140 Commits

Author SHA1 Message Date
Johannes Schickel
0a35842954 Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState".
svn-id: r34495
2008-09-11 19:47:45 +00:00
Max Horn
d3642080de Moved check for shouldRTL() from engines to scummvm_main
svn-id: r34310
2008-09-03 16:56:40 +00:00
Christopher Page
ec8dac5540 Added a MetaEngineFeature for RTL support, the RTL button is disabled in the GMM if the engine doesn't support it
svn-id: r33921
2008-08-16 02:53:16 +00:00
Christopher Page
9d3cdcb2da Defined some MetaEngineFeatures for the engines, the launcher uses these features to allow/disallow loading and deleting saves
svn-id: r33909
2008-08-15 18:15:14 +00:00
Christopher Page
ce3d1e1a7d Merged revisions 33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-33655,33664,33667-33670,33673-33674,33678,33682,33686-33691,33693,33696,33698,33700,33703,33708,33710,33712-33714,33716 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

svn-id: r33720
2008-08-09 19:03:29 +00:00
Gregory Montoir
52650efb6a fix for bug #2040484: TOUCHE: Graphic glitch with long answer options
svn-id: r33691
2008-08-07 21:50:12 +00:00
Gregory Montoir
303333352a fix for bug #2040311: TOUCHE: Missing characters in the spanish version
svn-id: r33690
2008-08-07 21:49:55 +00:00
Christopher Page
a51f454076 Added check for valid save slots, when loading savestates using -x
svn-id: r33483
2008-07-31 21:56:05 +00:00
Christopher Page
50b7e5aa0d Added --list-saves support for TOUCHE
svn-id: r33398
2008-07-29 06:04:16 +00:00
Christopher Page
7f480ac571 Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed
svn-id: r33082
2008-07-16 04:22:56 +00:00
Christopher Page
d2e8d4831e Merged revisions 32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

svn-id: r33051
2008-07-14 00:10:09 +00:00
Christopher Page
c210f90a62 TOUCHE works with the new GMM implementation
svn-id: r33046
2008-07-13 22:24:55 +00:00
Christopher Page
718a85e30d Sound settings for TOUCHE can be configured through the GMM
svn-id: r32864
2008-07-01 03:21:30 +00:00
Gregory Montoir
b6adcca897 moved midi driver object creation to MidiPlayer class (to match delete call)
svn-id: r32798
2008-06-26 10:12:12 +00:00
Gregory Montoir
c9a8fb25f3 flag 611 can be set from the scripts, set _quit when that happens.
svn-id: r32796
2008-06-26 07:13:05 +00:00
Christopher Page
102d79440d Touche now uses the new _quit flag
svn-id: r32795
2008-06-26 05:04:42 +00:00
Christopher Page
4d7798825c TOUCHE: Reverted some comments that were used for testing purposes
svn-id: r32641
2008-06-09 22:26:05 +00:00
Christopher Page
a98a350d14 TOUCHE: Fixed a memory leak
svn-id: r32566
2008-06-06 00:34:47 +00:00
Jordi Vilalta Prat
38a8aa516e Allow static and dynamic plugins to be used at the same time
svn-id: r31888
2008-05-06 03:00:26 +00:00
Max Horn
29f1e6de38 Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, kADFlagDontAugmentPreferredTarget (since all AdvDetector engines except Kyra used kADFlagAugmentPreferredTarget, it seems reasonable to assume that as default)
svn-id: r31413
2008-04-05 22:29:08 +00:00
Max Horn
6547ef6e12 Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADGameDescription instead)
svn-id: r31121
2008-03-14 17:31:04 +00:00
Max Horn
8a9a14002e Advanced Detector: Changed fallback detector from a callback function pointer to an overrideable method of AdvancedMetaEngine
svn-id: r31119
2008-03-14 13:59:31 +00:00
Jordi Vilalta Prat
c103290e2b Initial support for plugin types
svn-id: r30825
2008-02-08 00:02:23 +00:00
Max Horn
8a73356a2d Revised Engine plugin API to only provide a single func which returns a MetaEngine instance. Used this to simplify the rest of the plugin system
svn-id: r30780
2008-02-03 18:56:47 +00:00
Torbjörn Andersson
e51bf80218 Changed "COMPATIBLITY" to "COMPATIBILITY".
svn-id: r30754
2008-02-03 10:15:36 +00:00
Max Horn
34b35348be Moved AdvancedMetaEngine to namespace Common
svn-id: r30736
2008-02-02 11:52:04 +00:00
Max Horn
dc979b03cf New MetaEngine class (work in progress to replace the current Engine plugin API with a more object oriented approach)
svn-id: r30726
2008-02-02 00:54:52 +00:00
Jordi Vilalta Prat
d6c34bdc4b Fixed the spaces before tabs.
svn-id: r30667
2008-01-28 00:14:17 +00:00
Kostas Nakos
1f6237567e add virtual keyboard show/hide calls
svn-id: r30388
2008-01-10 22:04:00 +00:00
Gregory Montoir
3d59f80520 don't expose the Common::drawLine implementation details in client code, keep it local to graphics.cpp.
svn-id: r29640
2007-11-25 23:26:50 +00:00
Eugene Sandulenko
8d228219c9 Switch to our common drawLine routine
svn-id: r29635
2007-11-25 10:27:50 +00:00
Gregory Montoir
cbd9963af7 fix bug #1834852
svn-id: r29586
2007-11-20 21:00:41 +00:00
Gregory Montoir
52b18c9ae6 simplification, increased game state filenames
svn-id: r29399
2007-11-04 03:02:32 +00:00
Eugene Sandulenko
c640d1c604 Patch #1825276: "DETECTION: advanced detector engine simplification"
svn-id: r29386
2007-11-03 21:06:58 +00:00
Gregory Montoir
7ca277d252 don't update the screen directly after a gamestate load ; keychars and room background are now redrawn on the same frame (bug #1751226)
svn-id: r29133
2007-09-29 19:14:38 +00:00
Gregory Montoir
bdffcca128 workaround for original game glitch (bug #1751170)
svn-id: r29132
2007-09-29 19:13:04 +00:00
Gregory Montoir
d8831b44da simplified touche savegame listing
svn-id: r29112
2007-09-27 20:38:23 +00:00
Gregory Montoir
3d2485ca97 rename ui.cpp to menu.cpp for consistency with other engines
svn-id: r29108
2007-09-26 19:26:12 +00:00
Gregory Montoir
72d0be841f no need to assert here, just don't start playing the stream if read failed
svn-id: r29107
2007-09-26 19:20:59 +00:00
Gregory Montoir
8d84e9add1 add polish version (bug report #1800500)
svn-id: r29106
2007-09-26 19:18:47 +00:00
Gregory Montoir
af9abde7dd _currentObjectNum should also be set in text only talk mode
svn-id: r29103
2007-09-26 19:11:19 +00:00
Johannes Schickel
fb912f9539 Silence warnings on 64bit systems.
svn-id: r29088
2007-09-24 17:23:34 +00:00
Eugene Sandulenko
77eea722af Modified patch #1738058: "Action recorder".
svn-id: r28968
2007-09-19 13:55:05 +00:00
Nicola Mettifogo
258901bab9 Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
3abc11611e Code formatting fixes
svn-id: r28945
2007-09-18 20:16:33 +00:00
Max Horn
c3d3aebe87 Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break compilation on some ports)
svn-id: r28944
2007-09-18 20:02:04 +00:00
Gregory Montoir
e5e353d89c fixed loading of savestates on startup
svn-id: r28476
2007-08-06 20:24:05 +00:00
David Corrales
6856535010 Merged fsnode with trunk: r27971:28460
svn-id: r28462
2007-08-05 19:34:20 +00:00
Gregory Montoir
79c67653b6 workaround for original game graphic glitch #1751170
svn-id: r28393
2007-08-01 20:59:59 +00:00
Gregory Montoir
9bdbb470c0 add missing clipping
svn-id: r28371
2007-07-31 21:19:45 +00:00