mm/include
Anghelo Carvajal 76fadbd0e9
ovl_En_Door docs pass (#1603)
* DoorScheduleResult

* actionVar

* DOOR_DL_

* enums

* ENDOOR_TYPE_SCHEDULE and related stuff

* Name some functions and start figuring out stuff

* defines

* start documenting schedules

* Name Inn doors

* More door schedule naming

* ajar

* Name remaining schedule types

* parameters diagram and some cleanups

* Name renaiming types

* format

* rename some schedules

* Use more static_assert

* name anims

* yeet unrelated stuff

* requestOpen

* Yeet DoorScheduleResult

* whoops

* stuff i missed

* Update src/overlays/actors/ovl_En_Door/scheduleScripts.schl

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* Update src/overlays/actors/ovl_En_Door/z_en_door.h

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* Update src/overlays/actors/ovl_En_Door/z_en_door.h

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* review

* Update src/overlays/actors/ovl_En_Pm/z_en_pm.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* Update src/code/z_sub_s.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* review

* FindScheduleDoor

---------

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2024-04-22 18:34:02 -07:00
..
audio Introduce More Audio Headers (#1515) 2024-02-08 14:36:11 -03:00
libc Organize libc and libm files (#1499) 2023-11-28 13:01:14 +11:00
libc64 Organize libc64 files (#1492) 2023-11-27 12:01:42 +11:00
PR General Cleanup 3 (#1543) 2024-01-29 10:51:59 -03:00
tables Build Sync (#1600) 2024-04-06 11:07:58 -07:00
alignment.h Match Environment_DrawSkyboxStarsImpl (z_kankyo OK), introduce rand.h (#1476) 2023-11-10 10:28:16 +11:00
attributes.h Yet another libultra cleanup (#1384) 2023-10-26 10:44:27 -03:00
audiomgr.h Irqmgr + scheduler Docs (#1527) 2024-01-20 20:47:00 -03:00
audiothread_cmd.h Enable -Wint-conversion warning (#1266) 2023-11-02 10:07:38 +11:00
buffers.h Move the system heap and the framebuffers to their own segments (#1488) 2023-11-26 09:47:21 -03:00
build.h Cleanup pass for CIC6105.c (#1371) 2023-09-24 19:23:44 +10:00
carthandle.h Small boot cleanup (#1475) 2023-11-10 10:08:21 +11:00
CIC6105.h Cleanup pass for CIC6105.c (#1371) 2023-09-24 19:23:44 +10:00
color.h Match Environment_DrawSkyboxStarsImpl (z_kankyo OK), introduce rand.h (#1476) 2023-11-10 10:28:16 +11:00
command_macros_base.h z_demo with 4 NON_MATCHINGs (#514) 2022-03-04 19:14:52 -05:00
debug.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
fault_internal.h Port OoT's docs for fault.c and fault_drawer.c (#1199) 2023-07-08 14:41:25 -04:00
fault.h General Cleanup 2 (#1538) 2024-01-28 21:27:50 -03:00
functions.h Misc Clean (#1602) 2024-04-06 10:23:06 -07:00
gamealloc.h Yet another header cleanup (#1508) 2023-11-23 13:55:05 +11:00
gfx.h Yet another header cleanup (#1508) 2023-11-23 13:55:05 +11:00
gfxprint.h General Cleanup 3 (#1543) 2024-01-29 10:51:59 -03:00
global.h Yet another header cleanup (#1284) 2023-06-18 16:43:47 +10:00
ichain.h Yet another header cleanup (#1508) 2023-11-23 13:55:05 +11:00
idle.h Idle + Main bss and cleanup (#1292) 2023-06-26 10:18:50 +10:00
irqmgr.h Irqmgr + scheduler Docs (#1527) 2024-01-20 20:47:00 -03:00
kanread.h Extract Kanji + some adjacent docs (#1536) 2024-01-21 12:47:27 +11:00
listalloc.h PreRender.c OK (#1320) 2023-09-15 19:34:16 -03:00
loadfragment.h Misc Clean (#1602) 2024-04-06 10:23:06 -07:00
macro.inc ABI FPR names (#767) 2022-03-31 18:22:19 +01:00
macros.h Yet another header cleanup (#1508) 2023-11-23 13:55:05 +11:00
main.h Irqmgr + scheduler Docs (#1527) 2024-01-20 20:47:00 -03:00
message_data_fmt_nes.h Text Extraction + some Message Docs (#1530) 2024-01-19 21:16:57 -03:00
message_data_fmt_staff.h Text Extraction + some Message Docs (#1530) 2024-01-19 21:16:57 -03:00
message_data_static.h Text Extraction + some Message Docs (#1530) 2024-01-19 21:16:57 -03:00
padmgr.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
padutils.h General Cleanup (#1529) 2024-01-15 10:03:13 +11:00
prevent_bss_reordering2.h z64vi*.h and sys_cfb.h headers (#1259) 2023-08-09 19:44:31 -04:00
prevent_bss_reordering.h Color_RGBAu32 (#253) 2021-08-15 10:56:20 -04:00
regs.h Introduce z64pause_menu.h header (#1505) 2024-03-31 20:05:02 -07:00
scheduler.h General Cleanup 2 (#1538) 2024-01-28 21:27:50 -03:00
segment_symbols.h Move the system heap and the framebuffers to their own segments (#1488) 2023-11-26 09:47:21 -03:00
seqcmd.h Audio sequence.c OK and documented (#1201) 2023-03-30 19:53:47 +11:00
sequence.h increase audio seq cmd list size (#1610) 2024-04-06 09:24:22 -07:00
sfx.h Cleanup External Audio Headers (#1520) 2023-11-29 14:18:09 -03:00
slowly.h Slowly Cleanup (#1213) 2023-03-20 00:48:49 +11:00
stack.h Stack cleanups (#1193) 2023-03-08 15:25:51 -03:00
stackcheck.h stackcheck.h (#1204) 2023-04-18 17:50:34 -04:00
sys_cfb.h z64vi*.h and sys_cfb.h headers (#1259) 2023-08-09 19:44:31 -04:00
sys_flashrom.h Enable -Wint-conversion warning (#1266) 2023-11-02 10:07:38 +11:00
sys_matrix.h Format Script Update (#904) 2022-10-04 04:06:04 +01:00
system_heap.h Docs Cleanup (#1153) 2023-05-29 13:04:07 +10:00
tha.h Enable -Wint-conversion warning (#1266) 2023-11-02 10:07:38 +11:00
thga.h THA docs (#1177) 2023-03-24 14:38:04 -03:00
ultra64.h Yet another libultra cleanup (#1384) 2023-10-26 10:44:27 -03:00
unk.h z_demo with 4 NON_MATCHINGs (#514) 2022-03-04 19:14:52 -05:00
variables.h Introduce z64pause_menu.h header (#1505) 2024-03-31 20:05:02 -07:00
viconfig.h General Cleanup (#1529) 2024-01-15 10:03:13 +11:00
vt.h Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
yaz0.h General Cleanup (#1529) 2024-01-15 10:03:13 +11:00
z64.h Introduce z64pause_menu.h header (#1505) 2024-03-31 20:05:02 -07:00
z64actor.h ovl_En_Door docs pass (#1603) 2024-04-22 18:34:02 -07:00
z64animation_legacy.h Yet another header cleanup (#1284) 2023-06-18 16:43:47 +10:00
z64animation.h Player doc: anim wrappers (#1434) 2023-11-18 23:55:04 +11:00
z64audio.h Introduce More Audio Headers (#1515) 2024-02-08 14:36:11 -03:00
z64bgcheck.h General Cleanup 2 (#1538) 2024-01-28 21:27:50 -03:00
z64bombers_notebook.h General Cleanup 2 (#1538) 2024-01-28 21:27:50 -03:00
z64camera.h code_80140E80 OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106) 2023-10-26 17:42:24 +11:00
z64circle_tex.h Clean2 (#1605) 2024-02-20 14:04:23 +11:00
z64collision_check.h Boss01 (Odolwa) OK and documented (#1452) 2023-10-29 08:29:43 +11:00
z64curve.h Update ZAPD (#1533) 2024-01-14 12:34:50 -03:00
z64cutscene_commands.h Update ZAPD (#1533) 2024-01-14 12:34:50 -03:00
z64cutscene.h Update ZAPD (#1533) 2024-01-14 12:34:50 -03:00
z64debug_display.h Debug mode (#1185) 2023-03-08 00:06:49 -05:00
z64debug_text.h Debug mode (#1185) 2023-03-08 00:06:49 -05:00
z64dma.h Dmadata Migration (#1526) 2024-01-14 13:04:53 -03:00
z64door.h ovl_En_Door docs pass (#1603) 2024-04-22 18:34:02 -07:00
z64eff_blure.h Split effect headers and a bit of cleanup (#1482) 2023-11-27 12:24:46 -03:00
z64eff_footmark.h z_eff_footmark cleanup (#1180) 2023-02-27 17:56:04 -05:00
z64eff_shield_particle.h Split effect headers and a bit of cleanup (#1482) 2023-11-27 12:24:46 -03:00
z64eff_spark.h Split effect headers and a bit of cleanup (#1482) 2023-11-27 12:24:46 -03:00
z64eff_ss_dead.h Split effect headers and a bit of cleanup (#1482) 2023-11-27 12:24:46 -03:00
z64eff_tire_mark.h Split effect headers and a bit of cleanup (#1482) 2023-11-27 12:24:46 -03:00
z64effect_ss.h Split effect headers and a bit of cleanup (#1482) 2023-11-27 12:24:46 -03:00
z64effect.h Split effect headers and a bit of cleanup (#1482) 2023-11-27 12:24:46 -03:00
z64environment.h z_en_test4.c Documented (#1498) 2023-11-25 17:34:33 +11:00
z64frameadvance.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
z64game_over.h z64game_over.h (#1183) 2023-03-24 15:29:54 -03:00
z64game.h Yet another header cleanup (#1508) 2023-11-23 13:55:05 +11:00
z64horse.h z_horse.c OK (#1245) 2023-06-01 15:11:11 -04:00
z64interface.h Yet another header cleanup (#1284) 2023-06-18 16:43:47 +10:00
z64item.h Z_message (2 NON_MATCHINGS) (#1398) 2023-10-04 08:51:45 +11:00
z64jpeg.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
z64lib.h Yet another header cleanup (#1508) 2023-11-23 13:55:05 +11:00
z64light.h Yet another header cleanup (#1508) 2023-11-23 13:55:05 +11:00
z64malloc.h Yet another header cleanup (#1508) 2023-11-23 13:55:05 +11:00
z64map.h z_map_exp OK and somewhat documented (#877) 2022-07-11 23:23:01 -04:00
z64math.h ObjMure2 OK and documented (#1525) 2024-01-14 15:36:22 -03:00
z64message.h General Cleanup 2 (#1538) 2024-01-28 21:27:50 -03:00
z64object.h Port Proposed OoT Object Docs (#1361) 2023-10-04 14:01:04 +11:00
z64ocarina.h Cleanup External Audio Headers (#1520) 2023-11-29 14:18:09 -03:00
z64pause_menu.h Introduce z64pause_menu.h header (#1505) 2024-03-31 20:05:02 -07:00
z64player.h General Cleanup (#1529) 2024-01-15 10:03:13 +11:00
z64prerender.h PreRender.c OK (#1320) 2023-09-15 19:34:16 -03:00
z64quake.h code_80140E80 OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106) 2023-10-26 17:42:24 +11:00
z64rumble.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
z64save.h Name a lot of the weekeventregs for when the player receives a Heart Piece (#1615) 2024-04-22 08:59:34 -04:00
z64scene.h Update ZAPD (#1533) 2024-01-14 12:34:50 -03:00
z64schedule.h A higher level language for schedule scripts (#1462) 2024-02-01 09:50:32 -03:00
z64shrink_window.h z64game_over.h (#1183) 2023-03-24 15:29:54 -03:00
z64skin_matrix.h Yet another header cleanup (#1508) 2023-11-23 13:55:05 +11:00
z64skin.h General Cleanup (#1529) 2024-01-15 10:03:13 +11:00
z64skybox.h Skybox Docs (#1534) 2024-01-14 15:56:19 -03:00
z64snap.h Misc cleanup 13 (#1189) 2023-03-07 23:44:18 -05:00
z64sound_source.h Yet another header cleanup (#1284) 2023-06-18 16:43:47 +10:00
z64speed_meter.h General Cleanup 2 (#1538) 2024-01-28 21:27:50 -03:00
z64subs.h ovl_En_Door docs pass (#1603) 2024-04-22 18:34:02 -07:00
z64thread.h Dmadata Migration (#1526) 2024-01-14 13:04:53 -03:00
z64transition.h Clean2 (#1605) 2024-02-20 14:04:23 +11:00
z64view.h ovl_En_Door docs pass (#1603) 2024-04-22 18:34:02 -07:00
z64vimode.h z64vi*.h and sys_cfb.h headers (#1259) 2023-08-09 19:44:31 -04:00
z64vis.h Framebuffer filter docs (#1528) 2024-01-20 21:04:28 -03:00
z64visfbuf.h code_80140E80 OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106) 2023-10-26 17:42:24 +11:00
z64voice.h General Cleanup 2 (#1538) 2024-01-28 21:27:50 -03:00
z_en_hy_code.h Text Extraction + some Message Docs (#1530) 2024-01-19 21:16:57 -03:00
z_fireobj.h Misc Cleanup 3 (#1268) 2023-06-06 08:57:45 +10:00
z_prenmi.h z64game.h (#1250) 2023-06-06 08:54:18 -04:00
z_title_setup.h z64game.h (#1250) 2023-06-06 08:54:18 -04:00