Commit Graph

4315 Commits

Author SHA1 Message Date
Kari Salminen
532a662f5a Some Apple IIGS sound chip playing mode defines etc.
svn-id: r28445
2007-08-04 12:05:32 +00:00
Nicola Mettifogo
1935f5a8b3 Fixed broken implementation of Close command.
svn-id: r28444
2007-08-04 09:43:28 +00:00
Torbjörn Andersson
3447c0e264 Tell the user if saving a game fails. (I haven't tested the saveGameSimple()
function, since I don't know when it's used.) This should fix bug #1767237
("AGI: Saving games to non existing path").

svn-id: r28441
2007-08-04 06:18:28 +00:00
Travis Howell
feb07bb1d8 Fix disabling speech in FOA.
svn-id: r28439
2007-08-04 05:56:38 +00:00
Eugene Sandulenko
8b5f0624f5 Make resolution change in Lost in Time less wacky.
svn-id: r28437
2007-08-03 21:09:41 +00:00
Kari Salminen
ff8ed07958 Added Apple IIGS arrow cursor data.
svn-id: r28436
2007-08-03 18:20:58 +00:00
Sven Hesse
055e6654e5 Lost in Time's title is shown correctly now.
The size switching looks a bit whacky, but that's what the game does :)

svn-id: r28435
2007-08-03 17:51:36 +00:00
Sven Hesse
7ec3572ee6 Repaired the cursor and saving in the notebook
svn-id: r28434
2007-08-03 16:21:39 +00:00
Sven Hesse
e802f067cd Lost in Time now (kind of) shows the title and the wobble-effect is drawn
svn-id: r28433
2007-08-03 15:18:00 +00:00
Kari Salminen
02103a65a2 Figured out most missing parts of the Apple IIGS sample header. Added methods for reading Apple IIGS instrument headers.
svn-id: r28432
2007-08-03 14:22:20 +00:00
Travis Howell
4f86d473d0 Add German Amiga version of Waxworks.
svn-id: r28429
2007-08-03 07:47:34 +00:00
Sven Hesse
8b99a6508f Made the offsets in the construct signed as well
svn-id: r28421
2007-08-02 22:36:43 +00:00
Filippos Karapetis
ff8fda1b80 Fixed some warnings
svn-id: r28420
2007-08-02 22:27:59 +00:00
Torbjörn Andersson
8ecda22a8c Fixed some of the compiler warnings, and added a FIXME comment (and #if 0:ed)
to where we're trying to modify a string constant.

svn-id: r28419
2007-08-02 22:23:57 +00:00
Sven Hesse
a2aec6c753 Saving works now in Lost in Time
svn-id: r28418
2007-08-02 22:12:20 +00:00
Paweł Kołodziejski
59089f95dd added next part of engine
svn-id: r28417
2007-08-02 20:59:03 +00:00
Torbjörn Andersson
da8dbb271d Added entries for the CD version of Lost in Time. (I'm told this is how we
handle multi-lingual games.)

svn-id: r28416
2007-08-02 20:48:09 +00:00
Sven Hesse
93f9cf5fd3 Renamed "lost" to "lostintime".
svn-id: r28415
2007-08-02 19:16:32 +00:00
Sven Hesse
a865457d73 Added Lost in Time. The title screen doesn't show and the wobble-effect isn't there, but the game is (partly?) playable.
svn-id: r28414
2007-08-02 19:07:47 +00:00
Sven Hesse
c1d7fa0433 Added the MD5 of Inca II. It works a bit but hangs when a space shooter sequence should start
svn-id: r28413
2007-08-02 16:55:57 +00:00
Sven Hesse
0ea88e439f Don't restart the audiostream when the IMD refills all sound buffers at once
svn-id: r28412
2007-08-02 16:24:04 +00:00
Sven Hesse
8d09c1a3ad Don't crash at getRandom(0)
svn-id: r28411
2007-08-02 16:21:49 +00:00
Sven Hesse
b9092cc18d Strip path from save file name
svn-id: r28410
2007-08-02 16:19:47 +00:00
Filippos Karapetis
1c26274061 Undefined character 9 is no longer printed in the IHNM demo help screen
svn-id: r28409
2007-08-02 15:29:50 +00:00
Torbjörn Andersson
4289509e20 Fixed warnings. (A key code does not fit in a byte.)
svn-id: r28408
2007-08-02 15:08:49 +00:00
Filippos Karapetis
ccc9359181 Text is cleared correctly in the IHNM demo help screen, when waiting for the game to change the page automatically
svn-id: r28407
2007-08-02 14:57:18 +00:00
Filippos Karapetis
3e9c4be280 The help screen in the IHNM demo is shown correctly now
svn-id: r28406
2007-08-02 14:43:10 +00:00
Kari Salminen
af16be07a1 Added reading of volume parameter from Apple IIGS AGI sample header.
svn-id: r28405
2007-08-02 11:39:45 +00:00
Kari Salminen
8299835cad Added methods for reading Apple IIGS AGI samples and creating AudioStream-objects out of them. Commented out some code to make things compile.
svn-id: r28404
2007-08-02 11:10:26 +00:00
Sven Hesse
d51b3b4f62 Added Italian Woodruff, as supplied by Hkz on #scummvm
svn-id: r28403
2007-08-02 09:01:58 +00:00
Sven Hesse
482d626663 Fixing compilation for Raziel_AOne ;)
svn-id: r28402
2007-08-02 08:07:39 +00:00
Paweł Kołodziejski
46d6ffcdf6 allow engine shutdown and restart with diffrent mode
svn-id: r28401
2007-08-02 07:09:28 +00:00
Paweł Kołodziejski
014de3cfe7 formating
svn-id: r28400
2007-08-02 06:47:04 +00:00
Filippos Karapetis
ec4a240b50 The help screens in the IHNM demo are shown a bit more correctly now, though they're still buggy
svn-id: r28399
2007-08-02 01:56:45 +00:00
Filippos Karapetis
63f3d5b253 Partially implemented opcodes 87, 88 and 89, used in the help system of the IHNM demo. It's still buggy, though
svn-id: r28398
2007-08-02 01:04:44 +00:00
Filippos Karapetis
6a82a3fbfc The text of the psychic profile in IHNM is shown correctly now
svn-id: r28397
2007-08-01 23:38:31 +00:00
Paweł Kołodziejski
87f0a934fb added some keyboard code
svn-id: r28396
2007-08-01 22:11:04 +00:00
Filippos Karapetis
617a500ef2 IHNM and ITE: ScummVM will no longer crash when loading games from the command line
svn-id: r28394
2007-08-01 21:47:17 +00:00
Gregory Montoir
79c67653b6 workaround for original game graphic glitch #1751170
svn-id: r28393
2007-08-01 20:59:59 +00:00
Paweł Kołodziejski
ce6c1a462d added MusicFadeout code
svn-id: r28392
2007-08-01 20:56:39 +00:00
Paweł Kołodziejski
503ee127e5 formating
svn-id: r28391
2007-08-01 20:13:58 +00:00
Paweł Kołodziejski
ee436b0b26 ops
svn-id: r28390
2007-08-01 20:12:45 +00:00
Paweł Kołodziejski
b2a9379470 added cd audio playing
svn-id: r28389
2007-08-01 20:11:32 +00:00
Paweł Kołodziejski
abec62d46b more changes
svn-id: r28388
2007-08-01 19:31:36 +00:00
Kari Salminen
8e5fb44fcb Added data for the Atari ST AGI palette and Apple IIGS AGI palettes V1 and V2.
svn-id: r28387
2007-08-01 18:14:10 +00:00
Filippos Karapetis
e5bd393a89 Compressed sounds now work in IHNM
svn-id: r28384
2007-08-01 14:19:55 +00:00
Sven Hesse
35052de25f Support for (still a bit glitchy) 16bit sound
svn-id: r28383
2007-08-01 12:24:04 +00:00
Filippos Karapetis
5d7daad632 Re-enabled the problematic older ITE demos (with notes on their current problems)
svn-id: r28382
2007-08-01 09:08:27 +00:00
Filippos Karapetis
e68624e789 Patch files are no longer left open the whole time, but are only opened when needed. This fixes the strange bug where BBM files didn't appear in the ITE demos that have substitute scenes when using MSVC compiled executables, as too many files were open at the same time
svn-id: r28381
2007-08-01 09:02:28 +00:00
Filippos Karapetis
b58d259f7e The psychic profile background is displayed correctly again
svn-id: r28380
2007-08-01 02:37:29 +00:00