11231 Commits

Author SHA1 Message Date
Travis Howell
1c046674e5 Skip sound caching in Sam & Max (Talkie)
svn-id: r15156
2004-09-18 05:00:38 +00:00
Travis Howell
c35757d6bb spyozon intro. runs
svn-id: r15155
2004-09-18 04:12:14 +00:00
Travis Howell
e6044abd27 Update HR issues
svn-id: r15154
2004-09-18 03:15:42 +00:00
Travis Howell
cda52bf2be Not soundOps in He80+
svn-id: r15153
2004-09-18 01:37:29 +00:00
Travis Howell
81be679342 Neeed to know where polygons are renderered
svn-id: r15152
2004-09-18 01:21:14 +00:00
Travis Howell
a0312bd8cb Should be for HE71 and later.
svn-id: r15151
2004-09-18 01:00:22 +00:00
Gregory Montoir
e026d179d4 update
svn-id: r15150
2004-09-18 00:37:35 +00:00
Gregory Montoir
22b2cfa002 preliminar AuxQueue support (freddemo intro), some glitches though
svn-id: r15149
2004-09-18 00:36:17 +00:00
Travis Howell
48fb287887 Correct and rename opcode
svn-id: r15147
2004-09-17 11:20:37 +00:00
Joost Peters
5e7e609d19 print some more info with the "compact" command
svn-id: r15146
2004-09-17 10:33:40 +00:00
Travis Howell
d34da28ed9 nukeArrays still nuking wrong arrays.
Add some more differences in later HE versions.
Add HE opcodes changes.

svn-id: r15145
2004-09-17 05:43:37 +00:00
Travis Howell
9a65451109 Add case stubs for water
svn-id: r15144
2004-09-17 03:18:00 +00:00
Travis Howell
3f7ecb9db2 Correct mouse vars, should be mouse hold in scumm6/HE.
baloon works now.

svn-id: r15143
2004-09-17 02:59:38 +00:00
Travis Howell
2ac60430fc A few more corrections, fixes freddi2 crash.
svn-id: r15142
2004-09-16 23:34:26 +00:00
Travis Howell
cf71760391 No longer required.
svn-id: r15141
2004-09-16 14:31:16 +00:00
Travis Howell
0a320ac7af Correct array size read
svn-id: r15140
2004-09-16 13:51:03 +00:00
Travis Howell
31772ea47d Ooops
svn-id: r15139
2004-09-16 12:54:32 +00:00
Travis Howell
49cd965411 Correction to pickVarRandom
Add HE80+ version too.

svn-id: r15138
2004-09-16 12:30:54 +00:00
Travis Howell
9bc8383cee Oops
svn-id: r15137
2004-09-16 09:47:07 +00:00
Travis Howell
b45b800ed5 HE90+ games use two local resource types
svn-id: r15136
2004-09-16 09:40:08 +00:00
Joost Peters
0233a1c610 Add Dutch Freddi2
svn-id: r15135
2004-09-16 09:34:08 +00:00
Travis Howell
5ff185d7f8 Correct local script range in HE99+
svn-id: r15134
2004-09-16 09:20:49 +00:00
Torbjörn Andersson
e467ce1715 Made the dataFileHeader struct packed, after discussing it with olki.
Neither of us can verify it, but it should fix bug #1002534.

svn-id: r15133
2004-09-16 07:35:01 +00:00
Travis Howell
2cfcc33a33 Update comment
svn-id: r15132
2004-09-16 05:04:09 +00:00
Travis Howell
2a34670cfd ADD HE80+ difference
svn-id: r15131
2004-09-16 04:53:04 +00:00
Travis Howell
9a8d2c6c4a Add missing akos case.
svn-id: r15130
2004-09-15 23:47:54 +00:00
Eugene Sandulenko
013f0f9a33 Update. For some reason one md5 was lost. Spotted by Lord_Nightmare.
svn-id: r15129
2004-09-15 22:48:35 +00:00
Torbjörn Andersson
c5978208f7 Allow the BASS debugger to be invoked by the "standard" Ctrl-D / ~ / #
keys, since ` is bloody awkward on a Swedish keyboard. To keep joostp
happy, ` will still work even if it currently doesn't for any of the other
debug consoles in ScummVM.

svn-id: r15128
2004-09-15 15:31:39 +00:00
Travis Howell
efeb100c70 Call direct
svn-id: r15127
2004-09-15 12:40:49 +00:00
Travis Howell
3605440f9a *** empty log message ***
svn-id: r15126
2004-09-15 12:14:25 +00:00
Travis Howell
d7ccfd0350 Ooops
svn-id: r15125
2004-09-15 12:12:43 +00:00
Travis Howell
dd78319ee0 A bit safer
svn-id: r15124
2004-09-15 11:56:07 +00:00
Travis Howell
1ee9a242c3 Still not quite right.
svn-id: r15123
2004-09-15 06:41:11 +00:00
Travis Howell
7f766fc2a5 Only palette is different
svn-id: r15122
2004-09-15 01:56:42 +00:00
Travis Howell
5df545630b Update HE checksums
svn-id: r15121
2004-09-15 00:19:33 +00:00
Gregory Montoir
e494f53822 only clear the polygon slots when playing a HE game
svn-id: r15120
2004-09-14 21:59:46 +00:00
Joost Peters
17ea1f87df Use -more informative- constants for certain script variables
svn-id: r15119
2004-09-14 20:46:04 +00:00
Travis Howell
167f5d543f Save polygons
Move findObject changes to HE72

svn-id: r15118
2004-09-14 15:06:02 +00:00
Travis Howell
8e1d3aa939 Avoid warning
svn-id: r15117
2004-09-14 12:55:48 +00:00
Travis Howell
6522c060fd Typo
svn-id: r15116
2004-09-14 12:17:15 +00:00
Travis Howell
8c5381295d Add opcode
svn-id: r15115
2004-09-14 12:05:00 +00:00
Travis Howell
c97d529787 polygon slots should be cleared in startScene
svn-id: r15114
2004-09-14 11:35:15 +00:00
Travis Howell
5d25e4a197 Fix array issues.
svn-id: r15113
2004-09-14 10:46:09 +00:00
Travis Howell
20a444099d Correct id check
svn-id: r15112
2004-09-14 09:09:06 +00:00
Jonathan Gray
488430a06e _numActors should be 30 not 29 for HE 72 titles, makes HE 72 version of puttzoo work
svn-id: r15111
2004-09-14 08:52:12 +00:00
Eugene Sandulenko
f605130496 Fixed latest bug in polygonContains. Now hotspots work as expected.
svn-id: r15110
2004-09-14 08:28:23 +00:00
Travis Howell
bd1e96a728 Only reports trace status
svn-id: r15109
2004-09-14 08:01:35 +00:00
Travis Howell
b14a21970c Report when polyogn Wiz image is used.
svn-id: r15108
2004-09-14 07:59:40 +00:00
Travis Howell
b42731afab Load POLD resources in HE80+ games
Some more WIP on polygons

svn-id: r15107
2004-09-14 06:21:11 +00:00
Travis Howell
674cdf130b Set numVerts when storing polygons
svn-id: r15106
2004-09-14 02:56:36 +00:00