Max Horn
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9b160804ab
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Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
svn-id: r34700
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2008-09-30 12:27:38 +00:00 |
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Christopher Page
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8d8c46e36f
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Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not used anymore. Found some _quit flags in Agos and Gob and replaced with bool quit() where appropriate
svn-id: r33848
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2008-08-13 20:45:00 +00:00 |
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Christopher Page
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ce3d1e1a7d
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Merged revisions 33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-33655,33664,33667-33670,33673-33674,33678,33682,33686-33691,33693,33696,33698,33700,33703,33708,33710,33712-33714,33716 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33720
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2008-08-09 19:03:29 +00:00 |
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Travis Howell
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fd65ea311a
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Hopefully allow quiting at any stage AGOS engines games again.
svn-id: r33693
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2008-08-08 02:18:17 +00:00 |
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Kostas Nakos
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1a99bce201
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smartphone-specific code not needed anymore
svn-id: r33674
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2008-08-07 09:10:42 +00:00 |
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Christopher Page
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30b1a62e81
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Removed unnecessary #inlcudes
svn-id: r32984
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2008-07-10 05:15:19 +00:00 |
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Christopher Page
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e808cdf7a0
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Reimplemented pushEvent() and artificialEventQueue to work with Events instead of EventTypes. Reimplemented Queue as a List instead of Array. Updated AGOS, AGI, CINE, GOB, and KYRA to work with the current implementation of the GMM
svn-id: r32971
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2008-07-09 02:27:05 +00:00 |
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Christopher Page
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a4f56de13a
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Implemented Common::EventManager::pushEvent() to insert fake events into the event queue. Quit and RTL events have been added, and are now tracked by the DefaultEventManager using shouldQuit() and shouldRTL(). AGOS is working with this new implementation, other engines to follow.
svn-id: r32952
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2008-07-07 22:34:45 +00:00 |
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Christopher Page
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ca76ef4e1f
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AGOS Engine: Began implementation for a new quit event which will cleanly return to the launcher. This replaces the old shutdown() method within delay()
svn-id: r32203
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2008-05-20 21:40:53 +00:00 |
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Nicola Mettifogo
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258901bab9
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
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2007-09-19 08:40:12 +00:00 |
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Max Horn
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f445d8c800
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Changed AGOS to use full KeyState, not just ascii value, in key events
svn-id: r27800
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2007-06-30 22:21:29 +00:00 |
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Max Horn
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206d167457
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AGOS: Introduced ChildType enum
svn-id: r27792
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2007-06-30 16:25:59 +00:00 |
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Travis Howell
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00829f15c8
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Minor cleanup.
svn-id: r27580
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2007-06-21 06:37:00 +00:00 |
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Travis Howell
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741aed5047
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Fix crash via assert, when string for subtitles exists, but is only set to zero.
svn-id: r27270
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2007-06-10 01:16:29 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Travis Howell
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73749ddafa
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Minor cleanup.
svn-id: r26845
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2007-05-15 13:01:36 +00:00 |
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Travis Howell
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48c21a1e31
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Add eriktorbjorn's patch to split script opcodes into specific game engines.
svn-id: r26490
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2007-04-15 12:04:47 +00:00 |
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Travis Howell
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2d3e77db85
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Split game engines, to allow further cleanups.
svn-id: r26481
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2007-04-15 05:04:48 +00:00 |
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Travis Howell
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1c00843f2b
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Cleanup.
svn-id: r26480
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2007-04-15 00:55:16 +00:00 |
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Max Horn
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2d2b3d0ed2
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Renamed AGOSEngine::midi to AGOSEngine::_midi
svn-id: r26468
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2007-04-14 12:03:46 +00:00 |
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Kostas Nakos
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c1a735dee5
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re-added missing wince #include; got deleted suring the simon -> agos transition
svn-id: r25515
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2007-02-12 09:05:52 +00:00 |
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Travis Howell
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f55320f988
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Add inital pause code for Elvira 1/2 & WW, and cleanup
svn-id: r24723
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2006-11-15 13:11:53 +00:00 |
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Travis Howell
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415ec67056
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Cleanup
svn-id: r24639
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2006-11-06 13:59:11 +00:00 |
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Travis Howell
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94f1aab61a
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Music is disabled when under water in Elvira 1
svn-id: r24619
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2006-11-05 01:43:29 +00:00 |
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Travis Howell
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05fd51d036
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Cleanup
svn-id: r24501
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2006-10-25 13:38:35 +00:00 |
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Travis Howell
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872a708c4e
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Add system includes
svn-id: r24428
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2006-10-22 01:05:14 +00:00 |
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Travis Howell
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ff574a63ee
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Split code into more specific files and cleanup
svn-id: r24394
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2006-10-20 02:10:51 +00:00 |
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Travis Howell
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e26954bcdb
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Split script opcode tables up into more specifics
svn-id: r24393
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2006-10-19 23:57:54 +00:00 |
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Travis Howell
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d75901b832
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Split game specific script opcodes into separate files
svn-id: r24389
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2006-10-19 11:40:26 +00:00 |
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