Commit Graph

403 Commits

Author SHA1 Message Date
GRAnimated
fe4433e51b
Library/LiveActor: Reformat LiveActor (#131) 2024-07-19 20:59:20 +02:00
MonsterDruide1
abc0ea5aeb
workflow: Run flows with secrets only on main repo (#133) 2024-07-18 20:11:08 +02:00
GRAnimated
f81b0cc448
Layout: Implement MenuSelectParts (#120) 2024-07-18 13:09:31 +02:00
GRAnimated
e8125e65bc
Layout: Implement FilterFly and FilterScope (#117) 2024-07-17 23:28:24 +02:00
Fuzzy2319
38afeea6ae
Library/MapObj: Implement FallMapParts (#130) 2024-07-16 00:29:01 +02:00
MonsterDruide1
38a20d1996
Player: Implement PlayerJudgeAirForceCount (#126) 2024-07-10 18:10:29 +02:00
MonsterDruide1
428b96503f
lint: Apply SeparateDefinitionBlocks (#96) 2024-07-09 21:48:16 +02:00
Fuzzy2319
678c58a41f
Library/Obj: Implement EffectObj, EffectObjCameraEmit, EffectObjFollowCamera, EffectObjFollowCameraLimit, EffectObjFunction and EffectObjInterval (#128) 2024-07-09 21:26:34 +02:00
Fuzzy2319
ca26b4c32e
Library/Obj: Implement DepthShadowModel (#127) 2024-07-06 16:14:44 +02:00
MonsterDruide1
15954247c2
Player: Implement PlayerJudgeDirectRolling (#124) 2024-07-01 15:10:38 +02:00
Fuzzy2319
6f7706299f
Library/Obj: Implement CollisionObj (#123) 2024-07-01 12:08:18 +02:00
tetraxile
180957e93c
docs: fix cheatsheet link (#125) 2024-06-30 11:55:06 +02:00
Fuzzy2319
0326bbbeb6
Library/Obj and Project/Camera: Implement CameraWatchPoint and CameraSubTargetTurnParam (#121) 2024-06-28 11:33:43 +02:00
GRAnimated
5d38d38af4
Layout: Implement GaugeAir (#119) 2024-06-26 13:42:20 +02:00
MonsterDruide1
cfddef5da7
Player: Implement PlayerJudgeGrabCeil (#108) 2024-06-26 00:00:42 +02:00
GRAnimated
ed6c3b4922
Layout: Implement FooterParts (#116) 2024-06-25 11:41:25 +02:00
GRAnimated
069f42cfff
Amiibo: Implement SearchAmiiboDataTable (#115) 2024-06-25 11:19:01 +02:00
MonsterDruide1
93fe4e0f22
Player: Implement PlayerCapActionHistory (#114) 2024-06-24 23:35:21 +02:00
Fuzzy2319
7957fdae4c
Library/Obj: Implement CameraRailHolder (#113) 2024-06-24 22:16:04 +02:00
GRAnimated
cd1826bead
Layout: Implement MapTerrainLayout (#112) 2024-06-24 20:34:46 +02:00
GRAnimated
56c1a5a4ea
Layout: Implement CoinCollectLayout (#111) 2024-06-24 16:28:20 +02:00
GRAnimated
5f6ab794a9
Layout: Implement AimingCursor (#110) 2024-06-24 15:57:49 +02:00
GRAnimated
46140d5aef
Library/Play/Layout: Implement SimpleLayouts (#109) 2024-06-24 15:29:13 +02:00
MonsterDruide1
ace8c8ca7c
Player: Implement PlayerJudgeWallCatch (#103) 2024-06-22 23:23:30 +02:00
MonsterDruide1
d51bd59755
Library/Controller: Implement SpinInputAnalyzer (#107) 2024-06-20 23:15:49 +02:00
GRAnimated
4ae60d7b12
lint: Remove this-> prefix (#102) 2024-06-20 19:53:29 +02:00
MonsterDruide1
88a54e47f4
Player: Add IUsePlayerFallDistanceCheck (#105) 2024-06-20 19:41:49 +02:00
MonsterDruide1
7d9e5840aa
Player: Implement PlayerJudgeSandSink (#100) 2024-06-20 00:59:54 +02:00
MonsterDruide1
1c0c21f1de
Player: Add IUsePlayerHeightCheck (#104) 2024-06-19 23:11:23 +02:00
MonsterDruide1
bf90536476
Player: Implement PlayerJudgeForceLand (#101) 2024-06-19 23:02:04 +02:00
MonsterDruide1
26f8fe5dac
Player: Implement PlayerJudgeStartGroundSpin (#99) 2024-06-19 22:27:38 +02:00
MonsterDruide1
3618e6697d
Player: Implement PlayerJudgeStartRolling (#98) 2024-06-19 22:08:03 +02:00
MonsterDruide1
b6aa5e4fd2
Player: Implement PlayerJudgeSameNerve (#97) 2024-06-19 14:05:22 +02:00
Fuzzy2319
a996ecd8b7
Library/Obj: Implement KeyMoveFollowTarget (#94) 2024-06-18 17:01:31 +02:00
MonsterDruide1
c9764e27d1
Player: Implement PlayerActionVelocityControl (#92) 2024-06-16 19:02:25 +02:00
LynxDev2
49c372acc6
Boss/BarrierField: Implement BarrierField (#90) 2024-06-16 18:50:56 +02:00
MonsterDruide1
cb4888a985
Library/Nerve: New NerveSetupUtil-macros (#91) 2024-06-16 14:54:31 +02:00
MonsterDruide1
5f5d059b50
Player: Implement PlayerJudgeEnableStandUp (#89) 2024-06-15 15:11:17 +02:00
MonsterDruide1
20c7664ccb
Player: Implement PlayerJudgeStartSquat (#88) 2024-06-15 15:00:17 +02:00
MonsterDruide1
e32c4b6e3b
al: Merge include/src (#87) 2024-06-13 21:10:45 +02:00
MonsterDruide1
0b16ad111f
lint: Set RemoveBracesLLVM (#81) 2024-06-12 23:30:28 +02:00
MonsterDruide1
44cc1b0eb5
Player: Implement PlayerJudgeForceRolling (#84) 2024-06-11 00:21:47 +02:00
MonsterDruide1
307f18a409
Player: Implement PlayerCounterAfterUpperPunch (#80) 2024-06-11 00:17:54 +02:00
MonsterDruide1
560c85b32c
Player: Implement PlayerJudgeForceSlopeSlide (#85) 2024-06-11 00:12:57 +02:00
LynxDev2
8d7ba2a97f
Player: Implement PlayerJudgeTalkGround (#83) 2024-06-10 14:43:26 +02:00
MonsterDruide1
318b65c61b
Player: Implement PlayerActionFunction (#49) 2024-06-09 02:23:42 +02:00
MonsterDruide1
ab7ef8a94d
lint: Enforce empty parameters instead of (void) (#78) 2024-06-09 02:18:27 +02:00
MonsterDruide1
cb02cdaed8
lint: Enforce const T*/const T& (#76) 2024-06-09 02:12:03 +02:00
MonsterDruide1
e812cfbd4c
Player: Implement PlayerWallActionHistory (#74) 2024-06-09 02:07:47 +02:00
MonsterDruide1
b4982b6c98
Player: Implement PlayerCounterAfterCapCatch (#75) 2024-06-09 00:02:11 +02:00