.. |
audio
|
Introduce More Audio Headers (#1515)
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2024-02-08 14:36:11 -03:00 |
libc
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Organize libc and libm files (#1499)
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2023-11-28 13:01:14 +11:00 |
libc64
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Organize libc64 files (#1492)
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2023-11-27 12:01:42 +11:00 |
PR
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General Cleanup 3 (#1543)
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2024-01-29 10:51:59 -03:00 |
tables
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Build Sync (#1600)
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2024-04-06 11:07:58 -07:00 |
alignment.h
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Match Environment_DrawSkyboxStarsImpl (z_kankyo OK), introduce rand.h (#1476)
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2023-11-10 10:28:16 +11:00 |
attributes.h
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Yet another libultra cleanup (#1384)
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2023-10-26 10:44:27 -03:00 |
audiomgr.h
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Irqmgr + scheduler Docs (#1527)
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2024-01-20 20:47:00 -03:00 |
audiothread_cmd.h
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Enable -Wint-conversion warning (#1266)
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2023-11-02 10:07:38 +11:00 |
buffers.h
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Move the system heap and the framebuffers to their own segments (#1488)
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2023-11-26 09:47:21 -03:00 |
build.h
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Cleanup pass for CIC6105.c (#1371)
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2023-09-24 19:23:44 +10:00 |
carthandle.h
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Small boot cleanup (#1475)
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2023-11-10 10:08:21 +11:00 |
CIC6105.h
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Cleanup pass for CIC6105.c (#1371)
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2023-09-24 19:23:44 +10:00 |
color.h
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Match Environment_DrawSkyboxStarsImpl (z_kankyo OK), introduce rand.h (#1476)
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2023-11-10 10:28:16 +11:00 |
command_macros_base.h
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z_demo with 4 NON_MATCHINGs (#514)
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2022-03-04 19:14:52 -05:00 |
debug.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
fault_internal.h
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Port OoT's docs for fault.c and fault_drawer.c (#1199)
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2023-07-08 14:41:25 -04:00 |
fault.h
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General Cleanup 2 (#1538)
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2024-01-28 21:27:50 -03:00 |
functions.h
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Misc Clean (#1602)
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2024-04-06 10:23:06 -07:00 |
gamealloc.h
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Yet another header cleanup (#1508)
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2023-11-23 13:55:05 +11:00 |
gfx.h
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Yet another header cleanup (#1508)
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2023-11-23 13:55:05 +11:00 |
gfxprint.h
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General Cleanup 3 (#1543)
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2024-01-29 10:51:59 -03:00 |
global.h
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Yet another header cleanup (#1284)
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2023-06-18 16:43:47 +10:00 |
ichain.h
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Yet another header cleanup (#1508)
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2023-11-23 13:55:05 +11:00 |
idle.h
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Idle + Main bss and cleanup (#1292)
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2023-06-26 10:18:50 +10:00 |
irqmgr.h
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Irqmgr + scheduler Docs (#1527)
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2024-01-20 20:47:00 -03:00 |
kanread.h
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Extract Kanji + some adjacent docs (#1536)
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2024-01-21 12:47:27 +11:00 |
listalloc.h
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PreRender.c OK (#1320)
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2023-09-15 19:34:16 -03:00 |
loadfragment.h
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Misc Clean (#1602)
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2024-04-06 10:23:06 -07:00 |
macro.inc
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ABI FPR names (#767)
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2022-03-31 18:22:19 +01:00 |
macros.h
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Yet another header cleanup (#1508)
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2023-11-23 13:55:05 +11:00 |
main.h
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Irqmgr + scheduler Docs (#1527)
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2024-01-20 20:47:00 -03:00 |
message_data_fmt_nes.h
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Text Extraction + some Message Docs (#1530)
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2024-01-19 21:16:57 -03:00 |
message_data_fmt_staff.h
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Text Extraction + some Message Docs (#1530)
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2024-01-19 21:16:57 -03:00 |
message_data_static.h
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Text Extraction + some Message Docs (#1530)
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2024-01-19 21:16:57 -03:00 |
padmgr.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
padutils.h
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General Cleanup (#1529)
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2024-01-15 10:03:13 +11:00 |
prevent_bss_reordering2.h
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z64vi*.h and sys_cfb.h headers (#1259)
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2023-08-09 19:44:31 -04:00 |
prevent_bss_reordering.h
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Color_RGBAu32 (#253)
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2021-08-15 10:56:20 -04:00 |
regs.h
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Introduce z64pause_menu.h header (#1505)
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2024-03-31 20:05:02 -07:00 |
scheduler.h
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General Cleanup 2 (#1538)
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2024-01-28 21:27:50 -03:00 |
segment_symbols.h
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Move the system heap and the framebuffers to their own segments (#1488)
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2023-11-26 09:47:21 -03:00 |
seqcmd.h
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Audio sequence.c OK and documented (#1201)
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2023-03-30 19:53:47 +11:00 |
sequence.h
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increase audio seq cmd list size (#1610)
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2024-04-06 09:24:22 -07:00 |
sfx.h
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Cleanup External Audio Headers (#1520)
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2023-11-29 14:18:09 -03:00 |
slowly.h
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Slowly Cleanup (#1213)
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2023-03-20 00:48:49 +11:00 |
stack.h
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Stack cleanups (#1193)
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2023-03-08 15:25:51 -03:00 |
stackcheck.h
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stackcheck.h (#1204)
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2023-04-18 17:50:34 -04:00 |
sys_cfb.h
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z64vi*.h and sys_cfb.h headers (#1259)
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2023-08-09 19:44:31 -04:00 |
sys_flashrom.h
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Enable -Wint-conversion warning (#1266)
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2023-11-02 10:07:38 +11:00 |
sys_matrix.h
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Format Script Update (#904)
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2022-10-04 04:06:04 +01:00 |
system_heap.h
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Docs Cleanup (#1153)
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2023-05-29 13:04:07 +10:00 |
tha.h
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Enable -Wint-conversion warning (#1266)
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2023-11-02 10:07:38 +11:00 |
thga.h
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THA docs (#1177)
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2023-03-24 14:38:04 -03:00 |
ultra64.h
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Yet another libultra cleanup (#1384)
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2023-10-26 10:44:27 -03:00 |
unk.h
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z_demo with 4 NON_MATCHINGs (#514)
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2022-03-04 19:14:52 -05:00 |
variables.h
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Introduce z64pause_menu.h header (#1505)
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2024-03-31 20:05:02 -07:00 |
viconfig.h
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General Cleanup (#1529)
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2024-01-15 10:03:13 +11:00 |
vt.h
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |
yaz0.h
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General Cleanup (#1529)
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2024-01-15 10:03:13 +11:00 |
z64.h
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Introduce z64pause_menu.h header (#1505)
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2024-03-31 20:05:02 -07:00 |
z64actor.h
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ovl_En_Door docs pass (#1603)
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2024-04-22 18:34:02 -07:00 |
z64animation_legacy.h
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Yet another header cleanup (#1284)
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2023-06-18 16:43:47 +10:00 |
z64animation.h
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Player doc: anim wrappers (#1434)
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2023-11-18 23:55:04 +11:00 |
z64audio.h
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Introduce More Audio Headers (#1515)
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2024-02-08 14:36:11 -03:00 |
z64bgcheck.h
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General Cleanup 2 (#1538)
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2024-01-28 21:27:50 -03:00 |
z64bombers_notebook.h
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General Cleanup 2 (#1538)
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2024-01-28 21:27:50 -03:00 |
z64camera.h
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code_80140E80 OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106)
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2023-10-26 17:42:24 +11:00 |
z64circle_tex.h
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Clean2 (#1605)
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2024-02-20 14:04:23 +11:00 |
z64collision_check.h
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Boss01 (Odolwa) OK and documented (#1452)
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2023-10-29 08:29:43 +11:00 |
z64curve.h
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Update ZAPD (#1533)
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2024-01-14 12:34:50 -03:00 |
z64cutscene_commands.h
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Update ZAPD (#1533)
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2024-01-14 12:34:50 -03:00 |
z64cutscene.h
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Update ZAPD (#1533)
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2024-01-14 12:34:50 -03:00 |
z64debug_display.h
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Debug mode (#1185)
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2023-03-08 00:06:49 -05:00 |
z64debug_text.h
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Debug mode (#1185)
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2023-03-08 00:06:49 -05:00 |
z64dma.h
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Dmadata Migration (#1526)
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2024-01-14 13:04:53 -03:00 |
z64door.h
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ovl_En_Door docs pass (#1603)
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2024-04-22 18:34:02 -07:00 |
z64eff_blure.h
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Split effect headers and a bit of cleanup (#1482)
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2023-11-27 12:24:46 -03:00 |
z64eff_footmark.h
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z_eff_footmark cleanup (#1180)
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2023-02-27 17:56:04 -05:00 |
z64eff_shield_particle.h
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Split effect headers and a bit of cleanup (#1482)
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2023-11-27 12:24:46 -03:00 |
z64eff_spark.h
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Split effect headers and a bit of cleanup (#1482)
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2023-11-27 12:24:46 -03:00 |
z64eff_ss_dead.h
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Split effect headers and a bit of cleanup (#1482)
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2023-11-27 12:24:46 -03:00 |
z64eff_tire_mark.h
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Split effect headers and a bit of cleanup (#1482)
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2023-11-27 12:24:46 -03:00 |
z64effect_ss.h
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Split effect headers and a bit of cleanup (#1482)
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2023-11-27 12:24:46 -03:00 |
z64effect.h
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Split effect headers and a bit of cleanup (#1482)
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2023-11-27 12:24:46 -03:00 |
z64environment.h
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z_en_test4.c Documented (#1498)
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2023-11-25 17:34:33 +11:00 |
z64frameadvance.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
z64game_over.h
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z64game_over.h (#1183)
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2023-03-24 15:29:54 -03:00 |
z64game.h
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Yet another header cleanup (#1508)
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2023-11-23 13:55:05 +11:00 |
z64horse.h
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z_horse.c OK (#1245)
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2023-06-01 15:11:11 -04:00 |
z64interface.h
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Yet another header cleanup (#1284)
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2023-06-18 16:43:47 +10:00 |
z64item.h
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Z_message (2 NON_MATCHINGS) (#1398)
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2023-10-04 08:51:45 +11:00 |
z64jpeg.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
z64lib.h
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Yet another header cleanup (#1508)
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2023-11-23 13:55:05 +11:00 |
z64light.h
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Yet another header cleanup (#1508)
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2023-11-23 13:55:05 +11:00 |
z64malloc.h
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Yet another header cleanup (#1508)
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2023-11-23 13:55:05 +11:00 |
z64map.h
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z_map_exp OK and somewhat documented (#877)
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2022-07-11 23:23:01 -04:00 |
z64math.h
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ObjMure2 OK and documented (#1525)
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2024-01-14 15:36:22 -03:00 |
z64message.h
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General Cleanup 2 (#1538)
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2024-01-28 21:27:50 -03:00 |
z64object.h
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Port Proposed OoT Object Docs (#1361)
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2023-10-04 14:01:04 +11:00 |
z64ocarina.h
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Cleanup External Audio Headers (#1520)
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2023-11-29 14:18:09 -03:00 |
z64pause_menu.h
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Introduce z64pause_menu.h header (#1505)
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2024-03-31 20:05:02 -07:00 |
z64player.h
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General Cleanup (#1529)
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2024-01-15 10:03:13 +11:00 |
z64prerender.h
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PreRender.c OK (#1320)
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2023-09-15 19:34:16 -03:00 |
z64quake.h
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code_80140E80 OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106)
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2023-10-26 17:42:24 +11:00 |
z64rumble.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
z64save.h
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Name a lot of the weekeventregs for when the player receives a Heart Piece (#1615)
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2024-04-22 08:59:34 -04:00 |
z64scene.h
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Update ZAPD (#1533)
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2024-01-14 12:34:50 -03:00 |
z64schedule.h
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A higher level language for schedule scripts (#1462)
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2024-02-01 09:50:32 -03:00 |
z64shrink_window.h
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z64game_over.h (#1183)
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2023-03-24 15:29:54 -03:00 |
z64skin_matrix.h
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Yet another header cleanup (#1508)
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2023-11-23 13:55:05 +11:00 |
z64skin.h
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General Cleanup (#1529)
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2024-01-15 10:03:13 +11:00 |
z64skybox.h
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Skybox Docs (#1534)
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2024-01-14 15:56:19 -03:00 |
z64snap.h
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Misc cleanup 13 (#1189)
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2023-03-07 23:44:18 -05:00 |
z64sound_source.h
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Yet another header cleanup (#1284)
|
2023-06-18 16:43:47 +10:00 |
z64speed_meter.h
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General Cleanup 2 (#1538)
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2024-01-28 21:27:50 -03:00 |
z64subs.h
|
ovl_En_Door docs pass (#1603)
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2024-04-22 18:34:02 -07:00 |
z64thread.h
|
Dmadata Migration (#1526)
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2024-01-14 13:04:53 -03:00 |
z64transition.h
|
Clean2 (#1605)
|
2024-02-20 14:04:23 +11:00 |
z64view.h
|
ovl_En_Door docs pass (#1603)
|
2024-04-22 18:34:02 -07:00 |
z64vimode.h
|
z64vi*.h and sys_cfb.h headers (#1259)
|
2023-08-09 19:44:31 -04:00 |
z64vis.h
|
Framebuffer filter docs (#1528)
|
2024-01-20 21:04:28 -03:00 |
z64visfbuf.h
|
code_80140E80 OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106)
|
2023-10-26 17:42:24 +11:00 |
z64voice.h
|
General Cleanup 2 (#1538)
|
2024-01-28 21:27:50 -03:00 |
z_en_hy_code.h
|
Text Extraction + some Message Docs (#1530)
|
2024-01-19 21:16:57 -03:00 |
z_fireobj.h
|
Misc Cleanup 3 (#1268)
|
2023-06-06 08:57:45 +10:00 |
z_prenmi.h
|
z64game.h (#1250)
|
2023-06-06 08:54:18 -04:00 |
z_title_setup.h
|
z64game.h (#1250)
|
2023-06-06 08:54:18 -04:00 |