Jeffrey Pfau
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2b92eab1b2
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GBA: Add GameShark reseeding
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2015-02-08 01:26:56 -08:00 |
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Jeffrey Pfau
|
d2a21c256b
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All: Update Debian package section to "games"
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2015-02-08 01:20:04 -08:00 |
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Jeffrey Pfau
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3c9cc0ad87
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GBA: GameShark v1/v2 codes mostly complete
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2015-02-07 18:46:26 -08:00 |
|
Jeffrey Pfau
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e30312f360
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GBA: Fix Windows build
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2015-02-06 03:31:51 -08:00 |
|
Jeffrey Pfau
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502fdfcfad
|
GBA RR: Fix fallthrough error when reading tags from a movie
|
2015-02-05 23:39:15 -08:00 |
|
Jeffrey Pfau
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ef65d185a3
|
GBA: Support for unencrypted CodeBreaker codes
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2015-02-05 03:20:02 -08:00 |
|
Jeffrey Pfau
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af6ead2c97
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Util: Fix VFile.readline
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2015-02-05 03:18:37 -08:00 |
|
Jeffrey Pfau
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8eeaa11256
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ARM7: Add ARMRunFake for rolling back the PC and running a fake opcode
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2015-02-04 23:30:04 -08:00 |
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Jeffrey Pfau
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f9110fc51e
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ARM7: Make component numbers be size_t instead of int
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2015-02-04 02:35:30 -08:00 |
|
Jeffrey Pfau
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f62c068a2c
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Util: Add Vector append
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2015-02-04 02:34:59 -08:00 |
|
Jeffrey Pfau
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09cd56820f
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Util: Add a simple Vector definition
|
2015-02-04 01:11:02 -08:00 |
|
Jeffrey Pfau
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15b3a3281f
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GBA Memory: Add GBAPatch functions for force-writing and patching memory addresses
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2015-02-03 23:49:34 -08:00 |
|
Jeffrey Pfau
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56291e63e5
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Debugger: Add support for soft breakpoints
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2015-02-03 03:12:04 -08:00 |
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Jeffrey Pfau
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8caf58ee42
|
ARM7: Add function for turning r15 into the address of the current instruction
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2015-02-03 03:12:04 -08:00 |
|
Jeffrey Pfau
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7149dd3102
|
GBA: Refactor gba directory, dropping gba- prefix and making supervisor directory
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2015-02-03 03:12:04 -08:00 |
|
Jeffrey Pfau
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e9a2b2a57c
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All: Update CHANGES
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2015-02-03 03:10:35 -08:00 |
|
Jeffrey Pfau
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9088faafc4
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All: Make libedit work by default on BSDs, which usually ship libedit
|
2015-01-30 00:18:41 -08:00 |
|
Jeffrey Pfau
|
5499ec8113
|
GBA: Refactor gba-sensors and gba-gpio into gba-hardware
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2015-01-29 23:50:02 -08:00 |
|
Jeffrey Pfau
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0de46a7867
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GBA: Add API for getting Configuration structs for overrides and input
|
2015-01-29 23:16:25 -08:00 |
|
Jeffrey Pfau
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370bbd83ba
|
Qt: Rename GamePakView to OverrideView
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2015-01-29 00:37:30 -08:00 |
|
Jeffrey Pfau
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b9c7016c30
|
Qt: Expand RTC to Realtime clock in strings
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2015-01-29 00:37:30 -08:00 |
|
Jeffrey Pfau
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d665105082
|
Qt: Support idle loop optimization
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2015-01-29 00:37:30 -08:00 |
|
Jeffrey Pfau
|
9992282b1c
|
GBA: Add constant for invalid idle loop address
|
2015-01-29 00:25:15 -08:00 |
|
Jeffrey Pfau
|
eb4f33e23a
|
Qt: Split out sensor editor from override view
|
2015-01-28 23:37:11 -08:00 |
|
Jeffrey Pfau
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41559813b7
|
Merge branch 'optimization/idle-loop-detection'
|
2015-01-28 22:34:06 -08:00 |
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Jeffrey Pfau
|
7e973c207a
|
GBA BIOS: Prevent CpuSet and CpuFastSet from using BIOS addresses as a source (fixes #184)
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2015-01-27 21:43:28 -08:00 |
|
Jeffrey Pfau
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e61acf6218
|
Merge branch 'master' into optimization/idle-loop-detection
|
2015-01-27 02:09:53 -08:00 |
|
Jeffrey Pfau
|
6d08ed3dd8
|
GBA Video: Fix DISPSTAT write after refactor
|
2015-01-27 02:09:41 -08:00 |
|
Jeffrey Pfau
|
2dc710feeb
|
Merge branch 'master' into optimization/idle-loop-detection
Conflicts:
src/gba/gba-overrides.c
src/gba/gba.c
|
2015-01-26 22:29:41 -08:00 |
|
Jeffrey Pfau
|
10ba7d16b3
|
GBA: Fix FFTA idle loop location
|
2015-01-26 01:56:44 -08:00 |
|
Jeffrey Pfau
|
d11428ad40
|
GBA: Bump idle loop detection threshold to 10000
|
2015-01-26 01:56:44 -08:00 |
|
Jeffrey Pfau
|
e1fc839ed8
|
GBA: Bump idle detection down to idle removal if a pre-vetted idle loop is known
|
2015-01-26 01:56:44 -08:00 |
|
Jeffrey Pfau
|
e85e8968f2
|
ARM7: Tidy up decoder MSR and MRS instructions
|
2015-01-26 01:42:21 -08:00 |
|
Jeffrey Pfau
|
96bc5b9bc7
|
Debugger: Disassembly now lists PSR bitmasks (fixes #191)
|
2015-01-26 01:41:06 -08:00 |
|
Jeffrey Pfau
|
96ac72fbf9
|
Debugger: Watchpoints now report address watched (fixes #68)
|
2015-01-26 01:16:24 -08:00 |
|
Jeffrey Pfau
|
6116f730e7
|
Qt: Saving of game overrides
|
2015-01-25 16:01:03 -08:00 |
|
Jeffrey Pfau
|
f33e9c060f
|
Qt: Configurable game overrides for Game Pak devices
|
2015-01-25 15:21:48 -08:00 |
|
Jeffrey Pfau
|
f4fcdf35d4
|
Debugger: Clean up debugger interface, removing obsolete state (fixes #67)
|
2015-01-25 13:28:14 -08:00 |
|
Jeffrey Pfau
|
eb4c41d6fc
|
Qt: Drag and drop game loading (fixes #146)
|
2015-01-25 04:54:18 -08:00 |
|
Jeffrey Pfau
|
0367a9db06
|
SDL: Properly clean up if a game doesn't launch
|
2015-01-25 03:37:15 -08:00 |
|
Jeffrey Pfau
|
19eaba3cdd
|
GBA: Fix unmapping values that are out of range
|
2015-01-25 03:34:14 -08:00 |
|
Jeffrey Pfau
|
09db378531
|
Perf: Fix crash when the GBA thread fails to start
|
2015-01-25 03:12:53 -08:00 |
|
Jeffrey Pfau
|
e70df7b6f7
|
All: Fix warnings
|
2015-01-25 00:24:18 -08:00 |
|
Jeffrey Pfau
|
e67bf2fd42
|
Third-Party: Fix warnings in LZMA SDK
|
2015-01-25 00:20:46 -08:00 |
|
Jeffrey Pfau
|
7d385aabaf
|
All: Update README
|
2015-01-25 00:15:58 -08:00 |
|
Jeffrey Pfau
|
0cf3006952
|
GBA Thread: Fix possible hang when loading an archive
|
2015-01-25 00:12:33 -08:00 |
|
Jeffrey Pfau
|
c50b228243
|
All: Support 7-Zip files (fixes #151)
|
2015-01-25 00:11:36 -08:00 |
|
Jeffrey Pfau
|
a30ca1ac2c
|
Util: Add UTF-16 and UTF-8 parsing functions
|
2015-01-25 00:02:55 -08:00 |
|
Jeffrey Pfau
|
075308e837
|
GBA Thread: Make sure idle loop setting is set at the right time
|
2015-01-24 21:08:17 -08:00 |
|
Jeffrey Pfau
|
dba275c570
|
GBA: Fix warning in config loader
|
2015-01-24 21:08:08 -08:00 |
|