2003-03-05 19:04:34 +00:00
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/* ScummVM - Scumm Interpreter
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* Copyright (C) 2003 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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2003-03-06 02:37:37 +00:00
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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2003-03-05 19:04:34 +00:00
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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2003-03-05 21:34:46 +00:00
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#include "stdafx.h"
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2003-03-05 19:04:34 +00:00
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#include "sky/sky.h"
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#include "sky/skydefs.h" //game specific defines
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2003-04-25 15:17:53 +00:00
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#include "sky/compact.h"
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#include "sky/logic.h"
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#include "sky/debug.h"
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2003-05-05 13:19:59 +00:00
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#include "sky/mouse.h"
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2003-03-05 19:04:34 +00:00
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#include "common/file.h"
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#include "common/gameDetector.h"
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#include <errno.h>
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#include <time.h>
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#ifdef _WIN32_WCE
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extern bool toolbar_drawn;
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extern bool draw_keyboard;
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#endif
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2003-07-04 15:03:54 +00:00
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/*
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2003-07-04 15:14:47 +00:00
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At the beginning the reverse engineers were happy, and did rejoice at
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their task, for the engine before them did shineth and was full of
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promise. But then they did look closer and see'th the aweful truth;
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it's code was assembly and messy (rareth was its comments). And so large
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were it's includes that did at first seem small; queereth also was its
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compact(s). Then they did findeth another version, and this was slightly
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different from the first. Then a third, and this was different again.
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All different, but not really better, for all were not really compatible.
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But, eventually, it did come to pass that Steel Sky was implemented on
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a modern platform. And the programmers looked and saw that it was indeed a
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miracle. But they were not joyous and instead did weep for nobody knew
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just what had been done. Except people who read the source. Hello.
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2003-07-04 15:03:54 +00:00
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With apologies to the CD32 SteelSky file.
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*/
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2003-07-10 08:24:16 +00:00
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#undef WITH_DEBUG_CHEATS
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2003-03-05 19:04:34 +00:00
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static const VersionSettings sky_settings[] = {
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/* Beneath a Steel Sky */
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2003-06-15 01:42:19 +00:00
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{"sky", "Beneath a Steel Sky", GID_SKY_FIRST, 99, VersionSettings::ADLIB_DONT_CARE, 0, "sky.dsk" },
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{NULL, NULL, 0, 0, VersionSettings::ADLIB_DONT_CARE, 0, NULL}
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2003-03-05 19:04:34 +00:00
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};
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2003-03-07 14:52:24 +00:00
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const VersionSettings *Engine_SKY_targetList() {
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2003-03-05 19:04:34 +00:00
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return sky_settings;
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}
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2003-03-07 14:52:24 +00:00
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Engine *Engine_SKY_create(GameDetector *detector, OSystem *syst) {
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2003-03-05 19:04:34 +00:00
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return new SkyState(detector, syst);
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}
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2003-04-25 15:17:53 +00:00
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void **SkyState::_itemList[300];
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2003-07-09 18:12:58 +00:00
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SystemVars SkyState::_systemVars = {0, 0, 0, 0, 4316, 0, 0, false, false };
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2003-06-01 21:21:10 +00:00
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2003-03-05 19:04:34 +00:00
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SkyState::SkyState(GameDetector *detector, OSystem *syst)
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2003-03-07 14:52:24 +00:00
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: Engine(detector, syst) {
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2003-06-06 22:51:33 +00:00
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_game = detector->_game.id;
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2003-03-05 19:04:34 +00:00
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2003-03-08 12:46:51 +00:00
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if (!_mixer->bindToSystem(syst))
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2003-03-12 16:54:30 +00:00
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warning("Sound initialisation failed.");
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2003-03-08 12:46:51 +00:00
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_mixer->setVolume(detector->_sfx_volume); //unnecessary?
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2003-03-05 19:04:34 +00:00
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_debugMode = detector->_debugMode;
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2003-06-06 18:08:16 +00:00
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_debugLevel = detector->_debugLevel;
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2003-05-03 02:59:45 +00:00
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_detector = detector;
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2003-05-21 21:01:12 +00:00
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2003-07-05 00:57:03 +00:00
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_floppyIntro = detector->_floppyIntro;
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2003-05-21 21:01:12 +00:00
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_introTextSpace = 0;
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_introTextSave = 0;
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2003-03-05 19:04:34 +00:00
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}
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2003-03-07 14:52:24 +00:00
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SkyState::~SkyState() {
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2003-05-27 16:42:20 +00:00
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delete _skyLogic;
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delete _skySound;
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delete _skyMusic;
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delete _skyText;
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delete _skyMouse;
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delete _skyScreen;
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2003-03-05 19:04:34 +00:00
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}
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2003-03-07 15:38:11 +00:00
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void SkyState::errorString(const char *buf1, char *buf2) {
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strcpy(buf2, buf1);
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}
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2003-07-12 03:40:44 +00:00
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uint8 SkyState::_languageTable[11] = {
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SKY_USA, // EN_USA
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SKY_GERMAN, // DE_DEU
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SKY_FRENCH, // FR_FRA
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SKY_ITALIAN, // IT_ITA
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SKY_PORTUGUESE, // PT_BRA
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SKY_SPANISH, // ES_ESP
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SKY_USA, // JA_JPN
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SKY_USA, // ZH_TWN
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SKY_USA, // KO_KOR
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SKY_SWEDISH, // SE_SWE
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SKY_ENGLISH // EN_GRB
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};
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2003-07-10 08:24:16 +00:00
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void SkyState::doCheat(uint8 num) {
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switch(num) {
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case 1: warning("executed cheat: get jammer");
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SkyLogic::_scriptVariables[258] = 42; // got_jammer
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SkyLogic::_scriptVariables[240] = 69; // got_sponsor
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break;
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case 2: warning("executed cheat: computer room");
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SkyLogic::_scriptVariables[479] = 2; // card_status
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SkyLogic::_scriptVariables[480] = 1; // card_fix
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break;
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case 3: warning("executed cheat: get to burke");
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SkyLogic::_scriptVariables[190] = 42; // knows_port
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break;
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case 4: warning("executed cheat: get to reactor section");
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SkyLogic::_scriptVariables[451] = 42; // foreman_friend
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_skyLogic->fnSendSync(8484, 1, 0); // send sync to RAD suit (put in locker)
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_skyLogic->fnKillId(ID_ANITA_SPY, 0, 0); // stop anita from getting to you
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break;
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default: warning("unknown cheat: %d", num);
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break;
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}
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}
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2003-07-12 02:07:37 +00:00
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void SkyState::handleKey(void) {
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if (_key_pressed == 63)
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_skyControl->doControlPanel();
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if ((_key_pressed == 27) && (!_systemVars.pastIntro))
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_skyControl->restartGame();
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#ifdef WITH_DEBUG_CHEATS
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if ((_key_pressed >= '0') && (_key_pressed <= '9'))
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doCheat(_key_pressed - '0');
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if (_key_pressed == 'r') {
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warning("loading grid");
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_skyLogic->_skyGrid->loadGrids();
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}
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#endif
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if (_key_pressed == '.')
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_skyMouse->logicClick();
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_key_pressed = 0;
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}
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2003-03-07 14:52:24 +00:00
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void SkyState::go() {
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2003-03-05 19:04:34 +00:00
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if (!_dump_file)
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_dump_file = stdout;
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initialise();
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2003-04-25 15:17:53 +00:00
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2003-07-12 05:26:23 +00:00
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bool introSkipped = false;
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if (!_quickLaunch) {
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if (_systemVars.gameVersion != 267) // don't do intro for floppydemo
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introSkipped = !intro();
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2003-04-25 15:17:53 +00:00
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2003-07-12 05:26:23 +00:00
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_skyDisk->flushPrefetched();
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2003-06-01 03:44:07 +00:00
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2003-07-12 05:26:23 +00:00
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loadBase0();
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}
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2003-05-27 16:42:20 +00:00
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2003-07-10 00:08:07 +00:00
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if (introSkipped)
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_skyControl->restartGame();
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2003-07-02 01:46:25 +00:00
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2003-07-11 22:19:16 +00:00
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_lastSaveTime = _system->get_msecs();
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2003-03-05 19:04:34 +00:00
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while (1) {
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2003-06-27 02:54:05 +00:00
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delay(_systemVars.gameSpeed);
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2003-07-11 22:19:16 +00:00
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if (_system->get_msecs() - _lastSaveTime > 5 * 60 * 1000) {
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_lastSaveTime = _system->get_msecs();
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_skyControl->doAutoSave();
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}
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2003-07-04 20:14:11 +00:00
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_skySound->checkFxQueue();
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2003-06-05 18:54:26 +00:00
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_skyMouse->mouseEngine((uint16)_sdl_mouse_x, (uint16)_sdl_mouse_y);
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2003-07-12 02:07:37 +00:00
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if (_key_pressed)
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handleKey();
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2003-04-25 15:17:53 +00:00
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_skyLogic->engine();
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2003-07-01 13:04:00 +00:00
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if (!_skyLogic->checkProtection()) { // don't let copy prot. screen flash up
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_skyScreen->recreate();
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_skyScreen->spriteEngine();
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_skyScreen->flip();
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}
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2003-03-05 19:04:34 +00:00
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}
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}
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2003-03-07 14:52:24 +00:00
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void SkyState::initialise(void) {
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2003-04-07 20:44:52 +00:00
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_skyDisk = new SkyDisk(_gameDataPath);
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2003-05-16 15:33:18 +00:00
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_skySound = new SkySound(_mixer, _skyDisk);
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2003-05-03 02:59:45 +00:00
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2003-06-01 21:21:10 +00:00
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_systemVars.gameVersion = _skyDisk->determineGameVersion();
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2003-05-28 23:31:43 +00:00
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2003-05-12 23:25:54 +00:00
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if (_detector->getMidiDriverType() == MD_ADLIB) {
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2003-06-01 21:21:10 +00:00
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_systemVars.systemFlags |= SF_SBLASTER;
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2003-07-01 01:29:29 +00:00
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_skyMusic = new SkyAdlibMusic(_mixer, _skyDisk, _system);
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2003-05-03 02:59:45 +00:00
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} else {
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2003-06-01 21:21:10 +00:00
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_systemVars.systemFlags |= SF_ROLAND;
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2003-06-22 21:42:59 +00:00
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if (_detector->_native_mt32)
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2003-07-01 01:29:29 +00:00
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_skyMusic = new SkyMT32Music(_detector->createMidi(), _skyDisk, _system);
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2003-06-22 21:42:59 +00:00
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else
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2003-07-01 01:29:29 +00:00
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_skyMusic = new SkyGmMusic(_detector->createMidi(), _skyDisk, _system);
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2003-05-03 02:59:45 +00:00
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}
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2003-07-05 09:08:53 +00:00
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2003-07-12 05:38:04 +00:00
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// Override global fullscreen setting with any game-specific define
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if (g_config->getBool("fullscreen", false)) {
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if (!_system->property(OSystem::PROP_GET_FULLSCREEN, 0))
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_system->property(OSystem::PROP_TOGGLE_FULLSCREEN, 0);
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}
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2003-07-05 09:08:53 +00:00
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2003-07-10 10:36:24 +00:00
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if (isCDVersion()) {
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if (_detector->_noSubtitles)
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_systemVars.systemFlags |= SF_ALLOW_SPEECH;
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else
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_systemVars.systemFlags |= SF_ALLOW_SPEECH | SF_ALLOW_TEXT;
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} else
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2003-06-27 02:54:05 +00:00
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_systemVars.systemFlags |= SF_ALLOW_TEXT;
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2003-06-02 03:30:41 +00:00
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_systemVars.systemFlags |= SF_PLAY_VOCS;
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2003-06-27 02:54:05 +00:00
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_systemVars.gameSpeed = 50;
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2003-05-03 02:59:45 +00:00
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2003-06-01 21:21:10 +00:00
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_skyText = new SkyText(_skyDisk);
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2003-06-05 18:54:26 +00:00
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_skyMouse = new SkyMouse(_system, _skyDisk);
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2003-05-14 22:33:39 +00:00
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_skyScreen = new SkyScreen(_system, _skyDisk);
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2003-05-27 16:42:20 +00:00
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2003-03-07 14:52:24 +00:00
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initVirgin();
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2003-04-05 18:01:29 +00:00
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initItemList();
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2003-05-01 14:10:42 +00:00
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loadFixedItems();
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2003-06-02 06:42:42 +00:00
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_skyLogic = new SkyLogic(_skyScreen, _skyDisk, _skyText, _skyMusic, _skyMouse, _skySound);
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2003-06-05 18:54:26 +00:00
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_skyMouse->useLogicInstance(_skyLogic);
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2003-05-14 22:33:39 +00:00
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_timer = Engine::_timer; // initialize timer *after* _skyScreen has been initialized.
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_timer->installProcedure(&timerHandler, 1000000 / 50); //call 50 times per second
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2003-06-22 21:42:59 +00:00
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2003-07-04 20:14:11 +00:00
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_skyControl = new SkyControl(_skyScreen, _skyDisk, _skyMouse, _skyText, _skyMusic, _skyLogic, _skySound, _system, getSavePath());
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2003-07-01 13:04:00 +00:00
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_skyLogic->useControlInstance(_skyControl);
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2003-07-03 17:17:32 +00:00
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if (_systemVars.gameVersion == 288)
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SkyCompact::patchFor288();
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2003-07-12 05:26:23 +00:00
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2003-07-12 05:38:04 +00:00
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if (_detector->_language > 10)
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_systemVars.language = SKY_USA;
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else
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_systemVars.language = _languageTable[_detector->_language];
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if (!_skyDisk->fileExists(60600 + SkyState::_systemVars.language * 8)) {
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warning("The language you selected does not exist in your BASS version.\nSwitching to english.");
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SkyState::_systemVars.language = SKY_ENGLISH;
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}
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2003-07-12 05:26:23 +00:00
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uint16 result = 0;
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if (_detector->_save_slot >= 0)
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result = _skyControl->quickXRestore(_detector->_save_slot);
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if (result == GAME_RESTORED)
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_quickLaunch = true;
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else
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_quickLaunch = false;
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2003-07-12 06:12:54 +00:00
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_skyMusic->setVolume(_detector->_music_volume >> 1);
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2003-04-05 18:01:29 +00:00
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}
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void SkyState::initItemList() {
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//See List.asm for (cryptic) item # descriptions
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for (int i = 0; i < 300; i++)
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2003-04-25 15:17:53 +00:00
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|
_itemList[i] = (void **)NULL;
|
2003-04-05 18:01:29 +00:00
|
|
|
|
|
|
|
//init the non-null items
|
2003-04-25 15:17:53 +00:00
|
|
|
_itemList[119] = (void **)SkyCompact::data_0; // Compacts - Section 0
|
|
|
|
_itemList[120] = (void **)SkyCompact::data_1; // Compacts - Section 1
|
2003-04-05 18:01:29 +00:00
|
|
|
|
2003-06-01 21:21:10 +00:00
|
|
|
if (isDemo()) {
|
2003-04-25 15:17:53 +00:00
|
|
|
_itemList[121] = _itemList[122] = _itemList[123] = _itemList[124] = _itemList[125] = (void **)SkyCompact::data_0;
|
2003-04-05 18:01:29 +00:00
|
|
|
} else {
|
2003-04-25 15:17:53 +00:00
|
|
|
_itemList[121] = (void **)SkyCompact::data_2; // Compacts - Section 2
|
|
|
|
_itemList[122] = (void **)SkyCompact::data_3; // Compacts - Section 3
|
|
|
|
_itemList[123] = (void **)SkyCompact::data_4; // Compacts - Section 4
|
|
|
|
_itemList[124] = (void **)SkyCompact::data_5; // Compacts - Section 5
|
|
|
|
_itemList[125] = (void **)SkyCompact::data_6; // Compacts - Section 6
|
2003-04-05 18:01:29 +00:00
|
|
|
}
|
2003-04-25 15:17:53 +00:00
|
|
|
}
|
|
|
|
|
2003-05-01 14:10:42 +00:00
|
|
|
void SkyState::loadBase0(void) {
|
|
|
|
|
2003-05-28 20:55:25 +00:00
|
|
|
_skyLogic->fnEnterSection(0, 0, 0);
|
2003-05-01 14:10:42 +00:00
|
|
|
_skyMusic->startMusic(2);
|
2003-07-09 18:12:58 +00:00
|
|
|
_systemVars.currentMusic = 2;
|
2003-05-01 14:10:42 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void SkyState::loadFixedItems(void) {
|
|
|
|
|
2003-06-01 21:21:10 +00:00
|
|
|
if (!isDemo())
|
2003-07-07 06:45:33 +00:00
|
|
|
_itemList[36] = (void **)_skyDisk->loadFile(36, NULL);
|
2003-05-01 14:10:42 +00:00
|
|
|
|
|
|
|
_itemList[49] = (void **)_skyDisk->loadFile(49, NULL);
|
|
|
|
_itemList[50] = (void **)_skyDisk->loadFile(50, NULL);
|
|
|
|
_itemList[73] = (void **)_skyDisk->loadFile(73, NULL);
|
|
|
|
_itemList[262] = (void **)_skyDisk->loadFile(262, NULL);
|
|
|
|
|
2003-06-01 21:21:10 +00:00
|
|
|
if (isDemo())
|
2003-05-01 14:10:42 +00:00
|
|
|
return;
|
|
|
|
|
|
|
|
_itemList[263] = (void **)_skyDisk->loadFile(263, NULL);
|
|
|
|
_itemList[264] = (void **)_skyDisk->loadFile(264, NULL);
|
|
|
|
_itemList[265] = (void **)_skyDisk->loadFile(265, NULL);
|
|
|
|
_itemList[266] = (void **)_skyDisk->loadFile(266, NULL);
|
|
|
|
_itemList[267] = (void **)_skyDisk->loadFile(267, NULL);
|
|
|
|
_itemList[269] = (void **)_skyDisk->loadFile(269, NULL);
|
|
|
|
_itemList[271] = (void **)_skyDisk->loadFile(271, NULL);
|
|
|
|
_itemList[272] = (void **)_skyDisk->loadFile(272, NULL);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
2003-05-27 16:42:20 +00:00
|
|
|
void **SkyState::fetchItem(uint32 num) {
|
|
|
|
|
|
|
|
return _itemList[num];
|
|
|
|
}
|
|
|
|
|
2003-05-14 22:33:39 +00:00
|
|
|
void SkyState::timerHandler(void *ptr) {
|
|
|
|
|
2003-07-07 00:14:16 +00:00
|
|
|
((SkyState *)ptr)->gotTimerTick();
|
2003-05-14 22:33:39 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void SkyState::gotTimerTick(void) {
|
|
|
|
|
|
|
|
_skyScreen->handleTimer();
|
|
|
|
}
|
|
|
|
|
2003-04-25 15:17:53 +00:00
|
|
|
Compact *SkyState::fetchCompact(uint32 a) {
|
|
|
|
SkyDebug::fetchCompact(a);
|
|
|
|
uint32 sectionNum = (a & 0xf000) >> 12;
|
|
|
|
uint32 compactNum = (a & 0x0fff);
|
|
|
|
|
|
|
|
return (Compact *)(_itemList[119 + sectionNum][compactNum]);
|
2003-03-05 19:04:34 +00:00
|
|
|
}
|
|
|
|
|
2003-03-07 14:52:24 +00:00
|
|
|
void SkyState::delay(uint amount) { //copied and mutilated from Simon.cpp
|
|
|
|
|
2003-03-05 19:04:34 +00:00
|
|
|
OSystem::Event event;
|
|
|
|
|
|
|
|
uint32 start = _system->get_msecs();
|
|
|
|
uint32 cur = start;
|
2003-04-29 20:42:47 +00:00
|
|
|
_key_pressed = 0; //reset
|
2003-03-05 19:04:34 +00:00
|
|
|
|
|
|
|
do {
|
|
|
|
while (_system->poll_event(&event)) {
|
|
|
|
switch (event.event_code) {
|
|
|
|
case OSystem::EVENT_KEYDOWN:
|
|
|
|
// Make sure backspace works right (this fixes a small issue on OS X)
|
|
|
|
if (event.kbd.keycode == 8)
|
|
|
|
_key_pressed = 8;
|
|
|
|
else
|
|
|
|
_key_pressed = (byte)event.kbd.ascii;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case OSystem::EVENT_MOUSEMOVE:
|
2003-07-12 01:12:00 +00:00
|
|
|
if (!(_systemVars.systemFlags & SF_MOUSE_LOCKED)) {
|
|
|
|
_sdl_mouse_x = event.mouse.x;
|
|
|
|
_sdl_mouse_y = event.mouse.y;
|
|
|
|
_system->set_mouse_pos(_sdl_mouse_x, _sdl_mouse_y);
|
|
|
|
}
|
2003-03-05 19:04:34 +00:00
|
|
|
break;
|
|
|
|
|
2003-06-05 18:54:26 +00:00
|
|
|
case OSystem::EVENT_LBUTTONDOWN:
|
2003-06-09 18:58:37 +00:00
|
|
|
_skyMouse->buttonPressed(2);
|
2003-03-05 19:04:34 +00:00
|
|
|
#ifdef _WIN32_WCE
|
|
|
|
_sdl_mouse_x = event.mouse.x;
|
|
|
|
_sdl_mouse_y = event.mouse.y;
|
|
|
|
#endif
|
|
|
|
break;
|
|
|
|
|
|
|
|
case OSystem::EVENT_RBUTTONDOWN:
|
2003-06-09 18:58:37 +00:00
|
|
|
_skyMouse->buttonPressed(1);
|
2003-03-05 19:04:34 +00:00
|
|
|
break;
|
2003-05-29 21:45:26 +00:00
|
|
|
|
2003-06-08 12:11:14 +00:00
|
|
|
case OSystem::EVENT_QUIT:
|
2003-07-06 21:33:22 +00:00
|
|
|
if (!SkyState::_systemVars.quitting)
|
|
|
|
_skyControl->showGameQuitMsg(); // will call _system->quit()
|
2003-06-08 12:11:14 +00:00
|
|
|
break;
|
|
|
|
|
2003-05-29 21:45:26 +00:00
|
|
|
default:
|
|
|
|
break;
|
2003-03-05 19:04:34 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (amount == 0)
|
|
|
|
break;
|
|
|
|
|
|
|
|
{
|
|
|
|
uint this_delay = 20; // 1?
|
|
|
|
if (this_delay > amount)
|
|
|
|
this_delay = amount;
|
|
|
|
_system->delay_msecs(this_delay);
|
|
|
|
}
|
|
|
|
cur = _system->get_msecs();
|
|
|
|
} while (cur < start + amount);
|
|
|
|
}
|
|
|
|
|
2003-06-01 21:21:10 +00:00
|
|
|
bool SkyState::isDemo(void) {
|
|
|
|
switch (_systemVars.gameVersion) {
|
2003-07-12 10:02:12 +00:00
|
|
|
case 109: // pc gamer demo
|
2003-07-04 23:26:46 +00:00
|
|
|
case 267: // floppy demo
|
|
|
|
case 365: // cd demo
|
2003-04-07 20:44:52 +00:00
|
|
|
return true;
|
|
|
|
case 288:
|
2003-04-21 14:12:19 +00:00
|
|
|
case 303:
|
2003-04-07 20:44:52 +00:00
|
|
|
case 331:
|
2003-07-04 23:26:46 +00:00
|
|
|
case 348:
|
2003-04-07 20:44:52 +00:00
|
|
|
case 368:
|
2003-04-08 12:19:15 +00:00
|
|
|
case 372:
|
|
|
|
return false;
|
2003-04-07 20:44:52 +00:00
|
|
|
default:
|
2003-07-12 10:02:12 +00:00
|
|
|
error("Unknown game version %d", _systemVars.gameVersion);
|
2003-04-07 20:44:52 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2003-06-01 21:21:10 +00:00
|
|
|
bool SkyState::isCDVersion(void) {
|
2003-05-29 03:26:28 +00:00
|
|
|
|
2003-06-01 21:21:10 +00:00
|
|
|
switch (_systemVars.gameVersion) {
|
2003-07-12 10:02:12 +00:00
|
|
|
case 109:
|
2003-04-07 20:44:52 +00:00
|
|
|
case 267:
|
|
|
|
case 288:
|
2003-04-21 14:12:19 +00:00
|
|
|
case 303:
|
2003-04-07 20:44:52 +00:00
|
|
|
case 331:
|
2003-07-04 23:26:46 +00:00
|
|
|
case 348:
|
2003-04-07 20:44:52 +00:00
|
|
|
return false;
|
|
|
|
case 365:
|
|
|
|
case 368:
|
2003-04-08 12:19:15 +00:00
|
|
|
case 372:
|
|
|
|
return true;
|
2003-04-07 20:44:52 +00:00
|
|
|
default:
|
2003-07-12 10:02:12 +00:00
|
|
|
error("Unknown game version %d", _systemVars.gameVersion);
|
2003-04-07 20:44:52 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|