Robert Göffringmann
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0aaecdcf2f
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fix for bug #1153682:
BS1: 64-bit crash when menu appears
svn-id: r19290
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2005-10-26 05:06:52 +00:00 |
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Travis Howell
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490550a1a4
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Ooops
svn-id: r19288
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2005-10-26 00:48:34 +00:00 |
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Travis Howell
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ddfa034c10
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Match subtitle speed keys in original SCUMM games.
svn-id: r19286
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2005-10-26 00:36:23 +00:00 |
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Eugene Sandulenko
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b8b130b5a9
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Add French and Dutch Mac HE demos. Noticed and described same bug in some
of them which seems to be a regression.
svn-id: r19284
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2005-10-25 22:47:42 +00:00 |
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Torbjörn Andersson
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6d5ae3ffda
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Fixed bug #1337498.
svn-id: r19282
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2005-10-25 15:20:19 +00:00 |
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Eugene Sandulenko
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b9f0c4dcb7
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Fix md5 entry for pjgames.
svn-id: r19281
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2005-10-25 10:00:50 +00:00 |
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Travis Howell
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164e44e989
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Add Macintosh version of a few HE games.
svn-id: r19275
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2005-10-25 03:00:26 +00:00 |
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Travis Howell
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eaa7dd3dc9
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Add Macintosh version of pjgames.
svn-id: r19272
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2005-10-25 02:43:05 +00:00 |
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Max Horn
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6b36c763d1
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Fix link error with --disable-he
svn-id: r19270
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2005-10-23 19:29:23 +00:00 |
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Max Horn
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c1ff7c8367
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Workaround for bug #1311447
svn-id: r19268
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2005-10-23 14:21:20 +00:00 |
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Travis Howell
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5eba9ee36c
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Fix no sound effects regression in simon1.
svn-id: r19267
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2005-10-23 13:45:20 +00:00 |
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Travis Howell
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f874a87c90
|
Add work around for bug:
1252606 - ZAK: crash when trying to fly back to SF
svn-id: r19264
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2005-10-23 13:34:06 +00:00 |
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Travis Howell
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53e08e9a70
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Remove talkSound from the sound queue in HE games, when stopping the talkSound.
Fixes bad talkSound in freddi when changing rooms.
svn-id: r19263
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2005-10-23 13:16:39 +00:00 |
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Travis Howell
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4cb4bf4d54
|
Correct subtitle speed keys in SCUMM.
svn-id: r19260
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2005-10-23 12:08:03 +00:00 |
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Travis Howell
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cd8533d722
|
Cleanup.
svn-id: r19259
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2005-10-23 11:17:15 +00:00 |
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Max Horn
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2e6b615c91
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Make sure error message is consistent regardless of endianess
svn-id: r19258
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2005-10-23 11:14:25 +00:00 |
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Max Horn
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1eed529803
|
Some more Broken Sword I & II -> 1 & 2 changes
svn-id: r19257
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2005-10-23 10:49:34 +00:00 |
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Max Horn
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a39932a228
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Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too
svn-id: r19255
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2005-10-23 10:45:32 +00:00 |
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Max Horn
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b57b1dc980
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Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too
svn-id: r19252
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2005-10-23 10:45:32 +00:00 |
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Max Horn
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0dbe7e9122
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Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too
svn-id: r19251
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2005-10-23 10:45:32 +00:00 |
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Max Horn
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ae6fb05c8f
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Unified Broken Sword 1 & 2 name (instead of I & II) -- usage is more consistent with other numerically numbered games (and also internally consistent). Work in progress.
svn-id: r19249
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2005-10-23 10:03:28 +00:00 |
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Max Horn
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578dc7914e
|
Gee, should pay more attention and read comments I myself added years ago...
svn-id: r19248
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2005-10-22 23:49:29 +00:00 |
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Max Horn
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117192363c
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V7 savegames actually aren't supported; fix comment
svn-id: r19247
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2005-10-22 23:47:39 +00:00 |
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Max Horn
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899eb271c6
|
Got rid of 'ref' code (or rather: hack) in the save/load system
svn-id: r19246
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2005-10-22 23:42:12 +00:00 |
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Max Horn
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b9b49c3b55
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Reduce header dependencies (for quicker recompiles)
svn-id: r19245
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2005-10-22 23:08:14 +00:00 |
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Max Horn
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3f20bdb34a
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No need to pass savegameVersion to saveOrLoad, the serializer already knows it
svn-id: r19244
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2005-10-22 22:54:59 +00:00 |
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Max Horn
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8269b7bdc2
|
Switch iMuse to use Serialiazable, too (at least partially)
svn-id: r19243
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2005-10-22 22:18:44 +00:00 |
|
Johannes Schickel
|
ea85d8c084
|
Fixed a double loading of shape 10,
and corrected mouse cursor region backup.
svn-id: r19242
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2005-10-22 21:04:07 +00:00 |
|
Johannes Schickel
|
d8aa978ae7
|
Made the shape handling endian safe, also renamned some functions and
variables. (mostly the *Helper functions and decodeShape -> encodeShape)
But kept mouse handling.
svn-id: r19241
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2005-10-22 12:59:16 +00:00 |
|
Torbjörn Andersson
|
f8981765e9
|
Cleaned up some cursor show/hide handling. This should fix bug #1333391.
svn-id: r19239
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2005-10-22 12:47:09 +00:00 |
|
Gregory Montoir
|
eeee881514
|
As Kirben suggested, increasing room name buffer
svn-id: r19237
|
2005-10-22 10:48:14 +00:00 |
|
Gregory Montoir
|
e611a3ccb0
|
This apparently fixes a crash in 'PuttPutt enters the Race'. Thanks Dark-Star. Also added some assert() calls.
svn-id: r19236
|
2005-10-22 10:41:28 +00:00 |
|
Travis Howell
|
6a911e65f0
|
Ooops, added label for that debug msg.
svn-id: r19235
|
2005-10-22 09:49:34 +00:00 |
|
Travis Howell
|
fe5ccbb2df
|
Add debug msg.
svn-id: r19234
|
2005-10-22 09:32:48 +00:00 |
|
Gregory Montoir
|
883fe108d2
|
Gdi::dbDrawMaskOnAll doesn't need to be set in TheDig and FT sets it when object has class 31.
svn-id: r19233
|
2005-10-22 08:19:28 +00:00 |
|
Travis Howell
|
3374e399b5
|
Load/Save palette correctly in HE99 games.
Save actor shadows in HE games.
svn-id: r19231
|
2005-10-22 04:08:48 +00:00 |
|
Johannes Schickel
|
4079dd03b1
|
Implemented correct cursor handling.
svn-id: r19230
|
2005-10-22 00:24:07 +00:00 |
|
Travis Howell
|
b18435125f
|
Add French Pajama Sam demo.
svn-id: r19228
|
2005-10-22 00:04:36 +00:00 |
|
Travis Howell
|
907c0835d0
|
COMI delays use minutes too, so remove hack.
Confirmed with COMI disasm.
svn-id: r19226
|
2005-10-21 23:31:23 +00:00 |
|
Max Horn
|
b5e63f5bfb
|
Turn class Sound into a Serializable
svn-id: r19225
|
2005-10-21 23:04:58 +00:00 |
|
Max Horn
|
ffc5e1718f
|
Started to make the save/load system slightly more object oriented
svn-id: r19224
|
2005-10-21 23:01:13 +00:00 |
|
Max Horn
|
1185f51388
|
Useless
svn-id: r19223
|
2005-10-21 22:50:39 +00:00 |
|
Max Horn
|
268f12a5c0
|
Added a warning (this is a very tempting way to break savegames :-)
svn-id: r19222
|
2005-10-21 22:49:59 +00:00 |
|
Gregory Montoir
|
a915961234
|
Gdi::dbDrawMaskOnAll shouldn't be set in COMI, this fixes bug #1329220.
svn-id: r19220
|
2005-10-21 17:43:30 +00:00 |
|
Andrew Kurushin
|
75e02d2da9
|
fix compilation warn
svn-id: r19219
|
2005-10-21 15:26:57 +00:00 |
|
Andrew Kurushin
|
37660b0b0a
|
add workaround for bug #1328045
svn-id: r19216
|
2005-10-21 14:30:11 +00:00 |
|
Travis Howell
|
0167c3ad0c
|
Enable XMAP support in akos codec 32.
svn-id: r19214
|
2005-10-21 12:23:45 +00:00 |
|
Travis Howell
|
159958dbc7
|
Actor layer in HE games uses an int32.
svn-id: r19212
|
2005-10-21 12:06:03 +00:00 |
|
Max Horn
|
8cc72cc03b
|
Disambiguate code semantics (fixing a compiler warning)
svn-id: r19211
|
2005-10-21 10:28:59 +00:00 |
|
Travis Howell
|
9569287a1b
|
Add safety check for XMAP support, from original HE games.
svn-id: r19209
|
2005-10-21 05:15:10 +00:00 |
|