Travis Howell
1c046674e5
Skip sound caching in Sam & Max (Talkie)
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svn-id: r15156
2004-09-18 05:00:38 +00:00
Travis Howell
c35757d6bb
spyozon intro. runs
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svn-id: r15155
2004-09-18 04:12:14 +00:00
Travis Howell
e6044abd27
Update HR issues
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svn-id: r15154
2004-09-18 03:15:42 +00:00
Travis Howell
cda52bf2be
Not soundOps in He80+
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svn-id: r15153
2004-09-18 01:37:29 +00:00
Travis Howell
81be679342
Neeed to know where polygons are renderered
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svn-id: r15152
2004-09-18 01:21:14 +00:00
Travis Howell
a0312bd8cb
Should be for HE71 and later.
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svn-id: r15151
2004-09-18 01:00:22 +00:00
Gregory Montoir
e026d179d4
update
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svn-id: r15150
2004-09-18 00:37:35 +00:00
Gregory Montoir
22b2cfa002
preliminar AuxQueue support (freddemo intro), some glitches though
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svn-id: r15149
2004-09-18 00:36:17 +00:00
Travis Howell
48fb287887
Correct and rename opcode
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svn-id: r15147
2004-09-17 11:20:37 +00:00
Joost Peters
5e7e609d19
print some more info with the "compact" command
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svn-id: r15146
2004-09-17 10:33:40 +00:00
Travis Howell
d34da28ed9
nukeArrays still nuking wrong arrays.
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Add some more differences in later HE versions.
Add HE opcodes changes.
svn-id: r15145
2004-09-17 05:43:37 +00:00
Travis Howell
9a65451109
Add case stubs for water
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svn-id: r15144
2004-09-17 03:18:00 +00:00
Travis Howell
3f7ecb9db2
Correct mouse vars, should be mouse hold in scumm6/HE.
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baloon works now.
svn-id: r15143
2004-09-17 02:59:38 +00:00
Travis Howell
2ac60430fc
A few more corrections, fixes freddi2 crash.
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svn-id: r15142
2004-09-16 23:34:26 +00:00
Travis Howell
cf71760391
No longer required.
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svn-id: r15141
2004-09-16 14:31:16 +00:00
Travis Howell
0a320ac7af
Correct array size read
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svn-id: r15140
2004-09-16 13:51:03 +00:00
Travis Howell
31772ea47d
Ooops
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svn-id: r15139
2004-09-16 12:54:32 +00:00
Travis Howell
49cd965411
Correction to pickVarRandom
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Add HE80+ version too.
svn-id: r15138
2004-09-16 12:30:54 +00:00
Travis Howell
9bc8383cee
Oops
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svn-id: r15137
2004-09-16 09:47:07 +00:00
Travis Howell
b45b800ed5
HE90+ games use two local resource types
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svn-id: r15136
2004-09-16 09:40:08 +00:00
Joost Peters
0233a1c610
Add Dutch Freddi2
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svn-id: r15135
2004-09-16 09:34:08 +00:00
Travis Howell
5ff185d7f8
Correct local script range in HE99+
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svn-id: r15134
2004-09-16 09:20:49 +00:00
Torbjörn Andersson
e467ce1715
Made the dataFileHeader struct packed, after discussing it with olki.
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Neither of us can verify it, but it should fix bug #1002534 .
svn-id: r15133
2004-09-16 07:35:01 +00:00
Travis Howell
2cfcc33a33
Update comment
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svn-id: r15132
2004-09-16 05:04:09 +00:00
Travis Howell
2a34670cfd
ADD HE80+ difference
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svn-id: r15131
2004-09-16 04:53:04 +00:00
Travis Howell
9a8d2c6c4a
Add missing akos case.
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svn-id: r15130
2004-09-15 23:47:54 +00:00
Eugene Sandulenko
013f0f9a33
Update. For some reason one md5 was lost. Spotted by Lord_Nightmare.
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svn-id: r15129
2004-09-15 22:48:35 +00:00
Torbjörn Andersson
c5978208f7
Allow the BASS debugger to be invoked by the "standard" Ctrl-D / ~ / #
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keys, since ` is bloody awkward on a Swedish keyboard. To keep joostp
happy, ` will still work even if it currently doesn't for any of the other
debug consoles in ScummVM.
svn-id: r15128
2004-09-15 15:31:39 +00:00
Travis Howell
efeb100c70
Call direct
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svn-id: r15127
2004-09-15 12:40:49 +00:00
Travis Howell
3605440f9a
*** empty log message ***
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svn-id: r15126
2004-09-15 12:14:25 +00:00
Travis Howell
d7ccfd0350
Ooops
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svn-id: r15125
2004-09-15 12:12:43 +00:00
Travis Howell
dd78319ee0
A bit safer
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svn-id: r15124
2004-09-15 11:56:07 +00:00
Travis Howell
1ee9a242c3
Still not quite right.
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svn-id: r15123
2004-09-15 06:41:11 +00:00
Travis Howell
7f766fc2a5
Only palette is different
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svn-id: r15122
2004-09-15 01:56:42 +00:00
Travis Howell
5df545630b
Update HE checksums
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svn-id: r15121
2004-09-15 00:19:33 +00:00
Gregory Montoir
e494f53822
only clear the polygon slots when playing a HE game
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svn-id: r15120
2004-09-14 21:59:46 +00:00
Joost Peters
17ea1f87df
Use -more informative- constants for certain script variables
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svn-id: r15119
2004-09-14 20:46:04 +00:00
Travis Howell
167f5d543f
Save polygons
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Move findObject changes to HE72
svn-id: r15118
2004-09-14 15:06:02 +00:00
Travis Howell
8e1d3aa939
Avoid warning
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svn-id: r15117
2004-09-14 12:55:48 +00:00
Travis Howell
6522c060fd
Typo
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svn-id: r15116
2004-09-14 12:17:15 +00:00
Travis Howell
8c5381295d
Add opcode
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svn-id: r15115
2004-09-14 12:05:00 +00:00
Travis Howell
c97d529787
polygon slots should be cleared in startScene
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svn-id: r15114
2004-09-14 11:35:15 +00:00
Travis Howell
5d25e4a197
Fix array issues.
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svn-id: r15113
2004-09-14 10:46:09 +00:00
Travis Howell
20a444099d
Correct id check
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svn-id: r15112
2004-09-14 09:09:06 +00:00
Jonathan Gray
488430a06e
_numActors should be 30 not 29 for HE 72 titles, makes HE 72 version of puttzoo work
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svn-id: r15111
2004-09-14 08:52:12 +00:00
Eugene Sandulenko
f605130496
Fixed latest bug in polygonContains. Now hotspots work as expected.
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svn-id: r15110
2004-09-14 08:28:23 +00:00
Travis Howell
bd1e96a728
Only reports trace status
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svn-id: r15109
2004-09-14 08:01:35 +00:00
Travis Howell
b14a21970c
Report when polyogn Wiz image is used.
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svn-id: r15108
2004-09-14 07:59:40 +00:00
Travis Howell
b42731afab
Load POLD resources in HE80+ games
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Some more WIP on polygons
svn-id: r15107
2004-09-14 06:21:11 +00:00
Travis Howell
674cdf130b
Set numVerts when storing polygons
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svn-id: r15106
2004-09-14 02:56:36 +00:00