155 Commits

Author SHA1 Message Date
Sven Hesse
3668895abc CoktelVideo cleanup: Splitting up some IMD methods and removing the obsolete notifyPaused()
svn-id: r42715
2009-07-24 21:36:42 +00:00
Sven Hesse
adc537161a Adding subtitle support to Woodruff
svn-id: r42705
2009-07-24 21:31:00 +00:00
Sven Hesse
3823ae285f Giving Font its own real class
svn-id: r42277
2009-07-09 02:54:10 +00:00
Eugene Sandulenko
9bdf1a2ab1 kFeatures800 -> kFeatures800x600 in order to have more meaningful name
svn-id: r42229
2009-07-07 17:11:29 +00:00
Arnaud Boutonné
09efaaa1c9 Change SaveLoad_Playtoons case
svn-id: r42217
2009-07-07 12:51:21 +00:00
Arnaud Boutonné
a0ab8c9c0c - Separate Playtoons gametypes from in GobEngine::initGameParts()
- Add a specific save/load class for Playtoons as some specific files need to be tested

svn-id: r42214
2009-07-07 11:58:22 +00:00
Sven Hesse
50108e9135 Renaming the last occurences of "Collision" to "Hotspot"
svn-id: r42153
2009-07-05 21:39:55 +00:00
Sven Hesse
7e7c86a337 Removing the now unneeded Game_v* classes
svn-id: r42131
2009-07-05 11:30:14 +00:00
Sven Hesse
7e11c18fa2 Putting the Urban noCD check into Init_v6::initGame()
svn-id: r42130
2009-07-05 11:29:54 +00:00
Sven Hesse
bc4f27c6b6 Removing the now empty Game_Fascination class
svn-id: r42125
2009-07-05 11:28:25 +00:00
Sven Hesse
d03dc08b64 Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own class
svn-id: r41839
2009-06-24 21:49:37 +00:00
Sven Hesse
7ba3205f58 Proper support for Hungarian versions
svn-id: r41813
2009-06-23 17:55:27 +00:00
Sven Hesse
fae143f72d Renaming kDebugParser to kDebugExpression
svn-id: r41774
2009-06-22 16:30:51 +00:00
Sven Hesse
c3aafec1fb Renaming parse.h and parse.cpp to expression.h and expression.cpp
svn-id: r41773
2009-06-22 16:30:35 +00:00
Sven Hesse
65fc23f962 Removing the Parse object from GobEngine
svn-id: r41761
2009-06-22 10:29:48 +00:00
Sven Hesse
6c47f9f4f8 Changed opcodeGob to be functor-based
svn-id: r41603
2009-06-17 04:16:51 +00:00
Sven Hesse
77f114ffcb Dropping the v1 parser functions in favour of the extended v2 ones
svn-id: r41317
2009-06-07 01:45:09 +00:00
Max Horn
0989bb0b90 GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
svn-id: r41299
2009-06-06 20:03:13 +00:00
Sven Hesse
1894173852 Adding a pause mode
svn-id: r41228
2009-06-06 16:47:21 +00:00
Max Horn
26c583ae5f GOB: Got rid of GobEngine::_vm
svn-id: r41085
2009-05-31 22:29:50 +00:00
Max Horn
8fa5313f1d GOB: the Engine destructor already calls Mixer::stopAll()
svn-id: r41084
2009-05-31 22:29:06 +00:00
Max Horn
400d2b10af GOB: Replaced many uses of strdupcpy by Common::String
svn-id: r41077
2009-05-31 16:59:45 +00:00
Torbjörn Andersson
0999534749 The error() and warning() functions add ! and newline automatically. (I didn't
look at debug() and debugC(), since I'm really bored with this now. :-)

svn-id: r41061
2009-05-31 10:02:16 +00:00
Sven Hesse
896df6daf3 - A new save system for the GobEngine, one that is not fundamentally broken and is versioned. Unfortunately, this invalidates most save games created on big-endian machines, since endian-issues was a main problem with the old system
- Removed the now superfluous variables sizes

svn-id: r41056
2009-05-31 02:15:43 +00:00
Arnaud Boutonné
975d823174 Gob (Playtoon) :
- Replace game types kGameTypeArchibald and kGameTypeSpirou by kGameTypePlaytoon
- Add game types kGameTypePlaytnCk and kGameTypeBambou
- Add detection for Playtoon 3, 5, CK2 and LE (Bambou). 
- Add fallback for Playtoon 4 'manda' (and for others)

svn-id: r41004
2009-05-29 14:42:34 +00:00
Sven Hesse
c9ff1d7492 - Changed the demo player to allow playing directly inlined scripts using a new demoIndex field in the detection array
- Changed the Inca 2 demo entry to use a directly included script instead of triggering on "demo.bat"

svn-id: r40746
2009-05-20 23:13:44 +00:00
Arnaud Boutonné
93e2e75a9e - Added a game_fascin skeletton, as specificities are now proven
- Added a new game time, adibouunknown, used to reference the ADI/Adibou/Addy generic environments 
- Replace oFascin_cdUnknown10 by a real function
- Fix a detail in oFascin_cdUnknown11
- Suppress double declaration for types Gob2 and Ween

svn-id: r40207
2009-04-29 16:36:08 +00:00
Sven Hesse
d82f49a9e4 The Playtoons game seem to be more like Last Dynasty than Urban Runner (paletted video mode)
svn-id: r40174
2009-04-28 11:18:43 +00:00
Sven Hesse
383a2b3322 Added supported for BAT-based non-interactive demos, namely the Inca2 one
svn-id: r40129
2009-04-24 22:29:17 +00:00
Sven Hesse
893a3fc7e2 Added support for SCN-based non-interactive demos
svn-id: r40122
2009-04-24 18:23:17 +00:00
Arnaud Boutonné
ee92913683 Patch #2725859 : Added some MD5 to the gob engine, modified the way the first STK and TOT is declared, added inter and draw skeleton for Fascination
svn-id: r40059
2009-04-21 21:44:37 +00:00
Max Horn
dd98126423 Engines: Fused several init&go methods into a single run method
svn-id: r39003
2009-03-01 04:42:46 +00:00
Sven Hesse
e643565c2c Compensate small lags in Util::waitEndFrame(), so that the CD audio intro sequences in Gob1 and Gob2 CD hopefully won't de-sync so easily
svn-id: r38702
2009-02-21 15:58:50 +00:00
Max Horn
7cb437b56f Renamed SpecialDebugLevel to DebugChannel
svn-id: r36142
2009-01-30 05:10:24 +00:00
Sven Hesse
38e7eecb71 Added support for caching the palette LUT to a file
svn-id: r35412
2008-12-17 16:06:16 +00:00
Sven Hesse
49e0a52ee1 Modified collision init functions for Urban Runner
svn-id: r35341
2008-12-13 16:35:14 +00:00
Sven Hesse
dce40f6ffe Added a SaveLoad for Urban Runner with an entry to make the scripts believe the file mdo.def (config file created by the original installer) always exists
svn-id: r35338
2008-12-13 13:18:16 +00:00
Sven Hesse
4ec3826080 Working (minus text) menu in Urban Runner
svn-id: r35310
2008-12-12 02:44:34 +00:00
Sven Hesse
9a788d8bf3 Some dummy changes for Urban Runner
svn-id: r35289
2008-12-09 14:55:21 +00:00
Sven Hesse
5d9c8b7c47 Changing the GobEngine to use its dirty rects also for OSystem-copies, instead of relying on kFeatureAutoComputeDirtyRects
svn-id: r35239
2008-12-04 18:38:55 +00:00
Max Horn
40136f2590 Switched various Engine APIs to use Common::Error
svn-id: r34916
2008-11-06 17:05:54 +00:00
Max Horn
6a2f3dc0b9 Added new type Engine::Feature; pushed down some #include dependencies
svn-id: r34755
2008-10-06 12:48:52 +00:00
Max Horn
d3642080de Moved check for shouldRTL() from engines to scummvm_main
svn-id: r34310
2008-09-03 16:56:40 +00:00
Sven Hesse
741364602c Urban Runner stubs
svn-id: r34286
2008-09-02 20:15:42 +00:00
Max Horn
7953312bc6 Merging more of the GSoC 2008 RTL branch: GOB
svn-id: r34245
2008-09-01 17:50:00 +00:00
Sven Hesse
805a46b229 Added some The Last Dynasty stubs
svn-id: r34217
2008-08-30 23:59:46 +00:00
Christopher Page
4198ee9623 Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
 

svn-id: r33624
2008-08-04 22:34:07 +00:00
Sven Hesse
5544e180a3 More savegame-endianness fixes :/
svn-id: r33222
2008-07-23 02:41:02 +00:00
Christopher Page
30b1a62e81 Removed unnecessary #inlcudes
svn-id: r32984
2008-07-10 05:15:19 +00:00
Christopher Page
e808cdf7a0 Reimplemented pushEvent() and artificialEventQueue to work with Events instead of EventTypes. Reimplemented Queue as a List instead of Array. Updated AGOS, AGI, CINE, GOB, and KYRA to work with the current implementation of the GMM
svn-id: r32971
2008-07-09 02:27:05 +00:00