Reverse engineer anything with agents, from app behavior down to native binaries.
Updated 2026-11-07 05:51:21 -10:00
REA (Reverse Engineer Anything) in Docker: one image per analysis engine (Ghidra / Hopper / IDA) with a full reverse-engineering toolchain, MCP-ready for Hermes and other agents.
Updated 2026-11-06 23:46:07 -10:00
第三方适配插件:把上游 REA(github.com/morluto/rea)的 MCP 服务接入 DeepSeek Harness,提供 mcp__rea__* 工具。2.x 会自动准备 Node、REA CLI、JDK 与 Ghidra 并把那一行接好;逆向分析能力全部由上游 REA 提供。
Updated 2026-11-06 20:46:21 -10:00
Map of reverse-engineering projects (with rea tags): game decomp/recomp across consoles and PC, re-implementations, asset tools, RE tooling, app/protocol/firmware. Each tagged Uses rea: Yes/No/Unverified.
Updated 2026-11-06 18:12:49 -10:00
REAP - Prompts for you to use REA (Reverse Engineer Anything), get the most out of it, and clone or break down any program
Updated 2026-11-05 02:58:38 -10:00
Experimental native iOS port of inFAMOUS 2 (PS3), powered by ARM64 static recompilation and Metal.
Updated 2026-11-04 12:24:39 -10:00
Persistent graph memory + structural diff for reverse engineering. The memory/structure layer for REA-style findings.
Updated 2026-10-19 11:01:10 -09:00
Reverse Engineering Agent: modular coding-agent skills and evidence-backed static, runtime and memory analysis for authorized legacy software maintenance, compatibility repair and port verification.
Updated 2026-10-15 14:09:46 -09:00