Denis Kasak
|
4a4aab83d0
|
Fixed typo.
svn-id: r42034
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2009-07-02 19:54:18 +00:00 |
|
Denis Kasak
|
b0334e102f
|
Added struct Room.
svn-id: r42033
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2009-07-02 19:47:25 +00:00 |
|
Denis Kasak
|
be3c0461d6
|
DraciEngine now opens and stores pointers to essential archives. Changed code that used those archives to use that instead of opening them manually. Replaced BArchive::operator[] functionality with BArchive::getFile() to prevent ugliness when accessing archives via pointers.
svn-id: r42031
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2009-07-02 16:15:32 +00:00 |
|
Denis Kasak
|
936e5f4c5e
|
Merged the info available from _objectStatus with the GameObject struct. Made Game keep a list of all the game's objects. Added Game::getObject() method for fetching a pointer to a particular object. Changed Game::loadObject() to not accept a pointer to a GameObject struct anymore.
svn-id: r42026
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2009-07-02 15:08:42 +00:00 |
|
Denis Kasak
|
35a677fb08
|
Added BArchive::clearCache() method for clearing the data cache of opened files.
svn-id: r42019
|
2009-07-02 10:39:51 +00:00 |
|
Denis Kasak
|
fed2281125
|
Make the meta engine pass the pointer to the detected version and not the whole ADGameDescription table.
svn-id: r42018
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2009-07-02 10:31:56 +00:00 |
|
Denis Kasak
|
d47ab6ae98
|
Added empty animation.cpp and animation.h files.
svn-id: r42000
|
2009-07-01 16:20:47 +00:00 |
|
Denis Kasak
|
58c1591ae0
|
Added Text::setSpacing() method.
svn-id: r41999
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2009-07-01 16:15:06 +00:00 |
|
Denis Kasak
|
1373eeea12
|
Made Text objects calculate their widths and heights properly.
svn-id: r41998
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2009-07-01 16:14:04 +00:00 |
|
Denis Kasak
|
1402a3f5fe
|
Removed declaration of Screen::drawSprite() which is now obsolete.
svn-id: r41997
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2009-07-01 16:01:07 +00:00 |
|
Denis Kasak
|
cfadb6cc3d
|
Made coordinate specification mandatory when constructing objects of type Sprite and Class. Made transforming from columnwise a default (since it was done most of the time anyway). Changed coordinates to use uint instead of uint16.
svn-id: r41996
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2009-07-01 16:00:27 +00:00 |
|
Denis Kasak
|
f0fcd7fd8e
|
Modified Sprite, Text and Drawable to handle data hiding properly since they're no longer just C-like struct containers. Implemented getters/setters accordingly and changed existing code that used those classes.
svn-id: r41995
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2009-07-01 15:22:36 +00:00 |
|
Denis Kasak
|
4895993588
|
Added Text::setText() and Text::setColour() methods. Changed demo animation to use them.
svn-id: r41984
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2009-07-01 01:43:20 +00:00 |
|
Denis Kasak
|
4c86646db6
|
Changed intro animation to render text via the new Text class.
svn-id: r41983
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2009-07-01 01:25:48 +00:00 |
|
Denis Kasak
|
d7f8cbf170
|
Added text position specification to Text constructor.
svn-id: r41982
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2009-07-01 01:18:22 +00:00 |
|
Denis Kasak
|
78d5b96f51
|
Added Text as a subclass of Drawable. Fixed syntax error in font.cpp
svn-id: r41981
|
2009-07-01 01:11:48 +00:00 |
|
Denis Kasak
|
49e1a07f27
|
Added Font::drawString overload that takes in a pointer to a byte buffer and a length instead of a Common::String. Changed the former drawString to be a wrapper for the new one.
svn-id: r41980
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2009-07-01 01:02:48 +00:00 |
|
Denis Kasak
|
85a5871873
|
Added the Drawable abstract base class and made Sprite inherit from it.
svn-id: r41979
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2009-06-30 22:31:29 +00:00 |
|
Denis Kasak
|
138d17bbab
|
Changed some data members in Draci::GameInfo from uint32 to uint16 (previously I thought that the 'word' type in the original engine was 32 bits). Removed a FIXME concerning struct size mismatch (matches when the previous sentence is taken into account). GameInfo::_numDialogBlocks is now calculated, not read in (it wasn't stored in the data files at all).
svn-id: r41966
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2009-06-29 22:27:38 +00:00 |
|
Denis Kasak
|
63aa2b7aaf
|
Account for endianess properly when reading in game variables.
svn-id: r41965
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2009-06-29 22:20:30 +00:00 |
|
Denis Kasak
|
6a78781889
|
Added an offset parameter to Script::run() so we can specify where to start the GPL program execution. Also, the init script for the dragon object is now run inside Game::Game().
svn-id: r41928
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2009-06-28 16:28:16 +00:00 |
|
Denis Kasak
|
f61b2d289d
|
Changed Script::run() to accept a GPL2Program struct instead of a byte pointer and a length. Also, Script::run() now executes the GPL program until a gplend instruction rather than to the end of the whole program. Modified GameObject according to the new changes.
svn-id: r41927
|
2009-06-28 16:19:10 +00:00 |
|
Denis Kasak
|
948bf2cfcc
|
Removed disassembling of the GPL script for the first game location from Draci::init().
svn-id: r41926
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2009-06-28 15:28:20 +00:00 |
|
Denis Kasak
|
d28bbe51bf
|
Added struct GameObject (such structs are stored in OBJEKTY.DFW and used for in-game objects' info). Added Game::loadObject() for loading such objects into memory. Made Game's constructor load the object for the main hero.
svn-id: r41925
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2009-06-28 13:10:53 +00:00 |
|
Denis Kasak
|
1e70f25fcf
|
Added Script instance to DraciEngine. Restored disassembling of a demo script on engine startup (previously via gpldisasm(), now via _script->run()).
svn-id: r41921
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2009-06-27 15:26:33 +00:00 |
|
Denis Kasak
|
4c524f5e0a
|
Renamed Script::gpldisasm() to Script::run().
svn-id: r41920
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2009-06-27 15:19:03 +00:00 |
|
Denis Kasak
|
97dde5e1ed
|
Put all GPL interpreter related routines inside a Script class.
svn-id: r41919
|
2009-06-27 15:17:26 +00:00 |
|
Denis Kasak
|
2e30fae261
|
Renamed gpldisasm.* to script.* in anticipation of using it as a script intepreter.
svn-id: r41918
|
2009-06-27 15:00:14 +00:00 |
|
Denis Kasak
|
746e2214ee
|
Extended Game to load all info from INIT.DFW (general game info, dialog offsets, variables, item status, object status).
svn-id: r41908
|
2009-06-27 05:10:24 +00:00 |
|
Denis Kasak
|
0430939006
|
Added Game's constructor. Added the Person struct and made Game constructor read in the list of persons from INIT.DFW. Added Game instance to DraciEngine.
svn-id: r41907
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2009-06-27 01:04:24 +00:00 |
|
Denis Kasak
|
c1644493b8
|
Added empty Game class.
svn-id: r41906
|
2009-06-26 23:34:06 +00:00 |
|
Denis Kasak
|
9911026816
|
Oops, really fixed typo.
svn-id: r41874
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2009-06-25 18:06:35 +00:00 |
|
Denis Kasak
|
09313ccebb
|
Fixed typo.
svn-id: r41873
|
2009-06-25 17:56:14 +00:00 |
|
Denis Kasak
|
a1b02870d8
|
Made the DraciEngine destructor free _font and _mouse.
svn-id: r41872
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2009-06-25 16:02:00 +00:00 |
|
Denis Kasak
|
566dd20e4f
|
Renamed *cursorNum identifiers in Mouse to *cursorType for consistency.
svn-id: r41866
|
2009-06-25 15:08:49 +00:00 |
|
Denis Kasak
|
d6729f3804
|
Added transformToRows() static method to Sprite. Modified Sprite constructors to use it.
svn-id: r41865
|
2009-06-25 14:03:57 +00:00 |
|
Denis Kasak
|
02dadc70fc
|
Implemented some more methods in Mouse so all mouse-related events are handled through it.
svn-id: r41861
|
2009-06-25 11:02:10 +00:00 |
|
Denis Kasak
|
c87f05b14c
|
Started work on the Mouse class.
svn-id: r41840
|
2009-06-24 23:58:30 +00:00 |
|
Denis Kasak
|
36fd17d499
|
Changed Font::fillScreen() to accept a uint8 instead of a uint16.
svn-id: r41780
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2009-06-22 20:18:53 +00:00 |
|
Denis Kasak
|
f5e39fa61d
|
* Expanded docs for the Sprite class
* Added Surface and Screen docs
* Small documentation fixes
svn-id: r41779
|
2009-06-22 20:13:25 +00:00 |
|
Denis Kasak
|
8c3e1b0e8d
|
Documentation fix for the Font class.
svn-id: r41776
|
2009-06-22 19:32:47 +00:00 |
|
Denis Kasak
|
a4693b8639
|
Replaced return values with Common::k*Error constants.
svn-id: r41775
|
2009-06-22 19:31:18 +00:00 |
|
Denis Kasak
|
f15adff4d8
|
Updated the demo animation to use the new Surface features (transparency, dirty rects). Changed background to light grey. A transparent string is now drawn over the dragon sprite.
svn-id: r41658
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2009-06-19 00:15:28 +00:00 |
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Denis Kasak
|
adef44e451
|
* Made the Screen class use the new Surface class.
* Added Screen::drawRect() method.
* Added support for updating dirty rectangles.
svn-id: r41657
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2009-06-19 00:13:05 +00:00 |
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Denis Kasak
|
9d0b940af3
|
Added support for the new Surface class to Font (transparency, marking dirty rectangles).
svn-id: r41656
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2009-06-19 00:09:36 +00:00 |
|
Denis Kasak
|
fc461246cf
|
Made the Surface class compile.
svn-id: r41655
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2009-06-19 00:06:11 +00:00 |
|
Denis Kasak
|
1fe88abf6b
|
Added Sprite::draw() method for drawing sprites to a Surface.
svn-id: r41654
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2009-06-19 00:00:31 +00:00 |
|
Denis Kasak
|
a6355466d0
|
Added Surface class.
svn-id: r41653
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2009-06-18 23:55:35 +00:00 |
|
Eugene Sandulenko
|
fbec4434e5
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Turned constants into enum in order to remove need of prototypes.
svn-id: r41623
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2009-06-18 05:30:21 +00:00 |
|
Denis Kasak
|
0ff3c1945f
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Changed _screenWidth and _screenHeight from member variables to constants because the screen size doesn't change.
svn-id: r41620
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2009-06-18 00:33:16 +00:00 |
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