Max Horn
efcfb40da9
SAGA: Add some const qualifiers to SagaEngine methods
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svn-id: r53737
2010-10-23 15:45:22 +00:00
Andrew Kurushin
f24394b85f
SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation
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add ByteArray type
fix debug Tile Hittest frame drawing
debug 0x%x => 0x%X
svn-id: r53719
2010-10-22 23:13:17 +00:00
Andrew Kurushin
8b72f49460
SAGA: replace Script and Thread "::*alloc" & "::free" with Common::Array
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svn-id: r53678
2010-10-21 22:32:50 +00:00
Filippos Karapetis
80acb21a56
Added automatic detection of the IHNM demo
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svn-id: r49047
2010-05-16 10:36:21 +00:00
Max Horn
cac0ac66e2
COMMON: Get rid of Common::StringList
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svn-id: r48287
2010-03-18 15:54:40 +00:00
Andrew Kurushin
802ed6eb40
Fix bug #2963556 : SAGA: Memory leaks #2
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isomap-malloc to Common::Array conversation
svn-id: r48232
2010-03-10 21:44:58 +00:00
Torbjörn Andersson
1928a7ba38
Silenced some cppcheck warnings.
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svn-id: r47427
2010-01-21 23:05:33 +00:00
Eugene Sandulenko
aaf66f20ef
Implement FR #2827944 : "SAGA: Hide in-game GUI on thumbnails"
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svn-id: r46879
2010-01-02 11:03:12 +00:00
Max Horn
42120ed626
Introduce a new struct TimeDate, replacing struct tm in client code. May lead to compilation issues in ports, which should be trivial to fix, though
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svn-id: r44793
2009-10-08 19:41:38 +00:00
Max Horn
65b5d31814
COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses)
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svn-id: r40725
2009-05-19 11:42:14 +00:00
Filippos Karapetis
2d54d2717e
Removed obsolete TODO
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svn-id: r39914
2009-04-10 21:47:10 +00:00
Torbjörn Andersson
d3d641e487
Sort the list of savegames. (I suppose this fix, or a better one, should go
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into 0.13.1 as well.)
svn-id: r39906
2009-04-09 15:59:22 +00:00
Filippos Karapetis
56f75b4c41
Fixed bug #2057987 - "IHNM: Music stops in Ellen's chapter"
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svn-id: r35884
2009-01-17 21:45:53 +00:00
Filippos Karapetis
e399865ee8
IHNM save games no longer contain ITE-related variables
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svn-id: r35828
2009-01-11 14:44:29 +00:00
Filippos Karapetis
d5b6996c45
- Split the IHNM script functions into a different file
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- Added two new defines, ENABLE_IHNM and ENABLE_SAGA2 (enabled by default), which can be used to remove the parts of the SAGA engine which are specific to IHNM and SAGA 2 games. Hopefully, this will reduce the size of the engine even more for platforms with little memory (e.g. the Nintendo DS)
svn-id: r35672
2009-01-02 16:52:38 +00:00
Filippos Karapetis
2257db88d3
- Added some stubs for the SAGA2 games dino and fta2
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- Stopped loading the isomap and puzzle game modules for IHNM, as they are not used for that game (this saves some memory for IHNM)
- Removed getDisplayWidth() and getDisplayHeight()
svn-id: r35473
2008-12-21 22:52:44 +00:00
Filippos Karapetis
d0f4f97ea9
Cleaned up the mess with game IDs and game types: removed game types, reduced the game IDs and added game features where necessary
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svn-id: r35467
2008-12-21 15:59:05 +00:00
Robin Watts
8f3b2e9b4d
Remove warnings from NDS build.
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svn-id: r35172
2008-11-29 18:01:16 +00:00
Filippos Karapetis
a859e2c1c9
Cleanup
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svn-id: r34988
2008-11-10 18:51:51 +00:00
Filippos Karapetis
3ccfce260f
SAGA save games now contain thumbnails and creation date/time (visible from the GMM save/load screens)
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svn-id: r34986
2008-11-10 14:11:30 +00:00
Filippos Karapetis
966239fc52
Code cleanup:
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- Removed sagaresnames.h
- Moved all special scenes to scene.h, and named them consistently (e.g. RID_ITE_OVERMAP_SCENE -> ITE_SCENE_OVERMAP)
- Moved all resources which were used by the ITE intro into ite_introproc.cpp
- Removed several defines which were only used once (e.g. the SFX names)
- Reordered the GameResourceDescription resources so that ITE and IHNM specific resources are placed in the end
- Updated the comment about the IHNM Mac music
- Changed the callocs in loadPalAnim to mallocs, like in the rest of the code
- Removed the MEM error
svn-id: r32282
2008-05-26 11:10:46 +00:00
Paul Gilbert
6eb64102a4
Fix to remove a tab character from the GPL header
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svn-id: r30238
2008-01-05 12:45:14 +00:00
Filippos Karapetis
c07894bcea
ioFailed() is now checked when saving a game
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svn-id: r29767
2007-12-08 17:48:51 +00:00
Torbjörn Andersson
6cd700f776
Of course, that also means that 'slot' should be 3 characters, not 2.
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svn-id: r29150
2007-09-30 14:32:21 +00:00
Torbjörn Andersson
44216e2837
Terminate the string used to hold the save slot number, or strange things may
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happen. (In my case, it was looking for slot 10, 20, 30, ... instead of the
correct 1, 2, 3...)
svn-id: r29149
2007-09-30 14:31:47 +00:00
Andrew Kurushin
f50e162c25
remove _saveMarks from SAGA load and save implementation
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svn-id: r29053
2007-09-23 15:53:49 +00:00
Filippos Karapetis
4333fafe76
Fix for bug #1800276 - "IHNM: Problem in saving". A bug in the logic of the save slot allocation algorithm became apparent with the FS node merge. It should be working correctly now
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svn-id: r29031
2007-09-22 22:37:20 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
3abc11611e
Code formatting fixes
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svn-id: r28945
2007-09-18 20:16:33 +00:00
Max Horn
c3d3aebe87
Patch #1768757 : Merge fsnode-gsoc into trunk (MAJOR change, will break compilation on some ports)
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svn-id: r28944
2007-09-18 20:02:04 +00:00
Filippos Karapetis
bd454d0c79
Fixed regression with save games that have an inset and an outset scene
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svn-id: r28913
2007-09-16 03:20:10 +00:00
Filippos Karapetis
4e5d819732
IHNM's ending is shown correctly now (but the credits still aren't). Slight update on the music of chapter 6
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svn-id: r28753
2007-08-27 09:30:23 +00:00
Filippos Karapetis
3ce737eb2a
Cleanup
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svn-id: r28748
2007-08-26 15:57:30 +00:00
Filippos Karapetis
6358d6bb07
One more place where music for chapter 6 shouldn't be played for now
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svn-id: r28745
2007-08-26 05:03:59 +00:00
Filippos Karapetis
a6048447fc
Don't play a music track when loading a saved game from chapter 6 in IHNM for now either, until the cause for the incorrect music table for that chapter is found
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svn-id: r28744
2007-08-26 03:32:18 +00:00
Filippos Karapetis
b7f7c8683f
Games saved in the character selection screen should work correctly now
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svn-id: r28739
2007-08-26 00:45:07 +00:00
Filippos Karapetis
c50c20b2c2
Cleanup: Removed obsolete TODOs
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svn-id: r28682
2007-08-20 20:00:40 +00:00
Filippos Karapetis
d5b7a57536
Fix for some cases where the protagonist from some savegames in IHNM was not loaded correctly
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svn-id: r28596
2007-08-13 15:57:04 +00:00
David Corrales
6856535010
Merged fsnode with trunk: r27971:28460
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svn-id: r28462
2007-08-05 19:34:20 +00:00
Filippos Karapetis
cd20f09a9d
Cleanup: removed dead code, fixed some comments and did some layout changes
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svn-id: r28362
2007-07-31 18:08:40 +00:00
Filippos Karapetis
3ee5ee2c06
Loading saved games in the demo version of IHNM should work now
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svn-id: r28345
2007-07-31 00:06:57 +00:00
David Corrales
720c974faf
Changed SaveFileManager::listSavegames() function to be engine agnostic. It now returns a list will the full paths of existing files that match a given regex.
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Additionally, modified the 5 engines which use the default manager (Agos, Queen, Saga, Scumm and Touche) to parse the filename list and mark the available saves bool array correctly.
svn-id: r28046
2007-07-12 17:58:15 +00:00
Filippos Karapetis
6689a6607b
Fix crashes with some savegames in IHNM
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svn-id: r27553
2007-06-20 01:45:38 +00:00
Filippos Karapetis
aeb9668d66
When loading a game from the same chapter as the current chapter in IHNM, the game will now be loaded correctly
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svn-id: r27546
2007-06-19 11:41:06 +00:00
Filippos Karapetis
8bc226b0e5
The correct music track is now played when loading a game in IHNM. The save/load mechanism in IHNM seems to be working correctly now (although it needs testing), however there are still some graphical glitches with the save/load dialogs. Also, moved some unfinished code for returning to the chapter selection screen to a more appropriate place
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svn-id: r27542
2007-06-19 02:42:59 +00:00
Filippos Karapetis
153f325004
More updates for the save/load system in IHNM
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svn-id: r27540
2007-06-19 01:37:48 +00:00
Filippos Karapetis
6dc0a1b234
Some more updates for saving/loading in IHNM
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svn-id: r27512
2007-06-17 15:45:09 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Max Horn
b8aeefaffb
Added finalize() method to Common::OutSaveFile (which by default just flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing)
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svn-id: r25660
2007-02-17 18:55:51 +00:00
Eugene Sandulenko
423cbd8a2e
Fix bug #1502021 : "ITE: January 2006 Release menu problem"
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svn-id: r22977
2006-06-07 09:31:52 +00:00