scummvm/saga/input.cpp

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/* ScummVM - Scumm Interpreter
* Copyright (C) 2004-2005 The ScummVM project
*
* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#include "saga/saga.h"
#include "saga/gfx.h"
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#include "saga/actor.h"
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#include "saga/console.h"
#include "saga/interface.h"
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#include "saga/render.h"
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#include "saga/scene.h"
#include "saga/script.h"
#include "common/system.h"
namespace Saga {
int SagaEngine::processInput() {
OSystem::Event event;
Point imousePt;
while (g_system->pollEvent(event)) {
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switch (event.type) {
case OSystem::EVENT_KEYDOWN:
if (event.kbd.flags == OSystem::KBD_CTRL) {
if (event.kbd.keycode == 'd')
_console->attach();
}
switch (event.kbd.keycode) {
case '#':
case '`':
case '~':
_console->attach();
break;
case 'r':
_interface->draw();
break;
case 282: // F1
_render->toggleFlag(RF_SHOW_FPS);
break;
case 283: // F2
_render->toggleFlag(RF_PALETTE_TEST);
break;
case 284: // F3
_render->toggleFlag(RF_TEXT_TEST);
break;
case 285: // F4
_render->toggleFlag(RF_OBJECTMAP_TEST);
break;
case 9: // Tab
_script->SThreadDebugStep();
break;
// Actual game keys
case 32: // space
_actor->abortSpeech();
break;
case 19: // pause
case 'p':
_render->toggleFlag(RF_RENDERPAUSE);
break;
case 27: // Esc
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// Skip to next scene skip target
switch (_interface->getMode()) {
case kPanelNull:
if (_scene->isInDemo())
_scene->skipScene();
else
_actor->abortAllSpeeches();
break;
default:
break;
}
break;
default:
break;
}
break;
case OSystem::EVENT_LBUTTONDOWN:
_mousePos.x = event.mouse.x;
_mousePos.y = event.mouse.y;
imousePt = _mousePos;
_interface->update(imousePt, UPDATE_MOUSECLICK);
break;
case OSystem::EVENT_MOUSEMOVE:
_mousePos.x = event.mouse.x;
_mousePos.y = event.mouse.y;
imousePt = _mousePos;
break;
case OSystem::EVENT_QUIT:
g_system->quit();
break;
default:
break;
}
}
return SUCCESS;
}
Point SagaEngine::getMousePos() {
return _mousePos;
}
} // End of namespace Saga