using GEPs. Previously, it used a number of different heuristics for
analyzing the GEPs. Several of these were conservatively correct, but
failed to fall back to SCEV even when SCEV might have given a reasonable
answer. One was simply incorrect in how it was formulated.
There was good code already to recursively evaluate the constant offsets
in GEPs, look through pointer casts, etc. I gathered this into a form
code like the SLP code can use in a previous commit, which allows all of
this code to become quite simple.
There is some performance (compile time) concern here at first glance as
we're directly attempting to walk both pointers constant GEP chains.
However, a couple of thoughts:
1) The very common cases where there is a dynamic pointer, and a second
pointer at a constant offset (usually a stride) from it, this code
will actually not do any unnecessary work.
2) InstCombine and other passes work very hard to collapse constant
GEPs, so it will be rare that we iterate here for a long time.
That said, if there remain performance problems here, there are some
obvious things that can improve the situation immensely. Doing
a vectorizer-pass-wide memoizer for each individual layer of pointer
values, their base values, and the constant offset is likely to be able
to completely remove redundant work and strictly limit the scaling of
the work to scrape these GEPs. Since this optimization was not done on
the prior version (which would still benefit from it), I've not done it
here. But if folks have benchmarks that slow down it should be straight
forward for them to add.
I've added a test case, but I'm not really confident of the amount of
testing done for different access patterns, strides, and pointer
manipulation.
llvm-svn: 189007
Update iterator when the SLP vectorizer changes the instructions in the basic
block by restarting the traversal of the basic block.
Patch by Yi Jiang!
Fixes PR 16899.
llvm-svn: 188832
Do not generate new vector values for the same entries because we know that the incoming values
from the same block must be identical.
llvm-svn: 188185
This check does not always work because not all of the GEPs use a constant offset, but it happens often enough to reduce the number of times we use SCEV.
llvm-svn: 186465
Before we could vectorize PHINodes scanning successors was a good way of finding candidates. Now we can vectorize the phinodes which is simpler.
llvm-svn: 186139
Commit 185883 fixes a bug in the IRBuilder that should fix the ASan bot. AssertingVH can help in exposing some RAUW problems.
Thanks Ben and Alexey!
llvm-svn: 185886
This is a complete re-write if the bottom-up vectorization class.
Before this commit we scanned the instruction tree 3 times. First in search of merge points for the trees. Second, for estimating the cost. And finally for vectorization.
There was a lot of code duplication and adding the DCE exposed bugs. The new design is simpler and DCE was a part of the design.
In this implementation we build the tree once. After that we estimate the cost by scanning the different entries in the constructed tree (in any order). The vectorization phase also works on the built tree.
llvm-svn: 185774
To support this we have to insert 'extractelement' instructions to pick the right lane.
We had this functionality before but I removed it when we moved to the multi-block design because it was too complicated.
llvm-svn: 185230