Jonathan Gray
0a1cefb04e
Fix regression introduced with the mac loom copy protection changes in rev 1.155, afaik all non mac versions of loom should be using that check not just pc. Fixes bug #934913
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svn-id: r13581
2004-04-16 05:48:31 +00:00
Torbjörn Andersson
2de9cbf9fd
Changed the type of value from char to int8. Otherwise, if char happens to
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be unsigned, the test for if value == -31 will always fail.
svn-id: r13580
2004-04-15 15:56:21 +00:00
Torbjörn Andersson
3a4536e2e2
Cleanup. (Mostly of the comments.)
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svn-id: r13579
2004-04-14 07:12:10 +00:00
Paweł Kołodziejski
fae6675c5b
forgot that
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svn-id: r13578
2004-04-14 06:37:00 +00:00
Paweł Kołodziejski
6ea29bc7f8
added support for compressed FOBJ chunks in smush movie files.
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the *.san files from 'data' dir in FT can NOT be compressed !
svn-id: r13577
2004-04-13 19:20:16 +00:00
Eugene Sandulenko
881c86c1e7
File is not needed
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svn-id: r13576
2004-04-13 09:45:09 +00:00
Torbjörn Andersson
be5c529487
Fixed warning.
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svn-id: r13575
2004-04-13 09:25:54 +00:00
Torbjörn Andersson
e03cca03d4
Fixed warning.
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svn-id: r13574
2004-04-13 09:18:36 +00:00
Torbjörn Andersson
7f0adec96e
Fixed warning. (There are plenty of warnings in the SAGA engine, but this
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one was obvious how to fix. :-)
svn-id: r13573
2004-04-13 09:14:19 +00:00
Paweł Kołodziejski
e6766d413a
update
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svn-id: r13572
2004-04-13 06:36:31 +00:00
Paweł Kołodziejski
6c94b42f90
added experimental and buggy pull method to imuse, it's disabled by default, to enable uncoment in dimuse.h define #ENABLE_PULLMETHOD
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svn-id: r13571
2004-04-13 06:29:34 +00:00
Paweł Kołodziejski
6680c5368d
added CustomProcInputStream
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svn-id: r13570
2004-04-13 05:57:52 +00:00
Paweł Kołodziejski
e42c1f0483
disabled SAGA
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svn-id: r13569
2004-04-13 05:27:35 +00:00
Eugene Sandulenko
7284700741
File is not needed
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svn-id: r13568
2004-04-12 22:37:54 +00:00
Eugene Sandulenko
6055328d27
oops. Forgot the file
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svn-id: r13567
2004-04-12 22:26:48 +00:00
Eugene Sandulenko
3fc1da7291
More headers
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svn-id: r13566
2004-04-12 21:54:02 +00:00
Eugene Sandulenko
975a9015e8
Forgot to add header.
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Please, remove SAGA engine from MSVC builds. It should be broken there until
porting to OSystem is finished
svn-id: r13565
2004-04-12 21:51:26 +00:00
Eugene Sandulenko
f3d340fb0c
WIP for SAGA engine.
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o text formatting is not consistent with rules, just indent utility is too
dumb for that
o it does not use OSystem, i.e. it runs on direct SDL calls
o it may not even compile on your box
o if you enable it, expect zillions of warnings
o no sound
Now it runs ITE intro as reinherit did
svn-id: r13564
2004-04-12 21:40:49 +00:00
Max Horn
0a0a0c7b06
Updated to match scale2x 2.0
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svn-id: r13563
2004-04-12 21:16:32 +00:00
Paweł Kołodziejski
8d6a1c1245
disabled wait in stopAllSounds in imuse digital, it can cause deadlock
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svn-id: r13562
2004-04-12 13:34:34 +00:00
Oliver Kiehl
c572348706
Enable hack for old games too. don't pass larger size on to resfile_read
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svn-id: r13558
2004-04-12 12:25:51 +00:00
Jonathan Gray
2b15428030
this no longer exists
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svn-id: r13557
2004-04-12 04:47:08 +00:00
Max Horn
3b206ee83e
Skeleton unit test for array class
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svn-id: r13556
2004-04-12 01:19:39 +00:00
Max Horn
2a02291537
simple double linked list template class (completely untested)
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svn-id: r13555
2004-04-12 01:19:26 +00:00
Max Horn
fd3ff5b58a
Workaround for bug #847827 (FOA: Wrong sprite z-order at specific place)
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svn-id: r13553
2004-04-11 23:19:19 +00:00
Max Horn
8fc35a9a84
Fixing up the mess I made out of the branches <sigh>
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svn-id: r13551
2004-04-11 22:20:41 +00:00
Max Horn
560ab5384c
oops
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svn-id: r13550
2004-04-11 22:13:20 +00:00
Max Horn
e4942c4b69
Oops! Accidentally copied the HEAD sound.cpp into the 0.6.0 branch
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svn-id: r13548
2004-04-11 20:55:46 +00:00
Paweł Kołodziejski
f41e7a1e81
pull not pool
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svn-id: r13547
2004-04-11 18:58:50 +00:00
Paweł Kołodziejski
f489a2ae75
pull not pool
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svn-id: r13546
2004-04-11 18:57:44 +00:00
Paweł Kołodziejski
b05cc19d0d
add initial code for pull procedure
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svn-id: r13545
2004-04-11 18:56:32 +00:00
Paweł Kołodziejski
908e80060d
forgot that
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svn-id: r13544
2004-04-11 18:07:03 +00:00
Paweł Kołodziejski
3a04ee24cd
exclude for FT sound loops
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svn-id: r13543
2004-04-11 14:56:11 +00:00
Paweł Kołodziejski
def44acc6f
implemented 'fade buffers' stuff
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svn-id: r13542
2004-04-11 14:48:50 +00:00
Max Horn
26c8f9340d
Fix for bug #907266 (MI Mac Music Bug)
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svn-id: r13540
2004-04-11 12:31:46 +00:00
Paweł Kołodziejski
a404cce55a
disable warning 4189
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svn-id: r13538
2004-04-11 06:06:36 +00:00
Paweł Kołodziejski
1c959090f8
update
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svn-id: r13537
2004-04-11 05:55:06 +00:00
Travis Howell
25df782332
Allow copy protection in FOA (Disk) to be enabled.
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svn-id: r13536
2004-04-11 04:20:09 +00:00
Max Horn
6bf0cce89c
Clean up VOC code, and fix potential out-of-bounds access
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svn-id: r13535
2004-04-10 22:34:07 +00:00
Paweł Kołodziejski
a3aead899e
special case for 384x242 smush resolution for ft pc demo, it use additional buffer
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svn-id: r13532
2004-04-10 09:17:36 +00:00
Max Horn
56b5b9f7df
Fix for bug #885490 (FT: Ben stops talking mid-scentence @ the gorge) -> this only works for monster.sou files; compressed audio is incomplete, and we have to fix the extract tool to correct that
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svn-id: r13531
2004-04-10 01:46:38 +00:00
Max Horn
2bc99154fb
oops
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svn-id: r13530
2004-04-10 01:45:00 +00:00
Max Horn
d78e9bb0ac
cleanup
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svn-id: r13529
2004-04-10 00:51:12 +00:00
Max Horn
a78fb36798
cleanup
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svn-id: r13528
2004-04-10 00:17:42 +00:00
Max Horn
3b7af85adf
Cleanup Sound constructor; change search order of SFX files
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svn-id: r13527
2004-04-10 00:07:58 +00:00
Paweł Kołodziejski
95c17148ae
fixed 'region' code
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svn-id: r13526
2004-04-09 21:44:29 +00:00
Paweł Kołodziejski
6d4839d376
it seems to be needed for comi too, hmm
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svn-id: r13525
2004-04-09 21:42:37 +00:00
Paweł Kołodziejski
125e9b7659
update
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svn-id: r13524
2004-04-09 18:30:44 +00:00
Paweł Kołodziejski
e795a7ce65
revert
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svn-id: r13523
2004-04-09 18:19:22 +00:00
Paweł Kołodziejski
c4383474cf
refreshScripts only for full game dig, and cmi demo
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svn-id: r13522
2004-04-09 18:18:42 +00:00