2012-01-06 22:29:45 +00:00
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/* ResidualVM - A 3D game interpreter
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2008-06-13 14:57:47 +00:00
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*
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2012-01-06 22:29:45 +00:00
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* ResidualVM is the legal property of its developers, whose names
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2011-04-16 12:12:44 +00:00
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* are too numerous to list here. Please refer to the COPYRIGHT
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2008-06-13 14:57:47 +00:00
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* file distributed with this source distribution.
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2006-04-02 14:20:45 +00:00
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*
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*/
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2004-03-28 11:00:16 +00:00
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2009-05-26 09:39:42 +00:00
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#ifndef GRIM_FONT_H
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#define GRIM_FONT_H
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2004-03-28 11:00:16 +00:00
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2011-09-07 21:08:59 +00:00
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#include "engines/grim/pool.h"
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2005-03-18 19:54:40 +00:00
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2011-12-19 18:02:55 +00:00
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namespace Common {
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class SeekableReadStream;
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}
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2009-05-25 06:49:57 +00:00
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namespace Grim {
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2011-03-20 21:16:27 +00:00
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class SaveGame;
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2012-04-05 22:20:30 +00:00
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class Font : public PoolObject<Font> {
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2005-03-18 19:54:40 +00:00
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public:
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2011-12-19 18:02:55 +00:00
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Font(const Common::String &filename, Common::SeekableReadStream *data);
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2011-03-20 22:58:36 +00:00
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Font();
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2005-03-18 19:54:40 +00:00
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~Font();
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2012-04-05 22:20:30 +00:00
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static int32 getStaticTag() { return MKTAG('F', 'O', 'N', 'T'); }
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2011-12-19 18:02:55 +00:00
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void load(const Common::String &filename, Common::SeekableReadStream *data);
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2005-03-18 19:54:40 +00:00
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2011-05-22 04:02:20 +00:00
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const Common::String &getFilename() const { return _filename; }
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2011-05-24 00:05:07 +00:00
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int32 getHeight() const { return _height; }
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2011-05-23 23:19:47 +00:00
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int32 getBaseOffsetY() const { return _baseOffsetY; }
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int32 getCharDataWidth(unsigned char c) const { return _charHeaders[getCharIndex(c)].dataWidth; }
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int32 getCharDataHeight(unsigned char c) const { return _charHeaders[getCharIndex(c)].dataHeight; }
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int32 getCharWidth(unsigned char c) const { return _charHeaders[getCharIndex(c)].width; }
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int32 getCharStartingCol(unsigned char c) const { return _charHeaders[getCharIndex(c)].startingCol; }
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int32 getCharStartingLine(unsigned char c) const { return _charHeaders[getCharIndex(c)].startingLine; }
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2011-05-26 17:37:30 +00:00
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int32 getCharOffset(unsigned char c) const { return _charHeaders[getCharIndex(c)].offset; }
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2011-05-23 23:19:47 +00:00
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const byte *getCharData(unsigned char c) const { return _fontData + (_charHeaders[getCharIndex(c)].offset); }
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2005-03-18 19:54:40 +00:00
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2011-05-24 02:06:08 +00:00
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const byte *getFontData() const { return _fontData; }
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uint32 getDataSize() const { return _dataSize; }
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2011-05-24 00:05:07 +00:00
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int getStringLength(const Common::String &text) const;
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2011-05-23 03:43:28 +00:00
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2011-05-24 02:06:08 +00:00
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void *getUserData() { return _userData; }
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void setUserData(void *data) { _userData = data; }
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2011-09-07 21:08:59 +00:00
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void saveState(SaveGame *state) const;
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void restoreState(SaveGame *state);
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2005-12-24 18:19:53 +00:00
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static const uint8 emerFont[][13];
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2011-05-24 02:06:08 +00:00
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private:
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2005-03-18 19:54:40 +00:00
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2011-05-23 23:19:47 +00:00
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uint16 getCharIndex(unsigned char c) const;
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2005-03-18 19:54:40 +00:00
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struct CharHeader {
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2005-05-05 21:23:17 +00:00
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int32 offset;
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2007-01-29 18:42:58 +00:00
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int8 width;
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2005-05-05 21:23:17 +00:00
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int8 startingCol;
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int8 startingLine;
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2007-01-29 18:42:58 +00:00
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int32 dataWidth;
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int32 dataHeight;
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2005-03-18 19:54:40 +00:00
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};
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uint32 _numChars;
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uint32 _dataSize;
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2007-01-29 18:42:58 +00:00
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uint32 _height, _baseOffsetY;
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2005-03-18 19:54:40 +00:00
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uint32 _firstChar, _lastChar;
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uint16 *_charIndex;
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CharHeader *_charHeaders;
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byte *_fontData;
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2009-06-22 17:34:26 +00:00
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Common::String _filename;
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2011-05-24 02:06:08 +00:00
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void *_userData;
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2004-03-28 11:00:16 +00:00
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};
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2009-05-25 06:49:57 +00:00
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} // end of namespace Grim
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2004-03-28 11:00:16 +00:00
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#endif
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