ibrown
dbb2c3a010
fixes for gcc 4.3.2. Gcc now checks the argument pointer size for mmx instructions in intel mode. It never used to so movq with incorrect xmmword pointer arguments were allowed. With 4.3.2, these need to be corrected to qword.
2008-11-17 20:10:17 +00:00
gigaherz
ff260c6046
Moving stuff to /trunk/. Step 1: create /trunk
2008-11-06 23:19:22 +00:00
zerofrog
2744a5d8bc
compilation problem
2008-10-14 15:30:38 +00:00
zerofrog
2e55e73e9c
changed qword to xmmword to fix gcc errors on newer distros
2008-10-13 23:05:09 +00:00
zerofrog
af4b690595
got rid of abs error
2008-10-13 12:47:00 +00:00
zerofrog
109325ea36
2008-10-12 10:12:25 +00:00
zerofrog
c831c370cb
commenting out unneeded rpsxBASIC
2008-08-13 00:21:31 +00:00
saqibakhtar
6ad0fb3a35
2008-07-14 09:05:01 +00:00
saqibakhtar
0827972636
2008-07-14 06:51:11 +00:00
saqibakhtar
89c6c81085
2008-07-14 06:43:33 +00:00
saqibakhtar
f3991298a4
2008-07-14 06:32:50 +00:00
saqibakhtar
e64dc118a5
Different version of pcsx2 with recompiler only. Supported compilers include VS 2008 and up. WIP
2008-07-14 06:29:10 +00:00
refractionpcsx2
ae41378dd0
fixed a typo which could have potentially slowed down the emu. Thanks goes to cottonvibes for that one!
2008-07-02 18:13:15 +00:00
gigaherz
5ec4bf773c
tiny bug
2008-06-27 16:53:33 +00:00
gigaherz
cf1037cf27
allow also changing "inis" path.
2008-06-27 16:44:47 +00:00
gigaherz
1bc3239f71
Added some source-level configurability to the paths... hope didn't break anything ;)
2008-06-27 16:27:15 +00:00
gigaherz
df88607015
updated some more licenses.
2008-06-27 15:46:28 +00:00
gigaherz
3427f16da0
Sorry I had DAZ enabled in my local copy and it slipped in.
2008-06-27 14:55:16 +00:00
gigaherz
c15da3a209
Massive update of the GPL license headers. I don't know if I missed something, but I hope not.
2008-06-27 14:45:25 +00:00
refractionpcsx2
60834609c6
Fixed remaining Woody Woodpecker crashes. Oh and the MGS3 crash ;)
2008-05-24 00:28:47 +00:00
refractionpcsx2
b9ffe5dcd1
Fix for Donald Duck crash, some changes by gabest adding more SSE4 functionality
2008-05-22 22:48:50 +00:00
refractionpcsx2
6ad6ab46e9
couple of WIP FPU changes.
2008-05-22 00:11:31 +00:00
refractionpcsx2
6e05486034
Fix for God of War 1 & 2, its not perfect, some FPU errors still, but a massive improvement. Fixed the overbright bug in some games (hopefully), removed the annoying messages that flood the console. Note: green screen on GoW is a GSDX problem, use software mode or ZeroGS
2008-05-20 23:26:38 +00:00
refractionpcsx2
3d661b94fa
Normal RSQRT fixed by gabest, the mans on fire :p
2008-05-19 23:42:14 +00:00
refractionpcsx2
3f46b88171
Fix for GT4 darkness
2008-05-19 23:14:29 +00:00
refractionpcsx2
073ecc99f2
Fixed dark cloud 2 missing text, some vurec changes by Gabest. Reverted one change from using the normal memcpy all the time as it uses SSE, we dont account for this.
2008-05-19 22:18:53 +00:00
refractionpcsx2
b8144ab706
fixed some of the bugs i made, some changes by gabest in here too :)
2008-05-19 18:08:04 +00:00
refractionpcsx2
09fe8c869b
Just a few changes to make RSQRT more accurate (Tales of Legendia), avoided some bugz in DIV/SQRT/RSQRT, n made others :p
2008-05-18 05:31:12 +00:00
refractionpcsx2
a2f03c68c5
Fixed some problems with MAC/Status Flag settings on VU. Fix list
...
Sega Tennis - SPS
Dark Cloud 2 - SPS
Crazy Taxi - SPS
Metal Gear Solid 3 - Falling Through Floor/Stuck In Trees
Tekken Tag - Stretchy Crowd
Possibly more, testing as much as we can :p
2008-05-15 21:11:59 +00:00
refractionpcsx2
edb82b99c3
GUI changes by bositman
2008-05-12 21:44:28 +00:00
refractionpcsx2
37bae6e2df
Reverted something which caused sound glitches, still not 100% sure its how it should be, will look in to it.
2008-05-12 21:35:06 +00:00
refractionpcsx2
ba2c3e7607
disabled denormals are zero on the VU's for now (thats the one that speeds it up :( ) will probably add it as a hack option, tho it shouldnt be, the ps2 takes denormals as zero :/
2008-05-12 01:54:00 +00:00
refractionpcsx2
67331f64d4
Re-enabled "Denormals are Zero" for the recs. Seems to cause huge speed boosts. for example Persona 3 went from 50fps on my rig to 103fps. reported the suikoden games are now quicker. Also enthusia doesnt have invisible wall problems. Could help with many misc FPU problems.
2008-05-11 20:35:25 +00:00
gigaherz
353cfcf1e4
More codebreaker code support from pontifice. He said the few code types remaining don't make sense in pcsx2.
2008-05-08 21:11:18 +00:00
refractionpcsx2
750a958ae9
Improved vu skipping and frame skipping. frame skip changes by myself to make it less jerky (more useable), vuskip changes by rama to cut down black screen problems. Frame skip still needs some tweaking, will work on it later.
2008-05-07 23:47:47 +00:00
gigaherz
8ab91e186f
He forgot to change a few var types before diff'ing.
2008-05-06 22:21:53 +00:00
gigaherz
a318bb5d61
Applied a patch from Pontifice with an improvement on the patch engine which adds supprot for using codebreaker "raw" codes directly in the pnach.
...
[23:43] <Pontifice> its backward compatible, to use new codes you must use something like patch=1,EE,400A0000,extended,00DE0002
[23:44] <Pontifice> where 400A0000 00DE002 would be the original RAW codebreaker code
2008-05-06 21:46:05 +00:00
bosit
477ed51f09
Deleted old txts
2008-05-03 13:03:58 +00:00
bosit
54213fc848
Cleanup in docs: Removed old and unused docs while adding the new ones
...
Reduced compiling errors: Used #pragma warning(disable:4996) to ignore the stricmp deprecated warning
A couple of small fixes in Memcard viewer
(thx gigaherz and refraction)
2008-05-03 12:58:49 +00:00
bosit
ea8c53efaa
Fixed the broken fixes,sorry :P
2008-05-02 00:39:35 +00:00
refractionpcsx2
54700caa3b
fixed slight overlap on "Greetings to" text
2008-05-02 00:37:41 +00:00
bosit
3ee4d02e28
Very small misc changes,mainly in plugin about boxes and 2 pcsx2 console messages
2008-05-02 00:11:04 +00:00
refractionpcsx2
945d371cb0
SIF now uses normal memcpy's as it seems to take up less cpu time.
2008-04-30 01:39:57 +00:00
refractionpcsx2
56787226a4
removed MMX freezing on IPU as its no longer used
2008-04-30 00:14:22 +00:00
refractionpcsx2
a2ae29d6c0
added some code for easy profiling of changes on the EE. can be enabled by uncommenting the #define EEPROFILING in r5900.h
2008-04-29 21:26:21 +00:00
refractionpcsx2
f2760b983d
FFX video fix, reminents of stuff which shouldnt be there ;p
2008-04-28 21:50:28 +00:00
refractionpcsx2
dc7e4c4538
fix for zerospu2 savestates
2008-04-28 18:15:32 +00:00
saqibakhtar
aed86a5420
IPU fixes. Corrected bitstream data positioning and removed redundant code.
2008-04-27 21:26:44 +00:00
gigaherz
f7ba5e6028
Ignore this commit. It was just a test.
2008-04-27 21:20:11 +00:00
refractionpcsx2
6aa24ba009
slight change to the interrupt status on cdvd
2008-04-06 02:01:39 +00:00