glslang/Test/baseResults
LoopDawg e2cda3c2d7 HLSL: handle clip and cull distance input builtin type conversion
HLSL allows a range of types for clip and cull distances.  There are
three dimensions, including arrayness, vectorness, and semantic ID.
SPIR-V requires clip and cull distance be a single array of floats in
all cases.

This code provides input side conversion between the SPIR-V form and
the HLSL form.  (Output conversion was added in PR #947 and #997).

This PR extends HlslParseContext::assignClipCullDistance to cope with
the input side conversion.  Not as much changed as appears: there was
also a lot of renaming to reflect the fact that the code now handles
either direction.

Currently, non-{frag,vert} stages are not handled, and are explicitly
rejected.

Fixes #1026.
2017-08-24 08:35:40 -06:00
..
100.frag.out GLSL: Fix #822: Improve information given for syntax errors. 2017-04-20 12:21:53 -06:00
100Limits.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
100LimitsConf.vert.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
100scope.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
110scope.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
120.frag.out GLSL: Fix #822: Improve information given for syntax errors. 2017-04-20 12:21:53 -06:00
120.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
130.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
130.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
140.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
140.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
150.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
150.geom.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
150.tesc.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
150.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
300.frag.out GLSL: Fix #822: Improve information given for syntax errors. 2017-04-20 12:21:53 -06:00
300.vert.out Multiview extension: Accept layout(num_views) qualifier 2017-07-03 15:51:40 +01:00
300block.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
300BuiltIns.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
300layout.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
300layout.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
300link2.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
300link3.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
300link.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
300operations.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
300scope.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
310.comp.out GLSL: Correct missing "not" from error message about non writeonly images. 2017-06-08 10:36:45 -06:00
310.frag.out GLSL: Implement version 320 for ES. 2017-07-23 13:54:15 -06:00
310.geom.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
310.tesc.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
310.tese.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
310.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
310AofA.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
310implicitSizeArrayError.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
320.comp.out GLSL: Implement version 320 for ES. 2017-07-23 13:54:15 -06:00
320.frag.out GLSL: Implement version 320 for ES. 2017-07-23 13:54:15 -06:00
320.geom.out GLSL: Implement version 320 for ES. 2017-07-23 13:54:15 -06:00
320.tesc.out GLSL: Implement version 320 for ES. 2017-07-23 13:54:15 -06:00
320.tese.out GLSL: Implement version 320 for ES. 2017-07-23 13:54:15 -06:00
320.vert.out GLSL: Implement version 320 for ES. 2017-07-23 13:54:15 -06:00
330.frag.out GLSL: Fix bug setting component=0 for an auto-location assignment. 2017-06-04 13:17:20 -06:00
330comp.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
400.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
400.geom.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
400.tesc.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
400.tese.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
400.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
410.geom.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
410.tesc.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
410.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
420_size_gl_in.geom.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
420.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
420.frag.out GLSL: Disallow unsized arrays of atomic_uint. 2017-06-08 10:07:14 -06:00
420.geom.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
420.tesc.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
420.tese.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
420.vert.out GLSL: Correct missing "not" from error message about non writeonly images. 2017-06-08 10:36:45 -06:00
430.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
430.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
430AofA.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
430scope.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
435.vert.out GLSL: Add version-number checking. 2017-07-23 11:49:42 -06:00
440.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
440.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
450.comp.out GLSL: Disallow 'shared' in nested scopes. 2017-06-08 10:13:15 -06:00
450.frag.out GLSL: validation of early_fragment_tests, others, on an object. 2017-06-29 10:46:47 -06:00
450.geom.out GLSL: validation of early_fragment_tests, others, on an object. 2017-06-29 10:46:47 -06:00
450.tesc.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
450.tese.out GLSL: validation of early_fragment_tests, others, on an object. 2017-06-29 10:46:47 -06:00
450.vert.out GLSL 4.6: Implement shader group vote. 2017-07-31 03:00:04 -06:00
460.frag.out GLSL 4.6: Implement shader group vote. 2017-07-31 03:00:04 -06:00
460.vert.out GLSL 4.6: Implement shader group vote. 2017-07-31 03:00:04 -06:00
aggOps.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
always-discard2.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
always-discard.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
array100.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
array.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
atomic_uint.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
badChars.frag.out GLSL: Fix #822: Improve information given for syntax errors. 2017-04-20 12:21:53 -06:00
badMacroArgs.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
comment.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
conditionalDiscard.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
constErrors.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
constFold.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
conversion.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
cppBad2.vert.out PP: Fix issue #426, recover from bad-source macro expansion. 2017-01-02 17:56:08 -07:00
cppBad.vert.out GLSL: Fix #822: Improve information given for syntax errors. 2017-04-20 12:21:53 -06:00
cppComplexExpr.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
cppIndent.vert.out GLSL: Fix #822: Improve information given for syntax errors. 2017-04-20 12:21:53 -06:00
cppNest.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
cppSimple.vert.out GLSL: Fix #396: Error when 'defined' comes from macro expansion. 2017-06-07 17:19:08 -06:00
dataOut.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
dataOutIndirect.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
dce.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
decls.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
deepRvalue.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
depthOut.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
discard-dce.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
doWhileLoop.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
earlyReturnDiscard.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
empty.frag.out Check for linking multiple ES shaders to the same stage 2016-05-25 09:26:43 +02:00
errors.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
es-link1.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
flowControl.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
forLoop.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
forwardRef.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
functionCall.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
functionSemantics.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
glsl.-D-U.frag.out Tests: Fix missing test result. 2017-06-15 11:10:57 -06:00
glspv.esversion.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
glspv.frag.out SPV/OpenGL: Require locations on non-opaque uniform variables. 2017-07-21 13:37:46 -06:00
glspv.version.frag.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
glspv.version.vert.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
glspv.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
hlsl.-D-U.frag.out Standalone: Implement -D and -U for preprocessor macros. 2017-06-15 10:57:18 -06:00
hlsl.aliasOpaque.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.amend.frag.out Address part A of #982: $Global will use std140 instead of HLSL offsets. 2017-07-13 11:39:16 -06:00
hlsl.array.flatten.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.array.frag.out HLSL: Force flat (nointerp) onto integer fragment inputs. 2017-06-20 03:20:59 -06:00
hlsl.array.implicit-size.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.array.multidim.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.assoc.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.attribute.expression.comp.out HLSL: implement [unroll] and [loop] attributes 2017-05-03 13:44:40 -06:00
hlsl.attribute.frag.out HLSL: Translate directive [flatten] and [branch] to SPV control mask. 2017-07-06 11:31:33 +08:00
hlsl.automap.frag.out HLSL: add readonly qualifier to tbuffer, so they end up as SRV 2017-04-20 13:23:01 -06:00
hlsl.basic.comp.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.basic.geom.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.boolConv.vert.out HLSL: Fix #770: implicitly convert bool operands to numeric operators. 2017-04-12 22:38:24 -06:00
hlsl.buffer.frag.out HLSL: Remove support for named tbuffer/cbuffer. Fixes #939. 2017-06-19 15:41:11 -06:00
hlsl.calculatelod.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.calculatelodunclamped.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.cast.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.charLit.vert.out HLSL: Fix #758: Support character literals (except for numeric escape sequences). 2017-04-12 16:58:30 -06:00
hlsl.clip.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.clipdistance-1.frag.out HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.clipdistance-1.geom.out HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.clipdistance-1.vert.out WIP: HLSL: handle clip/cull distance array semantic matching 2017-06-23 13:06:53 -06:00
hlsl.clipdistance-2.frag.out HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.clipdistance-2.geom.out HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.clipdistance-2.vert.out WIP: HLSL: handle clip/cull distance array semantic matching 2017-06-23 13:06:53 -06:00
hlsl.clipdistance-3.frag.out HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.clipdistance-3.vert.out WIP: HLSL: handle clip/cull distance array semantic matching 2017-06-23 13:06:53 -06:00
hlsl.clipdistance-4.frag.out HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.clipdistance-4.vert.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.clipdistance-5.frag.out HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.clipdistance-5.vert.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.clipdistance-6.frag.out HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.clipdistance-6.vert.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.clipdistance-7.frag.out HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.clipdistance-7.vert.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.clipdistance-8.frag.out HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.clipdistance-8.vert.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.clipdistance-9.frag.out HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.clipdistance-9.vert.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.comparison.vec.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.conditional.frag.out HLSL: Fix #846: support mixed ternary types. 2017-04-20 21:32:16 -06:00
hlsl.constantbuffer.frag.out HLSL: Add ConstantBuffer<T> syntax 2017-04-25 09:30:28 -06:00
hlsl.constructArray.vert.out HLSL: Fix #924: Convert between two different arrays with cast. 2017-06-13 23:13:10 -06:00
hlsl.constructexpr.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.constructimat.frag.out HLSL: Add imat, umat, and bmat constructors 2017-05-20 21:54:16 -06:00
hlsl.dashI.vert.out Infrastructure: add include search paths (-I, etc.). 2017-06-07 15:09:54 -06:00
hlsl.deadFunctionMissingBody.vert.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.depthGreater.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.depthLess.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.discard.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.doLoop.frag.out HLSL: implement [unroll] and [loop] attributes 2017-05-03 13:44:40 -06:00
hlsl.domain.1.tese.out HLSL Test: Expand test, adding a user-patch-constant signature. 2017-08-10 11:41:11 -06:00
hlsl.domain.2.tese.out HLSL: Flatten structs for all non-arrayed I/O interfaces. 2017-08-11 00:17:26 -06:00
hlsl.domain.3.tese.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.emptystruct.init.vert.out HLSL: Allow empty struct initializers 2017-04-27 18:22:52 -06:00
hlsl.emptystructreturn.frag.out HLSL: Flatten more I/O: non-arrayed user-only structures. 2017-08-04 12:19:58 -06:00
hlsl.emptystructreturn.vert.out HLSL: Flatten more I/O: non-arrayed user-only structures. 2017-08-04 12:19:58 -06:00
hlsl.entry-in.frag.out HLSL: Flatten structs for all non-arrayed I/O interfaces. 2017-08-11 00:17:26 -06:00
hlsl.entry-out.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.entry.rename.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.explicitDescriptorSet-2.frag.out Fix crash with --resource-set-binding [n] (common set form, not per-register form) 2017-07-18 11:15:40 -06:00
hlsl.explicitDescriptorSet.frag.out Fix crash with --resource-set-binding [n] (common set form, not per-register form) 2017-07-18 11:15:40 -06:00
hlsl.flatten.return.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.flattenOpaque.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.flattenOpaqueInit.vert.out HLSL: Add fall-back for opaque initializers to just generate long-term expected code. 2017-08-15 10:18:32 -06:00
hlsl.flattenOpaqueInitMix.vert.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.float1.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.float4.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.forLoop.frag.out HLSL: Fix #919: for-init-statement is arbitrary declaration or expression. 2017-06-06 11:37:33 -06:00
hlsl.frag.out HLSL: Map parameter qualifiers from generic to function-specific and entry-point specific. 2016-06-17 15:52:46 -06:00
hlsl.fraggeom.frag.out HLSL: allow GS-specific methods in other stages 2017-05-13 09:20:11 -06:00
hlsl.function.frag.out HLSL: Fix #902: Incorrect protection against zero arguments. 2017-05-24 16:02:56 -06:00
hlsl.gather.array.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.gather.basic.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.gather.basic.dx10.vert.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.gather.offset.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.gather.offsetarray.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.gathercmpRGBA.offset.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.gatherRGBA.array.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.gatherRGBA.basic.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.gatherRGBA.offset.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.gatherRGBA.offsetarray.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.getdimensions.dx10.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.getdimensions.dx10.vert.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.getdimensions.rw.dx10.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.getsampleposition.dx10.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.global-const-init.frag.out WIP: HLSL: support global const initializers from non-constant rvalues 2017-07-11 13:41:39 -06:00
hlsl.hlslOffset.vert.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.hull.1.tesc.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.hull.2.tesc.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.hull.3.tesc.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.hull.ctrlpt-1.tesc.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.hull.ctrlpt-2.tesc.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.hull.void.tesc.out HLSL: Fix hull-shader test. 2017-06-26 19:56:41 -06:00
hlsl.identifier.sample.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.if.frag.out HLSL: Translate directive [flatten] and [branch] to SPV control mask. 2017-07-06 11:31:33 +08:00
hlsl.implicitBool.frag.out Address part A of #982: $Global will use std140 instead of HLSL offsets. 2017-07-13 11:39:16 -06:00
hlsl.include.vert.out HLSL: Add an Includer to handle #include. 2017-06-01 11:16:32 -06:00
hlsl.includeNegative.vert.out HLSL: Add an Includer to handle #include. 2017-06-01 11:16:32 -06:00
hlsl.inf.vert.out HLSL: Support 1.#INF and -1.#INF syntax. 2017-04-12 13:40:53 -06:00
hlsl.init2.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.init.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.inoutquals.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.intrinsic.frexp.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.intrinsic.frexp.vert.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.intrinsics.barriers.comp.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.intrinsics.comp.out HLSL: handle type conversion for any/all intrinsics 2017-07-05 12:19:39 -06:00
hlsl.intrinsics.d3dcolortoubyte4.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.intrinsics.double.frag.out HLSL: Broaden solution for #940, editing integer input for 'flat'. 2017-06-21 01:35:57 -06:00
hlsl.intrinsics.evalfns.frag.out HLSL: Force flat (nointerp) onto integer fragment inputs. 2017-06-20 03:20:59 -06:00
hlsl.intrinsics.f1632.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.intrinsics.f3216.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.intrinsics.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.intrinsics.lit.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.intrinsics.negative.comp.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.intrinsics.negative.frag.out HLSL: Force flat (nointerp) onto integer fragment inputs. 2017-06-20 03:20:59 -06:00
hlsl.intrinsics.negative.vert.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.intrinsics.promote.down.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.intrinsics.promote.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.intrinsics.promote.outputs.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.intrinsics.vert.out HLSL: handle type conversion for any/all intrinsics 2017-07-05 12:19:39 -06:00
hlsl.isfinite.frag.out Address part A of #982: $Global will use std140 instead of HLSL offsets. 2017-07-13 11:39:16 -06:00
hlsl.layout.frag.out HLSL: add readonly qualifier to tbuffer, so they end up as SRV 2017-04-20 13:23:01 -06:00
hlsl.load.2dms.dx10.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.load.array.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.load.basic.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.load.basic.dx10.vert.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.load.buffer.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.load.buffer.float.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.load.offset.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.load.offsetarray.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.load.rwbuffer.dx10.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.load.rwtexture.array.dx10.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.load.rwtexture.dx10.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.logical.binary.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.logical.binary.vec.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.logical.unary.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.logicalConvert.frag.out HLSL: Fix #884: Use promoted children, not pre-promoted, in completing binary nodes. 2017-05-12 15:25:41 -06:00
hlsl.loopattr.frag.out HLSL: implement [unroll] and [loop] attributes 2017-05-03 13:44:40 -06:00
hlsl.matNx1.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.matpack-1.frag.out HLSL: fix qualifier propagation from user struct types to block definitions. 2017-08-04 15:50:10 -06:00
hlsl.matpack-pragma.frag.out HLSL: implement #pragma pack_matrix(layout) 2017-08-07 12:41:44 -06:00
hlsl.matrixindex.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.matrixSwizzle.vert.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.matType.bool.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.matType.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.matType.int.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.max.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.memberFunCall.frag.out HLSL: Implement member functions calling member functions. 2017-05-17 02:20:34 -06:00
hlsl.mintypes.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.mip.negative2.frag.out HLSL: add .mips[][] operator for texture types 2017-05-15 09:13:58 -06:00
hlsl.mip.negative.frag.out HLSL: add .mips[][] operator for texture types 2017-05-15 09:13:58 -06:00
hlsl.mip.operator.frag.out HLSL: add .mips[][] operator for texture types 2017-05-15 09:13:58 -06:00
hlsl.multiDescriptorSet.frag.out HLSL: Flatten structs for all non-arrayed I/O interfaces. 2017-08-11 00:17:26 -06:00
hlsl.multiEntry.vert.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.multiReturn.frag.out HLSL: Turn on hlsl-offsets by default for HLSL-source shaders. 2017-04-27 15:18:46 -06:00
hlsl.namespace.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.nonint-index.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.nonstaticMemberFunction.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.numericsuffixes.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.numthreads.comp.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.overload.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.params.default.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.params.default.negative.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.partialInit.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.pp.line.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.pp.vert.out HLSL: Allow macro expansions to create the 'defined' operator. 2017-06-08 17:12:56 -06:00
hlsl.precedence2.frag.out HLSL: Force flat (nointerp) onto integer fragment inputs. 2017-06-20 03:20:59 -06:00
hlsl.precedence.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.precise.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.promote.atomic.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.promote.binary.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.promote.vec1.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.promotions.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.reflection.binding.frag.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
hlsl.reflection.binding.vert.out add reflection queries to return a TType. Fix minor issue with interface names. 2016-10-02 16:57:58 -06:00
hlsl.reflection.vert.out HLSL: Remove support for named tbuffer/cbuffer. Fixes #939. 2017-06-19 15:41:11 -06:00
hlsl.rw.atomics.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.rw.bracket.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.rw.register.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.rw.scalar.bracket.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.rw.swizzle.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.rw.vec2.bracket.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.sample.array.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.sample.basic.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.sample.offset.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.sample.offsetarray.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.sample.sub-vec4.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplebias.array.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplebias.basic.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplebias.offset.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplebias.offsetarray.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplecmp.array.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplecmp.basic.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplecmp.negative2.frag.out HLSL: add error for expected comparison sampler in SampleCmp* ops 2017-04-21 09:54:53 -06:00
hlsl.samplecmp.negative.frag.out HLSL: add error for expected comparison sampler in SampleCmp* ops 2017-04-21 09:54:53 -06:00
hlsl.samplecmp.offset.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplecmp.offsetarray.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplecmplevelzero.array.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplecmplevelzero.basic.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplecmplevelzero.offset.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplecmplevelzero.offsetarray.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplegrad.array.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplegrad.basic.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplegrad.basic.dx10.vert.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplegrad.offset.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplegrad.offsetarray.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplelevel.array.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplelevel.basic.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplelevel.basic.dx10.vert.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplelevel.offset.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.samplelevel.offsetarray.dx10.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.scalar2matrix.frag.out HLSL: fix several issues in mat construction from scalars 2017-06-14 14:11:18 -06:00
hlsl.scalar-length.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.scalarCast.vert.out HLSL: Flatten structs for all non-arrayed I/O interfaces. 2017-08-11 00:17:26 -06:00
hlsl.scope.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.semantic.geom.out HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.semantic.vert.out HLSL: handle clip and cull distance input builtin type conversion 2017-08-24 08:35:40 -06:00
hlsl.semicolons.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.shapeConv.frag.out HLSL: vector shape conversions for all ops: Fix #839. Fix #653. Fix #631. 2017-04-18 21:07:05 -06:00
hlsl.shapeConvRet.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.sin.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.staticMemberFunction.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.string.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.stringtoken.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.struct.frag.out HLSL: Flatten structs for all non-arrayed I/O interfaces. 2017-08-11 00:17:26 -06:00
hlsl.struct.split-1.vert.out HLSL: Flatten structs for all non-arrayed I/O interfaces. 2017-08-11 00:17:26 -06:00
hlsl.struct.split.array.geom.out HLSL: Flatten structs for all non-arrayed I/O interfaces. 2017-08-11 00:17:26 -06:00
hlsl.struct.split.assign.frag.out HLSL: Fix #1018: Give an error for mismatched return type. 2017-08-19 17:29:44 -06:00
hlsl.struct.split.call.vert.out HLSL: Flatten structs for all non-arrayed I/O interfaces. 2017-08-11 00:17:26 -06:00
hlsl.struct.split.nested.geom.out HLSL: Flatten structs for all non-arrayed I/O interfaces. 2017-08-11 00:17:26 -06:00
hlsl.struct.split.trivial.geom.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.struct.split.trivial.vert.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.structarray.flatten.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.structarray.flatten.geom.out HLSL: Flatten structs for all non-arrayed I/O interfaces. 2017-08-11 00:17:26 -06:00
hlsl.structbuffer.append.fn.frag.out HLSL: Force flat (nointerp) onto integer fragment inputs. 2017-06-20 03:20:59 -06:00
hlsl.structbuffer.append.frag.out HLSL: Force flat (nointerp) onto integer fragment inputs. 2017-06-20 03:20:59 -06:00
hlsl.structbuffer.atomics.frag.out HLSL: Force flat (nointerp) onto integer fragment inputs. 2017-06-20 03:20:59 -06:00
hlsl.structbuffer.byte.frag.out HLSL: Force flat (nointerp) onto integer fragment inputs. 2017-06-20 03:20:59 -06:00
hlsl.structbuffer.coherent.frag.out SPV: Memory qualifiers should decorate top-level block members 2017-07-27 14:33:16 +08:00
hlsl.structbuffer.floatidx.comp.out HLSL: cast non-int types to uint on Load/Store indexes 2017-04-20 09:00:56 -06:00
hlsl.structbuffer.fn2.comp.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
hlsl.structbuffer.fn.frag.out SPV: Fix #995: Include memory decorations on parameters. 2017-07-18 03:07:43 -06:00
hlsl.structbuffer.frag.out SPV: Memory qualifiers should decorate top-level block members 2017-07-27 14:33:16 +08:00
hlsl.structbuffer.incdec.frag.out HLSL: Force flat (nointerp) onto integer fragment inputs. 2017-06-20 03:20:59 -06:00
hlsl.structbuffer.rw.frag.out HLSL: Force flat (nointerp) onto integer fragment inputs. 2017-06-20 03:20:59 -06:00
hlsl.structbuffer.rwbyte.frag.out HLSL: Force flat (nointerp) onto integer fragment inputs. 2017-06-20 03:20:59 -06:00
hlsl.structin.vert.out HLSL: Flatten structs for all non-arrayed I/O interfaces. 2017-08-11 00:17:26 -06:00
hlsl.structIoFourWay.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.structStructName.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.switch.frag.out HLSL: Translate directive [flatten] and [branch] to SPV control mask. 2017-07-06 11:31:33 +08:00
hlsl.swizzle.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.synthesizeInput.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.target.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.targetStruct1.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.targetStruct2.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.templatetypes.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.texture.struct.frag.out HLSL: add methods to track user structure in texture return type. 2017-08-15 16:40:21 -06:00
hlsl.texture.subvec4.frag.out HLSL: add test coverage for sub-vec4 texture intrinsics 2017-06-01 13:28:12 -06:00
hlsl.this.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.tx.bracket.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
hlsl.tx.overload.frag.out HLSL: allow name mangling based on texture template type 2017-05-19 20:12:50 -06:00
hlsl.type.half.frag.out HLSL: fix several issues in mat construction from scalars 2017-06-14 14:11:18 -06:00
hlsl.type.identifier.frag.out HLSL: Recognize types declared as identifiers as identifiers. 2017-06-13 22:22:52 -06:00
hlsl.typedef.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.typeGraphCopy.vert.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.void.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
hlsl.whileLoop.frag.out HLSL: implement [unroll] and [loop] attributes 2017-05-03 13:44:40 -06:00
include.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
length.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
lineContinuation100.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
lineContinuation.vert.out GLSL: Fix #822: Improve information given for syntax errors. 2017-04-20 12:21:53 -06:00
link1.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
link1.vk.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
localAggregates.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
loops.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
loopsArtificial.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
mains1.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
matrix2.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
matrix.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
matrixError.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
max_vertices_0.geom.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
maxClipDistances.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
missingBodies.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
negativeArraySize.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
newTexture.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
noMain.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
nonSquare.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
nonVulkan.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
nosuffix.out Fix #777: don't parse .suffix if <stage> is provided. 2017-03-16 11:30:20 -06:00
numeral.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
Operations.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
pointCoord.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
precise_struct_block.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
precise.tesc.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
precision.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
precision.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
prepost.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
preprocessor.cpp_style___FILE__.vert.err
preprocessor.cpp_style___FILE__.vert.out
preprocessor.cpp_style_line_directive.vert.err
preprocessor.cpp_style_line_directive.vert.out
preprocessor.defined.vert.err
preprocessor.defined.vert.out
preprocessor.edge_cases.vert.err GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
preprocessor.edge_cases.vert.out
preprocessor.eof_missing.vert.err add .err file for eof_missing test 2016-04-27 10:22:22 -04:00
preprocessor.eof_missing.vert.out Fix the infinite loop when an input file lacks EOF 2016-04-27 10:05:57 -04:00
preprocessor.errors.vert.err GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
preprocessor.errors.vert.out
preprocessor.extensions.vert.err GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
preprocessor.extensions.vert.out
preprocessor.function_macro.vert.err GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
preprocessor.function_macro.vert.out
preprocessor.include.disabled.vert.err External interface change: PP: Full <> and "" semantics for the Includer. 2017-01-06 15:08:54 -07:00
preprocessor.include.disabled.vert.out
preprocessor.include.enabled.vert.err External interface change: PP: Full <> and "" semantics for the Includer. 2017-01-06 15:08:54 -07:00
preprocessor.include.enabled.vert.out
preprocessor.line.frag.err GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
preprocessor.line.frag.out
preprocessor.line.vert.err
preprocessor.line.vert.out
preprocessor.many.endif.vert.err Fix array out of bounds bug in processing if-else-endif macros. 2016-03-09 15:11:56 -05:00
preprocessor.many.endif.vert.out Fix array out of bounds bug in processing if-else-endif macros. 2016-03-09 15:11:56 -05:00
preprocessor.pragma.vert.err GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
preprocessor.pragma.vert.out
preprocessor.simple.vert.err GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
preprocessor.simple.vert.out PP: Add missing atoms that effect -E mode. 2016-08-04 22:46:19 -06:00
preprocessor.success_if_parse_would_fail.vert.err
preprocessor.success_if_parse_would_fail.vert.out
recurse1.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
reflection.vert.out GLSL reflection: Fix #985: reflect runtime sized arrays having no constant index. 2017-07-28 17:37:31 -06:00
remap.basic.dcefunc.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
remap.basic.dcevartype.frag.out WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.basic.everything.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
remap.basic.none.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
remap.basic.strip.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
remap.hlsl.sample.basic.everything.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
remap.hlsl.sample.basic.none.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
remap.hlsl.sample.basic.strip.frag.out HLSL: Wrap the entry-point; need to write 'in' args, and support 'inout' args. 2017-02-06 22:58:32 -07:00
remap.hlsl.templatetypes.everything.frag.out HLSL: Wrap the entry-point; need to write 'in' args, and support 'inout' args. 2017-02-06 22:58:32 -07:00
remap.hlsl.templatetypes.none.frag.out HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
remap.if.everything.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
remap.if.none.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
remap.literal64.everything.spv.out WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.literal64.none.spv.out WIP: SPV Remapper: add remapper test framework 2016-08-25 10:46:51 -06:00
remap.similar_1a.everything.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
remap.similar_1a.none.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
remap.similar_1b.everything.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
remap.similar_1b.none.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
remap.specconst.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
remap.switch.everything.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
remap.switch.none.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
remap.uniformarray.everything.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
remap.uniformarray.none.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
sample.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
sample.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
simpleFunctionCall.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
specExamples.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
specExamples.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.100ops.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.130.frag.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
spv.140.frag.out Support align/offset for all versions GLSL/ESSL targeting SPIR-V. 2017-02-13 09:09:04 -07:00
spv.150.geom.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
spv.150.vert.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
spv.300BuiltIns.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.300layout.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.300layout.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.300layoutp.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.310.bitcast.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.310.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.330.geom.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
spv.400.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.400.tesc.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.400.tese.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.420.geom.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.430.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.430.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.450.geom.out SPV: Fix #1016: Don't allow non-GLSL-extension protected Layer and ViewportIndex members. 2017-08-17 23:49:39 -06:00
spv.450.noRedecl.tesc.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.450.tesc.out SPV: Fix #1016: Don't allow non-GLSL-extension protected Layer and ViewportIndex members. 2017-08-17 23:49:39 -06:00
spv.460.comp.out GLSL 4.6: Implement shader group vote. 2017-07-31 03:00:04 -06:00
spv.460.frag.out GLSL 4.6: Implement atomic counter ops and SPV_KHR_shader_atomic_counter_ops. 2017-07-31 03:00:04 -06:00
spv.460.vert.out GLSL 4.6: Implement draw parameters. 2017-07-31 03:00:04 -06:00
spv.accessChain.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.aggOps.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.always-discard2.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.always-discard.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.AofA.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.arbPostDepthCoverage_Error.frag.out Implement SPV_KHR_post_depth_coverage 2017-07-05 12:27:15 -07:00
spv.arbPostDepthCoverage.frag.out Implement SPV_KHR_post_depth_coverage 2017-07-05 12:27:15 -07:00
spv.atomic.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.bitCast.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.bool.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.boolInBlock.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.branch-return.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.buffer.autoassign.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
spv.conditionalDiscard.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.conversion.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.dataOut.frag.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
spv.dataOutIndirect.frag.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
spv.dataOutIndirect.vert.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
spv.debugInfo.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.deepRvalue.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.depthOut.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.deviceGroup.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.discard-dce.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.do-simple.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.do-while-continue-break.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.double.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.doWhileLoop.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.drawParams.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.earlyReturnDiscard.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.extPostDepthCoverage_Error.frag.out Implement SPV_KHR_post_depth_coverage 2017-07-05 12:27:15 -07:00
spv.extPostDepthCoverage.frag.out Implement SPV_KHR_post_depth_coverage 2017-07-05 12:27:15 -07:00
spv.float16.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.flowControl.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.for-complex-condition.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.for-continue-break.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.for-nobody.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.for-notest.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.for-simple.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.forLoop.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.forwardFun.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.functionCall.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.functionNestedOpaque.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.functionSemantics.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.GeometryShaderPassthrough.geom.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.glFragColor.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.glsl.register.autoassign.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.glsl.register.noautoassign.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.hlslOffsets.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.image.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
spv.image.load-formatted.frag.out Implement GL_EXT_shader_image_load_formatted 2017-02-17 13:36:25 -08:00
spv.int16.frag.out Implement extension GL_AMD_gpu_shader_int16 2017-06-09 17:11:23 +08:00
spv.int64.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.interpOps.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.intOps.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.layoutNested.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.length.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.localAggregates.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.loops.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.loopsArtificial.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.matFun.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.matrix2.frag.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
spv.matrix.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.memoryQualifier.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
spv.merge-unreachable.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.multiStruct.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.multiStructFuncall.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.multiView.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.multiviewPerViewAttributes.tesc.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.multiviewPerViewAttributes.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.newTexture.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.noBuiltInLoc.vert.out SPV: Address #989: Don't add Location to built-ins when automapping. 2017-07-14 05:54:05 -06:00
spv.noDeadDecorations.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.noLocation.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.nonSquare.vert.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
spv.noWorkgroup.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.offsets.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.Operations.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.OVR_multiview.vert.out Implement extensions GL_OVR_multiview and GL_OVR_multiview2 2017-06-30 19:11:56 +01:00
spv.paramMemory.frag.out SPV: Fix #995: Include memory decorations on parameters. 2017-07-18 03:07:43 -06:00
spv.precise.tesc.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.precise.tese.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.precision.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.prepost.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.pushConstant.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.pushConstantAnon.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.qualifiers.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.queryL.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.register.autoassign-2.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
spv.register.autoassign.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
spv.register.autoassign.rangetest.frag.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
spv.register.noautoassign.frag.out HLSL: Move debug naming to a simpler, more consistent, scheme. 2017-08-09 14:29:29 -06:00
spv.rw.autoassign.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
spv.sampleMaskOverrideCoverage.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.separate.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
spv.set.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.shaderBallot.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.shaderBallotAMD.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.shaderDrawParams.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.shaderGroupVote.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.shaderStencilExport.frag.out Implement extension GL_ARB_shader_stencil_export 2017-06-29 17:50:46 +08:00
spv.shiftOps.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.shortCircuit.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.simpleFunctionCall.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.simpleMat.vert.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
spv.sparseTexture.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
spv.sparseTextureClamp.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.specConst.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.specConstant.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.specConstant.vert.out Implement extensions GL_OVR_multiview and GL_OVR_multiview2 2017-06-30 19:11:56 +01:00
spv.specConstantComposite.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.specConstantOperations.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.ssbo.autoassign.frag.out SPV: Memory qualifiers should decorate top-level block members 2017-07-27 14:33:16 +08:00
spv.ssboAlias.frag.out HLSL: iomapper: Fix #914. Tolerate user aliasing of bindings. 2017-06-01 18:16:33 -06:00
spv.stereoViewRendering.tesc.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.stereoViewRendering.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.storageBuffer.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.structAssignment.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.structDeref.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.structure.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.subpass.frag.out SPV: Correct selection of storage-image capabilities. Fixes #986. 2017-08-14 22:10:00 -06:00
spv.switch.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.swizzle.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.swizzleInversion.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.test.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.test.vert.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
spv.texture.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.texture.sampler.transform.frag.out Fix for not transforming all image symbols into sampled images symbols 2017-06-30 07:06:17 +02:00
spv.texture.vert.out Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
spv.textureBuffer.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.textureGatherBiasLod.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.types.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.uint.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.uniformArray.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.variableArrayIndex.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.varyingArray.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.varyingArrayIndirect.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
spv.viewportArray2.tesc.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.viewportArray2.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.voidFunction.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.while-continue-break.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.while-simple.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
spv.whileLoop.frag.out Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
structAssignment.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
structDeref.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
structure.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
switch.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
swizzle.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
syntaxError.frag.out GLSL: Fix #822: Improve information given for syntax errors. 2017-04-20 12:21:53 -06:00
test.conf
test.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
texture.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
tokenLength.vert.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
tokenPaste.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
types.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
uint.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
uniformArray.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
variableArrayIndex.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
varyingArray.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
varyingArrayIndirect.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
versionsClean.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
versionsClean.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
versionsErrors.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
versionsErrors.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
voidFunction.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00
vulkan.ast.vert.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
vulkan.comp.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
vulkan.frag.out GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
vulkan.vert.out GLSL: Fix #853: Only outer dimension of array can be specialization constant. 2017-06-08 12:26:49 -06:00
whileLoop.frag.out GLSL output: Removed fixed-size buffer; fixes #769. 2017-03-14 19:51:29 -06:00