Commit Graph

580 Commits

Author SHA1 Message Date
Travis Howell
313a912af2 *** empty log message ***
svn-id: r11281
2003-11-13 10:51:02 +00:00
Max Horn
0bcc7ce80e made Scumm::OptionsDialog subclass GUI::OptionsDialog (code reuse); replaced Sound::_sound_volume_master and friends by ConfMan.get() calls; some whitespace cleanup
svn-id: r11257
2003-11-11 00:40:35 +00:00
Joost Peters
23669de2f3 deprecated adj. Said of a program or feature that is considered
obsolescent and in the process of being phased out, usually in favor of
a specified replacement.

svn-id: r11251
2003-11-10 19:17:52 +00:00
Max Horn
e34f2b8b33 cut down on unnecessary GameDetector references
svn-id: r11239
2003-11-10 01:04:12 +00:00
Jonathan Gray
63c6944492 mark zak256 as a depreciated target, zakTowns will be used in future to be more consistent with the other target names. Config magic to automatically set a gameid=zak256 in config files not yet implemented.
svn-id: r11238
2003-11-10 00:58:22 +00:00
Jonathan Gray
d330de5f28 comment out all the targets for newer humongous games until they start doing something useful
svn-id: r11235
2003-11-09 23:50:40 +00:00
Paweł Kołodziejski
1f9e408e2f cleanup whitespaces
svn-id: r11217
2003-11-08 21:59:32 +00:00
Jonathan Gray
7c97e7c2b9 more spelling fixes
svn-id: r11176
2003-11-07 02:11:41 +00:00
Max Horn
3456b6f50b remade the in-game GUI/menu
svn-id: r11119
2003-11-03 23:26:13 +00:00
Jonathan Gray
1cc656412c allow the towns version of loom to do something besides incorrectly error out. This check should really check for a pc version not checking the negation of the existence of other versions
svn-id: r11084
2003-11-03 02:54:11 +00:00
Jonathan Gray
8735f1eff7 Look for towns font rom in game directory then current directory instead of just current directory
svn-id: r11083
2003-11-03 02:43:10 +00:00
Max Horn
b27a871f87 turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Widget::findWidget (preparing to add support for nested widgets, for the tab widget)
svn-id: r11045
2003-11-02 02:18:16 +00:00
Max Horn
72bee75297 modified MessageDialog to allow for custom button texts
svn-id: r11034
2003-11-01 21:15:33 +00:00
Max Horn
f7ab7f6207 cleanup: new MessageDialog subclass TimedMessageDialog
svn-id: r11033
2003-11-01 20:52:41 +00:00
Max Horn
7fc1e3ec92 get rid of ScummGameSettings::detectname
svn-id: r11023
2003-11-01 16:25:25 +00:00
Max Horn
2c2866641b cleanup
svn-id: r11022
2003-11-01 16:03:13 +00:00
Max Horn
ca69882256 Patch #820010: Support Kanji version
svn-id: r11020
2003-11-01 15:19:30 +00:00
Max Horn
53db0a8a07 cleanup: removed version/id from GameSettings
svn-id: r10995
2003-10-28 17:07:25 +00:00
Torbjörn Andersson
48f29f8559 Fixed bug #830772, I hope.
svn-id: r10985
2003-10-27 08:36:37 +00:00
Max Horn
d581c99ab5 cleanup
svn-id: r10982
2003-10-26 19:16:59 +00:00
Travis Howell
6366fd778b Restrict Maniac demo mode to V1 Maniac.
svn-id: r10913
2003-10-20 12:24:12 +00:00
Max Horn
33f2fbff08 We proudly present the latest installment of our hit series 'Untangle the mess': 'Help! Space Invaders refactored the music detector'... in other news, I obviously need to sleep now
svn-id: r10883
2003-10-18 00:22:46 +00:00
Max Horn
0694eed273 moved game detection code out to the plugins
svn-id: r10882
2003-10-17 23:16:53 +00:00
Max Horn
012450de73 added tag2str helper function
svn-id: r10866
2003-10-17 16:28:29 +00:00
Max Horn
aadb0aa237 oops, forgot to remove the old Platform enum
svn-id: r10863
2003-10-17 15:38:56 +00:00
Max Horn
a70460833e moved platform/language constants to common/util.*
svn-id: r10862
2003-10-17 15:35:46 +00:00
Chris Apers
e00c16b4a9 Player_V2A now compile with PalmOS port
svn-id: r10844
2003-10-17 08:26:01 +00:00
Travis Howell
6fc661ffc2 Disable maniacnes for now.
svn-id: r10840
2003-10-17 03:34:42 +00:00
Max Horn
d71160af74 removed the kDefault*Volume constants
svn-id: r10816
2003-10-15 23:16:52 +00:00
Travis Howell
f74a0c18aa Version 4 games should use older code style too, checked against loomcd/monkeyvga disasm.
svn-id: r10805
2003-10-15 02:38:23 +00:00
Max Horn
0aa58f53c8 init RNG for everybody using time()
svn-id: r10796
2003-10-14 10:24:27 +00:00
Torbjörn Andersson
4e3129c64c Fixed warning
svn-id: r10793
2003-10-14 08:31:56 +00:00
Max Horn
ebd314a9ec fix debug mode 0
svn-id: r10791
2003-10-14 07:52:34 +00:00
Max Horn
5c55660e9b init random seed with time
svn-id: r10784
2003-10-13 18:10:08 +00:00
Max Horn
e3fcae3869 init random seed with time
svn-id: r10783
2003-10-13 18:09:23 +00:00
Max Horn
5acafb15c2 cleanup; got rid of Gdi::_palette_mod in favor of Gdi::_roomPalette
svn-id: r10778
2003-10-13 12:56:53 +00:00
Max Horn
1f16d32534 sufficient to set _roomPalette at the start for V6+ games, since they don't modify the _roomPalette, ever
svn-id: r10777
2003-10-13 12:17:26 +00:00
Travis Howell
ea510ef616 _roomPalette needs to be reset for all scumm games now.
Otherwise get blank screen in dig/ft/comi.

svn-id: r10775
2003-10-13 11:38:41 +00:00
Travis Howell
b8aaf9549f samdemo doesn't set VAR_SAVELOADDIALOG_KEY
svn-id: r10774
2003-10-13 11:28:56 +00:00
Max Horn
31ba12c800 some more target<->game cleanup
svn-id: r10769
2003-10-12 19:10:17 +00:00
Max Horn
36fd7ec445 some renaming for more consistent terminology (although we might want to reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game
svn-id: r10766
2003-10-12 18:40:12 +00:00
Max Horn
b3f8b4010b cleanup
svn-id: r10764
2003-10-12 17:49:52 +00:00
Max Horn
fafb90ddb5 code simplification
svn-id: r10762
2003-10-12 17:33:29 +00:00
Max Horn
7747ef28d3 sfx_volume and music_volume were swapped
svn-id: r10761
2003-10-12 17:25:27 +00:00
Travis Howell
5d42202b2d mac loom uses different var.
svn-id: r10749
2003-10-12 13:44:37 +00:00
Max Horn
5301edc383 some cleanup
svn-id: r10720
2003-10-10 13:55:08 +00:00
Chris Apers
bbb308c8cb Disable unused Scumm version (8) in PalmOS port.
svn-id: r10704
2003-10-09 14:20:20 +00:00
Max Horn
d177364715 new config manager. not everything is completed, and some things will still be changed, but it seems to work well enough to put it into CVS
svn-id: r10687
2003-10-08 21:59:23 +00:00
Jamieson Christian
91fc9accbb Fixed Indy4-Towns music settings, plus small multi-midi quirk
svn-id: r10680
2003-10-08 11:31:47 +00:00
Jamieson Christian
ea482be987 Set up MDT_TOWNS on remainder of FM-TOWNS targets
svn-id: r10665
2003-10-07 11:32:43 +00:00