9790 Commits

Author SHA1 Message Date
Jonathan Gray
0a1cefb04e Fix regression introduced with the mac loom copy protection changes in rev 1.155, afaik all non mac versions of loom should be using that check not just pc. Fixes bug #934913
svn-id: r13581
2004-04-16 05:48:31 +00:00
Torbjörn Andersson
2de9cbf9fd Changed the type of value from char to int8. Otherwise, if char happens to
be unsigned, the test for if value == -31 will always fail.

svn-id: r13580
2004-04-15 15:56:21 +00:00
Torbjörn Andersson
3a4536e2e2 Cleanup. (Mostly of the comments.)
svn-id: r13579
2004-04-14 07:12:10 +00:00
Paweł Kołodziejski
fae6675c5b forgot that
svn-id: r13578
2004-04-14 06:37:00 +00:00
Paweł Kołodziejski
6ea29bc7f8 added support for compressed FOBJ chunks in smush movie files.
the *.san files from 'data' dir in FT can NOT be compressed !

svn-id: r13577
2004-04-13 19:20:16 +00:00
Eugene Sandulenko
881c86c1e7 File is not needed
svn-id: r13576
2004-04-13 09:45:09 +00:00
Torbjörn Andersson
be5c529487 Fixed warning.
svn-id: r13575
2004-04-13 09:25:54 +00:00
Torbjörn Andersson
e03cca03d4 Fixed warning.
svn-id: r13574
2004-04-13 09:18:36 +00:00
Torbjörn Andersson
7f0adec96e Fixed warning. (There are plenty of warnings in the SAGA engine, but this
one was obvious how to fix. :-)

svn-id: r13573
2004-04-13 09:14:19 +00:00
Paweł Kołodziejski
e6766d413a update
svn-id: r13572
2004-04-13 06:36:31 +00:00
Paweł Kołodziejski
6c94b42f90 added experimental and buggy pull method to imuse, it's disabled by default, to enable uncoment in dimuse.h define #ENABLE_PULLMETHOD
svn-id: r13571
2004-04-13 06:29:34 +00:00
Paweł Kołodziejski
6680c5368d added CustomProcInputStream
svn-id: r13570
2004-04-13 05:57:52 +00:00
Paweł Kołodziejski
e42c1f0483 disabled SAGA
svn-id: r13569
2004-04-13 05:27:35 +00:00
Eugene Sandulenko
7284700741 File is not needed
svn-id: r13568
2004-04-12 22:37:54 +00:00
Eugene Sandulenko
6055328d27 oops. Forgot the file
svn-id: r13567
2004-04-12 22:26:48 +00:00
Eugene Sandulenko
3fc1da7291 More headers
svn-id: r13566
2004-04-12 21:54:02 +00:00
Eugene Sandulenko
975a9015e8 Forgot to add header.
Please, remove SAGA engine from MSVC builds. It should be broken there until
porting to OSystem is finished

svn-id: r13565
2004-04-12 21:51:26 +00:00
Eugene Sandulenko
f3d340fb0c WIP for SAGA engine.
o text formatting is not consistent with rules, just indent utility is too
   dumb for that
 o it does not use OSystem, i.e. it runs on direct SDL calls
 o it may not even compile on your box
 o if you enable it, expect zillions of warnings
 o no sound

Now it runs ITE intro as reinherit did

svn-id: r13564
2004-04-12 21:40:49 +00:00
Max Horn
0a0a0c7b06 Updated to match scale2x 2.0
svn-id: r13563
2004-04-12 21:16:32 +00:00
Paweł Kołodziejski
8d6a1c1245 disabled wait in stopAllSounds in imuse digital, it can cause deadlock
svn-id: r13562
2004-04-12 13:34:34 +00:00
Oliver Kiehl
c572348706 Enable hack for old games too. don't pass larger size on to resfile_read
svn-id: r13558
2004-04-12 12:25:51 +00:00
Jonathan Gray
2b15428030 this no longer exists
svn-id: r13557
2004-04-12 04:47:08 +00:00
Max Horn
3b206ee83e Skeleton unit test for array class
svn-id: r13556
2004-04-12 01:19:39 +00:00
Max Horn
2a02291537 simple double linked list template class (completely untested)
svn-id: r13555
2004-04-12 01:19:26 +00:00
Max Horn
fd3ff5b58a Workaround for bug #847827 (FOA: Wrong sprite z-order at specific place)
svn-id: r13553
2004-04-11 23:19:19 +00:00
Max Horn
8fc35a9a84 Fixing up the mess I made out of the branches <sigh>
svn-id: r13551
2004-04-11 22:20:41 +00:00
Max Horn
560ab5384c oops
svn-id: r13550
2004-04-11 22:13:20 +00:00
Max Horn
e4942c4b69 Oops! Accidentally copied the HEAD sound.cpp into the 0.6.0 branch
svn-id: r13548
2004-04-11 20:55:46 +00:00
Paweł Kołodziejski
f41e7a1e81 pull not pool
svn-id: r13547
2004-04-11 18:58:50 +00:00
Paweł Kołodziejski
f489a2ae75 pull not pool
svn-id: r13546
2004-04-11 18:57:44 +00:00
Paweł Kołodziejski
b05cc19d0d add initial code for pull procedure
svn-id: r13545
2004-04-11 18:56:32 +00:00
Paweł Kołodziejski
908e80060d forgot that
svn-id: r13544
2004-04-11 18:07:03 +00:00
Paweł Kołodziejski
3a04ee24cd exclude for FT sound loops
svn-id: r13543
2004-04-11 14:56:11 +00:00
Paweł Kołodziejski
def44acc6f implemented 'fade buffers' stuff
svn-id: r13542
2004-04-11 14:48:50 +00:00
Max Horn
26c8f9340d Fix for bug #907266 (MI Mac Music Bug)
svn-id: r13540
2004-04-11 12:31:46 +00:00
Paweł Kołodziejski
a404cce55a disable warning 4189
svn-id: r13538
2004-04-11 06:06:36 +00:00
Paweł Kołodziejski
1c959090f8 update
svn-id: r13537
2004-04-11 05:55:06 +00:00
Travis Howell
25df782332 Allow copy protection in FOA (Disk) to be enabled.
svn-id: r13536
2004-04-11 04:20:09 +00:00
Max Horn
6bf0cce89c Clean up VOC code, and fix potential out-of-bounds access
svn-id: r13535
2004-04-10 22:34:07 +00:00
Paweł Kołodziejski
a3aead899e special case for 384x242 smush resolution for ft pc demo, it use additional buffer
svn-id: r13532
2004-04-10 09:17:36 +00:00
Max Horn
56b5b9f7df Fix for bug #885490 (FT: Ben stops talking mid-scentence @ the gorge) -> this only works for monster.sou files; compressed audio is incomplete, and we have to fix the extract tool to correct that
svn-id: r13531
2004-04-10 01:46:38 +00:00
Max Horn
2bc99154fb oops
svn-id: r13530
2004-04-10 01:45:00 +00:00
Max Horn
d78e9bb0ac cleanup
svn-id: r13529
2004-04-10 00:51:12 +00:00
Max Horn
a78fb36798 cleanup
svn-id: r13528
2004-04-10 00:17:42 +00:00
Max Horn
3b7af85adf Cleanup Sound constructor; change search order of SFX files
svn-id: r13527
2004-04-10 00:07:58 +00:00
Paweł Kołodziejski
95c17148ae fixed 'region' code
svn-id: r13526
2004-04-09 21:44:29 +00:00
Paweł Kołodziejski
6d4839d376 it seems to be needed for comi too, hmm
svn-id: r13525
2004-04-09 21:42:37 +00:00
Paweł Kołodziejski
125e9b7659 update
svn-id: r13524
2004-04-09 18:30:44 +00:00
Paweł Kołodziejski
e795a7ce65 revert
svn-id: r13523
2004-04-09 18:19:22 +00:00
Paweł Kołodziejski
c4383474cf refreshScripts only for full game dig, and cmi demo
svn-id: r13522
2004-04-09 18:18:42 +00:00