225 Commits

Author SHA1 Message Date
Johannes Schickel
ac268edafb Consistently use "MT-32" as short name of the Roland MT-32 in our GUI and credits files.
svn-id: r50821
2010-07-12 15:50:23 +00:00
Thierry Crozat
65d6ce4193 Replace _s(test ? "string1" : "string2") by test ? _("string1") : _("string2") in two places. With the old code the second string was not detected as being translatable.
svn-id: r50763
2010-07-09 17:22:02 +00:00
Florian Kagerer
47e59d8cc2 GUI/AUDIO: minor fix for the case that after enabling individual audio options for a target the gui tries to select the audio device from global options, but that particular device is unavailable due to GUIO flags settings
svn-id: r50684
2010-07-05 15:53:17 +00:00
Johannes Schickel
2f138f6055 Simplify audio device settings handling by using the device handle as tag instead of newly created id.
svn-id: r50651
2010-07-04 18:24:13 +00:00
Johannes Schickel
9cf1cff5fc Whoops, always increase midiId, not only when it's added to the GM Device popup.
svn-id: r50650
2010-07-04 18:07:34 +00:00
Johannes Schickel
9880017c11 Prevent the MT-32 Emulator from being displayed in the "GM Device" pop up.
svn-id: r50649
2010-07-04 18:03:18 +00:00
Johannes Schickel
da1a8535b4 More cleanup / readability fixes.
svn-id: r50648
2010-07-04 18:00:46 +00:00
Johannes Schickel
8f2c0c2ff0 Cleanup.
svn-id: r50647
2010-07-04 17:40:06 +00:00
Florian Kagerer
6c9e3b01da GUI/AUDIO: This change will make individual game audio settings take over the audio device from the global settings if no device config key is found for that game (This should fix the problem reported by LordHoto on devel. It might make sense to implement this behaviour to other settings, like subtitle mode etc.)
svn-id: r50646
2010-07-04 15:06:42 +00:00
Johannes Schickel
23fa2296c3 Fix regression from r50382, which triggered an assert when clicking "OK" in the GMM's options dialog.
The problem here is that our ConfigDialog uses "" as domain name,
this will result in the assert in common/config-manager.cpp:323
getting triggered, when using ConfMan.removeKey.

Since setting the domain to the game's domain does not seem save
according to the FIXME in gui/dialogs.cpp about this domain hackery,
I decided to adapt the OptionsDialog to only call ConfMan.removeKey
for "music_driver" etc., when the music driver widgets are present.
This is consistent with the over uses of removeKey in
OptionsDialog::close too.

svn-id: r50468
2010-06-28 23:41:43 +00:00
Florian Kagerer
7e05376ebe GUI: and another fix for the music device popup
svn-id: r50384
2010-06-27 17:37:35 +00:00
Florian Kagerer
72f65f8204 GUI: fix music device popup (thanks to clone2727 for reporting)
svn-id: r50382
2010-06-27 16:58:06 +00:00
Jordi Vilalta Prat
063cef0c28 GUI: Add and improve some messages to translate
svn-id: r50324
2010-06-26 15:48:03 +00:00
Jordi Vilalta Prat
21831b6183 GUI: If no language is explicitly selected and autodetection is available, select "<default>" (which is already in use) instead of English.
svn-id: r50323
2010-06-26 15:25:47 +00:00
Florian Kagerer
3962f8ba59 AUDIO: some fixes in the audio device code (no sound option, new GUIO flags)
svn-id: r50281
2010-06-25 18:47:52 +00:00
Max Horn
bbad3f333a Patch #1956501: "GUI/LAUNCHER: Midi device selection"
svn-id: r50128
2010-06-21 21:36:36 +00:00
Thierry Crozat
f58c69e65d Commit slightly modified version of patch #3018727: fix subtitle options (thanks fuzzie).
svn-id: r50080
2010-06-20 14:46:00 +00:00
Johannes Schickel
49463c2bf9 Use USE_TRANSLATION, USE_DETECTLANG and USE_TERMCONV instead of (ENABLE_)TRANSLATION, DETECTLANG and TERMCONV.
svn-id: r49885
2010-06-15 19:20:58 +00:00
Eugene Sandulenko
103cb1b3ba GUI: Fixed warnings
svn-id: r49804
2010-06-15 11:38:53 +00:00
Eugene Sandulenko
079713c717 GUI: Fix crash
svn-id: r49803
2010-06-15 11:32:08 +00:00
Eugene Sandulenko
01bc5dda94 GUI: Implemented Languages as GUI options.
SCUMM and AdvancedDetector support this feature.

svn-id: r49786
2010-06-15 10:57:28 +00:00
Eugene Sandulenko
8dcc49251f GUI: Disable AdLib controls if game does not support it.
svn-id: r49785
2010-06-15 10:56:46 +00:00
Eugene Sandulenko
67bc711580 GUI: Implement MIDI drivers as GUI options.
Proper version of patch #2988641: "GSoC: Select drivers in GUI
based on output types". So far only SCUMM engine supports this
feature.

svn-id: r49783
2010-06-15 10:56:12 +00:00
Eugene Sandulenko
2b67bcc8e4 GUI: Added tooltips to more widgets.
svn-id: r49779
2010-06-15 10:54:22 +00:00
Eugene Sandulenko
96b3aa6504 GUI: Added tons of tooltips.
svn-id: r49777
2010-06-15 10:53:30 +00:00
Eugene Sandulenko
01f9006ee7 GUI: Implement tooltips. FR #2821513.
FR #2821513: "GUI: add tooltips".
Added tooltips for Add Game button, clear field buttons and couple
other.

Current problem: Only first call correctly restores text. I could
not find where restore information gets lost.

svn-id: r49774
2010-06-15 10:52:35 +00:00
Eugene Sandulenko
dc040aa867 GUI: Implement radiobuttons.
Implement radiobuttons in GUI. Also closes FR #2821529:
"GUI: volume and subtitles speed sliders".

Subtitle toggle button is replaced by three radiobuttons grouped
by a single group.

Updated translations and themes.

svn-id: r49767
2010-06-15 10:48:39 +00:00
Eugene Sandulenko
3fafa07ab0 GUI: Added in-place hotkeys for widgets.
Now it is possible to specify hotkeys in place for ButtonWidget
and CheckboxWidget (the only widgets with hotkeys now).

Use de-facto standard with putting hotkey between tildes (~).
Like '~O~pen'. The tildes gets stripped before after hotkey
is extracted.

This is done for giving translators possibility to specify
their own hotkeys.

Old hotkeys defined at widget instance creation are left for
leaving possibility to specify non-printable hotkeys such as
Common::ASCII_ESCAPE.

Translation files were updated respectively.

svn-id: r49766
2010-06-15 10:47:31 +00:00
Eugene Sandulenko
859212df25 Implement translation support for ScummVM GUI.
Based on patch #2903830: "Updated Translation Prototype" by alexbevi
which in turn is based on patch #1739965 by jvprat.

Currently it builds all translations right into ScummVM. Once the
feature will be accepted more widely, i.e. more translations will
pop up, it will be trivial to move translation strings to external
file.

Finished translation: Russian
Unfinished translation: Hungarian

Things which are nice to do:
 - Language code -> language mapping for more user friendness
 - Specifying fonts to be used with language
 - Updating of interface language without restart. It will require
   moving of much code to reflowLayout() methods for each dialog

The .po files must be in single byte encodings. I.e. no support
for Unicode.

svn-id: r49759
2010-06-15 10:44:51 +00:00
Max Horn
77c1e0dfe1 GUI: Remove 'typedef Common::String String' from (Global)OptionsDialog
svn-id: r48565
2010-04-06 09:26:59 +00:00
Johannes Schickel
9f981303d2 Fix options dialog's reflowLayout.
svn-id: r43425
2009-08-16 05:38:03 +00:00
Eugene Sandulenko
65a39cc2b0 Implement FR#2821534: "GUI: Mute All disable volume sliders"
svn-id: r43131
2009-08-08 18:01:44 +00:00
Max Horn
8bf0424832 Sort audio output rates numerically (see FR #2821525)
svn-id: r42886
2009-07-29 09:19:56 +00:00
Eugene Sandulenko
986a0b83b6 Disable MIDI controls if GUIO_NOMIDI is set
svn-id: r41281
2009-06-06 18:21:07 +00:00
Eugene Sandulenko
bbac0f1eea Implement FR#862150: "GUI: Show subtitles/speech options only for speech games"
Add generic per-game GUI options support along the way ;)

svn-id: r41275
2009-06-06 17:58:08 +00:00
Eugene Sandulenko
b0db1b5ed0 Implement FR#2507667: "GUI: Improve PopupWidget rendering / theme layouting".
- Split out label from PopUp widget
- Aligned every widget on all layouts so GUI becomes to look nice again
- Moved textHAlign to layout properties

svn-id: r41266
2009-06-06 17:52:44 +00:00
Eugene Sandulenko
c295f524b2 Implement feature request #1180217: "GUI: Mute option"
svn-id: r41233
2009-06-06 17:36:06 +00:00
Johannes Schickel
049618ce15 Fix all occurrences of AdLib spelling:
- credits
- options dialog

svn-id: r40538
2009-05-13 21:15:12 +00:00
Johannes Schickel
68c7aa7ff1 Fix invalid pop up widget selection, when no "opl_driver" setting is present.
svn-id: r40506
2009-05-12 19:36:09 +00:00
Johannes Schickel
4f0768b909 - Add support for selecting the OPL emulator being used (config entry: "opl_driver")
- Make MAME FM OPL the default emulator again
- Add GUI support for selecting the active OPL emulator
- Update themes

svn-id: r40496
2009-05-12 18:42:44 +00:00
Max Horn
e5e1615280 MidiDriver cleanup: findMusicDriver now returns a pointer (makes it possible to distinguish 'no match found' from other results); updated parseMusicDriver accordingly; some methods now return MidiDriverType instead of int
svn-id: r39702
2009-03-26 13:52:43 +00:00
Max Lingua
188d8f4414 Removed the defined(__PLAYSTATION2__) case to re-enable extra paths for PS2.
svn-id: r39144
2009-03-06 00:28:39 +00:00
Vicent Marti
108d4cfbd0 Reverted previous commit.
svn-id: r36226
2009-02-06 23:28:08 +00:00
Vicent Marti
30189f09d9 Removed special case when redrawing the dialog stack. Fixes bug #2555710 and several lesser graphical glitches with classic theme.
svn-id: r36225
2009-02-06 22:16:04 +00:00
Max Horn
5e1cf1e166 GUI: Renamed Globals.TabLabelWidth to Globals.PopUpWidget.labelWidth (that's what it really is); changed PopUpWidget to use that value directly
svn-id: r35895
2009-01-18 14:42:26 +00:00
Jordi Vilalta Prat
bb82b0be97 Handle the sound font clearing button in the game specific options
svn-id: r35864
2009-01-14 18:17:19 +00:00
Johannes Schickel
690b88f982 Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
svn-id: r35668
2009-01-02 03:21:40 +00:00
Max Horn
97e9b28c8a Revamping the handling of GUI themes a bit:
* Moved the code which handles fallback to the built-in theme from ThemeEngine to GuiManager
* Changed ThemeEngine::init() to only init&load the theme; no more messing with the overlay
* Commented to a somewhat obscure line in the GuiManager event loop (taking eriktorbjorn's original commit message for that change as comment text)
* Cleaned up the way the Dialog constructor ensures that the current Theme is correctly setup
* Got rid of varios members of ThemeEngine
* Changed ThemeEngine members _screen and _backBuffer from Surface pointers to just plain Surfaces
* Changed ThemeEngine::loadFontFromArchive to use _themeArchive instead of creating an Archive from scratch
* Renamed ThemeEngine::getThemeFileName() to getThemeId() (and some associated tweaks)
* Lots of further cleanup and tweaks

svn-id: r35653
2009-01-01 21:41:55 +00:00
Max Horn
c62efbcab3 Added two FIXMEs to global options dialog, related to theme selection
svn-id: r35650
2009-01-01 17:02:45 +00:00
Max Horn
c5cabc7b2a Renamed some stuff
svn-id: r35574
2008-12-27 16:09:08 +00:00