Commit Graph

1322 Commits

Author SHA1 Message Date
Jeffrey Pfau
7bc39569ed GBA Video: Start video at the last scanline instead of the first 2015-01-14 02:29:45 -08:00
Jeffrey Pfau
cf88e47a8a GBA Memory: Fix initial DMA state 2015-01-14 00:28:49 -08:00
Jeffrey Pfau
369ccc6402 GBA Memory: Properly bounds-check VRAM accesses 2015-01-13 21:24:41 -08:00
Jeffrey Pfau
787b2bd1a3 GBA BIOS: Fix GetBiosChecksum to return the value of a real GBA, regardless of used BIOS 2015-01-13 21:23:07 -08:00
Jeffrey Pfau
2688642f01 GBA BIOS: Fix HuffUnComp to work when games pass an invalid bit length 2015-01-13 20:46:29 -08:00
Jeffrey Pfau
466916729e GBA: Configurable game overrides 2015-01-13 02:41:49 -08:00
Jeffrey Pfau
542662ca68 Merge branch 'master' into optimization/idle-loop-detection
Conflicts:
	CHANGES
2015-01-13 01:57:45 -08:00
Jeffrey Pfau
8c2d3e5d59 Util: Add BPS patch support (fixes #150) 2015-01-11 01:38:04 -08:00
Jeffrey Pfau
372eb39599 Qt: Save directory of last loaded file 2015-01-10 22:46:59 -08:00
Jeffrey Pfau
97291824a5 GBA BIOS: Fix LZ77UnCompVram to use 16-bit loads from decompressed memory 2015-01-10 20:55:01 -08:00
Jeffrey Pfau
54ef61f715 GBA: Implement idle loop detection 2015-01-10 15:44:11 -08:00
Jeffrey Pfau
6d18b9aea5 GBA Memory: Simplify memory API and use fixed bus width 2015-01-10 01:20:21 -08:00
Jeffrey Pfau
76bf0427f1 Util: Support IPv6 2015-01-09 02:03:57 -08:00
Jeffrey Pfau
da094de3da Debugger: Fix binary print putting spaces between digits 2015-01-08 01:03:27 -08:00
Jeffrey Pfau
f2e24f9c55 GBA BIOS: Implement SoftReset 2015-01-07 22:33:16 -08:00
Jeffrey Pfau
afc0a9df57 GBA BIOS: Implement (most of) RegisterRamReset 2015-01-07 22:24:18 -08:00
Jeffrey Pfau
600080ba0c GBA BIOS: Implement Diff8bitUnFilterVram 2015-01-07 21:43:21 -08:00
Jeffrey Pfau
30c28f2259 GBA Memory: Filter out top nybble of DMA addresses 2015-01-07 00:58:31 -08:00
Jeffrey Pfau
fac82c2ca1 GBA BIOS: Implement Diff8bitUnFilterWram and Diff16bitUnFilter 2015-01-06 23:07:59 -08:00
Jeffrey Pfau
f97ba6517b Qt: Expose rewind (fixes #136) 2015-01-05 23:14:07 -08:00
Jeffrey Pfau
721145a319 Qt: Persist shortcut configurations to a settings file 2015-01-05 00:13:57 -08:00
Jeffrey Pfau
c96c1f6211 Qt: Fix some cases where key mapping can break if focus is adjusted 2015-01-04 22:30:23 -08:00
Jeffrey Pfau
98a6510b92 Qt: Fix race condition when a game crashes immediately 2015-01-04 19:11:46 -08:00
Jeffrey Pfau
569e6ef7db Qt: Clear active buttons when focus is lost 2015-01-02 02:03:12 -08:00
Jeffrey Pfau
3384863382 GBA Audio: Fix GB audio channels being too quiet 2015-01-01 23:19:16 -08:00
Jeffrey Pfau
6938c8bea6 Video: Fix FFmpeg crashing when the file extension is wrong 2015-01-01 14:51:20 -08:00
Jeffrey Pfau
939d91fe6a All: Update docs to reflect the addition of the tilt sensor 2015-01-01 03:23:20 -08:00
Jeffrey Pfau
85c3ed4178 GBA Video: Fix sprite boundary conditions with mosaic 2014-12-31 20:53:50 -08:00
Jeffrey Pfau
bbfd7d8e2c GBA Video: Fix window interactions with 16-color mode 0 mosaic 2014-12-31 19:59:26 -08:00
Jeffrey Pfau
7935d58eac Qt: Light sensor setting from GUI 2014-12-30 23:24:39 -08:00
Jeffrey Pfau
1e60a30114 GBA Video: Fix sprite mis-ordering behavior in some cases (fixes #168) 2014-12-29 23:33:12 -08:00
Jeffrey Pfau
73a6b47879 GBA Audio: Rip out FFmpeg resampler 2014-12-29 01:51:50 -08:00
Jeffrey Pfau
b92ed79a85 GBA Audio: Add blip_buf support 2014-12-29 01:45:24 -08:00
Jeffrey Pfau
747fcca3b2 Debugger: Add CLI functions for writing to memory 2014-12-26 01:40:50 -08:00
Jeffrey Pfau
89c7146878 All: Update CHANGES 2014-12-26 01:39:37 -08:00
Jeffrey Pfau
f25821524d Debugger: Fix watchpoints triggering too late 2014-12-25 14:48:30 -08:00
Jeffrey Pfau
a6f895da7d Debugger: Align PC-relative loads in Thumb 2014-12-25 04:17:32 -08:00
Jeffrey Pfau
b6d189d88b GBA Video: Fix windows not disabling target 1 appropriately (fixes #161) 2014-12-24 20:27:52 -08:00
Jeffrey Pfau
9edf42b454 Video: Fix uncompressed PCM audio recording 2014-12-24 00:06:26 -08:00
Jeffrey Pfau
d6def0d407 Video: Ensure FFmpeg encoder has audio frames 2014-12-23 23:15:40 -08:00
Jeffrey Pfau
c942758af0 GBA Memory: Implement 16- and 32-bit loads from SRAM 2014-12-23 02:59:26 -08:00
Jeffrey Pfau
ee8dedeea1 GBA Video: Fix blend issues with obscured middle layers 2014-12-23 00:10:08 -08:00
Jeffrey Pfau
6cc8890226 Qt: Add MRU list 2014-12-22 23:00:31 -08:00
Jeffrey Pfau
0d4999ff33 Qt: Clarify some phrasing in the menus 2014-12-21 22:24:19 -08:00
Jeffrey Pfau
c91c46ce97 GBA Audio: Audio buffer sizes are now correct sizes for both sample rates 2014-12-21 21:30:59 -08:00
Jeffrey Pfau
892a5e5d5e GBA Audio: Make larger buffer sizes than 2048 actually work properly 2014-12-21 21:27:55 -08:00
Jeffrey Pfau
c7a49ce8f2 Qt: Set default log level to FATAL, ERROR and WARN 2014-12-21 20:22:49 -08:00
Jeffrey Pfau
9a0640f834 GBA: Add option to skip BIOS start screen 2014-12-21 20:21:27 -08:00
Jeffrey Pfau
f53f9555a2 GBA: Add bilinear resampling option 2014-12-21 16:50:55 -08:00
Jeffrey Pfau
7c8f1d9726 Qt: Rudimentary settings window 2014-12-21 16:29:56 -08:00
Jeffrey Pfau
4420309dc5 Qt: Properly set default video recording settings 2014-12-21 15:24:49 -08:00
Jeffrey Pfau
830511472a GBA Memory: Properly initialize 1 Mb flash, and add debug logging 2014-12-21 14:49:54 -08:00
Jeffrey Pfau
86ff069a5a All: Update CHANGES 2014-12-21 12:47:48 -08:00
Jeffrey Pfau
ce0ad004e4 GBA Audio: Better audio resampling via FFmpeg 2014-12-21 02:13:27 -08:00
Jeffrey Pfau
660ac6a6be GBA Audio: Change internal audio sample buffer from 32-bit to 16-bit samples 2014-12-21 02:13:27 -08:00
Jeffrey Pfau
8fc3942891 All: Update CHANGES 2014-12-20 15:12:22 -08:00
Jeffrey Pfau
0a3cf87745 Debugger: Negative PC-relative loads now properly subtract the offset 2014-12-20 15:10:54 -08:00
Jeffrey Pfau
48c0dcf320 GBA BIOS: Fix BIOS prefetch after returning from a SWI 2014-12-20 06:08:55 -08:00
Jeffrey Pfau
28ac288d2c ARM7: Extend prefetch by one stage 2014-12-20 05:19:16 -08:00
Jeffrey Pfau
da612b51e8 Debugger: Add CLI "frame", frame advance command 2014-12-20 01:43:48 -08:00
Jeffrey Pfau
9aed9754d0 Qt: Handle a game crash without crashing 2014-12-19 20:36:38 -08:00
Jeffrey Pfau
802e4b8720 GBA: Exit cleanly on FATAL if the port supports it 2014-12-19 20:36:38 -08:00
Jeffrey Pfau
6bb61bc670 GBA Memory: Don't call into GPIO write calls if GPIO devices are absent 2014-12-19 20:36:38 -08:00
Jeffrey Pfau
3d21ce1fd0 ARM7: Fix LDM writeback to a register already written 2014-12-17 21:15:49 -08:00
Jeffrey Pfau
9eca161dc9 GBA BIOS: Fix HLE Lz77 and RL functions to properly account for width and invalid addresses 2014-12-17 02:36:22 -08:00
Jeffrey Pfau
9c1ec8c96d GBA Thread: Allow halted games to exit cleanly 2014-12-16 22:36:46 -08:00
Jeffrey Pfau
65a8a4e76b Qt: Add scale presets for up to 6x 2014-12-16 22:23:58 -08:00
Jeffrey Pfau
ab5d40e451 All: Update CHANGES for missing fix 2014-12-16 22:16:22 -08:00
Jeffrey Pfau
0351d2e0ec Qt: Fix emulator crashing when full screen if a game is not running 2014-12-16 22:13:42 -08:00
Jeffrey Pfau
1ee69deffb Qt: Fix issue with set frame sizes being the wrong height 2014-12-16 00:21:29 -08:00
Jeffrey Pfau
fa1b74a89b All: Update CHANGES 2014-12-14 21:16:17 -08:00
Jeffrey Pfau
361237d594 All: Add CHANGES file 2014-12-13 18:48:35 -08:00