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Henrik Rydgård
7610220b30
Vulkan: Prepare for adding a second init path for VulkanContext.
...
Will eventually be used for libretro.
2019-09-01 22:21:19 +02:00
..
Debugger
Fix display of memory view window on high-DPI displays.
Fixes
#11913
.
2019-08-23 16:01:27 +02:00
GEDebugger
Windows: Fix an exit crash by not destroying the window in CGEDebugger destructor - this window (and displayList) have already been destroyed and freed at that point
2019-07-02 19:17:44 +02:00
GPU
Vulkan: Prepare for adding a second init path for VulkanContext.
2019-09-01 22:21:19 +02:00
W32Util
Windows: Fix leak on folder browse.
2019-06-26 22:19:38 -07:00
.gitignore
Update the Vulkan validator workarounds to match the 1.0.8 validator... gah.
2016-04-07 23:45:38 +02:00
aboutbox.rc
…
bitmap1.bmp
…
build_windows.proj
Windows: Add experimental MSBuild file to build x86 and x64 builds together.
2017-03-13 14:27:09 +01:00
build-x64.cmd
Update build-x64.cmd
2019-01-16 11:41:01 -05:00
build-x86.cmd
Added " guards to if not exists
2019-01-16 11:39:34 -05:00
debugger.txt
…
DebugLog.bat
…
DinputDevice.cpp
Windows: Check for devices on Windows events only.
2018-11-01 21:42:12 -07:00
DinputDevice.h
Remove KeyboardDevice which was essentially useless
2019-07-02 19:17:52 +02:00
DlgDynaView.cpp
Pick some safe changes from the android gradle branch (including windows CMake fixes)
2016-12-05 16:52:03 +01:00
DlgDynaView.h
…
DSoundStream.cpp
Listen to WASAPI events
2018-09-30 20:29:44 -07:00
DSoundStream.h
Cleanup: Split out the WASAPI code into its own file.
2018-09-30 20:29:39 -07:00
EmuThread.cpp
Log why the config is being saved (we seem to do it a bit much at times)
2019-02-23 11:55:44 +01:00
EmuThread.h
Cleanup the Windows thread stuff to work like the other platforms. Not quite perfect yet.
2018-02-07 16:00:29 +01:00
fix_2017.props
Oops, this was left for debugging.
2019-05-19 16:03:18 +02:00
git-version-gen.cmd
fix git-version-gen on normal commits (without tag)
2019-05-13 19:05:57 +08:00
icon1.ico
…
InfoLog.bat
…
InputBox.cpp
Remove Globals.h
2017-08-31 17:15:22 +02:00
InputBox.h
add missing inclues.
2018-03-22 22:14:19 +01:00
InputDevice.cpp
Simplify synchronization model in InputDevice.cpp - replaced volatile flags/mutex/condition variable with joining on thread and one atomic flag
2019-07-02 19:17:52 +02:00
InputDevice.h
Remove KeyboardDevice which was essentially useless
2019-07-02 19:17:52 +02:00
main.cpp
Simplify synchronization model in InputDevice.cpp - replaced volatile flags/mutex/condition variable with joining on thread and one atomic flag
2019-07-02 19:17:52 +02:00
main.h
Clean up some more ifdefs
2019-05-10 23:25:57 +02:00
MainThread.h
Get rid of an unused codepath (gl rendering is now always threaded)
2018-02-08 00:23:48 +01:00
MainWindow.cpp
Move WM_MOUSEWHEEL back to WndProc to fix wheel events not working in Win 7.
2019-07-31 13:04:26 +02:00
MainWindow.h
Fixes for Unknown
2018-11-04 01:59:37 +00:00
MainWindowMenu.cpp
Core: Allow for disabling graphics backends.
2019-06-22 12:49:01 -07:00
MainWindowMenu.h
Win32: Enable/disable menu items when a menu is popped down. Allows us to avoid calling UpdateUI from sceUmd. Should
fix
#9546
2017-04-04 10:11:03 +02:00
mingw_defines.h
fix mingw and msvc cmake builds.
2018-03-23 03:18:13 +01:00
ppsspp_gold.ico
Windows: Get rid of my private gold branch, simply gate behind a define instead.
2017-03-16 15:47:59 +01:00
ppsspp.ico
Add 256x256 icon to Windows icon file
2014-12-24 13:48:00 -05:00
PPSSPP.manifest
Fix high-DPI rendering/input on Windows
2017-01-16 20:53:41 +07:00
ppsspp.rc
Fix avi dump via render buffer instead,
2019-06-04 07:54:17 +02:00
PPSSPP.sln
Vain attempt to make the Windows buildbot happy, after LunaMoo's comment in
#12052
2019-05-20 10:57:37 +02:00
PPSSPP.vcxproj
Remove KeyboardDevice which was essentially useless
2019-07-02 19:17:52 +02:00
PPSSPP.vcxproj.filters
Remove KeyboardDevice which was essentially useless
2019-07-02 19:17:52 +02:00
pspmode.png
…
RawInput.cpp
Remove KeyboardDevice which was essentially useless
2019-07-02 19:17:52 +02:00
RawInput.h
Remove legacy input state usage on Windows.
2017-03-14 22:07:05 -07:00
README.TXT
…
resource.h
Fix avi dump via render buffer instead,
2019-06-04 07:54:17 +02:00
stdafx.cpp
…
stdafx.h
set _WIN32_WINNT to 0x0601 in stdafx.h
2018-03-23 22:54:12 +01:00
stop1.ico
…
TouchInputHandler.cpp
set _WIN32_WINNT to 0x0601 in stdafx.h
2018-03-23 22:54:12 +01:00
TouchInputHandler.h
Separate X and Y dpi_scale
2017-08-07 13:37:01 +02:00
version.rc
fix git-version-gen on normal commits (without tag)
2019-05-13 19:05:57 +08:00
WASAPIStream.cpp
WASAPI: Add some missing error checks. May help
#12081
? (but will result in silence)
2019-08-09 10:04:09 +02:00
WASAPIStream.h
WASAPI: Add some missing error checks. May help
#12081
? (but will result in silence)
2019-08-09 10:04:09 +02:00
WindowsAudio.cpp
Cleanup: Split out the WASAPI code into its own file.
2018-09-30 20:29:39 -07:00
WindowsAudio.h
Cleanup: Split out the WASAPI code into its own file.
2018-09-30 20:29:39 -07:00
WindowsHost.cpp
Update all values for mouse axis.
2019-07-15 02:45:08 +02:00
WindowsHost.h
Remove KeyboardDevice which was essentially useless
2019-07-02 19:17:52 +02:00
XinputDevice.cpp
Support falling back to xinput9_1_0.dll if neither xinput1_4.dll or xinput1_3.dll are present. This can happen on a Windows XP, Vista or 7 PC without DirectX End-User Runtimes installed.
2019-07-02 19:17:52 +02:00
XinputDevice.h
Remove KeyboardDevice which was essentially useless
2019-07-02 19:17:52 +02:00
XPTheme.h
…
zipup.cmd
Finally move flash0 into assets, fixing
#9468
and
#9520
2017-04-01 00:20:53 +02:00
README.TXT
Just open the MSVC project file and build.