Max Horn
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adc9313f89
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Move g_timer destruction to proper place
svn-id: r14262
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2004-07-18 20:02:27 +00:00 |
|
Paweł Kołodziejski
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ce0e71dd1c
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now it should be in cvs
svn-id: r13982
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2004-06-20 19:23:04 +00:00 |
|
Max Horn
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14378cb56e
|
Renamed more OSystem methods
svn-id: r13410
|
2004-03-28 16:30:50 +00:00 |
|
James Brown
|
aff5b4bc4b
|
Bump version
svn-id: r13327
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2004-03-17 06:08:01 +00:00 |
|
Max Horn
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fd52b3a3c0
|
Patch #917503: Remove stray semicolons
svn-id: r13319
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2004-03-16 23:51:41 +00:00 |
|
Max Horn
|
96e910ea72
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fix for normal/default scaler behavior (not yet tested)
svn-id: r13168
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2004-03-03 11:37:51 +00:00 |
|
Max Horn
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c6752cccf5
|
renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend
svn-id: r13087
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2004-02-28 12:58:13 +00:00 |
|
Torbjörn Andersson
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60a26dc1f5
|
Honor per-game aspect-ratio correction setting when starting the game from
the launcher.
svn-id: r13043
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2004-02-25 08:03:31 +00:00 |
|
Max Horn
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d158280425
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the OSystem changes we discussed on the ML (note: renaming of the existing OSystem API is not yet finished); porters will have to fix their ports to get them to compile again
svn-id: r13036
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2004-02-24 22:39:42 +00:00 |
|
Max Horn
|
71edb7ed65
|
Patch #893813 (Fix to compile when no USE_* flag is specified)
svn-id: r12814
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2004-02-10 13:15:46 +00:00 |
|
Max Horn
|
1141ff1ac2
|
Modified version of patch #892795 (Let scumvm -v show supported libs)
svn-id: r12780
|
2004-02-09 01:27:27 +00:00 |
|
James Brown
|
9b97d851fe
|
Add -c/--config option to specific alternate configuration file. Sorry Max, but it's damn useful for coverdiscs :)
svn-id: r12758
|
2004-02-07 04:53:59 +00:00 |
|
Nicolas Bacca
|
8ea92dedab
|
Support for new CE backend launcher
svn-id: r12601
|
2004-01-26 07:32:25 +00:00 |
|
Nicolas Bacca
|
568913784a
|
CE backend specific tweaks
svn-id: r12461
|
2004-01-17 23:43:23 +00:00 |
|
James Brown
|
7a148743f1
|
Fiddling.
svn-id: r12411
|
2004-01-15 14:01:57 +00:00 |
|
Max Horn
|
033ff78ae9
|
updated copyright notice
svn-id: r12176
|
2004-01-06 12:45:34 +00:00 |
|
Max Horn
|
2e99e3f1f9
|
disable custom new/delete/free by default (only keep it around in case it comes in handy again in the future)
svn-id: r11839
|
2003-12-21 19:24:14 +00:00 |
|
James Brown
|
fba9070198
|
Version bump, small NEWS tweakage
svn-id: r11530
|
2003-12-08 16:14:00 +00:00 |
|
Max Horn
|
22c22d1e81
|
added namespace GUI
svn-id: r11255
|
2003-11-10 23:40:48 +00:00 |
|
Paweł Kołodziejski
|
bd972c97e5
|
cleanup whitespaces
svn-id: r11218
|
2003-11-08 22:05:58 +00:00 |
|
Max Horn
|
496d19d461
|
err, *strnlen(,,3)* used to check for empty strings? I think not :-)
svn-id: r11190
|
2003-11-07 14:17:34 +00:00 |
|
Jonathan Gray
|
dc63e3882b
|
adjust for recent string c_str changes so title is always shown again. Fixes bug #837868 probably not the best way of doing it but it'll do
svn-id: r11188
|
2003-11-07 14:00:33 +00:00 |
|
Torbjörn Andersson
|
3433769bea
|
Removed some unnecessary whitespace
svn-id: r11187
|
2003-11-07 13:17:37 +00:00 |
|
Max Horn
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cfcee0f673
|
bumped version to 0.5.5 (since so many changes to the launcher/options dialogs were made -> this helps to verify whether users use ScummVM pre or post these changes)
svn-id: r11153
|
2003-11-05 12:28:03 +00:00 |
|
Paweł Kołodziejski
|
9588a6fd31
|
fixed warnings
svn-id: r11046
|
2003-11-02 10:12:08 +00:00 |
|
Max Horn
|
b27a871f87
|
turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Widget::findWidget (preparing to add support for nested widgets, for the tab widget)
svn-id: r11045
|
2003-11-02 02:18:16 +00:00 |
|
Max Horn
|
b6d5f750d5
|
small fix: if one specifies fullscreen=true in the 'scummvm' config section but fullscreen=false in the game specific config section, ScummVM now properly disables fullscreen mode; also, don't use setvbuf with a NULL bufer and a non-zero size param, that's not portable -> use setlinebuf instead
svn-id: r11029
|
2003-11-01 19:13:48 +00:00 |
|
Max Horn
|
4ae61964f2
|
cleanup
svn-id: r10874
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2003-10-17 17:05:19 +00:00 |
|
Max Horn
|
5325ed83cf
|
use gScummVMFullVersion for initial window caption; use ConfigManager::kApplicationDomain instead of hard-coded 'scummvm'
svn-id: r10768
|
2003-10-12 18:46:50 +00:00 |
|
Max Horn
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36fd7ec445
|
some renaming for more consistent terminology (although we might want to reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game
svn-id: r10766
|
2003-10-12 18:40:12 +00:00 |
|
Max Horn
|
6e09d35090
|
turned PluginManager into a proper singleton
svn-id: r10688
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2003-10-08 22:10:59 +00:00 |
|
Max Horn
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d177364715
|
new config manager. not everything is completed, and some things will still be changed, but it seems to work well enough to put it into CVS
svn-id: r10687
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2003-10-08 21:59:23 +00:00 |
|
Max Horn
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b4e5d97994
|
factor out common gfx_mode/fullscreen setup code from the game engines into the main code (maybe putting this into the Engine constructor would be better, though?)
svn-id: r10611
|
2003-10-05 14:37:16 +00:00 |
|
Jonathan Gray
|
8cb0c8c320
|
bump version
svn-id: r10606
|
2003-10-05 13:58:46 +00:00 |
|
Max Horn
|
e1128abe64
|
create the timer object a bit earlier
svn-id: r10603
|
2003-10-05 13:10:28 +00:00 |
|
Max Horn
|
17bf7b95aa
|
removed duplicate g_timer object (one was global, one was static to timer.cpp); set g_system earlier (might prevent a few race conditions)
svn-id: r10471
|
2003-09-28 21:08:48 +00:00 |
|
Jamieson Christian
|
4dcb829e78
|
Timer services are now available through g_timer, so
you don't have to go through the Engine to get to them.
svn-id: r10450
|
2003-09-27 23:59:00 +00:00 |
|
Travis Howell
|
68c060405c
|
Add optional define for no console
svn-id: r10410
|
2003-09-26 00:09:09 +00:00 |
|
Nicolas Bacca
|
9af8549c95
|
Use banners on WinCE
svn-id: r10345
|
2003-09-21 09:06:13 +00:00 |
|
Max Horn
|
e13060dcb9
|
fixed AMD64 warning
svn-id: r10342
|
2003-09-20 20:58:31 +00:00 |
|
Max Horn
|
3afbb22ad7
|
fix invalid target crash for build using loadable modules
svn-id: r10325
|
2003-09-20 00:37:09 +00:00 |
|
Max Horn
|
209413ed07
|
disable the custom operator 'new' on Mac OS X, as it cause multiple definition linker error when building ScummVM with loadable modules
svn-id: r10303
|
2003-09-18 18:22:15 +00:00 |
|
Max Horn
|
be9d4066e1
|
moved engine.* to base; this fixes some linking issues when building a barebone ScummVM (or maybe I just want to increase our CVS stats? <g>)
svn-id: r10287
|
2003-09-18 02:07:18 +00:00 |
|
Max Horn
|
c1a678afeb
|
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner)
svn-id: r10282
|
2003-09-17 22:41:01 +00:00 |
|