build-x86.cmd Added " guards to if not exists 2019-01-16 11:39:34 -05:00
debugger.txt Breakpoint list at the bottom of the disassembly window 2013-06-27 21:07:49 +02:00
DebugLog.bat Small fix for DebugLog.bat 2014-04-01 22:16:44 +08:00
DinputDevice.cpp Windows: Check for devices on Windows events only. 2018-11-01 21:42:12 -07:00
DinputDevice.h Windows: Check for devices on Windows events only. 2018-11-01 21:42:12 -07:00
DlgDynaView.cpp Pick some safe changes from the android gradle branch (including windows CMake fixes) 2016-12-05 16:52:03 +01:00
DlgDynaView.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
DSoundStream.cpp Listen to WASAPI events 2018-09-30 20:29:44 -07:00
DSoundStream.h Cleanup: Split out the WASAPI code into its own file. 2018-09-30 20:29:39 -07:00
EmuThread.cpp Log why the config is being saved (we seem to do it a bit much at times) 2019-02-23 11:55:44 +01:00
EmuThread.h Cleanup the Windows thread stuff to work like the other platforms. Not quite perfect yet. 2018-02-07 16:00:29 +01:00
git-version-gen.cmd Better way to find the git exe for git-version-gen, thanks Unknown. 2016-02-28 23:04:46 +01:00
icon1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
InfoLog.bat Improve windows log 2013-12-10 07:18:55 +08:00
InputBox.cpp Remove Globals.h 2017-08-31 17:15:22 +02:00
InputBox.h add missing inclues. 2018-03-22 22:14:19 +01:00
InputDevice.cpp Add missing includes. Remove some more unnecessary #ifdef _DEBUG checks - the debugger is supposed to work in release mode too. 2017-12-20 11:24:05 +01:00
InputDevice.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
KeyboardDevice.cpp fix mingw and msvc cmake builds. 2018-03-23 03:18:13 +01:00
KeyboardDevice.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
main.cpp Windows: Browse for folder like Qt. 2019-02-17 08:03:10 -08:00
main.h -Step through display list with F10/F11 2013-09-28 14:34:08 +02:00
MainThread.h Get rid of an unused codepath (gl rendering is now always threaded) 2018-02-08 00:23:48 +01:00
MainWindow.cpp Windows: Check for devices on Windows events only. 2018-11-01 21:42:12 -07:00
MainWindow.h Fixes for Unknown 2018-11-04 01:59:37 +00:00
MainWindowMenu.cpp Windows: Link to https://. 2019-03-03 21:35:05 -08:00
MainWindowMenu.h Win32: Enable/disable menu items when a menu is popped down. Allows us to avoid calling UpdateUI from sceUmd. Should fix #9546 2017-04-04 10:11:03 +02:00
mingw_defines.h fix mingw and msvc cmake builds. 2018-03-23 03:18:13 +01:00
ppsspp_gold.ico Windows: Get rid of my private gold branch, simply gate behind a define instead. 2017-03-16 15:47:59 +01:00
ppsspp.ico Add 256x256 icon to Windows icon file 2014-12-24 13:48:00 -05:00
PPSSPP.manifest Fix high-DPI rendering/input on Windows 2017-01-16 20:53:41 +07:00
ppsspp.rc GE Debugger: Minor fix step count dialog. 2018-12-24 04:23:03 +09:00
PPSSPP.sln Revert some of the sln and vcxproj changes, hoping to appease Travis 2018-08-13 23:08:46 +02:00
PPSSPP.vcxproj Windows: Change FP model to Precise. See #11384 2019-03-14 10:59:35 +01:00
PPSSPP.vcxproj.filters Cleanup: Split out the WASAPI code into its own file. 2018-09-30 20:29:39 -07:00
pspmode.png Use a new image instead 2013-04-18 23:10:57 +08:00
RawInput.cpp Experiment (#9647): Wipe RawInput buffers 2017-05-04 00:29:29 +02:00
RawInput.h Remove legacy input state usage on Windows. 2017-03-14 22:07:05 -07:00
README.TXT Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
resource.h GE Debugger: Add step count dialog. 2018-12-06 18:16:54 +09:00
stdafx.cpp Move toplevel windows-specific files to the Windows dir 2012-11-21 14:33:38 -03:00
stdafx.h set _WIN32_WINNT to 0x0601 in stdafx.h 2018-03-23 22:54:12 +01:00
stop1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
TouchInputHandler.cpp set _WIN32_WINNT to 0x0601 in stdafx.h 2018-03-23 22:54:12 +01:00
TouchInputHandler.h Separate X and Y dpi_scale 2017-08-07 13:37:01 +02:00
version.rc Generate windows version automatically. 2015-08-16 14:03:59 -07:00
WASAPIStream.cpp Windows: Support WASAPI default device switching. 2018-09-30 21:47:00 -07:00
WASAPIStream.h Windows: Support WASAPI default device switching. 2018-09-30 21:47:00 -07:00
WindowsAudio.cpp Cleanup: Split out the WASAPI code into its own file. 2018-09-30 20:29:39 -07:00
WindowsAudio.h Cleanup: Split out the WASAPI code into its own file. 2018-09-30 20:29:39 -07:00
WindowsHost.cpp Windows: Detect DirectInput devices after launch. 2018-10-08 21:21:37 -07:00
WindowsHost.h Windows: Detect DirectInput devices after launch. 2018-10-08 21:21:37 -07:00
XinputDevice.cpp add missing inclues. 2018-03-22 22:14:19 +01:00
XinputDevice.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
XPTheme.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
zipup.cmd Finally move flash0 into assets, fixing #9468 and #9520 2017-04-01 00:20:53 +02:00

Just open the MSVC project file and build.