237 Commits

Author SHA1 Message Date
Travis Howell
ddb810e17b Add Moonbase Commander target again, for testing only.
svn-id: r35379
2008-12-15 09:54:21 +00:00
Max Horn
cabfbb4903 Removed some dead code, clarified comments, cleanup
svn-id: r35293
2008-12-09 19:54:01 +00:00
Johannes Schickel
28bd3e0af8 Fixed strncpy usage.
svn-id: r35083
2008-11-15 14:15:17 +00:00
Johannes Schickel
478ee06fb8 Paranoia: Add destination buffer size to Engine::errorString to help avoiding buffer overflows.
svn-id: r35072
2008-11-15 03:16:41 +00:00
Johannes Schickel
5a0556f09c Committed my patch #2123680 "SDL: Backend transaction / rollback support".
svn-id: r35062
2008-11-14 22:08:10 +00:00
Max Horn
40136f2590 Switched various Engine APIs to use Common::Error
svn-id: r34916
2008-11-06 17:05:54 +00:00
Max Horn
2219ccf911 typo
svn-id: r34725
2008-10-02 18:11:40 +00:00
Max Horn
9b160804ab Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
svn-id: r34700
2008-09-30 12:27:38 +00:00
Max Horn
8d16a42c93 SCUMM: Added a new ActorHE class, as well as a virtual Actor::prepareDrawActorCostume() method
svn-id: r34646
2008-09-25 08:06:18 +00:00
Max Horn
d4853dd9e8 Patch #2060517: SCUMM: engine sets incorrect talkspeed value
svn-id: r34596
2008-09-17 18:56:13 +00:00
Johannes Schickel
77273facda Little cleanup.
svn-id: r34543
2008-09-14 21:34:49 +00:00
Max Horn
2bc093828f Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation
svn-id: r34434
2008-09-07 22:10:58 +00:00
Travis Howell
52ec841cd4 Add debugInput opcode for HE 100 games.
svn-id: r34375
2008-09-06 01:02:45 +00:00
Max Horn
d3642080de Moved check for shouldRTL() from engines to scummvm_main
svn-id: r34310
2008-09-03 16:56:40 +00:00
Filippos Karapetis
ac38ca32b9 Silence MSVC warning about empty switch statement
svn-id: r34266
2008-09-01 23:37:24 +00:00
Christopher Page
ebd3510b72 AGOS: Got rid of _masterVolume and replaced with _musicVolume and _sfxVolume so that music and sfx are separately controlled via the Options menu
svn-id: r33065
2008-07-14 22:10:04 +00:00
Christopher Page
e9c6b03fc7 SCUMM works with new GMM implementation
svn-id: r33001
2008-07-11 01:22:37 +00:00
Christopher Page
b50df858eb Changed the name of the Scumm menu dialog class MainMenuDialog to ScummMenuDialog, to avoid confusion and conflict with the Global Main Menu class
svn-id: r32937
2008-07-07 06:05:48 +00:00
Christopher Page
8957971162 SCUMM: syncSoundSettings() now updates kPlainSoundType
svn-id: r32935
2008-07-07 05:27:35 +00:00
Christopher Page
30c52e215c Scumm sound settings can now be changed from the gmm
svn-id: r32851
2008-06-30 17:44:21 +00:00
Christopher Page
27c427add2 Scumm and sky now use the new _quit flag
svn-id: r32775
2008-06-25 03:17:01 +00:00
Johannes Schickel
600ab40bca Changed all delete [] usages to delete[].
svn-id: r31927
2008-05-07 14:31:45 +00:00
Jordi Vilalta Prat
38a8aa516e Allow static and dynamic plugins to be used at the same time
svn-id: r31888
2008-05-06 03:00:26 +00:00
Travis Howell
f09f10bea5 Fix bug #1957165 - MM: render_mode is broken.
svn-id: r31862
2008-05-04 13:36:41 +00:00
Eugene Sandulenko
c376414771 Comment patch #1949695
svn-id: r31700
2008-04-24 20:04:32 +00:00
Eugene Sandulenko
80c4249f79 Patch #1949695: "set defaultTo1XScaler depending on width with CJK mode"
svn-id: r31699
2008-04-24 20:02:01 +00:00
Eugene Sandulenko
9f6012c294 First attempt to support Japanese DIG
svn-id: r31456
2008-04-08 20:04:51 +00:00
Max Horn
74f80acbf0 Properly *init* the _fmtownsBuf variable, and properly release the memory it points to when restarting
svn-id: r31381
2008-04-04 11:43:26 +00:00
Travis Howell
e36b95b64a Revert revision 31256, since _textSurfaceMultiplier isn't set at that point.
svn-id: r31380
2008-04-04 09:33:09 +00:00
Max Horn
d35020ac17 Init the _fmtownsBuf in the constructor, not in setupScumm() (fixes a leak, and ensure that _fmtownsBuf always is inited)
svn-id: r31256
2008-03-26 22:26:59 +00:00
Max Horn
b0c6a12c81 Modified Patch #1925352: Memory leak fixes
svn-id: r31244
2008-03-26 19:29:33 +00:00
Jordi Vilalta Prat
d6c34bdc4b Fixed the spaces before tabs.
svn-id: r30667
2008-01-28 00:14:17 +00:00
Paweł Kołodziejski
758c4b1655 not need call refreshScripts in demo version of comi
svn-id: r30479
2008-01-13 23:44:52 +00:00
Max Horn
3e980392d5 Fixed bug #1861582 (COMI: Banjo duel seems harder than in the original) by changing the way SCUMM updates the timer vars (matches disasm now). Beware of regressions\!
svn-id: r30418
2008-01-11 22:12:06 +00:00
Max Horn
dce7a57cad VAR_TMR_4 has a special role from VAR_TMR_1 till 3 (in particular, it exists across far more SCUMM versions), so rename it to VAR_TIMER_TOTAL
svn-id: r30271
2008-01-05 23:05:16 +00:00
Eugene Sandulenko
0f6246bab8 Fix for bug #896489: "DIG: Missing subtitles when talking to Brink"
svn-id: r30167
2008-01-02 21:15:23 +00:00
Eugene Sandulenko
040a7b54fa Oops. Moved too much code in the last commit.
svn-id: r30162
2008-01-02 18:59:15 +00:00
Eugene Sandulenko
2d94049bea Workaround for bug #1804278: "MONKEY: Mouse is invisible after loading"
svn-id: r30160
2008-01-02 18:44:20 +00:00
Max Horn
0ad70c7d84 SCUMM: Moved tick duration into a constant
svn-id: r30112
2008-01-01 11:41:47 +00:00
Max Horn
be11104d70 Removed obsolete _insaneRunning flag
svn-id: r30107
2007-12-31 16:34:30 +00:00
Travis Howell
8f540e9b67 Move more HE code to HE71, to reduce code size, when using DISABLE_HE option.
svn-id: r30023
2007-12-28 00:18:06 +00:00
Travis Howell
9b0db4be37 Move more HE code to HE71, to reduce code size, when using DISABLE_HE option.
svn-id: r30021
2007-12-28 00:08:23 +00:00
Travis Howell
410a4a974e Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games.
svn-id: r30011
2007-12-27 11:40:29 +00:00
Willem Jan Palenstijn
9ada2910f7 don't clear owner of invalid global object 0 (fixes #1857697)
svn-id: r30007
2007-12-26 23:06:22 +00:00
Travis Howell
443dff5285 Add support for original load/save system in HE games.
svn-id: r29434
2007-11-06 12:22:52 +00:00
Max Horn
3f958711a2 Refactored ScummEngine*::checkExecVerbs method
svn-id: r29284
2007-10-28 12:57:25 +00:00
Eugene Sandulenko
77eea722af Modified patch #1738058: "Action recorder".
svn-id: r28968
2007-09-19 13:55:05 +00:00
Nicola Mettifogo
258901bab9 Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
0cccbb29d6 Some cleanup (yay for whomever had the brilliant idea to let SVN work over HTTPS and hence through proxies&firewalls :)
svn-id: r28877
2007-09-08 11:15:27 +00:00
Chris Apers
500481c4ec Cleanup: remove obsolete code (PalmOS 68K version not supported anymore)
svn-id: r28803
2007-09-01 19:13:04 +00:00