Matthew Hoops
180f188b88
SCI: Cleanup SCI0 late version detection
...
After discussing with Walter, we should be able to detect SCI0 late on the presence of a SCI0 vocab.999 without checking if we're using the old decompressors.
svn-id: r51644
2010-08-02 18:25:48 +00:00
Martin Kiewitz
512fec56c7
SCI: adding offTop = 0 for mother goose sci1.1
...
fixes graphics in that game
svn-id: r51643
2010-08-02 18:04:23 +00:00
Max Horn
bcfb8a030a
SCI: Rewrap overlong lines; improve dialog text slightly
...
svn-id: r51641
2010-08-02 17:13:09 +00:00
Max Horn
2f4d2b58de
DS: Allow disabling assert via NDEBUG; cleanup
...
svn-id: r51640
2010-08-02 17:12:52 +00:00
Max Horn
8aae4aaaee
BUILD: Unify how we set vars to yes/no
...
svn-id: r51639
2010-08-02 17:12:34 +00:00
Max Horn
8d1890d931
DS: Disable debug mode in setup-builddirs.sh
...
svn-id: r51638
2010-08-02 17:12:20 +00:00
Max Horn
8a3a41bc2b
DS: More closely immitate CXXFLAGS of custom DS build system
...
svn-id: r51637
2010-08-02 17:12:03 +00:00
Max Horn
2682721aac
DS: Reorder & complete list of OPT_SPEED files; some tweaks
...
Add -mno-thumb to OPT_SPEED to override the -mthumb from OPT_SIZE.
svn-id: r51636
2010-08-02 17:11:43 +00:00
Max Horn
5fb1bfd5a6
BUILD: Order host names (in particular ds and android) alphabetically
...
svn-id: r51635
2010-08-02 17:11:25 +00:00
Max Horn
d82e106d81
DS: Disable scalers and SID
...
svn-id: r51634
2010-08-02 17:11:12 +00:00
Martin Kiewitz
cad3ea9f78
SCI: extend workaround for qfg2
...
fixes bug #3038367
svn-id: r51628
2010-08-02 16:38:48 +00:00
Martin Kiewitz
e14033c6c5
SCI: adding kq5 english floppy workaround
...
solves bug #3037594
svn-id: r51627
2010-08-02 15:42:51 +00:00
Martin Kiewitz
6792193c89
SCI: adding bugid again :P
...
svn-id: r51626
2010-08-02 15:26:19 +00:00
Martin Kiewitz
84999b2daa
SCI: adding workaround for lsl6
...
when touching fence
svn-id: r51625
2010-08-02 15:23:23 +00:00
Matthew Hoops
8686be738b
SCI: Enable the Lighthouse demo SCI2.1 entry even when ENABLE_SCI3_GAMES is not set
...
svn-id: r51624
2010-08-02 15:17:18 +00:00
Matthew Hoops
c5959bb179
SCI: Add Hoyle 2 Mac md5's
...
svn-id: r51622
2010-08-02 14:39:46 +00:00
Matthew Hoops
94e8c3a1a8
SCI: Add fallback detection for Mac SCI0 games
...
svn-id: r51620
2010-08-02 14:38:20 +00:00
Matthew Hoops
c715f18273
SCI: Fix bug #3037055 : Jones in the Fast Lane EGA - fails to start
...
A regression of r51423. Jones EGA has a non-parser related vocab.900 resource, so we can't detect the fan games based on not having an SCI1 vocab.900 resource. Fan games are now detected on whether or not vocab.0 exists (the parser vocab for SCI0).
svn-id: r51619
2010-08-02 14:14:06 +00:00
Martin Kiewitz
8cfce68c08
SCI: adding bug id inside comments
...
svn-id: r51617
2010-08-02 13:49:08 +00:00
Martin Kiewitz
7ad434c592
SCI: adding workaround for kq5 floppy
...
should fix bug #3037003 , i dont have english floppy, can't test.
svn-id: r51616
2010-08-02 13:45:51 +00:00
Martin Kiewitz
50b8073bab
SCI: clipping plane rects for sci32
...
fixes crash in hires gk1 on cemetary
svn-id: r51615
2010-08-02 13:41:58 +00:00
Martin Kiewitz
b914ad3e84
SCI: fixing typo
...
svn-id: r51614
2010-08-02 12:48:28 +00:00
Martin Kiewitz
e59db80dec
SCI: qfg2/3 import
...
- change directory button disabled
- showing message where to put characters, if saved from original sci interpreter
svn-id: r51613
2010-08-02 12:39:01 +00:00
Filippos Karapetis
81aeb6a125
SCI: Actually fake a return value for rev #51611 , instead of ignoring the call completely
...
svn-id: r51612
2010-08-02 12:18:22 +00:00
Filippos Karapetis
065d32ec00
SCI: Fixed script bug #3037835 - "ISLANDBRAIN: Crash when breeding second-generation hybrid"
...
svn-id: r51611
2010-08-02 11:46:03 +00:00
Filippos Karapetis
f0d7808b2a
Added another version of Castle of Dr. Brain (bug report #3037942 )
...
svn-id: r51610
2010-08-02 09:10:20 +00:00
Filippos Karapetis
f434f901bd
SCI: Fixed script bug #3038077 - "PQ3 : Engine Abort While Plotting Crimes", together with 2 subsequent similar bugs
...
svn-id: r51609
2010-08-02 09:04:14 +00:00
Martin Kiewitz
52c9c7b445
SCI: fixing getting selected language
...
for multilingual games
svn-id: r51608
2010-08-02 08:47:06 +00:00
Eugene Sandulenko
55ada2315a
AdvancedDetector: Fix ADGF_ADDENGISH implementation
...
svn-id: r51606
2010-08-02 08:36:33 +00:00
Martin Kiewitz
ddd2bd6a1c
SCI: switching to upscaled hires on pc98 games
...
instead of checking the language to be japanese for that
svn-id: r51601
2010-08-01 22:59:58 +00:00
Martin Kiewitz
75ff5360e2
SCI: adding workaround for pq3
...
svn-id: r51600
2010-08-01 22:54:34 +00:00
Martin Kiewitz
716f08a8ff
SCI: honoring english selection for multilingual games
...
svn-id: r51598
2010-08-01 22:41:06 +00:00
Martin Kiewitz
afe35f5fb3
SCI: adding ADGF_ADDENGLISH to multilingual games
...
Most of the games are guessed, i assume that SCI01->SCI1 games are multilingual, SCI1.1+ are not. I'm definitely not sure about the amiga games, can't check them though
svn-id: r51597
2010-08-01 22:11:21 +00:00
Thierry Crozat
575d38f602
i18n: Adding Spanish and Ukrainian translations
...
svn-id: r51596
2010-08-01 21:41:43 +00:00
Johannes Schickel
f2838316cb
create_msvc: Fix SCUMMVM_LIBS support for MSVC2010.
...
svn-id: r51595
2010-08-01 21:30:15 +00:00
Eugene Sandulenko
e0fb6b0bbf
SCI: Use new AD flag for German LSL5 which is dual-language
...
svn-id: r51594
2010-08-01 21:18:08 +00:00
Eugene Sandulenko
7c5c3faae2
AdvancedDetector: Introduce new flag GF_ADDENGLISH
...
It is convenient for localized games which always have English
as fallback, thus English will be selectable from GUI.
svn-id: r51593
2010-08-01 21:17:00 +00:00
Eugene Sandulenko
00e67c1f86
SCI: Use new convenience macro and shorted the detection table a bit
...
svn-id: r51591
2010-08-01 20:48:25 +00:00
Eugene Sandulenko
312db66d5f
AdvancedDetector: Introducing AD_LISTEND, another convenience macro
...
svn-id: r51590
2010-08-01 20:47:46 +00:00
Martin Kiewitz
55d7af0766
SCI: kDoSound(mute) behaviour change
...
svn-id: r51589
2010-08-01 19:57:03 +00:00
Johannes Schickel
c8aabe77e8
GUI: Fix font cache.
...
The bounding boxes of the glyphs use signed coordinates. We stored only
unsigned coordinates, which resulted in incorrect glyph positioning.
Conrecte example: the bounding box of the glyphs for clR6x12-iso-8859-5.bdf
used:
x y w h
0 -3 6 12
We on the other hand interpreted that as:
x y w h
0 65533 6 12
when loading the font from our font cache.
svn-id: r51586
2010-08-01 19:31:37 +00:00
Johannes Schickel
2095ce31bd
GUI: Fix loading BDF fonts from theme archives.
...
svn-id: r51585
2010-08-01 19:31:18 +00:00
Johannes Schickel
4423ad9333
SCI: Cleanup.
...
svn-id: r51584
2010-08-01 17:59:14 +00:00
Matthew Hoops
79bf94c877
SCI: Move kernelShakeScreen to GfxScreen so it can be used in SCI32 (it's used in GK1)
...
svn-id: r51583
2010-08-01 17:54:48 +00:00
Martin Kiewitz
f3851674f3
SCI: changing noname selector names
...
removing space from previous name
svn-id: r51582
2010-08-01 17:51:21 +00:00
Fabio Battaglia
2e94391d98
CONFIGURE: add support for N64 port to configure
...
svn-id: r51581
2010-08-01 17:16:39 +00:00
Martin Kiewitz
adde79f1cb
SCI: fixing regression of r51520
...
svn-id: r51580
2010-08-01 16:43:49 +00:00
Martin Kiewitz
193d3212da
SCI: adding "audiosfx" to directories
...
svn-id: r51579
2010-08-01 16:23:44 +00:00
Martin Kiewitz
88438ce118
SCI: adding workaround for pq2 kDisplay
...
in room 23
svn-id: r51578
2010-08-01 15:31:23 +00:00
Filippos Karapetis
7207290dc3
SCI: Enabled the "Return to Launcher" feature (needs testing)
...
svn-id: r51577
2010-08-01 13:11:24 +00:00