2002-03-25 08:51:34 +00:00
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/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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* Copyright (C) 2001/2002 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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2002-03-23 20:34:47 +00:00
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#include "stdafx.h"
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#include "scumm.h"
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2002-04-19 11:12:27 +00:00
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#include "sound/mididrv.h"
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#include "sound/imuse.h"
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2002-03-25 08:46:24 +00:00
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#include "gameDetector.h"
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2002-04-19 11:12:27 +00:00
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2002-03-23 20:34:47 +00:00
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2002-04-12 10:34:46 +00:00
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static const char USAGE_STRING[] =
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"ScummVM - Scumm Interpreter\n"
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"Syntax:\n"
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"\tscummvm [-v] [-d] [-n] [-b<num>] [-t<num>] [-s<num>] [-p<path>] [-m<num>] [-f] game\n"
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"Flags:\n"
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"\tv - show version info and exit\n"
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"\tc<num> - use cdrom <num> for cd audio\n"
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"\td - enable debug output\n"
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"\tn - no subtitles for speech\n"
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"\tb<num> - start in room <num>\n"
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"\tt<num> - set music tempo. Suggested: 1F0000\n"
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"\tp<path> - look for game in <path>\n"
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"\tm<num> - set music volume to <num> (0-100)\n"
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2002-04-15 18:07:56 +00:00
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"\ts<num> - set sfx volume to <num> (0-255)\n"
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2002-04-13 18:34:11 +00:00
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"\te<mode> - set music engine. see readme.txt for details\n"
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2002-04-12 10:34:46 +00:00
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"\tr - emulate roland mt32 instruments\n"
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"\tf - fullscreen mode\n"
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2002-04-24 07:42:29 +00:00
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"\tg<mode> - graphics mode. normal,2x,3x,2xsai,super2xsai,supereagle.advmame2x\n"
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2002-04-17 03:11:37 +00:00
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"\ta - specify game is amiga version\n"
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2002-04-12 10:34:46 +00:00
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;
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2002-03-23 20:34:47 +00:00
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2002-04-11 17:19:16 +00:00
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void GameDetector::parseCommandLine(int argc, char **argv)
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{
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#if !defined(__APPLE__CW)
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int i;
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char *s;
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// check for arguments
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if (argc < 2) {
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printf(USAGE_STRING);
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//exit(1);
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}
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/* Parse the arguments */
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for (i = 1; i < argc; i++) {
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s = argv[i];
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if (s && s[0] == '-') {
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s++;
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while (*s) {
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switch (tolower(*s)) {
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case 'a':
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2002-04-17 03:11:37 +00:00
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_amiga = true;
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2002-04-11 17:19:16 +00:00
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break;
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case 'b':
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if (*(s + 1) == '\0')
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goto ShowHelpAndExit;
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_bootParam = atoi(s + 1);
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goto NextArg;
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case 'f':
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_fullScreen = true;
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break;
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case 'd':
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_debugMode = true;
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break;
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case 'n':
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_noSubtitles = true;
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break;
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case 'v':
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printf("ScummVM " SCUMMVM_VERSION "\nBuilt on " __DATE__ " "
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__TIME__ "\n");
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#ifdef SCUMMVM_PLATFORM_VERSION
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printf(" " SCUMMVM_PLATFORM_VERSION "\n");
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#endif
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exit(1);
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case 'p':
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2002-04-23 18:11:36 +00:00
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if (*(s + 1) == '\0') {
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if (i+1 < argc && argv[i+1] && argv[i+1][0] != '-' && argv[i+1][0] != '\0') {
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i++;
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_gameDataPath = argv[i];
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} else
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goto ShowHelpAndExit;
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} else
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_gameDataPath = s + 1;
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goto NextArg;
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2002-04-11 17:19:16 +00:00
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case 't':
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if (*(s + 1) == '\0')
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goto ShowHelpAndExit;
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_gameTempo = atoi(s + 1);
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goto NextArg;
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case 'm':{
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if (*(s + 1) == '\0')
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goto ShowHelpAndExit;
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2002-04-14 18:13:08 +00:00
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_music_volume = atoi(s + 1);
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2002-04-11 17:19:16 +00:00
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goto NextArg;
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}
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2002-04-15 18:07:56 +00:00
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case 's':{
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if (*(s + 1) == '\0')
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goto ShowHelpAndExit;
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_sfx_volume = atoi(s + 1);
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goto NextArg;
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}
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2002-04-11 17:19:16 +00:00
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case 'r':{
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2002-04-14 18:13:08 +00:00
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_mt32emulate = true;
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2002-04-11 17:19:16 +00:00
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break;
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}
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case 'e':
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2002-04-13 18:34:11 +00:00
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if (!parseMusicDriver(s+1))
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2002-04-11 17:19:16 +00:00
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goto ShowHelpAndExit;
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goto NextArg;
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2002-04-12 21:26:59 +00:00
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case 'g': {
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int gfx_mode = parseGraphicsMode(s+1);
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if (gfx_mode == -1)
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goto ShowHelpAndExit;
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_gfx_mode = gfx_mode;
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}
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2002-04-11 17:19:16 +00:00
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goto NextArg;
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case 'c':
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if (*(s + 1) == '\0')
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goto ShowHelpAndExit;
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_cdrom = atoi(s + 1);
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goto NextArg;
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default:
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ShowHelpAndExit:;
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printf(USAGE_STRING);
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exit(1);
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}
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s++;
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}
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NextArg:;
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} else {
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if (_exe_name)
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goto ShowHelpAndExit;
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_exe_name = s;
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}
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}
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#else
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2002-04-13 18:34:11 +00:00
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_midi_driver = 4; /* FIXME: don't use numerics */
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2002-04-11 17:19:16 +00:00
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_exe_name = *argv;
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_gameDataPath = (char *)malloc(strlen(_exe_name) + 3);
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sprintf(_gameDataPath, ":%s:", _exe_name);
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#endif
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2002-03-23 20:34:47 +00:00
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}
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2002-04-12 21:26:59 +00:00
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int GameDetector::parseGraphicsMode(const char *s) {
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struct GraphicsModes {
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const char *name;
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int id;
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};
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const struct GraphicsModes gfx_modes[] = {
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{"normal",GFX_NORMAL},
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{"2x",GFX_DOUBLESIZE},
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{"3x",GFX_TRIPLESIZE},
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{"2xsai",GFX_2XSAI},
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{"super2xsai",GFX_SUPER2XSAI},
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{"supereagle",GFX_SUPEREAGLE},
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2002-04-24 07:42:29 +00:00
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{"advmame2x",GFX_ADVMAME2X}
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2002-04-12 21:26:59 +00:00
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};
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const GraphicsModes *gm = gfx_modes;
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int i;
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for(i=0; i!=ARRAYSIZE(gfx_modes); i++,gm++) {
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if (!scumm_stricmp(gm->name, s))
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return gm->id;
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}
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return -1;
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}
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2002-04-13 18:34:11 +00:00
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bool GameDetector::parseMusicDriver(const char *s) {
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struct MusicDrivers {
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const char *name;
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int id;
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};
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const struct MusicDrivers music_drivers[] = {
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{"auto",MD_AUTO},
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{"null",MD_NULL},
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{"windows",MD_WINDOWS},
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{"timidity",MD_TIMIDITY},
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{"seq",MD_SEQ},
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{"qt",MD_QTMUSIC},
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2002-04-26 13:18:49 +00:00
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{"core",MD_COREAUDIO},
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2002-04-13 18:34:11 +00:00
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{"amidi",MD_AMIDI},
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{"adlib",-1},
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};
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const MusicDrivers *md = music_drivers;
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int i;
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_use_adlib = false;
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for(i=0; i!=ARRAYSIZE(music_drivers); i++,md++) {
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if (!scumm_stricmp(md->name, s)) {
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if (md->id == -1) {
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_use_adlib = true;
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}
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_midi_driver = md->id;
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return true;
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}
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}
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return false;
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}
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2002-03-23 20:34:47 +00:00
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struct VersionSettings {
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2002-04-11 17:19:16 +00:00
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const char *filename;
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const char *gamename;
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byte id, major, middle, minor;
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uint32 features;
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2002-03-23 20:34:47 +00:00
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};
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/*
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This is a list of all known SCUMM games. Commented games are not
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supported at this time */
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static const VersionSettings version_settings[] = {
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2002-04-11 17:19:16 +00:00
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/* Scumm Version 1 */
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2002-03-23 20:34:47 +00:00
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// {"maniac", "Maniac Mansion (C64)", GID_MANIAC64, 1, 0, 0,},
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// {"zak", "Zak McKracken and the Alien Mindbenders (C64)", GID_ZAK64, 1, 0, 0,},
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2002-04-11 17:19:16 +00:00
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/* Scumm Version 2 */
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2002-03-23 20:34:47 +00:00
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// {"maniac", "Maniac Mansion", GID_MANIAC, 2, 0, 0,},
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// {"zak", "Zak McKracken and the Alien Mindbenders", GID_ZAK, 2, 0, 0,},
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// {"indy3", "Indiana Jones and the Last Crusade", GID_INDY3, 2, 0, 0,},
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2002-04-11 17:19:16 +00:00
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/* Scumm Version 3 */
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{"indy3", "Indiana Jones and the Last Crusade (256)", GID_INDY3_256, 3, 0,
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22,
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GF_SMALL_HEADER | GF_USE_KEY | GF_SMALL_NAMES | GF_OLD256 |
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GF_NO_SCALLING},
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{"zak256", "Zak McKracken and the Alien Mindbenders (256)", GID_ZAK256, 3,
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0, 0,
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GF_SMALL_HEADER | GF_USE_KEY | GF_SMALL_NAMES | GF_OLD256 | GF_AUDIOTRACKS
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| GF_NO_SCALLING},
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{"loom", "Loom", GID_LOOM, 3, 5, 40,
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GF_SMALL_HEADER | GF_USE_KEY | GF_SMALL_NAMES | GF_OLD_BUNDLE | GF_16COLOR
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| GF_NO_SCALLING},
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/* Scumm Version 4 */
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{"monkeyEGA", "Monkey Island 1 (EGA)", GID_MONKEY_EGA, 4, 0, 67, GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR}, // EGA version
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/* Scumm version 5 */
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2002-04-25 03:37:56 +00:00
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{"monkeyVGA", "Monkey Island 1 (256 color Floppy version)", GID_MONKEY_VGA, 5, 0, 16,
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2002-04-26 02:53:40 +00:00
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GF_SMALL_HEADER | GF_USE_KEY | GF_AUDIOTRACKS | GF_ADLIB_DEFAULT},
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2002-04-11 17:19:16 +00:00
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{"loomcd", "Loom (256 color CD version)", GID_LOOM256, 5, 1, 42,
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2002-04-13 18:34:11 +00:00
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GF_SMALL_HEADER | GF_USE_KEY | GF_AUDIOTRACKS | GF_ADLIB_DEFAULT},
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2002-04-11 17:19:16 +00:00
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{"monkey", "Monkey Island 1", GID_MONKEY, 5, 2, 2,
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2002-04-26 13:41:39 +00:00
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GF_USE_KEY | GF_AUDIOTRACKS | GF_ADLIB_DEFAULT},
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2002-04-11 17:19:16 +00:00
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{"monkey1", "Monkey Island 1 (alt)", GID_MONKEY, 5, 2, 2,
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2002-04-13 18:34:11 +00:00
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GF_USE_KEY | GF_AUDIOTRACKS | GF_ADLIB_DEFAULT},
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2002-04-11 17:19:16 +00:00
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{"monkey2", "Monkey Island 2: LeChuck's revenge", GID_MONKEY2, 5, 2, 2,
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2002-04-13 18:34:11 +00:00
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GF_USE_KEY | GF_ADLIB_DEFAULT},
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2002-04-11 17:19:16 +00:00
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{"atlantis", "Indiana Jones 4 and the Fate of Atlantis", GID_INDY4, 5, 5, 0,
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2002-04-13 18:34:11 +00:00
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GF_USE_KEY | GF_ADLIB_DEFAULT},
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2002-04-11 17:19:16 +00:00
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{"playfate", "Indiana Jones 4 and the Fate of Atlantis (Demo)", GID_INDY4,
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2002-04-13 18:34:11 +00:00
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5, 5, 0, GF_USE_KEY | GF_ADLIB_DEFAULT},
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2002-04-11 17:19:16 +00:00
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/* Scumm Version 6 */
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{"tentacle", "Day Of The Tentacle", GID_TENTACLE, 6, 4, 2,
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2002-04-13 18:34:11 +00:00
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GF_NEW_OPCODES | GF_AFTER_V6 | GF_USE_KEY | GF_ADLIB_DEFAULT},
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2002-04-11 17:19:16 +00:00
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{"dottdemo", "Day Of The Tentacle (Demo)", GID_TENTACLE, 6, 3, 2,
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2002-04-13 18:34:11 +00:00
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GF_NEW_OPCODES | GF_AFTER_V6 | GF_USE_KEY | GF_ADLIB_DEFAULT},
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2002-04-11 17:19:16 +00:00
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{"samnmax", "Sam & Max", GID_SAMNMAX, 6, 4, 2,
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2002-04-26 02:53:40 +00:00
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GF_NEW_OPCODES | GF_AFTER_V6 | GF_USE_KEY | GF_DRAWOBJ_OTHER_ORDER | GF_ADLIB_DEFAULT},
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2002-04-11 17:19:16 +00:00
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{"snmdemo", "Sam & Max (Demo)", GID_SAMNMAX, 6, 3, 0,
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2002-04-17 14:50:47 +00:00
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GF_NEW_OPCODES | GF_AFTER_V6 | GF_USE_KEY},
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2002-04-11 17:19:16 +00:00
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/* Scumm Version 7 */
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{"ft", "Full Throttle", GID_FT, 7, 3, 0,
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GF_NEW_OPCODES | GF_AFTER_V6 | GF_AFTER_V7},
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{"dig", "The Dig", GID_DIG, 7, 5, 0,
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GF_NEW_OPCODES | GF_AFTER_V6 | GF_AFTER_V7},
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2002-04-12 10:34:46 +00:00
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/* Simon the Sorcerer 1 & 2 (not SCUMM games) */
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2002-04-12 21:26:59 +00:00
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{"simon1dos", "Simon the Sorcerer 1 for DOS", GID_SIMON_FIRST+0, 99, 99, 99, 0},
|
2002-04-12 10:34:46 +00:00
|
|
|
{"simon1win", "Simon the Sorcerer 1 for Windows", GID_SIMON_FIRST+2, 99, 99, 99, 0},
|
|
|
|
{"simon2win", "Simon the Sorcerer 2 for Windows", GID_SIMON_FIRST+3, 99, 99, 99, 0},
|
|
|
|
|
2002-04-11 17:19:16 +00:00
|
|
|
/* Scumm Version 8 */
|
|
|
|
// {"curse", "The Curse of Monkey Island", GID_CMI, 8, 1, 0,},
|
|
|
|
{NULL, NULL}
|
2002-03-23 20:34:47 +00:00
|
|
|
};
|
|
|
|
|
2002-04-11 17:19:16 +00:00
|
|
|
bool GameDetector::detectGame()
|
|
|
|
{
|
|
|
|
const VersionSettings *gnl = version_settings;
|
|
|
|
|
|
|
|
_gameId = 0;
|
|
|
|
_gameText = NULL;
|
|
|
|
do {
|
|
|
|
if (!scumm_stricmp(_exe_name, gnl->filename)) {
|
|
|
|
_gameId = gnl->id;
|
|
|
|
_scummVersion = gnl->major;
|
|
|
|
|
|
|
|
_features = gnl->features;
|
|
|
|
_gameText = gnl->gamename;
|
|
|
|
debug(1, "Detected game '%s', version %d.%d.%d",
|
|
|
|
gnl->gamename, gnl->major, gnl->middle, gnl->minor);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
} while ((++gnl)->filename);
|
|
|
|
|
|
|
|
debug(1, "Failed game detection");
|
|
|
|
|
|
|
|
return true;
|
2002-03-23 20:34:47 +00:00
|
|
|
}
|
|
|
|
|
2002-04-11 17:19:16 +00:00
|
|
|
char *GameDetector::getGameName()
|
|
|
|
{
|
|
|
|
if (_gameText == NULL) {
|
|
|
|
char buf[256];
|
|
|
|
sprintf(buf, "Unknown game: \"%s\"", _exe_name);
|
|
|
|
return strdup(buf);
|
|
|
|
}
|
|
|
|
return strdup(_gameText);
|
2002-03-23 20:34:47 +00:00
|
|
|
}
|
|
|
|
|
2002-03-25 08:51:34 +00:00
|
|
|
int GameDetector::detectMain(int argc, char **argv)
|
2002-03-23 20:34:47 +00:00
|
|
|
{
|
2002-04-11 17:19:16 +00:00
|
|
|
_debugMode = 0; // off by default...
|
|
|
|
|
|
|
|
_noSubtitles = 0; // use by default - should this depend on soundtrack?
|
2002-04-12 21:26:59 +00:00
|
|
|
|
|
|
|
_gfx_mode = GFX_DOUBLESIZE;
|
2002-04-15 18:07:56 +00:00
|
|
|
_sfx_volume = 100;
|
|
|
|
|
2002-04-20 17:41:42 +00:00
|
|
|
#if defined(USE_NULL_DRIVER)
|
2002-04-13 21:06:48 +00:00
|
|
|
_gfx_driver = GD_NULL;
|
2002-04-20 17:41:42 +00:00
|
|
|
#elif defined(__DC__)
|
|
|
|
_gfx_driver = GD_DC;
|
|
|
|
#elif defined(UNIX_X11)
|
|
|
|
_gfx_driver = GD_X;
|
|
|
|
#elif defined(__MORPHOS__)
|
|
|
|
_gfx_driver = GD_MORPHOS;
|
2002-04-21 21:52:17 +00:00
|
|
|
#elif defined(_WIN32_WCE)
|
2002-04-20 17:41:42 +00:00
|
|
|
_gfx_driver = GD_WINCE;
|
|
|
|
#else
|
|
|
|
/* SDL is the default driver for now */
|
|
|
|
_gfx_driver = GD_SDL;
|
2002-04-13 21:06:48 +00:00
|
|
|
#endif
|
|
|
|
|
2002-04-11 17:19:16 +00:00
|
|
|
_gameDataPath = NULL;
|
|
|
|
_gameTempo = 0;
|
|
|
|
_soundCardType = 3;
|
|
|
|
|
2002-04-15 18:07:56 +00:00
|
|
|
|
|
|
|
|
2002-04-13 18:34:11 +00:00
|
|
|
_midi_driver = MD_AUTO;
|
2002-04-11 17:19:16 +00:00
|
|
|
|
2002-04-16 23:24:59 +00:00
|
|
|
#ifdef __DC__
|
|
|
|
extern int dc_setup(GameDetector &detector);
|
|
|
|
dc_setup(*this);
|
|
|
|
#else
|
2002-03-23 20:34:47 +00:00
|
|
|
parseCommandLine(argc, argv);
|
2002-04-16 23:24:59 +00:00
|
|
|
#endif
|
2002-03-23 20:34:47 +00:00
|
|
|
|
2002-04-11 17:19:16 +00:00
|
|
|
if (_exe_name == NULL) {
|
2002-03-25 00:45:09 +00:00
|
|
|
//launcherLoop();
|
|
|
|
//setWindowName(this);
|
|
|
|
warning("No game was specified...");
|
2002-04-11 17:19:16 +00:00
|
|
|
return (-1);
|
2002-03-25 00:45:09 +00:00
|
|
|
}
|
|
|
|
|
2002-03-23 20:34:47 +00:00
|
|
|
|
2002-04-11 17:19:16 +00:00
|
|
|
if (!detectGame()) {
|
|
|
|
warning("Game detection failed. Using default settings");
|
|
|
|
_features = GF_DEFAULT;
|
|
|
|
_gameText = "Please choose a game";
|
|
|
|
}
|
2002-03-25 00:45:09 +00:00
|
|
|
|
2002-04-13 18:34:11 +00:00
|
|
|
/* Use the adlib sound driver if auto mode is selected,
|
|
|
|
* and the game is one of those that want adlib as
|
|
|
|
* default */
|
|
|
|
if (_midi_driver == MD_AUTO && _features&GF_ADLIB_DEFAULT) {
|
|
|
|
_use_adlib = true;
|
|
|
|
}
|
|
|
|
|
2002-04-11 17:19:16 +00:00
|
|
|
if (!_gameDataPath) {
|
2002-04-16 15:49:21 +00:00
|
|
|
warning("No path was provided. Assuming the data files are in the current directory");
|
2002-04-16 12:07:19 +00:00
|
|
|
_gameDataPath = strdup("");
|
2002-04-11 17:19:16 +00:00
|
|
|
}
|
2002-03-23 20:34:47 +00:00
|
|
|
|
2002-04-17 03:11:37 +00:00
|
|
|
if (_amiga)
|
|
|
|
_features = _features | GF_AMIGA;
|
|
|
|
|
2002-04-11 17:19:16 +00:00
|
|
|
return (0);
|
|
|
|
}
|
2002-04-13 18:34:11 +00:00
|
|
|
|
|
|
|
OSystem *GameDetector::createSystem() {
|
|
|
|
/* auto is to use SDL */
|
|
|
|
switch(_gfx_driver) {
|
2002-04-20 17:41:42 +00:00
|
|
|
#if defined(UNIX_X11)
|
|
|
|
case GD_X:
|
|
|
|
return OSystem_X11_create();
|
|
|
|
#elif defined(__DC__)
|
|
|
|
case GD_DC:
|
2002-04-16 23:24:59 +00:00
|
|
|
return OSystem_Dreamcast_create();
|
2002-04-21 21:52:17 +00:00
|
|
|
#elif defined(_WIN32_WCE)
|
2002-04-20 17:41:42 +00:00
|
|
|
case GD_WINCE:
|
2002-04-19 06:23:49 +00:00
|
|
|
return OSystem_WINCE3_create();
|
2002-04-20 17:41:42 +00:00
|
|
|
#elif defined(__MORPHOS__)
|
2002-04-16 20:28:56 +00:00
|
|
|
case GD_MORPHOS:
|
|
|
|
return OSystem_MorphOS_create(_gameId, _gfx_mode, _fullScreen);
|
2002-04-20 17:41:42 +00:00
|
|
|
#elif defined(USE_NULL_DRIVER)
|
2002-04-13 21:06:48 +00:00
|
|
|
case GD_NULL:
|
|
|
|
return OSystem_NULL_create();
|
2002-04-20 17:41:42 +00:00
|
|
|
#else
|
|
|
|
case GD_SDL:
|
|
|
|
return OSystem_SDL_create(_gfx_mode, _fullScreen);
|
2002-04-16 23:24:59 +00:00
|
|
|
#endif
|
2002-04-13 18:34:11 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
error("Invalid graphics driver");
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
MidiDriver *GameDetector::createMidi() {
|
|
|
|
int drv = _midi_driver;
|
|
|
|
|
2002-04-19 06:23:49 +00:00
|
|
|
#if defined (WIN32) && !defined(_WIN32_WCE)
|
2002-04-13 18:34:11 +00:00
|
|
|
/* MD_WINDOWS is default MidiDriver on windows targets */
|
2002-04-17 14:50:47 +00:00
|
|
|
if (drv == MD_AUTO) drv = MD_WINDOWS;
|
2002-04-26 13:18:49 +00:00
|
|
|
#elif defined(__APPLE__)
|
|
|
|
/* MD_QTMUSIC is default MidiDriver on MacOS targets */
|
|
|
|
if (drv == MD_AUTO) drv = MD_QTMUSIC;
|
2002-04-13 18:34:11 +00:00
|
|
|
#endif
|
|
|
|
|
|
|
|
switch(drv) {
|
|
|
|
case MD_AUTO:
|
2002-04-21 04:14:42 +00:00
|
|
|
case MD_NULL: return MidiDriver_NULL_create();
|
2002-04-19 06:23:49 +00:00
|
|
|
#if defined(WIN32) && !defined(_WIN32_WCE)
|
2002-04-13 18:34:11 +00:00
|
|
|
case MD_WINDOWS: return MidiDriver_WIN_create();
|
2002-04-18 21:40:24 +00:00
|
|
|
#endif
|
2002-04-21 04:14:42 +00:00
|
|
|
#if defined(__MORPHOS__)
|
2002-04-18 21:40:24 +00:00
|
|
|
case MD_AMIDI: return MidiDriver_AMIDI_create();
|
2002-04-13 19:06:10 +00:00
|
|
|
#endif
|
2002-04-22 03:04:58 +00:00
|
|
|
#if defined(UNIX) && !defined(__BEOS__)
|
2002-04-21 04:14:42 +00:00
|
|
|
case MD_SEQ: return MidiDriver_SEQ_create();
|
2002-04-26 13:18:49 +00:00
|
|
|
#endif
|
|
|
|
#if defined(__APPLE__)
|
|
|
|
case MD_QTMUSIC: return MidiDriver_QT_create();
|
|
|
|
case MD_COREAUDIO: return MidiDriver_CORE_create();
|
2002-04-21 04:14:42 +00:00
|
|
|
#endif
|
2002-04-13 18:34:11 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
error("Invalid midi driver selected");
|
|
|
|
return NULL;
|
2002-04-16 20:28:56 +00:00
|
|
|
}
|