Travis Howell
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ddb810e17b
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Add Moonbase Commander target again, for testing only.
svn-id: r35379
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2008-12-15 09:54:21 +00:00 |
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Max Horn
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cabfbb4903
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Removed some dead code, clarified comments, cleanup
svn-id: r35293
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2008-12-09 19:54:01 +00:00 |
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Johannes Schickel
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28bd3e0af8
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Fixed strncpy usage.
svn-id: r35083
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2008-11-15 14:15:17 +00:00 |
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Johannes Schickel
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478ee06fb8
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Paranoia: Add destination buffer size to Engine::errorString to help avoiding buffer overflows.
svn-id: r35072
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2008-11-15 03:16:41 +00:00 |
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Johannes Schickel
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5a0556f09c
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Committed my patch #2123680 "SDL: Backend transaction / rollback support".
svn-id: r35062
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2008-11-14 22:08:10 +00:00 |
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Max Horn
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40136f2590
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Switched various Engine APIs to use Common::Error
svn-id: r34916
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2008-11-06 17:05:54 +00:00 |
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Max Horn
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2219ccf911
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typo
svn-id: r34725
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2008-10-02 18:11:40 +00:00 |
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Max Horn
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9b160804ab
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Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
svn-id: r34700
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2008-09-30 12:27:38 +00:00 |
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Max Horn
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8d16a42c93
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SCUMM: Added a new ActorHE class, as well as a virtual Actor::prepareDrawActorCostume() method
svn-id: r34646
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2008-09-25 08:06:18 +00:00 |
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Max Horn
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d4853dd9e8
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Patch #2060517: SCUMM: engine sets incorrect talkspeed value
svn-id: r34596
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2008-09-17 18:56:13 +00:00 |
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Johannes Schickel
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77273facda
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Little cleanup.
svn-id: r34543
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2008-09-14 21:34:49 +00:00 |
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Max Horn
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2bc093828f
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Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation
svn-id: r34434
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2008-09-07 22:10:58 +00:00 |
|
Travis Howell
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52ec841cd4
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Add debugInput opcode for HE 100 games.
svn-id: r34375
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2008-09-06 01:02:45 +00:00 |
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Max Horn
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d3642080de
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Moved check for shouldRTL() from engines to scummvm_main
svn-id: r34310
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2008-09-03 16:56:40 +00:00 |
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Filippos Karapetis
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ac38ca32b9
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Silence MSVC warning about empty switch statement
svn-id: r34266
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2008-09-01 23:37:24 +00:00 |
|
Christopher Page
|
ebd3510b72
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AGOS: Got rid of _masterVolume and replaced with _musicVolume and _sfxVolume so that music and sfx are separately controlled via the Options menu
svn-id: r33065
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2008-07-14 22:10:04 +00:00 |
|
Christopher Page
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e9c6b03fc7
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SCUMM works with new GMM implementation
svn-id: r33001
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2008-07-11 01:22:37 +00:00 |
|
Christopher Page
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b50df858eb
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Changed the name of the Scumm menu dialog class MainMenuDialog to ScummMenuDialog, to avoid confusion and conflict with the Global Main Menu class
svn-id: r32937
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2008-07-07 06:05:48 +00:00 |
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Christopher Page
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8957971162
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SCUMM: syncSoundSettings() now updates kPlainSoundType
svn-id: r32935
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2008-07-07 05:27:35 +00:00 |
|
Christopher Page
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30c52e215c
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Scumm sound settings can now be changed from the gmm
svn-id: r32851
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2008-06-30 17:44:21 +00:00 |
|
Christopher Page
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27c427add2
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Scumm and sky now use the new _quit flag
svn-id: r32775
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2008-06-25 03:17:01 +00:00 |
|
Johannes Schickel
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600ab40bca
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Changed all delete [] usages to delete[].
svn-id: r31927
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2008-05-07 14:31:45 +00:00 |
|
Jordi Vilalta Prat
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38a8aa516e
|
Allow static and dynamic plugins to be used at the same time
svn-id: r31888
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2008-05-06 03:00:26 +00:00 |
|
Travis Howell
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f09f10bea5
|
Fix bug #1957165 - MM: render_mode is broken.
svn-id: r31862
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2008-05-04 13:36:41 +00:00 |
|
Eugene Sandulenko
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c376414771
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Comment patch #1949695
svn-id: r31700
|
2008-04-24 20:04:32 +00:00 |
|
Eugene Sandulenko
|
80c4249f79
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Patch #1949695: "set defaultTo1XScaler depending on width with CJK mode"
svn-id: r31699
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2008-04-24 20:02:01 +00:00 |
|
Eugene Sandulenko
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9f6012c294
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First attempt to support Japanese DIG
svn-id: r31456
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2008-04-08 20:04:51 +00:00 |
|
Max Horn
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74f80acbf0
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Properly *init* the _fmtownsBuf variable, and properly release the memory it points to when restarting
svn-id: r31381
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2008-04-04 11:43:26 +00:00 |
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Travis Howell
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e36b95b64a
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Revert revision 31256, since _textSurfaceMultiplier isn't set at that point.
svn-id: r31380
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2008-04-04 09:33:09 +00:00 |
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Max Horn
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d35020ac17
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Init the _fmtownsBuf in the constructor, not in setupScumm() (fixes a leak, and ensure that _fmtownsBuf always is inited)
svn-id: r31256
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2008-03-26 22:26:59 +00:00 |
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Max Horn
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b0c6a12c81
|
Modified Patch #1925352: Memory leak fixes
svn-id: r31244
|
2008-03-26 19:29:33 +00:00 |
|
Jordi Vilalta Prat
|
d6c34bdc4b
|
Fixed the spaces before tabs.
svn-id: r30667
|
2008-01-28 00:14:17 +00:00 |
|
Paweł Kołodziejski
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758c4b1655
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not need call refreshScripts in demo version of comi
svn-id: r30479
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2008-01-13 23:44:52 +00:00 |
|
Max Horn
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3e980392d5
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Fixed bug #1861582 (COMI: Banjo duel seems harder than in the original) by changing the way SCUMM updates the timer vars (matches disasm now). Beware of regressions\!
svn-id: r30418
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2008-01-11 22:12:06 +00:00 |
|
Max Horn
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dce7a57cad
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VAR_TMR_4 has a special role from VAR_TMR_1 till 3 (in particular, it exists across far more SCUMM versions), so rename it to VAR_TIMER_TOTAL
svn-id: r30271
|
2008-01-05 23:05:16 +00:00 |
|
Eugene Sandulenko
|
0f6246bab8
|
Fix for bug #896489: "DIG: Missing subtitles when talking to Brink"
svn-id: r30167
|
2008-01-02 21:15:23 +00:00 |
|
Eugene Sandulenko
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040a7b54fa
|
Oops. Moved too much code in the last commit.
svn-id: r30162
|
2008-01-02 18:59:15 +00:00 |
|
Eugene Sandulenko
|
2d94049bea
|
Workaround for bug #1804278: "MONKEY: Mouse is invisible after loading"
svn-id: r30160
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2008-01-02 18:44:20 +00:00 |
|
Max Horn
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0ad70c7d84
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SCUMM: Moved tick duration into a constant
svn-id: r30112
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2008-01-01 11:41:47 +00:00 |
|
Max Horn
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be11104d70
|
Removed obsolete _insaneRunning flag
svn-id: r30107
|
2007-12-31 16:34:30 +00:00 |
|
Travis Howell
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8f540e9b67
|
Move more HE code to HE71, to reduce code size, when using DISABLE_HE option.
svn-id: r30023
|
2007-12-28 00:18:06 +00:00 |
|
Travis Howell
|
9b0db4be37
|
Move more HE code to HE71, to reduce code size, when using DISABLE_HE option.
svn-id: r30021
|
2007-12-28 00:08:23 +00:00 |
|
Travis Howell
|
410a4a974e
|
Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games.
svn-id: r30011
|
2007-12-27 11:40:29 +00:00 |
|
Willem Jan Palenstijn
|
9ada2910f7
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don't clear owner of invalid global object 0 (fixes #1857697)
svn-id: r30007
|
2007-12-26 23:06:22 +00:00 |
|
Travis Howell
|
443dff5285
|
Add support for original load/save system in HE games.
svn-id: r29434
|
2007-11-06 12:22:52 +00:00 |
|
Max Horn
|
3f958711a2
|
Refactored ScummEngine*::checkExecVerbs method
svn-id: r29284
|
2007-10-28 12:57:25 +00:00 |
|
Eugene Sandulenko
|
77eea722af
|
Modified patch #1738058: "Action recorder".
svn-id: r28968
|
2007-09-19 13:55:05 +00:00 |
|
Nicola Mettifogo
|
258901bab9
|
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
|
2007-09-19 08:40:12 +00:00 |
|
Max Horn
|
0cccbb29d6
|
Some cleanup (yay for whomever had the brilliant idea to let SVN work over HTTPS and hence through proxies&firewalls :)
svn-id: r28877
|
2007-09-08 11:15:27 +00:00 |
|
Chris Apers
|
500481c4ec
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Cleanup: remove obsolete code (PalmOS 68K version not supported anymore)
svn-id: r28803
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2007-09-01 19:13:04 +00:00 |
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