This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.
Updated 2026-11-07 06:11:10 -10:00
REA Reverse Engineer Anything 6.3.0 binds hopper and ghidra through rea mcp. morluto map, ida bridge, protocol lane, reversing, discovery, binary scan, ui kit, json pile, mobile apps, automation.
decompilation
game-reversing
github-rea
mobile-app-reverse-engineering
protocol-reverse-engineering
rea-github
rea-installer
rea-reverse
rea-reverse-engineer-anything
real-world-problem-solving
repo-discovery
reverse-engineer
reverse-engineer-anything
reverse-engineered-api
reverse-engineering-automation
reverse-engineering-tools
reverseeng
reverseengineering
reversing
ui-reverse-engineering
Updated 2026-11-05 05:00:33 -10:00
Decompilation of The Legend of Zelda: Breath of the Wild (Switch 1.5.0)
Updated 2026-11-03 14:03:53 -10:00