2007-05-30 21:56:52 +00:00
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/* ScummVM - Graphic Adventure Engine
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2006-02-22 22:40:53 +00:00
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*
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2007-05-30 21:56:52 +00:00
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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2006-02-22 22:40:53 +00:00
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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2007-09-19 13:55:05 +00:00
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#include "common/events.h"
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2006-02-22 22:40:53 +00:00
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#include "common/file.h"
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#include "common/savefile.h"
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#include "common/config-manager.h"
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2006-02-25 01:01:27 +00:00
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#include "common/system.h"
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2006-02-22 22:40:53 +00:00
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2006-05-25 22:51:42 +00:00
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#include "graphics/cursorman.h"
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2006-02-22 22:40:53 +00:00
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#include "sound/mididrv.h"
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#include "sound/mixer.h"
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#include "cine/cine.h"
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2006-11-08 21:46:57 +00:00
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#include "cine/bg_list.h"
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2006-02-25 01:01:27 +00:00
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#include "cine/main_loop.h"
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2006-02-25 01:18:01 +00:00
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#include "cine/object.h"
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2006-11-13 21:16:50 +00:00
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#include "cine/texte.h"
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2007-05-19 12:08:41 +00:00
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#include "cine/sound.h"
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2006-02-25 01:18:01 +00:00
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#include "cine/various.h"
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2006-02-22 22:40:53 +00:00
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2006-02-25 00:26:14 +00:00
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namespace Cine {
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2007-05-19 12:08:41 +00:00
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Sound *g_sound;
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2006-04-10 05:37:31 +00:00
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Common::SaveFileManager *g_saveFileMan;
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2006-02-22 22:40:53 +00:00
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2006-10-15 01:06:44 +00:00
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CineEngine *g_cine;
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2006-02-22 22:40:53 +00:00
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2006-04-15 20:36:41 +00:00
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CineEngine::CineEngine(OSystem *syst) : Engine(syst) {
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2006-04-12 01:48:15 +00:00
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Common::addSpecialDebugLevel(kCineDebugScript, "Script", "Script debug level");
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2006-02-22 22:40:53 +00:00
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// Setup mixer
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if (!_mixer->isReady()) {
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warning("Sound initialization failed.");
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}
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2006-02-23 18:47:28 +00:00
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_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
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_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
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2006-02-22 22:40:53 +00:00
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2006-10-15 01:06:44 +00:00
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g_cine = this;
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2007-09-19 13:55:05 +00:00
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syst->getEventManager()->registerRandomSource(_rnd, "cine");
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2006-02-22 22:40:53 +00:00
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}
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CineEngine::~CineEngine() {
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2006-11-13 21:16:50 +00:00
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if (g_cine->getGameType() == Cine::GType_OS) {
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freePoldatDat();
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freeErrmessDat();
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}
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2006-02-22 22:40:53 +00:00
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}
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2006-04-15 20:36:41 +00:00
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int CineEngine::init() {
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2006-10-15 01:06:44 +00:00
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// Detect game
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if (!initGame()) {
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GUIErrorMessage("No valid games were found in the specified directory.");
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return -1;
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}
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2006-02-22 22:40:53 +00:00
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// Initialize backend
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_system->beginGFXTransaction();
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2006-04-15 20:36:41 +00:00
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initCommonGFX(false);
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2006-02-23 18:47:28 +00:00
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_system->initSize(320, 200);
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2006-02-22 22:40:53 +00:00
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_system->endGFXTransaction();
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2007-05-13 16:11:19 +00:00
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if (g_cine->getPlatform() == Common::kPlatformPC) {
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2007-05-19 12:08:41 +00:00
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g_sound = new PCSound(_mixer, this);
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2006-03-09 22:37:19 +00:00
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} else {
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2007-05-13 16:11:19 +00:00
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// Paula chipset for Amiga and Atari versions
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2007-05-19 12:08:41 +00:00
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g_sound = new PaulaSound(_mixer, this);
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2006-03-09 22:37:19 +00:00
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}
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2006-04-10 05:37:31 +00:00
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g_saveFileMan = _saveFileMan;
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2006-02-22 22:40:53 +00:00
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initialize();
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return 0;
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}
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int CineEngine::go() {
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2006-05-25 22:51:42 +00:00
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CursorMan.showMouse(true);
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2006-02-22 22:40:53 +00:00
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mainLoop(1);
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2007-05-19 12:08:41 +00:00
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delete g_sound;
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2006-02-22 22:40:53 +00:00
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return 0;
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}
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2006-11-25 09:28:00 +00:00
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void CineEngine::initialize() {
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2006-02-23 09:12:21 +00:00
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uint16 i;
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2006-02-22 22:40:53 +00:00
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2006-04-08 13:20:40 +00:00
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setupOpcodes();
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2006-11-11 15:37:03 +00:00
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initLanguage(g_cine->getLanguage());
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2007-05-19 21:12:10 +00:00
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gfxInit();
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2006-02-22 22:40:53 +00:00
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2006-03-23 03:45:52 +00:00
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textDataPtr = (byte *)malloc(8000);
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2006-02-22 22:40:53 +00:00
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2006-03-16 20:29:07 +00:00
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partBuffer = (PartBuffer *)malloc(NUM_MAX_PARTDATA * sizeof(PartBuffer));
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2006-02-22 22:40:53 +00:00
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2006-03-16 20:29:07 +00:00
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animDataTable = (AnimData *)malloc(NUM_MAX_ANIMDATA * sizeof(AnimData));
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2007-09-19 08:40:12 +00:00
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2006-02-22 22:40:53 +00:00
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loadTextData("texte.dat", textDataPtr);
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2006-04-13 15:42:52 +00:00
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2007-05-13 16:07:33 +00:00
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if (g_cine->getGameType() == Cine::GType_OS && !(g_cine->getFeatures() & GF_DEMO)) {
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loadPoldatDat("poldat.dat");
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loadErrmessDat("errmess.dat");
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2006-04-13 15:42:52 +00:00
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}
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2006-02-22 22:40:53 +00:00
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for (i = 0; i < NUM_MAX_OBJECT; i++) {
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objectTable[i].part = 0;
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objectTable[i].name[0] = 0;
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}
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for (i = 0; i < NUM_MAX_OBJECTDATA; i++) {
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globalVars[i] = 0;
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}
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for (i = 0; i < NUM_MAX_SCRIPT; i++) {
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scriptTable[i].ptr = NULL;
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2006-02-25 18:16:40 +00:00
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scriptTable[i].size = 0;
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2006-02-22 22:40:53 +00:00
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}
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for (i = 0; i < NUM_MAX_MESSAGE; i++) {
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messageTable[i].ptr = NULL;
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messageTable[i].len = 0;
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}
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for (i = 0; i < NUM_MAX_REL; i++) {
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2006-02-24 22:34:22 +00:00
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relTable[i].data = NULL;
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relTable[i].size = 0;
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relTable[i].obj1Param1 = 0;
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relTable[i].obj1Param2 = 0;
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relTable[i].obj2Param = 0;
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2006-02-22 22:40:53 +00:00
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}
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2006-03-16 20:29:07 +00:00
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for (i = 0; i < NUM_MAX_ANIMDATA; i++) {
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2006-02-22 22:40:53 +00:00
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animDataTable[i].ptr1 = NULL;
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animDataTable[i].ptr2 = NULL;
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}
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overlayHead.next = NULL;
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overlayHead.previous = NULL;
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var8 = 0;
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2006-11-08 21:46:57 +00:00
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bgIncrustList = NULL;
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2006-02-22 22:40:53 +00:00
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objScriptList.next = NULL;
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globalScriptsHead.next = NULL;
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objScriptList.scriptPtr = NULL;
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globalScriptsHead.scriptPtr = NULL;
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var2 = 0;
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var3 = 0;
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var4 = 0;
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var5 = 0;
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freePrcLinkedList();
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2006-11-25 09:28:00 +00:00
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_preLoad = false;
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if (ConfMan.hasKey("save_slot")) {
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char saveNameBuffer[256];
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sprintf(saveNameBuffer, "%s.%1d", _targetName.c_str(), ConfMan.getInt("save_slot"));
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bool res = makeLoad(saveNameBuffer);
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2006-02-22 22:40:53 +00:00
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2006-11-25 09:28:00 +00:00
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if (res)
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_preLoad = true;
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}
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2007-09-19 08:40:12 +00:00
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2006-11-25 09:28:00 +00:00
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if (!_preLoad) {
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loadPrc(BOOT_PRC_NAME);
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strcpy(currentPrcName, BOOT_PRC_NAME);
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setMouseCursor(MOUSE_CURSOR_NORMAL);
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}
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2006-02-22 22:40:53 +00:00
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}
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2006-02-25 00:26:14 +00:00
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} // End of namespace Cine
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