Travis Howell
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313a912af2
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*** empty log message ***
svn-id: r11281
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2003-11-13 10:51:02 +00:00 |
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Max Horn
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0bcc7ce80e
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made Scumm::OptionsDialog subclass GUI::OptionsDialog (code reuse); replaced Sound::_sound_volume_master and friends by ConfMan.get() calls; some whitespace cleanup
svn-id: r11257
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2003-11-11 00:40:35 +00:00 |
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Joost Peters
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23669de2f3
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deprecated adj. Said of a program or feature that is considered
obsolescent and in the process of being phased out, usually in favor of
a specified replacement.
svn-id: r11251
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2003-11-10 19:17:52 +00:00 |
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Max Horn
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e34f2b8b33
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cut down on unnecessary GameDetector references
svn-id: r11239
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2003-11-10 01:04:12 +00:00 |
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Jonathan Gray
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63c6944492
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mark zak256 as a depreciated target, zakTowns will be used in future to be more consistent with the other target names. Config magic to automatically set a gameid=zak256 in config files not yet implemented.
svn-id: r11238
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2003-11-10 00:58:22 +00:00 |
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Jonathan Gray
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d330de5f28
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comment out all the targets for newer humongous games until they start doing something useful
svn-id: r11235
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2003-11-09 23:50:40 +00:00 |
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Paweł Kołodziejski
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1f9e408e2f
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cleanup whitespaces
svn-id: r11217
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2003-11-08 21:59:32 +00:00 |
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Jonathan Gray
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7c97e7c2b9
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more spelling fixes
svn-id: r11176
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2003-11-07 02:11:41 +00:00 |
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Max Horn
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3456b6f50b
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remade the in-game GUI/menu
svn-id: r11119
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2003-11-03 23:26:13 +00:00 |
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Jonathan Gray
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1cc656412c
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allow the towns version of loom to do something besides incorrectly error out. This check should really check for a pc version not checking the negation of the existence of other versions
svn-id: r11084
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2003-11-03 02:54:11 +00:00 |
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Jonathan Gray
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8735f1eff7
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Look for towns font rom in game directory then current directory instead of just current directory
svn-id: r11083
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2003-11-03 02:43:10 +00:00 |
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Max Horn
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b27a871f87
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turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Widget::findWidget (preparing to add support for nested widgets, for the tab widget)
svn-id: r11045
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2003-11-02 02:18:16 +00:00 |
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Max Horn
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72bee75297
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modified MessageDialog to allow for custom button texts
svn-id: r11034
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2003-11-01 21:15:33 +00:00 |
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Max Horn
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f7ab7f6207
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cleanup: new MessageDialog subclass TimedMessageDialog
svn-id: r11033
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2003-11-01 20:52:41 +00:00 |
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Max Horn
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7fc1e3ec92
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get rid of ScummGameSettings::detectname
svn-id: r11023
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2003-11-01 16:25:25 +00:00 |
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Max Horn
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2c2866641b
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cleanup
svn-id: r11022
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2003-11-01 16:03:13 +00:00 |
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Max Horn
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ca69882256
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Patch #820010: Support Kanji version
svn-id: r11020
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2003-11-01 15:19:30 +00:00 |
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Max Horn
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53db0a8a07
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cleanup: removed version/id from GameSettings
svn-id: r10995
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2003-10-28 17:07:25 +00:00 |
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Torbjörn Andersson
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48f29f8559
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Fixed bug #830772, I hope.
svn-id: r10985
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2003-10-27 08:36:37 +00:00 |
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Max Horn
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d581c99ab5
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cleanup
svn-id: r10982
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2003-10-26 19:16:59 +00:00 |
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Travis Howell
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6366fd778b
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Restrict Maniac demo mode to V1 Maniac.
svn-id: r10913
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2003-10-20 12:24:12 +00:00 |
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Max Horn
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33f2fbff08
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We proudly present the latest installment of our hit series 'Untangle the mess': 'Help! Space Invaders refactored the music detector'... in other news, I obviously need to sleep now
svn-id: r10883
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2003-10-18 00:22:46 +00:00 |
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Max Horn
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0694eed273
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moved game detection code out to the plugins
svn-id: r10882
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2003-10-17 23:16:53 +00:00 |
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Max Horn
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012450de73
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added tag2str helper function
svn-id: r10866
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2003-10-17 16:28:29 +00:00 |
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Max Horn
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aadb0aa237
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oops, forgot to remove the old Platform enum
svn-id: r10863
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2003-10-17 15:38:56 +00:00 |
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Max Horn
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a70460833e
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moved platform/language constants to common/util.*
svn-id: r10862
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2003-10-17 15:35:46 +00:00 |
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Chris Apers
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e00c16b4a9
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Player_V2A now compile with PalmOS port
svn-id: r10844
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2003-10-17 08:26:01 +00:00 |
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Travis Howell
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6fc661ffc2
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Disable maniacnes for now.
svn-id: r10840
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2003-10-17 03:34:42 +00:00 |
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Max Horn
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d71160af74
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removed the kDefault*Volume constants
svn-id: r10816
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2003-10-15 23:16:52 +00:00 |
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Travis Howell
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f74a0c18aa
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Version 4 games should use older code style too, checked against loomcd/monkeyvga disasm.
svn-id: r10805
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2003-10-15 02:38:23 +00:00 |
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Max Horn
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0aa58f53c8
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init RNG for everybody using time()
svn-id: r10796
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2003-10-14 10:24:27 +00:00 |
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Torbjörn Andersson
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4e3129c64c
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Fixed warning
svn-id: r10793
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2003-10-14 08:31:56 +00:00 |
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Max Horn
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ebd314a9ec
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fix debug mode 0
svn-id: r10791
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2003-10-14 07:52:34 +00:00 |
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Max Horn
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5c55660e9b
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init random seed with time
svn-id: r10784
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2003-10-13 18:10:08 +00:00 |
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Max Horn
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e3fcae3869
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init random seed with time
svn-id: r10783
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2003-10-13 18:09:23 +00:00 |
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Max Horn
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5acafb15c2
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cleanup; got rid of Gdi::_palette_mod in favor of Gdi::_roomPalette
svn-id: r10778
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2003-10-13 12:56:53 +00:00 |
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Max Horn
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1f16d32534
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sufficient to set _roomPalette at the start for V6+ games, since they don't modify the _roomPalette, ever
svn-id: r10777
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2003-10-13 12:17:26 +00:00 |
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Travis Howell
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ea510ef616
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_roomPalette needs to be reset for all scumm games now.
Otherwise get blank screen in dig/ft/comi.
svn-id: r10775
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2003-10-13 11:38:41 +00:00 |
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Travis Howell
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b8aaf9549f
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samdemo doesn't set VAR_SAVELOADDIALOG_KEY
svn-id: r10774
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2003-10-13 11:28:56 +00:00 |
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Max Horn
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31ba12c800
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some more target<->game cleanup
svn-id: r10769
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2003-10-12 19:10:17 +00:00 |
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Max Horn
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36fd7ec445
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some renaming for more consistent terminology (although we might want to reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game
svn-id: r10766
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2003-10-12 18:40:12 +00:00 |
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Max Horn
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b3f8b4010b
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cleanup
svn-id: r10764
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2003-10-12 17:49:52 +00:00 |
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Max Horn
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fafb90ddb5
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code simplification
svn-id: r10762
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2003-10-12 17:33:29 +00:00 |
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Max Horn
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7747ef28d3
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sfx_volume and music_volume were swapped
svn-id: r10761
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2003-10-12 17:25:27 +00:00 |
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Travis Howell
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5d42202b2d
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mac loom uses different var.
svn-id: r10749
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2003-10-12 13:44:37 +00:00 |
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Max Horn
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5301edc383
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some cleanup
svn-id: r10720
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2003-10-10 13:55:08 +00:00 |
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Chris Apers
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bbb308c8cb
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Disable unused Scumm version (8) in PalmOS port.
svn-id: r10704
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2003-10-09 14:20:20 +00:00 |
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Max Horn
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d177364715
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new config manager. not everything is completed, and some things will still be changed, but it seems to work well enough to put it into CVS
svn-id: r10687
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2003-10-08 21:59:23 +00:00 |
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Jamieson Christian
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91fc9accbb
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Fixed Indy4-Towns music settings, plus small multi-midi quirk
svn-id: r10680
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2003-10-08 11:31:47 +00:00 |
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Jamieson Christian
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ea482be987
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Set up MDT_TOWNS on remainder of FM-TOWNS targets
svn-id: r10665
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2003-10-07 11:32:43 +00:00 |
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