Commit Graph

28045 Commits

Author SHA1 Message Date
Torbjörn Andersson
3e0b81a99e Fixed GCC warning.
svn-id: r35487
2008-12-22 14:34:32 +00:00
Filippos Karapetis
38f7fa6f4a Added game ID checks for the ITE puzzle in some places that I've missed
svn-id: r35486
2008-12-22 14:30:00 +00:00
Filippos Karapetis
77ad9f76e5 Updated the MSVC project files of the SAGA engine
svn-id: r35485
2008-12-22 14:18:06 +00:00
Filippos Karapetis
437384a838 - Split the SAGA resource manager in 3 different ones, depending on the resource type (RSC for ITE, RES for IHNM and HRS for DINO/FTA2). The SAGA 2 HRS resource manager is still a stub
- Added detection for the voice file of FTA2

svn-id: r35484
2008-12-22 14:13:15 +00:00
Travis Howell
1f669687a3 Correct comment.
svn-id: r35483
2008-12-22 11:49:49 +00:00
Filippos Karapetis
c3bbc4b279 Added Smacker support for the introduction and ending videos of FTA2
svn-id: r35482
2008-12-22 11:26:29 +00:00
Jordi Vilalta Prat
b1999a2a16 Fixed indentation and removed whitespaces at the end of line
svn-id: r35481
2008-12-22 11:22:15 +00:00
Jordi Vilalta Prat
2ec51ef358 Allow the disabled state of the popup widget to be themed
svn-id: r35480
2008-12-22 10:31:01 +00:00
Jordi Vilalta Prat
1ccce41c8f Fix the rendering of stroked tabs
svn-id: r35479
2008-12-22 09:47:13 +00:00
Travis Howell
5ef6d928b9 Cleanup.
svn-id: r35477
2008-12-22 00:32:01 +00:00
Filippos Karapetis
e07d509100 Updated the MSVC project files for commit #35475
svn-id: r35476
2008-12-21 23:47:35 +00:00
Filippos Karapetis
f3db2bf1c3 Added some more stubs for FTA2
svn-id: r35475
2008-12-21 23:43:12 +00:00
Travis Howell
f66bd9c57b Correct the number of speech available in Simon the Sorcerer 1 & 2.
svn-id: r35474
2008-12-21 23:10:31 +00:00
Filippos Karapetis
2257db88d3 - Added some stubs for the SAGA2 games dino and fta2
- Stopped loading the isomap and puzzle game modules for IHNM, as they are not used for that game (this saves some memory for IHNM)
- Removed getDisplayWidth() and getDisplayHeight()

svn-id: r35473
2008-12-21 22:52:44 +00:00
Filippos Karapetis
f6547e0691 Updated the MSVC project files for commit #35470
svn-id: r35471
2008-12-21 21:44:16 +00:00
Eugene Sandulenko
829cbc4110 Move all video players to separate directory
svn-id: r35470
2008-12-21 21:08:17 +00:00
Matthew Hoops
be66a538b4 add detection for The 11th Hour demo
svn-id: r35469
2008-12-21 17:53:38 +00:00
Max Horn
a1eb74622e DS port: Removed mixer.cpp from OPTLIST (saves 11kb code size); added several DEFINES which reduce the binary size further
svn-id: r35468
2008-12-21 17:14:42 +00:00
Filippos Karapetis
d0f4f97ea9 Cleaned up the mess with game IDs and game types: removed game types, reduced the game IDs and added game features where necessary
svn-id: r35467
2008-12-21 15:59:05 +00:00
Nicola Mettifogo
e11c17a005 Moved more GfxObj management to Gfx object.
svn-id: r35466
2008-12-21 15:42:47 +00:00
Nicola Mettifogo
74b251d45d Added a stub to dialogue parser, so that dialogue lines controlled by counters are displayed.
svn-id: r35465
2008-12-21 15:41:41 +00:00
Filippos Karapetis
94b914b0cb Reduced the memory allocated for DW1 and DW1 demo by 5MB
svn-id: r35464
2008-12-21 12:30:30 +00:00
Travis Howell
61085e279e Fix warnings.
svn-id: r35463
2008-12-21 12:21:29 +00:00
Travis Howell
f510b28a49 Fix warnings.
svn-id: r35462
2008-12-21 11:49:58 +00:00
Filippos Karapetis
86f4233883 Fixed compilation
svn-id: r35461
2008-12-21 11:47:50 +00:00
Gregory Montoir
695c431146 fix wrong format string (bug tracker #2455138)
svn-id: r35459
2008-12-21 09:09:59 +00:00
Travis Howell
587e70809a Return exact frame rate in Smacker player, and minor cleanup.
svn-id: r35458
2008-12-21 05:55:37 +00:00
Travis Howell
76624fc69c Add initial Smacker support for The Feeble Files.
svn-id: r35457
2008-12-21 04:36:11 +00:00
Johannes Schickel
cba892a61b Disable loading from command line again, it seems it only worked for saves, which did a cd change in DW2 and I only tested those by chance.
svn-id: r35456
2008-12-21 00:48:23 +00:00
Johannes Schickel
f3f93da8b8 - Added comment about error check when loading save on startup
- Updated code to properly test the last three digits of save filenames instead of only the last two

svn-id: r35455
2008-12-20 23:15:46 +00:00
Johannes Schickel
c3041ad99b Implemented support for loading saves from launcher / via command line.
svn-id: r35454
2008-12-20 23:11:56 +00:00
Johannes Schickel
34368e5650 Fixed loading Discworld 2 savegames from GMM.
svn-id: r35453
2008-12-20 23:08:37 +00:00
Sven Hesse
83cdce56db Added the demo version of The Last Dynasty (thanks to fac)
svn-id: r35452
2008-12-20 19:41:44 +00:00
Johannes Schickel
3f2e7a6cbf Cleanup.
svn-id: r35451
2008-12-20 15:27:51 +00:00
Johannes Schickel
1f0b94a9ca Committed slightly modified version of my patch at bug tracker item #2309974 "ALL: */? match path separator in FSDir::listMatchingMembers".
svn-id: r35450
2008-12-20 15:04:17 +00:00
Filippos Karapetis
3c01f4f0e1 Partial fix for bug #2453189 - "ITE: mass adding results in incorrect targets" (the Italian multiplatform fan translated version is still missing)
svn-id: r35449
2008-12-20 12:05:35 +00:00
Filippos Karapetis
d28478e545 Fixed bug #2453183 - "IHNM: mass adding results in incorrect targets"
svn-id: r35448
2008-12-20 10:59:29 +00:00
Nicola Mettifogo
025b2a93e9 Moved mask creation/handling to Gfx.
svn-id: r35447
2008-12-20 08:15:09 +00:00
Filippos Karapetis
a6e4bd793f Hopefully fixed invalid buffer reads
svn-id: r35446
2008-12-19 21:55:18 +00:00
Torbjörn Andersson
a4e08d94fc Allow quitting / returning to launcher while showing "selection boxes", e.g. the
pause game dialog.

svn-id: r35445
2008-12-19 21:22:26 +00:00
Filippos Karapetis
6baa803dff Removed defaults which are set in base/commandLine.cpp
svn-id: r35444
2008-12-19 19:12:29 +00:00
Torbjörn Andersson
08ff8d281f Allow changing the scaler using hotkeys again. I hope this is the correct way
of fixing it. (I've added a final case to endGFXTransaction for when the screen
just needs to be updated, without any changes in mode or size.)

svn-id: r35443
2008-12-19 17:54:45 +00:00
Torbjörn Andersson
c6bd85e370 Allow quitting/returning to launcher while in the save/load dialog. I don't
know if there are other such spots that need to be fixed as well.

svn-id: r35442
2008-12-19 17:31:14 +00:00
Torbjörn Andersson
1477116d9b Clicking in the scrollbar always caused the save/load list to scroll down a page.
Now it can scroll up a page again.

svn-id: r35441
2008-12-19 17:21:55 +00:00
Jordi Vilalta Prat
3f3b742cd6 T7G: Add support for custom AdLib instruments
svn-id: r35440
2008-12-19 16:55:54 +00:00
Jordi Vilalta Prat
c4f33dfb86 Custom percussion instruments for the AdLib MIDI driver (Slightly modified patch #2357165)
svn-id: r35439
2008-12-19 16:21:27 +00:00
Sven Hesse
519815cb51 memset()ing the output image with 0 at the start
svn-id: r35438
2008-12-19 13:55:55 +00:00
Filippos Karapetis
0410d6dfae Removed the hasKey() hackery of my previous commit and used ConfMan.registerDefault() instead. Changed sound_volume back to sfx_volume, which got changed with the GSoC merge and was the actual cause that the sound effects were off by default
svn-id: r35437
2008-12-19 12:03:22 +00:00
Filippos Karapetis
2911aa04c1 Fixed bug #2424530 - "IHNM: SFX are no longer played", by assigning correct default values for missing config manager settings
svn-id: r35436
2008-12-19 10:54:05 +00:00
Filippos Karapetis
b7dbd3ec06 Some slight cleanup
svn-id: r35435
2008-12-19 08:22:25 +00:00