James Brown
abbc4bf289
Code cleanup - get rid of a bunch of typecast and unused variable warnings.
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svn-id: r3627
2002-02-24 17:25:03 +00:00
James Brown
f0b89789eb
Quick patch for a Zak script bug.
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svn-id: r3613
2002-02-20 01:56:41 +00:00
Vincent Hamm
495be47007
Removed the walkaround in 'wait text' since it's not required anymore
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svn-id: r3612
2002-02-19 22:44:23 +00:00
James Brown
5897caa9e5
Voice support for loom talkie. Thanks Arisme.
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Other ports will have to add a new 'cd_playtrack' function, lest there be compile errors.
svn-id: r3608
2002-02-19 03:11:46 +00:00
James Brown
589ef2fdc8
A few small hacks to make Indy3 (256) run through the intro..
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svn-id: r3598
2002-02-16 03:59:18 +00:00
Vincent Hamm
224b744e58
Fixed a few opcodes...
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svn-id: r3592
2002-02-15 15:00:48 +00:00
Vincent Hamm
535c12ebfb
Fixed actor scalling in Zak and indy3
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svn-id: r3590
2002-02-15 13:11:51 +00:00
James Brown
771b8e6089
Just some debugging stuff I find handy.
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svn-id: r3589
2002-02-15 06:42:41 +00:00
Vincent Hamm
d87e8bba23
Fixed a typo...
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svn-id: r3587
2002-02-15 00:52:25 +00:00
Vincent Hamm
7d1acd724f
Partialy fixed Indy3 intro
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svn-id: r3586
2002-02-15 00:46:51 +00:00
Vincent Hamm
3bf6462a24
Indy3 256 now boot. Disabled costumes for zak256 and indy3_256 since they can crash sdl
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svn-id: r3585
2002-02-14 22:51:01 +00:00
Vincent Hamm
0ad2121e74
Fixed RoomOps for Zak256 and indy3
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svn-id: r3584
2002-02-14 22:09:47 +00:00
Vincent Hamm
cca0057a88
Fixed a Zak256 resource bug...
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svn-id: r3583
2002-02-14 20:47:47 +00:00
Vincent Hamm
5876581001
Fixed the distaff in Loom
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svn-id: r3580
2002-02-14 17:02:07 +00:00
Vincent Hamm
72d4b02cb0
Little fix for the Loom room
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svn-id: r3578
2002-02-14 15:09:40 +00:00
James Brown
c88e7351b4
Some small Zak256 fixes.
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svn-id: r3577
2002-02-14 12:57:29 +00:00
Vincent Hamm
d59b949833
fixed lots of object problems in loomcd
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svn-id: r3576
2002-02-13 20:16:01 +00:00
Vincent Hamm
d9ddef19aa
a few fix for Zak256
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svn-id: r3575
2002-02-13 17:33:52 +00:00
Vincent Hamm
14461c718b
Walkaround for the late indy4 bug. But still impossible to finish
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svn-id: r3573
2002-02-13 09:17:26 +00:00
James Brown
7ee034af88
Further LFL additions. Zak256 plays bits of its intro, and LoomCD partially runs (may need
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to hit escape a few times, after selecting your difficulty).
Still very incomplete and in progress.
svn-id: r3568
2002-02-12 21:28:07 +00:00
Ludvig Strigeus
5a7b86cbf6
better full throttle support,
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a couple of MI2 fixes.
svn-id: r3532
2001-12-27 17:51:58 +00:00
Ludvig Strigeus
1c0a7cd2e7
some BOMP support,
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some fixes
svn-id: r3506
2001-11-27 17:56:04 +00:00
Ludvig Strigeus
38e2a886ce
very simple full throttle support, use the FULL_THROTTLE define. (will fix later)
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modified some actor parts to work better with full throttle (most likely new bugs because of that).
directions are now stored as angles instead of left/right/up/down
implemented loadFlObject (flobjects are currently saved in the savestate, will fix that also)
svn-id: r3505
2001-11-26 19:57:57 +00:00
Ludvig Strigeus
88dcec7cdb
readability patch (janssen)
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svn-id: r3493
2001-11-14 20:09:39 +00:00
Ludvig Strigeus
b8d259d60e
music support,
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fixed timing bugs
svn-id: r3491
2001-11-14 18:40:39 +00:00
Ludvig Strigeus
279d5b2fd7
readability patches, some by janssen
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svn-id: r3490
2001-11-12 20:50:36 +00:00
Ludvig Strigeus
27e55e52a9
verb bug fix,
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expireresource bug fix
svn-id: r3485
2001-11-10 23:30:12 +00:00
Ludvig Strigeus
67eec161ea
indy4 walkaround
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svn-id: r3480
2001-11-09 22:43:56 +00:00
Ludvig Strigeus
7d6994caa6
save/load dialog by pressing F5,
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multiple sounds at the same time,
some other fixes
svn-id: r3477
2001-11-09 18:54:15 +00:00
Ludvig Strigeus
6cd4b9d71f
debugger fix,
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removed hardcoded constants,
resouce lock state is now saved in the savegame,
fixed bug with MI1
svn-id: r3470
2001-11-07 18:10:52 +00:00
Ludvig Strigeus
097f76ae00
full screen flag,
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better mouse cursors,
removed change log from individual files
svn-id: r3462
2001-11-06 20:00:47 +00:00
Ludvig Strigeus
e5aca15a0b
bug fixes,
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speech in dott
svn-id: r3454
2001-11-05 19:21:49 +00:00
Ludvig Strigeus
04aee95df4
script invoked loading&saving in compatible mode
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svn-id: r3448
2001-10-29 22:09:20 +00:00
Ludvig Strigeus
056dd5b15d
bug fixes, code cleanup
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svn-id: r3446
2001-10-26 17:34:50 +00:00
Ludvig Strigeus
9fdc578af0
recompile not needed when switching games
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debugger skeleton implemented
svn-id: r3442
2001-10-23 19:51:50 +00:00
Ludvig Strigeus
a732f32eb0
misc fixes
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svn-id: r3435
2001-10-16 20:31:27 +00:00
Ludvig Strigeus
794163c1a3
preliminary DOTT support
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svn-id: r3433
2001-10-16 10:01:48 +00:00